Search found 138 matches

Thursday, 11th August 2011, 20:29

Forum: Dungeon Crawling Advice

Topic: I think we learned an important lesson today.

Replies: 2859

Views: 918512

Re: I think we learned an important lesson today.

If you've just successfully escaped from the abyss after being cast there by an ogre mage, immediately going after the same ogre mage (again) without MR might not be a good idea... (On the other hand, you might just find the exit after only looking for some 200 turns! Now, maybe third time's the ch...

Monday, 8th August 2011, 21:28

Forum: Game Design Discussion

Topic: Licensing of crawl tiles

Replies: 21

Views: 6460

Re: Licensing of crawl tiles

@ the OP: AFAIK, the crawl tiles are under a copyleft or even more liberal licence. There is an excellent page of resources on Roguebasin: http://roguebasin.roguelikedevelopment.org/index.php/Finding_graphical_tiles Also, from some resources from Planet Python (art and audio assets): http://inventwi...

Thursday, 4th August 2011, 03:29

Forum: Dungeon Crawling Advice

Topic: This game hates me!

Replies: 15

Views: 3716

Re: This game hates me!

enigmoo wrote:How can I be killed by a troll that did 12 dmg when I had 21hp left? It's not right I tell ya! Grrrrrrrrrr!


Ohh I feel your pain, but the real question is why were you in front of a troll with 21 HP? If you crack that nut you're one step close to ascending.

Friday, 29th July 2011, 21:38

Forum: Dungeon Crawling Advice

Topic: Where is the Temple?

Replies: 14

Views: 2525

Re: Where is the Temple?

Removing the Temple would flood the early dungeon with overflow altars. It wouldn't affect god accessibility much, but it would sure make early levels look messy. The corrupted temples, while very cool, already do this to a great degree. A player can detect a corrupted temple with almost complete c...

Friday, 29th July 2011, 03:18

Forum: Crazy Yiuf's Corner

Topic: Most Dwarfy God?

Replies: 33

Views: 8081

Re: Most Dwarfy God?

Well I try not to do things like that. A Hammerdwarf aint a Hammerdwarf without his hammer. Using that trick seems a bit...hollow...if you know what I mean? Oh, it's as lame as it can be. I usually don't do that, and I try to meet mandates, but sometimes you just get an awful bunch or nobles that g...

Thursday, 28th July 2011, 21:53

Forum: Crazy Yiuf's Corner

Topic: Most Dwarfy God?

Replies: 33

Views: 8081

Re: Most Dwarfy God?

Once had a Noble get mad because there was no platinum and he wanted platinum. He had the hammerdwarf beat a legendary metal worker (I think he was a metal worker anyway). The Hammer Dwarf beat him to death. Needless to say that Noble finally got to see what those floodgates in his room were for. O...

Thursday, 28th July 2011, 20:30

Forum: Game Design Discussion

Topic: Making Hunger more dangerous

Replies: 35

Views: 9200

Re: Making Hunger more dangerous

That'd be ridiculous. I've never had a stomach growl or have heard one that would wake people up or alert them from more than 3 feet away... It wouldn't have to be shoutitis or lightening bolt loud. You could peg the frequency to the 'quiet growls' to how hungry a creature is an their size. (Err, n...

Thursday, 28th July 2011, 20:24

Forum: Dungeon Crawling Advice

Topic: Transmuter rookie

Replies: 3

Views: 1436

Re: Transmuter rookie

dolphin covered most of it. Just one other thing: Its CTRL-Click on the arrows to wield them. Keep in mind that you can't actually attack very well at all whilst holding arrows, which is why its a rather underused summon; but at high levels its pretty cool. IMHO, its better to use the spell on a cl...

Thursday, 28th July 2011, 20:21

Forum: Dungeon Crawling Advice

Topic: The 'Questions too small to need their own thread' thread

Replies: 3005

Views: 751946

Re: The 'Questions too small to need their own thread' threa

What race would be a good start if I wanted to use Summoning magic backed by a bow/crossbow? I noticed that all of my characters thus far have been either a melee powerhouse (Be/Fi) or a conjurations-based Spellcaster. I want to try something different. I was thinking HE, but they have -2 in Summon...

Thursday, 28th July 2011, 20:10

Forum: Crazy Yiuf's Corner

Topic: Most Dwarfy God?

Replies: 33

Views: 8081

Re: Most Dwarfy God?

