Search found 68 matches

Saturday, 16th November 2019, 17:53

Forum: Crazy Yiuf's Corner

Topic: Stupid ideas -- Started for 0.19, and Still Running!

Replies: 233

Views: 992855

Re: Stupid ideas -- Started for 0.19, and Still Running!

Like any other modern game, DCSS must have a Twitch integration. And not just old boring "stream on twitch", but rather a "stream on twitch, worship Xom, and then his mood is dictated by the kind and amount of emotes spammed in your chat" kind of integration.

Friday, 15th November 2019, 21:32

Forum: Game Design Discussion

Topic: Items scattering

Replies: 20

Views: 6175

Re: Items scattering

Ok, I didn't know about the changes. This may be obsolete than. But not because of Apportion.

Friday, 15th November 2019, 21:13

Forum: Game Design Discussion

Topic: Items scattering

Replies: 20

Views: 6175

Re: Items scattering

Alright, if my post did not add anything because the topic was already discussed to death, close the topic (not literally unless you are a mod; just stop answering). If you want to add something to the removal from duvessa, necro her thread. Now if you would like a meaningful conversation about my p...

Friday, 15th November 2019, 20:01

Forum: Game Design Discussion

Topic: Items scattering

Replies: 20

Views: 6175

Re: Items scattering

Why is every discussion on this forum derailing to some extremes in neighboring topics? Did I not say it was a UI proposal, not a balancing act? Alright, I understand that this has already been proposed and I've missed it, and that's my mistake, whatever. Is this minor inconvenience really that impo...

Friday, 15th November 2019, 13:00

Forum: Game Design Discussion

Topic: Items scattering

Replies: 20

Views: 6175

Items scattering

This is a UI improvement proposal. When a monster dies, it's belongings should not pile up. More specifically, each item should drop on a separate tile that is not yet occupied by any item and as close as possible to the death position. The tile must be accessible via walking from the death position...

Wednesday, 13th November 2019, 05:14

Forum: YASD! YAVP! and characters in progress too

Topic: YAVP: 15 rune GnWz^Sif

Replies: 2

Views: 1379

Re: YAVP: 15 rune GnWz^Sif

Got the Trishula from Mennas. The cloak looks like a brain fart indeed. The ring was for a total of RN+++, which I don't know if it does anything useful, now that you asked.

Tuesday, 12th November 2019, 18:53

Forum: YASD! YAVP! and characters in progress too

Topic: YAVP: 15 rune GnWz^Sif

Replies: 2

Views: 1379

YAVP: 15 rune GnWz^Sif

My first 15 rune win. Previously ascended 2 times with Gnolls online and once with DE offline; all with <6 runes. https://underhound.eu/crawl/morgue/ilii/morgue-ilii-20191110-164712.txt Dungeon pre-lair. Found boots or running right away, and immidiatelly after some nice randart boots with Str and S...

Wednesday, 26th December 2018, 08:55

Forum: Dungeon Crawling Advice

Topic: Safe travel

Replies: 13

Views: 4328

Re: Safe travel

Are we talking about improving an unexisting solution now? The post was about movement. Yes, you could extend it to tab as well. You can extend it to any key - even a macro key. You could play safe magic darts with F1, if you'd like. The reason I did not include every possible way you could spam key...

Wednesday, 26th December 2018, 07:49

Forum: Dungeon Crawling Advice

Topic: Safe travel

Replies: 13

Views: 4328

Re: Safe travel

But first you need to clearly state what you want. All right, I understand that there is no solution for my problem, so people propose a solution to a closest solvable problem. But this quote kind of triggered me so I'm replying just to this quote. Did I not state what i want in the code block in t...

Friday, 21st December 2018, 19:06

Forum: Dungeon Crawling Advice

Topic: Safe travel

Replies: 13

Views: 4328

Re: Safe travel

This would annoy the hell out of anyone

Friday, 21st December 2018, 18:41

Forum: Dungeon Crawling Advice

Topic: Safe travel

Replies: 13

Views: 4328

Safe travel

Just died to this nonsense: ####@.. ####... D..<... ....... @ is me D is a hydra (currently out of LOS) To the right is Josephine (not on this map, but pretty close) I want to run away from Josephine, so I quickly hit 21 to go to upstairs. Did not know there was a hydra. Initially I came from the st...

