Search found 86 matches

Sunday, 22nd March 2015, 00:16

Forum: Technical Support

Topic: can't install 0.16 from debian repos

Replies: 12

Views: 5498

Re: can't install 0.16 from debian repos

I'm having the same problem (Linux Mint 17.1 Cinnamon). Depending on libstdc++ 4.9 would seem to make it unusable for the majority of Linux systems. If it can easily be made compatible with a more widely used version of the library that would probably be a good idea.

Thursday, 15th May 2014, 23:06

Forum: Crazy Yiuf's Corner

Topic: Give Deep Elves Wild Magic

Replies: 14

Views: 3145

Re: Give Deep Elves Wild Magic

IMO Deep Elves are pretty damn distinctive purely on the basis of their apts and stats and don't need any fixing. I do sort of look at them more as a practice mode species for learning how a starting book works rather than serious contenders for clearing out rune branches though.

Thursday, 15th May 2014, 22:29

Forum: Dungeon Crawling Advice

Topic: Using some wands

Replies: 9

Views: 2920

Re: Using some wands

XuaXua wrote:
sgrunt wrote:Also try using enslavement with Inner Flame. It's a real blast.


Inner Flame FIRST, then Enslave.

Curare first is also worth considering.

Thursday, 8th May 2014, 13:59

Forum: Game Design Discussion

Topic: Formicid Tweak: Allow Berserk ( minus hasting)

Replies: 55

Views: 12536

Re: Formicid Tweak: Allow Berserk ( minus hasting)

What about Rupert's paralysis? It's flavoured to be a shout of terror e.g. it is a physical/mental effect, but game-mechnically it is a spell. Is that physical or magical? Given that we are offered little metaphysical insight into the exact vectors by which the players own spells accomplish their e...

Friday, 25th April 2014, 02:15

Forum: Dungeon Crawling Advice

Topic: Good deity for a Gargoyle Earth Elementalist?

Replies: 77

Views: 21403

Re: Good deity for a Gargoyle Earth Elementalist?

Senban wrote:what impact does flying everywhere have on your hunger rate?

Maybe a better way to put this is: when flight is available, assuming no enemies who you suspect can cast Airstrike are visible is there any reason not to use it?

Tuesday, 22nd April 2014, 18:24

Forum: Dungeon Crawling Advice

Topic: Good deity for a Gargoyle Earth Elementalist?

Replies: 77

Views: 21403

Re: Good deity for a Gargoyle Earth Elementalist?

Quick question (since the subject came up), what impact does flying everywhere have on your hunger rate (and does it vary depending on the source)?

Monday, 31st March 2014, 01:56

Forum: Game Design Discussion

Topic: Offhand Knife

Replies: 8

Views: 2679

Re: Offhand Knife

As a minor note on terminology, the business end of a sai is a blunt steel rod rather than a blade (I'm pretty sure the notion of stiletto bladed sai comes from TMNT). My suggestion for naming this kind of weapon would be to call it a main gauche, which I think is a pretty widely understood term. If...

Monday, 10th March 2014, 18:21

Forum: Dungeon Crawling Advice

Topic: How do you safely progress in this situation?

Replies: 15

Views: 4161

Re: How do you safely progress in this situation?

I often find that Regen more than covers lack poison resistance, even against red poisoning from a sea snake I've had characters health go up instead of down. This may depend on the source of regen and the character concerned though. P.s. anyone know how regen works in relation to stacking, is it wo...

Monday, 10th March 2014, 17:49

Forum: Dungeon Crawling Advice

Topic: How to survive going down stairs as DECj?

Replies: 49

Views: 10690

Re: How to survive going down stairs as DECj?

specifically attempting transparency where possible. This is called "being unspoilery" in crawl parlance and remains a tantalizing pipe dream. There are a bunch of advantages to crunching the game mechanics through formula that look like jokes from Big Bang Theory, but comprehensibility i...

Monday, 10th March 2014, 15:07

Forum: Dungeon Crawling Advice

Topic: I think we learned an important lesson today.

Replies: 2859

Views: 922425

Re: I think we learned an important lesson today.

And if you forgot that I think you can wait out Immolation.

Also drop your potions if you are going to shoot yourself with a Wand of Frost.

Monday, 10th March 2014, 15:02

Forum: Dungeon Crawling Advice

Topic: I think we learned an important lesson today.

Replies: 2859

Views: 922425

Re: I think we learned an important lesson today.