Is that either from The Shining or Deep Rising? Apparently it's RCI Navigator Dining Room from the cruise ship of that name. To people that don't DF, one huge aspect of the game is physiologically manipulating your dwarves to be in a state of permanent bliss. This is achieved by things like: a perm...

Thursday, 28th July 2011, 19:50

Forum: Crazy Yiuf's Corner

Topic: SO... Have you cheated yet?

Replies: 103

Views: 30668

Re: SO... Have you cheated yet?

minmay wrote:
galehar wrote:
minmay wrote:Crawl may be a bit less spoiler-reliant but it makes up for it by being harder in general.


Yeah, but you can actually learn your way though hard (usually with a seemingly unending stream of deaths).

Thursday, 28th July 2011, 19:40

Forum: Crazy Yiuf's Corner

Topic: Favourite vaults

Replies: 62

Views: 20218

Re: Favourite vaults

I don't think the honey bear vault is a nod to anything other than the fact that bears like honey. Shattering my hopes of a Winnie the Poo reference to go with the Goldilocks one. Tsk. tsk. I grew up in rural northern Ontario. Bear pretty much like everything. :) My SO is from Montreal, the next ti...

Thursday, 28th July 2011, 04:41

Forum: Crazy Yiuf's Corner

Topic: SO... Have you cheated yet?

Replies: 103

Views: 30668

Re: SO... Have you cheated yet?

I have to second that Crawl is pretty much impossible without spoilers or extensive re-play. I'll grant you the 'extensive replay' is needed to win, but I don't really think you need spoilers for a basic 3 runer. I seldom touch the knowledge bots (They're great for micro details, but I'm more inter...

Thursday, 28th July 2011, 03:24

Forum: Crazy Yiuf's Corner

Topic: Most Dwarfy God?

Replies: 33

Views: 8081

Re: Most Dwarfy God?

Every year the invasions get harder and harder. Surviving outside forces, even the most powerful Megabeasts and Forgotten Beasts, are not the main threat here. The main threat is your own dwarves. The smallest of things can set them into a tantrum spiral that results in your dorfs murdering each ot...

Thursday, 28th July 2011, 02:46

Forum: Crazy Yiuf's Corner

Topic: Favourite vaults

Replies: 62

Views: 20218

Re: Favourite vaults

Along with the uniques thread... I like the ones with, for want of a better word, atmosphere. My favourites so far are the Dire Elephant temple thingy in the Lair (joke statues, very funny ha ha), and the one with the series of sliding doors and the Ancient Champions. Stuff like this adds so much t...

Wednesday, 27th July 2011, 23:43

Forum: Crazy Yiuf's Corner

Topic: Most Dwarfy God?

Replies: 33

Views: 8081

Re: Most Dwarfy God?

Dwarf Fortress is the a game where you are constantly beset by outside and inside forces, and eventually deep interior forces. It is not like Minecraft in that there is a balance you must constantly maintain. I dislike sandbox games. DF is a sandbox game that constantly throws sand in your eyes and...

Monday, 11th July 2011, 23:24

Forum: Game Design Discussion

Topic: Skills that "top out" early.

Replies: 17

Views: 4258

Re: Skills that "top out" early.

You should even be able to compare weapons in some easy way. Compare two weapons and then "You feel as if your +2 quick blade would do more damage over time than your +3 mace" My biggest wish would be for an in game 'Comparinator' that let's a player compare any two things of a given type...

Monday, 11th July 2011, 18:24

Forum: Crazy Yiuf's Corner

Topic: Stash Culture

Replies: 40

Views: 11461

Re: Stash Culture

My stashing strategy pretty much mirrors minmay's. I'll only stash in temple if I find something I really don't want to risk getting destroyed (or if I have freaky low str). After that I'll generally stash on lair:1 or hive:1, and make a final stash in the vestibule of hell. Generally speaking I'll ...

Wednesday, 6th July 2011, 04:28

Forum: Game Design Discussion

Topic: Dual wielding

Replies: 26

Views: 8495

Re: Dual wielding

dpeg wrote:it would remain our duty to keep something up to date that nobody really asked for.


That nobody may technically be a plurality, but none of them are on the dev team. Not that I care too much one way or another (as long as whatever was done was mostly balanced within a release or two).

Sunday, 3rd July 2011, 19:17

Forum: Dungeon Crawling Advice

Topic: Asymmetry in stat point importance?