Wednesday, 4th March 2015, 11:13

Forum: Crazy Yiuf's Corner

Topic: so mad right now

Replies: 13

Views: 3825

Re: so mad right now

prove it

Tuesday, 24th February 2015, 16:49

Forum: Crazy Yiuf's Corner

Topic: cooking

Replies: 11

Views: 3250

Re: cooking

why bother trying to add cooking into DSCC when you have the superior DCPT

Friday, 13th February 2015, 15:08

Forum: Crazy Yiuf's Corner

Topic: We are the human race!

Replies: 48

Views: 11607

Re: We are the human race!

If you want to make humans unique and flavorful, making them unable to cast spells is a good start.

Thursday, 8th January 2015, 14:54

Forum: Crazy Yiuf's Corner

Topic: 9 shops on orc:4

Replies: 5

Views: 1895

Re: 9 shops on orc:4

gozag?

Saturday, 20th December 2014, 15:26

Forum: Crazy Yiuf's Corner

Topic: Tome 4

Replies: 19

Views: 6205

Re: Tome 4

this thread made me want to play tome again

Friday, 19th December 2014, 20:40

Forum: Coding

Topic: basic lua instructions

Replies: 3

Views: 4267

Re: basic lua instructions

I think the best you can do is enter arbitratry lua code with & Ctrl-T in wizard mode; that is treated as dlua, though, so it's not perfect. There isn't a way to re-read a config file (and it wouldn't work right anyway, since many options are not idempotent). Actually, the best you can do is st...

Friday, 19th December 2014, 20:31

Forum: Coding

Topic: lua file io

Replies: 1

Views: 1791

Re: lua file io

I found "a" way, but it's the most ugliest thing in the world... and it does not actually work... will keep researching, bun not too optimistic Windows only 1) run crawl from cmd: crawl > crawl.log 2) call print "Hello, World" from lua Observe that the string appeared in the cons...

Saturday, 13th December 2014, 19:24

Forum: Coding

Topic: lua file io

Replies: 1

Views: 1791

lua file io

Hi, As my lua magic gets more complex, the need of some logging tool rises. I don't want to use crawl.mpr as it gets quite spammy, so my next option are files. I tried to use lua's standard approach, but io is null: local file = io.open("party.log", "a") Then I found a strange fi...

Thursday, 11th December 2014, 16:29

Forum: Coding

Topic: ASSERT_DLUA

Replies: 2

Views: 1795

ASSERT_DLUA

So, I was trying to get some lua magic online, but smashed in the brick wall ASSERT_DLUA. This macro kills my scripts, and I don't understand why // Some dLua convenience functions. IDEF(base_type) { ASSERT_DLUA; lua_pushstring(ls, base_type_string(*item).c_str()); return 1; } So... am I not allowed...

Wednesday, 10th December 2014, 12:33

Forum: Dungeon Crawling Advice

Topic: Claws 3 vs Staves

Replies: 35

Views: 10604

Re: Claws 3 vs Staves

correct training is necessary even before you get infinite XP, you know

Wednesday, 10th December 2014, 10:15

Forum: Dungeon Crawling Advice

Topic: Hydra form?

Replies: 63

Views: 20409

Re: Hydra form?

Well, then you won't be able to heal from monsters who died of your poison.

Monday, 8th December 2014, 08:48

Forum: Crazy Yiuf's Corner

Topic: balls

Replies: 21

Views: 5414

Re: balls

balls to you

Sunday, 7th December 2014, 15:53

Forum: YASD! YAVP! and characters in progress too

Topic: CIP: DEEE^Dith; Three for one!

Replies: 13

Views: 3733

Re: CIP: DEEE^Dith; Three for one!

Lyrick wrote:If you want to it or not just be aware you could orbs of fire or pan lords on floor 1 (lots of fun)

... what?

Are you saying that there can be OOF or pan lords on Zig:1? Isn't it supposed to be an easy floor?

Sunday, 7th December 2014, 15:49

Forum: YASD! YAVP! and characters in progress too

Topic: CIP: DEEE^Dith; Three for one!

Replies: 13

Views: 3733

Re: CIP: DEEE^Dith; Three for one!

Don't worry about it, she's dead. Shattered Tomb with the rN+ dagger (Dith did not notice anything, hehe). The last floor: stairdance, then Shatter or SS or LCS. Then Shatter at the bottom floor and let them come... for more Shatter. Cost almost all of her restore abilities potions, a lot of !curing...

