Search found 124 matches

Tuesday, 6th January 2015, 22:18

Forum: YASD! YAVP! and characters in progress too

Topic: New newbie here seeking help for my MiGl

Replies: 39

Views: 9259

Re: New newbie here seeking help for my MiGl

Garacaius wrote:What are the chances of getting good gloves?

Very low

Saturday, 13th December 2014, 23:03

Forum: Game Design Discussion

Topic: Proposal: concentrating on buff spells

Replies: 48

Views: 15329

Re: Proposal: concentrating on buff spells

There's nothing wrong with spending xp to gain an advantage in combat. The only problem comes from the irrelevant busywork of re-activating an ability periodically so you never have to deal with a combat turn without having the advantage you already paid for. As they exist now, most charms and char...

Tuesday, 2nd December 2014, 20:59

Forum: Game Design Discussion

Topic: Some comments on Cigotuvi's Embrace spell

Replies: 14

Views: 6256

Re: Some comments on Cigotuvi's Embrace spell

How about embrace cashes in your friendly zombies for the bonus?

Monday, 29th September 2014, 18:23

Forum: Game Design Discussion

Topic: Suggestions for Twisted Resurrection

Replies: 11

Views: 4219

Re: Suggestions for Twisted Resurrection

It would be cool if you had just one abominable abomination who you kept swole with corpses. It would be even cooler if it took on the characteristics of all the stuff you smooshed into him, so if you feed it a kraken it emits a monster tentacle etc.

Monday, 22nd September 2014, 04:09

Forum: Crazy Yiuf's Corner

Topic: Bikeshedding "Demigod"

Replies: 77

Views: 23909

Re: Bikeshedding "Demigod"

The Guardians are a powerful species of servile humanoids, tasked since their creation with safeguarding the treasures and wonders of other races. In the dungeon, they have are in the thrall of the Orb of Zot, and worship it to the exclusion of all else. They will use every means at their disposal ...

Thursday, 14th August 2014, 19:52

Forum: Game Design Discussion

Topic: remove 'jackals spawned outside the D:1 entrance vault'

Replies: 16

Views: 5309

Re: remove 'jackals spawned outside the D:1 entrance vault'

I'd rather there were no monsters with more than speed 10 in D1, since unlike the rest of the non-extended game, there's no upstairs to save you on D1. And it really seems to turn people off to crawl when their first few games end on D1 to a situation they couldn't be expected to be able to deal wi...

Monday, 4th August 2014, 02:40

Forum: Crazy Yiuf's Corner

Topic: Use punctuation

Replies: 21

Views: 6370

Use punctuation

In the internet tough guy style guide it stipulates that if you are being especially dry or condescending then you shouldn't even use punctuation or capitalization. This is so lame. Whenever I see a post written this way I double the poster's BMI in my imagination. If you are trying to be tough abou...

Sunday, 27th July 2014, 05:21

Forum: Crazy Yiuf's Corner

Topic: how can we get more girls to play

Replies: 242

Views: 86716

Re: how can we get more girls to play

To elaborate, unless by "isolation" you mean "spending time alone", you have no way to verify that claim. \ That's actually what I mean. You have to spend a lot of your free time alone to even consider sinking hundreds of hours into a single video game. If you want to come back ...

Saturday, 26th July 2014, 18:55

Forum: Crazy Yiuf's Corner

Topic: how can we get more girls to play

Replies: 242

Views: 86716

Re: how can we get more girls to play

intr wrote:
Kismet wrote:I imagine there are simply far fewer women than men who experience the kind of prolonged isolation necessary to seek out and then attempt to master a game like Crawl.

So for you "not isolated" means "never, ever, any alone time"?


"prolonged"

Saturday, 26th July 2014, 15:20

Forum: Crazy Yiuf's Corner

Topic: how can we get more girls to play

Replies: 242

Views: 86716

Re: how can we get more girls to play

I imagine there are simply far fewer women than men who experience the kind of prolonged isolation necessary to seek out and then attempt to master a game like Crawl.