Replies: 2

Views: 1100

Re: Asymmetry in stat point importance?

galehar wrote:Yes, you are interpreting correctly. We are aware of the problem and we will try to address it in a future version.


Well, there have been tentative steps in that direction over the last few versions, and even if you aren't optimal with your stats the game is still winnable.

Sunday, 3rd July 2011, 19:13

Forum: Dungeon Crawling Advice

Topic: Wizard tips for new player

Replies: 54

Views: 13753

Re: Wizard tips for new player

Re that Ice Beast. One of the important tricks to playing Crawl is recognizing when to run. That Ice Beast was not something you wanted close to you. If you know this when you spot it, you usually have time to back into a corridor, block it with flame, and escape. (Or if you were gutsy, I supposed ...

Sunday, 3rd July 2011, 19:00

Forum: Dungeon Crawling Advice

Topic: I hate Orbs of Fire

Replies: 11

Views: 2758

Re: I hate Orbs of Fire

On my first ascension I only killed four of the things. But like others have said, have the resists and kill them quick, or try to stay out of their way until you get to the Orb Chamber.

Sunday, 3rd July 2011, 18:53

Forum: Dungeon Crawling Advice

Topic: Possible to enable damage numbers etc

Replies: 7

Views: 1606

Re: Possible to enable damage numbers etc

Well, for one thing, curiosity. For another, the numbers are genuinely useful. Incorporating every single number debug mode gives you into your strategy is probably not humanly possible, but it's certainly useful to see how much damage that executioner's axe actually does. Playing in debug mode wou...

Thursday, 30th June 2011, 13:03

Forum: Dungeon Crawling Advice

Topic: Possible to enable damage numbers etc

Replies: 7

Views: 1606

Re: Possible to enable damage numbers etc

Hey all, i was wondering if its possible for the tiled version to see the damage numbers etc for when i hit an enemy in melee or with a spell, or when they hit me. Any setting perhaps? Just as an aside, one of the design goals of Crawl is to de-emphasize the role of those sorts of numbers in the in...

Monday, 27th June 2011, 20:17

Forum: Game Design Discussion

Topic: Clean up monster rPois

Replies: 3

Views: 949

Re: Clean up monster rPois

That sounds completely and eminently sensible. :)

Sunday, 26th June 2011, 20:58

Forum: Dungeon Crawling Advice

Topic: Wizard tips for new player

Replies: 54

Views: 13753

Re: Wizard tips for new player

High elves are glass cannons too. A bit less glass though. In utter n00b land (not that I'm that far removed from it) a 1/6 or 1/7 hp difference = 'a lot of splats', and that gets exacerbated over the medium / longer term. DEs are just plain less forgiving, which is good from a learning POV I suppo...

Sunday, 26th June 2011, 19:18

Forum: Game Design Discussion

Topic: New Spell: Sky Beast

Replies: 25

Views: 6192

Re: New Spell: Sky Beast

Bim wrote:as not to have too many extra side schools in, and give a bit of a progression in the random sides schools of transmut.


Tm IS the school of side schools, beyond playing a straight up Wizard.

Sunday, 26th June 2011, 19:15

Forum: Crazy Yiuf's Corner

Topic: Do you listen to music while playing Crawl?

Replies: 69

Views: 20897

Re: Do you listen to music while playing Crawl?

Of late it's pretty much been all New Pornographers all of the time: http://en.wikipedia.org/wiki/The_New_Pornographers Though it can be spectacularly unfitting or oddly appropriate for Crawl. A lot of Canadian Rock / Indie Rock / Folk / Power Pop is doing quite well right now. Particularly when it'...

Sunday, 26th June 2011, 19:01

Forum: Dungeon Crawling Advice

Topic: Wizard tips for new player

Replies: 54

Views: 13753

Re: Wizard tips for new player

Thanks for all the advice. Atm i am trying out deep elf. A lot of people here suggest DEs as a good first caster species. I don't. I much prefer HEs. People mention that DEs are glass cannons, and that's true. They're really not a good n00b species, IMHO, as: 1) They just plain die too damn easy, 2...

Sunday, 26th June 2011, 00:34

Forum: Dungeon Crawling Advice

Topic: Wizard tips for new player

Replies: 54

Views: 13753

Re: Wizard tips for new player

(1) stick with a robe, especially early on. later you can use leather armour if you find something nice (like one with an elemental resistance), but don't use anything heavier. (2) if you find a buckler, use it. shields and larger shields will cripple your spell success, so skip them. (bucklers do ...