Never read ID long overdue stacks of scrolls without at least one + on Resist Fire. As you read the scroll labeled OWKOLU NUALYAM, it crumbles to dust. The creatures around you are filled with an inner flame! It was a scroll of immolation. As you read the scroll labeled NALIEM OTSI, it crumbles to d...

Sunday, 9th March 2014, 23:50

Forum: Crazy Yiuf's Corner

Topic: proposal: make a town outside the dungeon

Replies: 32

Views: 8922

Re: proposal: make a town outside the dungeon

dck wrote:Right let's give a town full of people to the maniac that just walked into a dungeon to kill and eat most if not all things that were killable and/or edible in it.
Surely that'll work out just dandy.

Yeah, that's almost as batshit as real world politics.

Sunday, 9th March 2014, 14:49

Forum: Dungeon Crawling Advice

Topic: Usefullness of ranged weapons on a melee character?

Replies: 17

Views: 4445

Re: Usefullness of ranged weapons on a melee character?

While having powerful ranged weapons with highly invested skills isn't important, having a viable throwing weapon to hand is somewhere between indispensable and worth the inventory slot. A decent javelin (steel or branded) and about level 5 throwing skill will take out a fleeing dragon, intercept sp...

Saturday, 8th March 2014, 17:27

Forum: YASD! YAVP! and characters in progress too

Topic: CiP: DrCj of Sif

Replies: 15

Views: 3426

Re: CiP: DrCj of Sif

For what it's worth* I think dazzling spray holds it's value very well for a lvl 3 spell, maybe consider how much actual use you're getting out of flight. In general I even prefer it to meph due to it affecting poison resistant targets, being usable point blank and dealing solid damage to boot. Dunn...

Tuesday, 25th February 2014, 01:30

Forum: Game Design Discussion

Topic: Proposal: Sif/Veh ability alteration

Replies: 11

Views: 3550

Re: Proposal: Sif/Veh ability alteration

Regardless of exact specifications I do like the idea of Sif for Wizardry / Veh for spell power/damage. Maybe just dish out about +2 wiz per 3 stars worth of piety with diminishing returns if you stack it with rings, staffs or potions. Applying a cap based on the characters skills with the given spe...

Tuesday, 25th February 2014, 01:08

Forum: Crazy Yiuf's Corner

Topic: So, they just made Shoals harder...

Replies: 48

Views: 13525

Re: So, they just made Shoals harder...

Please read the 1st post more carefully. Shitdamn. Okay point taken. But yeah, that guy would be properly screwed over, and probably royally deserve everything he got too. That said I'd find it a little hard to believe he'd have nothing ranged at all, not even an un-ID'd wand he'd auto-pickuped and...

Tuesday, 25th February 2014, 00:36

Forum: Crazy Yiuf's Corner

Topic: Easy Mode...

Replies: 124

Views: 28977

Re: Easy Mode...

I really like the idea of ADOM Deluxe: If you buy the game you get a global high-score table and the option to play without perma-death, for perma-death inclined players the game remains non-commercial. Actually lol'd when I read about that, though my sense of humour may be as perverse as my taste i...

Tuesday, 25th February 2014, 00:13

Forum: Crazy Yiuf's Corner

Topic: So, they just made Shoals harder...

Replies: 48

Views: 13525

Re: So, they just made Shoals harder...

Why wouldn't loading her up to the eyeballs with curare work?
Or more frugally 1 shot of curare and if she takes that a sustained volley of poison arrows. If the mechanics are really sound curare's breathlessness will stop her singing too, unless it's the bikini that's meant to be causing Mesm.

Monday, 24th February 2014, 23:50

Forum: Game Design Discussion

Topic: Remove chunks and butchering, have corpses act as chunks

Replies: 68

Views: 29144

Re: Remove chunks and butchering, have corpses act as chunks

Yeah the only time I staved to death I had permafood on me, just cleared out an Ossuary went from near starving to starving on the stairs, didn't notice the status change, but did know I needed to go hunting pronto, and was also surprised that I just dropped dead at full HP. I think starvation shoul...

Monday, 24th February 2014, 10:35

Forum: Crazy Yiuf's Corner

Topic: Proposal: let the player eat poisoned chunks even w/o rPois

Replies: 34

Views: 9204

Re: Proposal: let the player eat poisoned chunks even w/o rP

Vegetables are corpses too.