Tuesday, 22nd July 2014, 14:08

Forum: Crazy Yiuf's Corner

Topic: how can we get more girls to play

Replies: 242

Views: 86716

Re: how can we get more girls to play

When the fuck did you "discuss the substantive merits of the claim", all you did was post said claim and then make a shitty joke about patriarchy Notwithstanding whether the study is right or wrong, we might be in a simulacra generated by a supercomputer that is altering reality such that...

Tuesday, 22nd July 2014, 13:30

Forum: Crazy Yiuf's Corner

Topic: how can we get more girls to play

Replies: 242

Views: 86716

Re: how can we get more girls to play

Completely independent of whether on not that finding on wikipedia editing is accurate: whether or not the person who leads a study on women is a woman is completely irrelevant. The simple fact that you belong to a certain gender does not mean that you automatically know about the preferences peopl...

Tuesday, 22nd July 2014, 13:20

Forum: Crazy Yiuf's Corner

Topic: how can we get more girls to play

Replies: 242

Views: 86716

Re: how can we get more girls to play

This issue has been considered by Wikipedia when they were trying to get more women to participate in editing. Their main finding was that most women show a strong preference for collaborative or 'helping' leisure activities, and editing Wikipedia (or playing video games) didn't fit the bill. Yeah,...

Monday, 21st July 2014, 21:20

Forum: Crazy Yiuf's Corner

Topic: how can we get more girls to play

Replies: 242

Views: 86716

Re: how can we get more girls to play

This issue has been considered by Wikipedia when they were trying to get more women to participate in editing. Their main finding was that most women show a strong preference for collaborative or 'helping' leisure activities, and editing Wikipedia (or playing video games) didn't fit the bill.

Monday, 21st July 2014, 14:16

Forum: Crazy Yiuf's Corner

Topic: how can we get more girls to play

Replies: 242

Views: 86716

Re: how can we get more girls to play

Some things that wouldn't hurt include not assuming each player is male and not posting as though only men will read posts. The Tavern is better than a lot of gaming forums in my experience, but often can be fairly alienating from a female perspective -- especially once people start talking about t...

Wednesday, 4th June 2014, 00:48

Forum: Game Design Discussion

Topic: Please, sir, I want a pre-expiration warning for Stoneskin

Replies: 18

Views: 5677

Re: Please, sir, I want a pre-expiration warning for Stonesk

What if stoneskin was removed, and training earth magic gave you an ac bonus? This would be a good idea because it's cool that your affinity for rocks makes your very skin rockier.

Monday, 26th May 2014, 15:20

Forum: YASD! YAVP! and characters in progress too

Topic: YASD: TrMo - Instantly became a nihilist after his death

Replies: 6

Views: 1943

Re: YASD: TrMo - Instantly became a nihilist after his death

Wearing the FDA raised my AC more than my EV dropped No shit, you had no dodging. Reflection is not great because there is a ton of stuff (like Bolts of Cold) that is just doesn't reflect. The experience needed to take you from level 15-16 of your shields skill would have taken you from level 1 to ...

Monday, 26th May 2014, 05:10

Forum: YASD! YAVP! and characters in progress too

Topic: YASD: TrMo - Instantly became a nihilist after his death

Replies: 6

Views: 1943

Re: YASD: TrMo - Instantly became a nihilist after his death

That guy was going to get murked by a frost giant. You put a lot of experience into earth magic for 10 casts of stoneskin. Similarly you spent mortgage levels of experience on a big shiny shields skill that mainly served to detract from your UC damage output. That experience put into dodging or UC o...

Thursday, 22nd May 2014, 19:48

Forum: Game Design Discussion

Topic: Tedium and the Illusion of Lethality

Replies: 149

Views: 47740

Re: Tedium and the Illusion of Lethality

tabstorm wrote:
I'm not sure how exactly this would be fixed aside from greatly buffing many enemies, or greatly nerfing XP.


Or greatly shortening the game.

