Search found 6 matches

Tuesday, 13th May 2014, 18:54

Forum: Dungeon Crawling Advice

Topic: Understanding spell power

Replies: 63

Views: 18794

Re: Understanding spell power

Even games that tell you almost nothing else in the way of statistics provide numbers for damage dealt after a hit lands. It's by no means a meaningless, abstract, or incomprehensible value. Hiding it is as weird as hiding the player's HP, in my view. (Wait, I said I *didn't* want to argue this, my ...

Tuesday, 13th May 2014, 18:42

Forum: Dungeon Crawling Advice

Topic: Understanding spell power

Replies: 63

Views: 18794

Re: Understanding spell power

Even games that tell you almost nothing else in the way of statistics provide numbers for damage dealt after a hit lands. It's by no means a meaningless, abstract, or incomprehensible value. Hiding it is as weird as hiding the player's HP, in my view. (Wait, I said I *didn't* want to argue this, my ...

Tuesday, 13th May 2014, 18:39

Forum: Dungeon Crawling Advice

Topic: One page worth of advice to give... What would it be?

Replies: 54

Views: 19391

Re: One page worth of advice to give... What would it be?

I've been playing for about a month and a half, and what I've learned the hard way is that 1) the notion that you can play this game based on the information that it gives you, without outside help or spoilers, is just not remotely true. and 2) autoskilling is apparently some kind of prank by the d...

Monday, 12th May 2014, 20:40

Forum: Dungeon Crawling Advice

Topic: Understanding spell power

Replies: 63

Views: 18794

Re: Understanding spell power

It is a design decision for crawl to not give you damage numbers and I think it is very unlikely to be changed. Posting here is not even talking to the correct people if you are trying to get that changed. I don't want to argue about it but I am curious about the justification for it because I can'...

Monday, 12th May 2014, 20:01

Forum: Crazy Yiuf's Corner

Topic: feels like alot of indie games are now called roguelikes

Replies: 112

Views: 50711

Re: feels like alot of indie games are now called roguelikes

How is "roguelike" an effective marketing buzzword anyhow?

Monday, 12th May 2014, 16:42

Forum: Dungeon Crawling Advice

Topic: One page worth of advice to give... What would it be?

Replies: 54

Views: 19391

Re: One page worth of advice to give... What would it be?

I've been playing for about a month and a half, and what I've learned the hard way is that 1) the notion that you can play this game based on the information that it gives you, without outside help or spoilers, is just not remotely true. and 2) autoskilling is apparently some kind of prank by the de...

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