Monday, 24th February 2014, 10:32

Forum: Game Design Discussion

Topic: No poison outside combat

Replies: 21

Views: 9451

Re: No poison outside combat

Things like poison, starvation and curses are powerfully effective psychological weapons in crawls arsenal. Of course beyond a certain level of nuts & bolts familiarity players will immunize themselves against these mind games and become bored of them (although really some of the things people c...

Wednesday, 19th February 2014, 14:44

Forum: Crazy Yiuf's Corner

Topic: TOME 4 impressions

Replies: 56

Views: 18908

Re: TOME 4 impressions

the idea that someone's gone to all the bother of turning Doom in to a top down RPG and I can turn it back in to an FPS http://forum.zdoom.org/viewtopic.php?t=37044 Ha, that's pretty cool. Don't see it cutting in to my Brütal Doom schedule too much although if I could cajole some friends into LANin...

Wednesday, 19th February 2014, 14:18

Forum: Crazy Yiuf's Corner

Topic: UNFATHOMABLE AMOUNTS OF RAGE

Replies: 13

Views: 3169

Re: UNFATHOMABLE AMOUNTS OF RAGE

My experience with Elyvilon is more along the lines of EAT! EAT!! EAT!!! EAT IT ALL GODDAMNIT! Yeah this is what stands out about Ellie for me - you think you're going to be playing some insufferable hippy type and end up needing to BBQ the whole of lair. I don't know how serious you are, but DDHe(...

Wednesday, 19th February 2014, 13:12

Forum: YASD! YAVP! and characters in progress too

Topic: CIP -GrFi of Zin

Replies: 18

Views: 3834

Re: CIP -GrFi of Zin

whip of elec is also better than +0 morningstar of crushing I hadn't read the Autumn Katana thread at that point and didn't realise just how superior Elec is. According to the much revered wiki the noisiness effect doesn't even work these days so it's even good for stabbers. In this specific case i...

Wednesday, 19th February 2014, 02:23

Forum: YASD! YAVP! and characters in progress too

Topic: CIP -GrFi of Zin

Replies: 18

Views: 3834

Re: CIP -GrFi of Zin

Am I the only one who dislikes that weapon? A +0 morningstar is simply bad at this level, and there must be a dozen better maces&flails around. It is a bit of an issue with my clustering illusions here, search gives me 0 dire flails, 14 great maces with nothing fancy in their description on the...

Tuesday, 18th February 2014, 15:21

Forum: YASD! YAVP! and characters in progress too

Topic: CIP -GrFi of Zin

Replies: 18

Views: 3834

Re: CIP -GrFi of Zin

Nice to know about great maces, I've got another character on the go with an executioners axe and anything that trumps that must be good. Not sure I'm up for converting just to get Holy Wrath but there has to be a great mace or even a dire flail about here somewhere with a good brand on it. Not that...

Tuesday, 18th February 2014, 12:30

Forum: Game Design Discussion

Topic: Sif Muna revamp

Replies: 150

Views: 48552

Re: Sif Muna revamp

How about some kind of spell editing ability? Say fireballs aren't big enough for you so you go up a size in blast template, for a corresponding increase in MP and difficulty. Or you have magma bolt but need to switch it from fire to ice for very import reasons, or like Haste but don't like contamin...

Tuesday, 18th February 2014, 11:51

Forum: Crazy Yiuf's Corner

Topic: TOME 4 impressions

Replies: 56

Views: 18908

Re: TOME 4 impressions

Why would anyone want a first-person view in a game that doesn't even try to simulate cone of vision? The answer could be in the question, that person might be thinking "I'd love to get in to roguelikes but the idea that all the sentient races, even the ones with good apts for archery have the...

Tuesday, 18th February 2014, 11:32

Forum: Crazy Yiuf's Corner

Topic: Brainstorm: crawl 1v1 mode

Replies: 30

Views: 6918

Re: Brainstorm: crawl 1v1 mode

The best way for it to work would be for there to be a timeout, if you don't take an action in a proscribed length of time, you are forced to rest for a turn (.) (or perhaps tab if you are adjacent to a creature, or maybe you act with a monster AI :) ) You could have a chess clock like mechanic whe...

Tuesday, 18th February 2014, 11:13

Forum: YASD! YAVP! and characters in progress too

Topic: CIP -GrFi of Zin

Replies: 18

Views: 3834

Re: CIP -GrFi of Zin

I'm thinking as far as shields go that I'll be going double handed sooner than I'd get a worthwhile benefit from training shields (also why I've overshot mindelay with my weapon skill), although there is a pretty consistent clustering illusion about this particular crawl-space continuum not containi...