Saturday, 6th December 2014, 11:23

Forum: YASD! YAVP! and characters in progress too

Topic: CIP: DEEE^Dith; Three for one!

Replies: 13

Views: 3733

Re: CIP: DEEE^Dith; Three for one!

Where is my freaking Necronomicon? Right, totally forgot there was Donald's shield of reflection. Now training for that one. Cleared Crypt, got the staff of earth. Learned Staves. Almost died to Sphinxes in Tomb, searching for more rN+ Cleared Zot. q !benemut, got horns, lost the Int+3 helm. Cleared...

Saturday, 6th December 2014, 08:53

Forum: YASD! YAVP! and characters in progress too

Topic: CIP: DEEE^Dith; Three for one!

Replies: 13

Views: 3733

Re: CIP: DEEE^Dith; Three for one!

She doesn't have an earth staff yet. What's a good flyer killer? Airstrike? Considering she doesn't have an earth staff, it may be viable, but things can change easily. Although not likely because staff of magic can be better on her (again, SS doing all the job). Can she just PA/LCS flyers to death?...

Friday, 5th December 2014, 18:18

Forum: YASD! YAVP! and characters in progress too

Topic: CIP: DEEE^Dith; Three for one!

Replies: 13

Views: 3733

Re: CIP: DEEE^Dith; Three for one!

The exact order: . Cleared E:3 (shatter outside the vault for noise, then shatter to kill archers or just let SS do the killings. Add LRD to kill mages or channel mana) .. Cleared (sic!) A:3 with ring */=Tele (love it, random teleports do not even cost hunger) ... Poked at Zot, had to retreat .... C...

Thursday, 4th December 2014, 19:21

Forum: YASD! YAVP! and characters in progress too

Topic: CIP: DEEE^Dith; Three for one!

Replies: 13

Views: 3733

CIP: DEEE^Dith; Three for one!

First of all, EARTH ELEMENTALISTS ARE TRULY AWESOME! Dith is very helpful, but it's such a shame she can't use the EE's best spell - Bolt of Magma Got beautiful sexy clothes early on. In fact, she is so hot in her Cloak of Starlight, even Dith does not complain Game was insisting REALLY hard on her ...

Tuesday, 2nd December 2014, 09:07

Forum: Crazy Yiuf's Corner

Topic: I thought wanderers were meant to have been buffed?..

Replies: 13

Views: 3746

Re: I thought wanderers were meant to have been buffed?..

This seems backwards, isn't it? Even from a flavor point: you first find you items and then build your character based on that. Also, it's easier to distribute exp than to pick the right weapon randomly.

Friday, 21st November 2014, 10:33

Forum: Crazy Yiuf's Corner

Topic: Okawaru subliminal message

Replies: 17

Views: 4584

Re: Okawaru subliminal message

Jeremiah wrote:It's also an anagram of "wok aura." Maybe Okawaru is secretly the god of cooking.

that would explain why he demands fresh corpses so actively

Monday, 17th November 2014, 20:46

Forum: Crazy Yiuf's Corner

Topic: Dungeons of Nemelex Xobeh [Serious]

Replies: 42

Views: 15725

Re: Dungeons of Nemelex Xobeh [Serious]

Is it really it? because as I see the trailer has very little in common with the description in the first post.

Thursday, 30th October 2014, 10:26

Forum: Crazy Yiuf's Corner

Topic: dodgedogs

Replies: 3

Views: 1244

Re: dodgedogs

best sigmund killer ever

Tuesday, 28th October 2014, 20:27

Forum: Crazy Yiuf's Corner

Topic: Make butchering more interesting

Replies: 23

Views: 5748

Re: Make butchering more interesting

XuaXua wrote:Pan, Abyss and the Hells have it.

so THAT'S what all the scumming for!

Tuesday, 28th October 2014, 11:23

Forum: Crazy Yiuf's Corner

Topic: Make butchering more interesting

Replies: 23

Views: 5748

Re: Make butchering more interesting

you dated a dev? oh my god im so sorry i didnt know, did he try to kill you in a number of ways just to see if it entertains you AS MUCH AS IT ENTERTAINS HIM?