Thursday, 22nd May 2014, 17:15

Forum: Game Design Discussion

Topic: Tedium and the Illusion of Lethality

Replies: 149

Views: 47740

Re: Tedium and the Illusion of Lethality

My experience is that the part of the game after Lair/Orc is extremly slow compared to the first part. There are some good moments, for example I liked the old last Vault level, and I usualy enjoy the last level of Zot. But getting to the interesting moments is slow and boring. Crawl's tactic is go...

Saturday, 10th May 2014, 16:12

Forum: Dungeon Crawling Advice

Topic: How to handle the trap in my way?

Replies: 5

Views: 1721

Re: How to handle the trap in my way?

-man mode, walk through the trap. Wear stasis to go through tele trap.

Tuesday, 6th May 2014, 04:58

Forum: Dungeon Crawling Advice

Topic: More general unarmed questions

Replies: 31

Views: 7733

Re: More general unarmed questions

Blomdor wrote:Escape decks kept giving me nothing but stuff like "Swap".


Are you stacking 5?

Thursday, 1st May 2014, 05:00

Forum: YASD! YAVP! and characters in progress too

Topic: What does this character (DEFE) need for extended?

Replies: 24

Views: 6927

Re: What does this character (DEFE) need for extended?

kenmtraveller wrote:Also memorized shadow creatures, its feeling underwhelming so far.


Shadow Creatures will give you stuff like Gold Dragons in Zot. Not bad for a level 5 spell. I don't know what else there is to expect beyond that.

Wednesday, 30th April 2014, 04:36

Forum: Dungeon Crawling Advice

Topic: 1Yearorbless Needwisdom!

Replies: 12

Views: 3434

Re: 1Yearorbless Needwisdom!

An orc priest can only banish you with a distortion weapon.
If you are really intent on winning you ought to try worshiping Trog.

Wednesday, 30th April 2014, 01:26

Forum: Dungeon Crawling Advice

Topic: 1Yearorbless Needwisdom!

Replies: 12

Views: 3434

Re: 1Yearorbless Needwisdom!

Fair enough. I have run through on wiz mode to determine some things like stat to success rate on a few higher level spells due to encumberance, but it becomes grueling at a point. I will with the other transl spells but suggestions like yours help me know what to look at and for. As for TSO I was ...

Wednesday, 30th April 2014, 00:48

Forum: YASD! YAVP! and characters in progress too

Topic: What does this character (DEFE) need for extended?

Replies: 24

Views: 6927

Re: What does this character (DEFE) need for extended?

You don't cast delayed fireball but lean on firestorm often. I imagine a significant fraction of those firestorm situations are solvable with delayed fireball, which only costs you the casting time. Likewise you have used DMsl very little but it will be instrumental in keeping you alive with your ab...

Wednesday, 30th April 2014, 00:38

Forum: Dungeon Crawling Advice

Topic: 1Yearorbless Needwisdom!

Replies: 12

Views: 3434

Re: 1Yearorbless Needwisdom!

I gotta admit outside of blink I haven't used other trans spells. I hadn't felt confident to invest the training whenever I get so far in the game not knowing how reliably they worked. If you aren't ok with researching these questions on the internet, I would suggest turning on wizmode so you feel ...

Monday, 28th April 2014, 23:31

Forum: Game Design Discussion

Topic: Species Concept: "Homophant"

Replies: 28

Views: 8151

Re: Species Concept: "Homophant"

I love to design and balance, and I've been interested in learning to code DCSS for a while. DCSS is a very deep game with a megaton of options available to players, so it was interesting coming up with a species idea that fills a new niche without being too game-breaking or stepping on the toes of...

Monday, 28th April 2014, 22:57

Forum: Game Design Discussion

Topic: Permanent buffing

Replies: 16

Views: 5529

Re: Permanent buffing

and into wrote:Gordian Knot


Great. Cut it. Problem solved.

Sunday, 27th April 2014, 23:06

Forum: Dungeon Crawling Advice

Topic: Feedback Sought

Replies: 71

Views: 22034

Re: Feedback Sought

New character, here are the stats-I made some attempt to clean up the log file. Do wish I had more desirable facets on this one, but iridescent scales gives me great AC so on the whole I can't complain. Izananmi the Thaumaturge (DsFE) Turns: 15487, Time: 02:09:23 HP 82/82 AC 20 Str 10 XL: 12 Next: ...