Tuesday, 18th February 2014, 10:25

Forum: Dungeon Crawling Advice

Topic: What's your favorite branch and why?

Replies: 73

Views: 17268

Re: What's your favorite branch and why?

It also lulls the player with its mindlessness, which can be a result of a YASD too. Maybe teaching players not to snooze-tab all their Minotaurs to death is a design goal here. Crawl can get hairy at any point and orc 1-3 have some of the most marked tempo shifts going. Aside from the way it throw...

Tuesday, 18th February 2014, 05:36

Forum: Crazy Yiuf's Corner

Topic: TOME 4 impressions

Replies: 56

Views: 18908

Re: TOME 4 impressions

*daydreaming* DCSS on the T-Engine with 64x64 tiles, music, sound effects, better graphic effects, improved UI, functional hotbar for spells and abilities. http://www.xbhp.com/talkies/attachments/news/119967d1381267087-ducati-panigale-r-superleggera-launch-soon-xbhp-news-drooling-homer-simpson_reas...

Tuesday, 18th February 2014, 04:36

Forum: YASD! YAVP! and characters in progress too

Topic: CIP -GrFi of Zin

Replies: 18

Views: 3834

CIP -GrFi of Zin

My most successful character so far - 2 runes in (which takes my total ever to 3). Reasonably confident on skilling, magic was probably a bit of a bad idea but I've never had access to Crystal Plate before and I'll probably stick with it unless some seriously good dragon armour drops. The gods of cl...

Monday, 17th February 2014, 04:54

Forum: Crazy Yiuf's Corner

Topic: I don't love it when...

Replies: 726

Views: 361209

Re: I don't love it when...

pic related

Monday, 17th February 2014, 01:28

Forum: Crazy Yiuf's Corner

Topic: The 2012 DCSS survey results

Replies: 9

Views: 2718

Re: The 2012 DCSS survey results

XuaXua wrote:I don't remember what I answered.

As long as you put "Yes" for sex that's the main thing they look for on these things.

Sunday, 16th February 2014, 23:40

Forum: Crazy Yiuf's Corner

Topic: Is there hope for another dwarf race?

Replies: 23

Views: 7452

Re: Is there hope for another dwarf race?

Senban: This talk about pro/anti Tolkien/D&D is pointless. That was not the reason why MD got the axe, and it's definitely not the way to bring them back either. I also deny your point about the "homage" -- who are you to tell us what the flavour of our game should be? (I have never p...

Sunday, 16th February 2014, 21:31

Forum: Crazy Yiuf's Corner

Topic: Is there hope for another dwarf race?

Replies: 23

Views: 7452

Re: Is there hope for another dwarf race?

tolkien races are really boring and overplayed if they aren't subverted in some way, and if we could vote to rename humans, and all elf races I would be all for it There are no Tolkien races in crawl only Gygax ones, and if we're playing a game that's set in a dungeon and revolves around casting fi...

Sunday, 16th February 2014, 21:13

Forum: Crazy Yiuf's Corner

Topic: Is there hope for another dwarf race?

Replies: 23

Views: 7452

Re: Is there hope for another dwarf race?

To me it seems a little quirky to rip off 99.9% of the things that are in D'n'D and then not bother doing dwarves properly. If there are balance or distinction problems with them versus other cool stuff that is in the game then wouldn't thinking of ideas be a better approach than just going "pe...

Friday, 7th February 2014, 11:39

Forum: YASD! YAVP! and characters in progress too

Topic: YASD: Vamp Enchanter Bodied by Nergall Mines 4

Replies: 30

Views: 6765

Re: YASD: Vamp Enchanter Bodied by Nergall Mines 4

Don't mourn fallen characters, Valhalla needs more VpEn's!

Wednesday, 5th February 2014, 18:40

Forum: Crazy Yiuf's Corner

Topic: crate, why

Replies: 70

Views: 17370

Re: crate, why

pratamawirya wrote:okay, this is creeping me out...

Wait till you realise that you're Tiktacy: All of your memories, all of your dreams, your entire sense of self and identity all fabricated for the sake of a single, more baroque than it is funny joke...

Wednesday, 5th February 2014, 13:45

Forum: YASD! YAVP! and characters in progress too

Topic: DECo -- walking into fulminant prisms

Replies: 7

Views: 2096

Re: DECo -- walking into fulminant prisms

I rarely even learn fulminant prism when I play conjurers. It just takes too much micromanagement for me, and it isn't particularly reliable as a main AOE spell. Hopefully by then you can find something else, and if not, battlesphere plus mystic blast does solid damage. I love it, it is situational...