Friday, 24th June 2011, 20:37

Forum: Dungeon Crawling Advice

Topic: I hate this game..

Replies: 13

Views: 3329

Re: I hate this game..

There is an element of masochism to Crawl (and most other roguelikes), yes. Most games you play and beat cause they're fun. Crawl has that, too... but sometimes you're also playing it because you want to crush it, see it driven before you, and hear the lamentation of its women. But the only women i...

Thursday, 23rd June 2011, 20:19

Forum: Dungeon Crawling Advice

Topic: Necronomicons everywhere

Replies: 39

Views: 8088

Re: Necronomicons everywhere

galehar wrote:Statistics. Those things happen.


Bah! Keep your tales of statistics to yourself. I'd much rather believe in malevolent forces, and in a Xom that reads a little too much Kafka.

Thursday, 23rd June 2011, 19:05

Forum: Dungeon Crawling Advice

Topic: Necronomicons everywhere

Replies: 39

Views: 8088

Re: Necronomicons everywhere

Yet Another Stupid Noob wrote:Conjure flame >> hydra

I like to make a line of them so they charge up, get crispy, and run away to thier doom.


Oh, true dat, but I still really want to go blasty blasty. It upsets me when I can't. :)

Thursday, 23rd June 2011, 18:19

Forum: Dungeon Crawling Advice

Topic: Necronomicons everywhere

Replies: 39

Views: 8088

Re: Necronomicons everywhere

I never usually get very far, but today I'm upto the Lair and Hive and so far I've found 3 necronomicons and a book of burglary (I'm a DDNe). Are these books meant to be this common? I really hope I find some more spells soon. You will usually not find it when you need it :twisted: That's the rule ...

Thursday, 23rd June 2011, 12:05

Forum: Crazy Yiuf's Corner

Topic: What's with the needles?

Replies: 24

Views: 5418

Re: What's with the needles?

Grimm wrote:Those can be useful: ... invisible horrors ... that have some irritating feature you do not have a proper counter for yet.


I'm ashamed to say it had never occurred to me to polymorph invisible horrors when I have no see invisible. D'Oh!

Thursday, 23rd June 2011, 12:01

Forum: Crazy Yiuf's Corner

Topic: Cruel!

Replies: 7

Views: 2200

Re: Cruel!

When I play I keep a sticky note on my laptop with a 'go back for' list. And occasionally a pre-dig list for the most tedious spiralling level layouts. I use "!" to mark the levels that have things to go back for, and I check the list with ctrl-o when I finish the branch I'm on or get rel...

Tuesday, 21st June 2011, 18:39

Forum: Crazy Yiuf's Corner

Topic: Cruel!

Replies: 7

Views: 2200

Re: Cruel!

Random tele is not your friend. Getting into the room that way could take a while. Better options: ctele, blinking, digging (if the walls allow it), stasis, applying an earth elemental stone to the wall... And if you lack any of those options, just moving on and taking a different god. :p Disintegr...

Tuesday, 21st June 2011, 18:27

Forum: Dungeon Crawling Advice

Topic: Shoals:5 - what to expect?

Replies: 22

Views: 4981

Re: Shoals:5 - what to expect?

Where is that XP to get you from 21 to 27 going to come from? You wouldn't wait until Lair is trivial to do Lair, because you have to do a bunch of non-trivial stuff to actually make it trivial. Not to mention, level 17 or level 27, Shoals:5 can go horribly wrong in a hurry. While Elf:5 and the end...

Thursday, 16th June 2011, 12:36

Forum: Dungeon Crawling Advice

Topic: When is it ever useful to NOT use shields

Replies: 6

Views: 2231

Re: When is it ever useful to NOT use shields

another line of defense is never bad. if you have a buckler and are not using transformations: use it. most characters (normal size) need only skill 5 to use them penalty free, not too hard even with a -x aptitude. I'm 100% with you on that one. I've never really gotten the, "It melds so don't...

Tuesday, 14th June 2011, 18:58

Forum: Dungeon Crawling Advice

Topic: The 'Questions too small to need their own thread' thread

Replies: 3005

Views: 751946

Re: The 'Questions too small to need their own thread' threa

In a game on cao, I noticed and defeated Pikel on D:5. After fully exploring D:5, I proceeded to D:6, where I found a hostile slave. Do these exist without Pikel? I guess he fell down a shaft, but should he be hostile after I kill Pikel? If true it sounds like either: a) a bug where they only check...