Monday, 27th October 2014, 19:35

Forum: Crazy Yiuf's Corner

Topic: Make butchering more interesting

Replies: 23

Views: 5748

Re: Make butchering more interesting

why is twelwe so skeptical about devs taking cool idead into crawl lately wft man stop it not cool so lame undo abort

Saturday, 25th October 2014, 12:41

Forum: Crazy Yiuf's Corner

Topic: i`m going to identify these wands of magic dart

Replies: 18

Views: 4416

Re: i`m going to identify these wands of magic dart

  Code:
You awkwardly throw the paper airplane of identify at the gargoyle!!!
The gargoyle is almost dead!
The gargoyle wields an uncursed +2 mace of poison.

Saturday, 25th October 2014, 12:03

Forum: Crazy Yiuf's Corner

Topic: Make butchering more interesting

Replies: 23

Views: 5748

Re: Make butchering more interesting

im not a felid whattayatalkin about

Saturday, 25th October 2014, 11:46

Forum: Crazy Yiuf's Corner

Topic: Make butchering more interesting

Replies: 23

Views: 5748

Make butchering more interesting

what if you had to wash your clothes and yourself in water tiles but not in swamp otherwise you smell bad and lose stealth and shopkeepers close their shops as you approach. you also need to wash your hands before eating or else nausea. you can make soap from fat left from butchering to increase was...

Thursday, 23rd October 2014, 11:37

Forum: Crazy Yiuf's Corner

Topic: redspells randart [Serious]

Replies: 7

Views: 2373

Re: redspells randart [Serious]

why not?

Monday, 20th October 2014, 07:24

Forum: Crazy Yiuf's Corner

Topic: Dungeons of Nemelex Xobeh [Serious]

Replies: 42

Views: 15725

Re: Dungeons of Nemelex Xobeh [Serious]

It is happening!!!!!!!!!

Thursday, 16th October 2014, 10:32

Forum: Crazy Yiuf's Corner

Topic: Make Demigods a class instead of a race... somehow?

Replies: 103

Views: 21709

Re: Make Demigods a class instead of a race... somehow?

Do you mean... you don't want to make your demigod vampire mummy troll and just roll with it?

Edit: this would be rather close to that itemless species someone proposed.

Wednesday, 15th October 2014, 13:12

Forum: Crazy Yiuf's Corner

Topic: making crawl more epic

Replies: 59

Views: 13033

Re: making crawl more epic

during the orb run, dungeon collapses behind you

Wednesday, 15th October 2014, 10:57

Forum: Crazy Yiuf's Corner

Topic: Make Demigods a class instead of a race... somehow?

Replies: 103

Views: 21709

Re: Make Demigods a class instead of a race... somehow?

Its almost like Dg/Vp/Mu/Gh/Ds/Normal should be a third option in the character creation menu

Saturday, 4th October 2014, 05:06

Forum: Dungeon Crawling Advice

Topic: Abyss, =*Tele

Replies: 8

Views: 2839

Re: Abyss, =*Tele

*Tele in E:3? Dude.

Friday, 3rd October 2014, 16:05

Forum: Crazy Yiuf's Corner

Topic: Why can't formicids wear 2 pairs of gloves?

Replies: 24

Views: 6235

Re: Why can't formicids wear 2 pairs of gloves?

FR: all races have tentacles for hands

Wednesday, 1st October 2014, 08:50

Forum: Dungeon Crawling Advice

Topic: Abyss, =*Tele

Replies: 8

Views: 2839

Abyss, =*Tele

Is ring of *tele the best item for Abyss? It frequently teleports you into a new area with (almost always) no monsters around, for free.

Saturday, 27th September 2014, 20:20

Forum: YASD! YAVP! and characters in progress too

Topic: YASD: SpWz^Veh. Tavern, I need your help.

Replies: 20

Views: 5879

Re: CIP: SpWz^Veh. Tavern, I need your help.

The guy died in V:5 of being surrounded. Never expected such high damage from vault guards. To conclude, I was surprised how much power you can get for such low skills. Usually, I my wizards have 1-2 very high spell school and lower Spell casting. This one was the reverse, and seemed to output more ...

Saturday, 27th September 2014, 18:21

Forum: YASD! YAVP! and characters in progress too

Topic: YASD: SpWz^Veh. Tavern, I need your help.

Replies: 20

Views: 5879

Re: CIP: SpWz^Veh. Tavern, I need your help.

It seems that the guy can enter the thing, it gives him a warning message if he tries. So does something hilarious happen if he enters it?
If it's just damage or a hostile summon or something like that, you can tell me. Otherwise, I would prefer to stay unspoiled.
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