Tuesday, 4th February 2014, 15:24

Forum: Dungeon Crawling Advice

Topic: *DjFi* semi-noob, need advice

Replies: 19

Views: 5315

Re: MfGl semi-noob, need advice

Disclaimer: I'm pretty n00b myself so whatever I say can't completely replace your own judgement and all advice from more experienced/competent crawlers supersedes mine, but: The crawl orthodoxy for (melee characters) is to train your primary weapon to min-delay at the exclusion of all else. Auto sk...

Tuesday, 4th February 2014, 12:47

Forum: Crazy Yiuf's Corner

Topic: I think I found something worth checking out today.

Replies: 571

Views: 159803

Re: I think I found something worth checking out today.

Grimm wrote:could never be expressed in any legislation

Trans: No rules here please l0lz. (Sorry if I thatsthejoke.jpg'd there)

Friday, 31st January 2014, 12:52

Forum: Dungeon Crawling Advice

Topic: In less ranty queries - I accidentally a +5 short sword...

Replies: 12

Views: 2914

Re: In less ranty queries - I accidentally a +5 short sword.

Ah, I assumed that this character had gone into Elf:1 at a more common time in the game -- e.g. around the time they're considering Vaults or later -- and by then it's pretty rare not to already have a better short blade. Even just clearing Orc often gets you a short blade of elec or distortion. Ed...

Thursday, 30th January 2014, 14:10

Forum: Dungeon Crawling Advice

Topic: In less ranty queries - I accidentally a +5 short sword...

Replies: 12

Views: 2914

Re: In less ranty queries - I accidentally a +5 short sword.

A sabre of speed is basically an unbrandable quick blade. It beats a sabre of flaming/freezing against many targets, but would lose out to pretty much any short blade of elec/distortion and probably draining too. It's particularly bad against high AC targets, since the speed brand decreases damage ...

Thursday, 30th January 2014, 01:46

Forum: Dungeon Crawling Advice

Topic: In less ranty queries - I accidentally a +5 short sword...

Replies: 12

Views: 2914

Re: In less ranty queries - I accidentally a +5 short sword.

Current run is a SpAK. As the thread title implies, scroll IDing brought my first short sword of the game to a +5/+5, and with Short Blades 10 I'm hot on the heels of min delay for it. Should I still switch to a sabre/quick blade given the chance, or given the chance plus certain conditions? May be...

Monday, 27th January 2014, 15:44

Forum: Crazy Yiuf's Corner

Topic: why are ogres faster than my elf?

Replies: 13

Views: 3183

Re: why are ogres faster than my elf?

All monsters will occasionally gain or lose a tile during a pursuit*. I'm pretty sure that the reason this is most noticeable with ogres is to do with their psychological impact, and the fact that when an adder closes with you a tiny bit faster than in should have you take the glitch in the matrix f...

Sunday, 26th January 2014, 13:26

Forum: Game Design Discussion

Topic: Enhance skill descriptions to reveal secret mechanics

Replies: 13

Views: 3594

Re: Enhance skill descriptions to reveal secret mechanics

It seems pretty clear to me that the Base Damage and the enchantment/slaying are going to work in not quite the same way, but you might have a point there. My initial assumption was that they would be - I don't want to reduce the point to something that specific though. The general idea I'm getting...

Sunday, 26th January 2014, 12:01

Forum: Game Design Discussion

Topic: Enhance skill descriptions to reveal secret mechanics

Replies: 13

Views: 3594

Re: Enhance skill descriptions to reveal secret mechanics

Eh? I'm not really sure what you mean by that. Enchantment and base stats? Dagger = Accuracy rating: +6 Damage rating: 4 Base attack delay: 100% Shortsword = Accuracy rating: +4 Damage rating: 6 Base attack delay: 110% A 0/+2 Dagger does not work out interchangeable damage and accuracy wise with a ...

Sunday, 26th January 2014, 11:07

Forum: Game Design Discussion

Topic: Enhance skill descriptions to reveal secret mechanics

Replies: 13

Views: 3594

Re: Enhance skill descriptions to reveal secret mechanics

This is a general issue for melee fighters. Crawl's number crunching is formidable - this is not a game that's going to see a crowd funded pen 'n' paper release anytime soon. That said, it would be really nice to work towards a parity of information flow between spell-casting* and physical combat. A...
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