Tuesday, 14th June 2011, 13:59

Forum: Dungeon Crawling Advice

Topic: I think we learned an important lesson today.

Replies: 2859

Views: 918512

Re: I think we learned an important lesson today.

If you have a high level character that dies there's a good chance you'll splat your next few low level characters just because you're still partially assessing danger based on the strength of the previous character.

Tuesday, 14th June 2011, 13:54

Forum: Dungeon Crawling Advice

Topic: Unarmed and bucklers?

Replies: 15

Views: 5705

Re: Unarmed and bucklers?

I have a level 23 Demigod Transmuter pummeling his way through the dungeon. He does all of his damage with bare or transmuted hands. Can he afford to wear a buckler? I can't work out exactly what the penalty is for unarmed, or if it could be mitigated by training. For casting, the penalty on a buck...

Monday, 13th June 2011, 21:46

Forum: Dungeon Crawling Advice

Topic: Another newbie with questions

Replies: 11

Views: 2863

Re: Another newbie with questions

Don't know if there's a cap on ghost numbers per level, I tend to always delete when I get more than about 10 YASD's, but I imagine so. Gah! Deleting ghosts. Neeeeever. :) I just replaced a Firestorm capable High Elf with an OOD and Freezing Cloud capable Deep Elf in Elf 5. The case for not deletin...

Monday, 13th June 2011, 15:34

Forum: Crazy Yiuf's Corner

Topic: Questions from a reviewer...

Replies: 17

Views: 4493

Re: Questions from a reviewer...

galehar wrote:Yes, Stone Soup Team is good. Listing individuals is not worth it, and there has been a lot of turn-over.


That would be the stone soup part of Stone Soup. :p

Monday, 13th June 2011, 12:56

Forum: Crazy Yiuf's Corner

Topic: Questions from a reviewer...

Replies: 17

Views: 4493

Re: Questions from a reviewer...

Since the game is turn based, we don't really have any strict hardware requirement. The tiles version should run fine on any PC with 256 MB RAM and a GPU with OpenGL drivers. The full install takes about 32MB of hard disk space. The console version needs even less and has been reported to run fine ...

Monday, 13th June 2011, 12:29

Forum: Dungeon Crawling Advice

Topic: I think we learned an important lesson today.

Replies: 2859

Views: 918512

Re: I think we learned an important lesson today.

Never underestimate an Deep Elf Blademaster's ability to walk through your Freezing Clouds and disembowel your Deep Elf Conjuror in a couple of turns. To add insult to injury I had just beaten my Firestorming ghost that had a bad run in with Mara in the Elf:5 vault previously, and I got cut down in ...

Sunday, 12th June 2011, 13:06

Forum: Dungeon Crawling Advice

Topic: Not enough resists ...

Replies: 14

Views: 2341

Re: Not enough resists ...

Yeah... I'd go do a couple of other non-hell, non-pandemonium branches up to their ends and consider tackling a couple of branch ends. Heck, even at level 27 with diverse but not maxed out resists it's not a bad idea to dump some more XP into skills and to see if you can get even better resists. You...

Sunday, 12th June 2011, 10:54

Forum: Crazy Yiuf's Corner

Topic: When Crawl decides that you will die

Replies: 22

Views: 6103

Re: When Crawl decides that you will die

Three shaftings in quick succession - that's terrible luck! I think I've only had a few starvations since .5.2. I've a a few more double shaftings. Lately, every Wz I make has had good games, but they've neither been able to find, buy, or get gifted any book that has a level 3-4 zap spell. I'll sta...

Sunday, 12th June 2011, 10:46

Forum: Crazy Yiuf's Corner

Topic: How do you name your characters?

Replies: 67

Views: 22273

Re: How do you name your characters?

I just call them 'Shade'. I suppose that's closest to Masochist Buddhist.

Sunday, 12th June 2011, 10:37

Forum: Game Design Discussion

Topic: Nerf the no-brainer spells

Replies: 26

Views: 6249

Re: Nerf the no-brainer spells

Cudos. This all sounds good to me, though it means I'll splat more. :) Abjuration simply needs to not affect everything on the screen. A single smite-targeted tile, or a Fireball-sized AoE with line-of-effect would probably do. If monster summoning needs to be nerfed afterward, fine. The standoff be...
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