Sunday, 27th April 2014, 22:48

Forum: Game Design Discussion

Topic: Remove or reform Demonic Guardian

Replies: 22

Views: 6900

Re: Remove or reform Demonic Guardian

The issue is the mere existence of allies. They clutter up the screen, make tons of message spam, ruin +/- key targetting, drown important monsters out on the monster list, and that's assuming they stand politely out of the way for the whole battle. When they actually do things, all your actions ar...

Sunday, 27th April 2014, 07:18

Forum: Dungeon Crawling Advice

Topic: Feedback Sought

Replies: 71

Views: 22034

Re: Feedback Sought

Well, before I make a decision that leads to YASD for my current character, I thought I'd ask some advice on spell choice. I happened upon three spell books, both with very good spells in them, and want to make an informed choise as to what is most useful: Inventory: Hand weapons g - a +3,+1 battle...

Thursday, 24th April 2014, 07:45

Forum: Dungeon Crawling Advice

Topic: Ideal extended

Replies: 13

Views: 4891

Re: Ideal extended

I would wear the regen ring and the rf/rc ring and drop everything except the sinv. Also you have been worshipping Zin for awhile but only dipped into vitalization a few times. Do you have a sense of how often you can invoke each of vitalization/imprison/sanctuary before piety becomes a problem? The...

Sunday, 20th April 2014, 22:05

Forum: YASD! YAVP! and characters in progress too

Topic: CiP:CeWn of Nemelex

Replies: 17

Views: 3474

Re: CiP:CeWn of Nemelex

My cards. I should have used my cards. No guarantee at all that I'd be saved; I had no way of *ensuring* survival past that point with so few options for restoring HP. By stacking five on decks of escape you would have had access to the best survival tools short of Zin sanctuary, self banishment, o...

Sunday, 20th April 2014, 21:56

Forum: YASD! YAVP! and characters in progress too

Topic: CiP:CeWn of Nemelex

Replies: 17

Views: 3474

Re: CiP:CeWn of Nemelex

Blomdor wrote:But I was dead when I was teleported randomly in the middle of that stuff.


If you were dead, what did you do for the ten turns between spotting the ancient lich and dying?

Sunday, 20th April 2014, 21:40

Forum: YASD! YAVP! and characters in progress too

Topic: CiP:CeWn of Nemelex

Replies: 17

Views: 3474

Re: CiP:CeWn of Nemelex

Yes you could have used stack five on your decks of escape to come up with another teleport or whatever... And it wasn't a 1 turn death, it was a 10 turn while hasted death.

Sunday, 20th April 2014, 21:16

Forum: YASD! YAVP! and characters in progress too

Topic: CiP:CeWn of Nemelex

Replies: 17

Views: 3474

Re: CiP:CeWn of Nemelex

Blomdor wrote:Death by random distortion teleporting me all the way across Vault:5 right next to an ancient lich and an utter horde of dragons.

Why are distortion weapons in the game?

What do they do besides causing arbitrary death?


Let's take a look at your morgue.

Sunday, 20th April 2014, 20:53

Forum: YASD! YAVP! and characters in progress too

Topic: CiP:CeWn of Nemelex

Replies: 17

Views: 3474

Re: CiP:CeWn of Nemelex

Why are you training throwing?

Sunday, 20th April 2014, 19:29

Forum: YASD! YAVP! and characters in progress too

Topic: CIP DeepElf Earth Elementalist

Replies: 2

Views: 1146

Re: CIP DeepElf Earth Elementalist

Here is a medley of observations: You can set an easy waypoint by pressing ctrl-w and then a number. From then on, whenever you press ctrl-g and then that number, you will go back to that waypoint! I make stashes wherever I please. Or, I don't stash at all, and I use ctrl-f to find whatever I need. ...

Monday, 14th April 2014, 22:05

Forum: YASD! YAVP! and characters in progress too

Topic: [YAVP] First one!

Replies: 16

Views: 4010

Re: [YAVP] First one!

This is pretty amazing. Grats.

Monday, 14th April 2014, 07:00

Forum: Dungeon Crawling Advice

Topic: Good deity for a Gargoyle Earth Elementalist?

Replies: 77

Views: 24699

Re: Good deity for a Gargoyle Earth Elementalist?

Knight9910 wrote:Sooooo, perhaps a good idea would be to run Sif Muna for a while until she grants me a spellbook with Lehudib's Crystal Spear, Shatter, and possibly Statue Form in it, and then abandoning her for Ashenzari.


This is like trying to build a pyramid from the top down.

Thursday, 10th April 2014, 02:12

Forum: Dungeon Crawling Advice

Topic: Being abyssed: what to do, and other questions and comments.

Replies: 41

Views: 16717

Re: Being abyssed: what to do, and other questions and comme

Something else that really gets me in this case is that I bothered to make a CiP post about this character. I hate losing them afterwards. I appreciate to the bottom of my heart everyone who goes to the trouble of taking five or ten minutes to give me advice on the character, despite them almost ce...

Thursday, 10th April 2014, 01:56

Forum: Dungeon Crawling Advice

Topic: Being abyssed: what to do, and other questions and comments.

Replies: 41

Views: 16717

Re: Being abyssed: what to do, and other questions and comme

If you were so tired of the abyss, why didn't you convert to Lugonu?

Thursday, 10th April 2014, 01:49

Forum: Dungeon Crawling Advice

Topic: Being abyssed: what to do, and other questions and comments.

Replies: 41

Views: 16717

Re: Being abyssed: what to do, and other questions and comme

More observations:
You invoked finesse and heroism each less than 5 times during the game. Okawaru's piety accumulates quickly and heroism is very cheap. Finesse less so but still cheap enough to be up whenever you feel unsafe.

Thursday, 10th April 2014, 01:12

Forum: Dungeon Crawling Advice

Topic: Being abyssed: what to do, and other questions and comments.

Replies: 41

Views: 16717

Re: Being abyssed: what to do, and other questions and comme

I probably (note: probably, no guarantee; nothing forces the game to let you out of the place, am I correct?) could have survived, but I really just got tired of it and figured that by the time the RNG took pity on me I could have another character clear Lair and be at roughly the same place in the...

Thursday, 10th April 2014, 00:48

Forum: Dungeon Crawling Advice

Topic: Being abyssed: what to do, and other questions and comments.

Replies: 41

Views: 16717

Re: Being abyssed: what to do, and other questions and comme

Other general feedback on your character: M&F/fighting are very high while you have no dodging and no evocations. The exp from the last 4 levels of M&F would have made this character quite a bit more durable and opened up some options through evocations, such as evoking invisibility from you...

Thursday, 10th April 2014, 00:40

Forum: Dungeon Crawling Advice

Topic: Being abyssed: what to do, and other questions and comments.

Replies: 41

Views: 16717

Re: Being abyssed: what to do, and other questions and comme

hm, you just burned your 2 charges of heal wounds with no monsters in sight. I don't think that was the right call. Is blinking/teleport totally blocked or just inconsistent? If ~350 turns took you 30 minutes then you certainly play much more deliberately than me. You got banished because you have v...

Wednesday, 9th April 2014, 23:47

Forum: Crazy Yiuf's Corner

Topic: About Trunk Downloads...

Replies: 23

Views: 6299

Re: About Trunk Downloads...

The last time I said anything about this was a month ago, and everyone snapped at me because apparently asking this question is considered rude or something. Everyone told me two weeks wasn't enough time to start worrying if it's going to get fixed, and I should just wait patiently because it would...

Thursday, 3rd April 2014, 23:55

Forum: Game Design Discussion

Topic: Proposal: Don't let the Mino use lab loot

Replies: 39

Views: 12942

Re: Proposal: Don't let the Mino use lab loot

Sar wrote:
  Code:
Orc knight takes a sip of an orange potion. Orc knight seems to move a little bit faster!


Sure, maybe the consumable becomes unusable when a monster uses it, but it doesn't get destroyed.
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