Search found 746 matches
Tuesday, 28th November 2017, 07:04
Forum: Game Design Discussion
Topic: Should Spell-books take up inventory slots still?
Replies: 29
Views: 7960
Monday, 20th November 2017, 04:03
Forum: Game Design Discussion
Topic: Don't offer to wear a ring in the same slot as the same ring
Replies: 7
Views: 2460
Re: Don't offer to wear a ring in the same slot as the same
Tuesday, 14th November 2017, 08:56
Forum: Game Design Discussion
Topic: Wand Autopickup Suggestion
Replies: 3
Views: 1612
Re: Wand Autopickup Suggestion
Sunday, 12th November 2017, 00:57
Forum: Game Design Discussion
Topic: Remove hidden malus from dodging/shields
Replies: 6
Views: 2467
Re: Remove hidden malus from dodging/shields
Sunday, 12th November 2017, 00:54
Forum: Game Design Discussion
Topic: Make food take 0 auts to eat.
Replies: 6
Views: 2617
Re: Make food take 0 auts to eat.
Re: Wands
Tuesday, 29th August 2017, 08:28
Forum: Game Design Discussion
Topic: Remove Dexterity
Replies: 65
Views: 23038
Re: Remove Dexterity
Sunday, 4th June 2017, 08:39
Forum: Game Design Discussion
Topic: helmets suck
Replies: 8
Views: 4127
Re: helmets suck
Sunday, 28th May 2017, 08:27
Forum: Game Design Discussion
Topic: Remove Beogh
Replies: 104
Views: 41575
Re: Remove Beogh
Saturday, 27th May 2017, 06:08
Forum: Game Design Discussion
Topic: Add an inscription for not picking up an item
Replies: 1
Views: 1057
Re: Add an inscription for not picking up an item
Wednesday, 10th May 2017, 09:47
Forum: Game Design Discussion
Topic: Let spells use the ranged weapon/quiver interface
Replies: 16
Views: 5415
Re: Let spells use the ranged weapon/quiver interface
Tuesday, 9th May 2017, 09:07
Forum: Game Design Discussion
Topic: Let spells use the ranged weapon/quiver interface
Replies: 16
Views: 5415
Re: Let spells use the ranged weapon/quiver interface
Tuesday, 9th May 2017, 04:50
Forum: Game Design Discussion
Topic: Let spells use the ranged weapon/quiver interface
Replies: 16
Views: 5415
Let spells use the ranged weapon/quiver interface
Sunday, 30th April 2017, 08:11
Forum: Game Design Discussion
Topic: The definitive flying/drowning/terrain reform thread
Replies: 22
Views: 7264
Re: The definitive flying/drowning/terrain reform thread
Thursday, 27th April 2017, 03:18
Forum: Game Design Discussion
Topic: Is there a reason for vamp weapons to require Full?
Replies: 21
Views: 7084
Re: Is there a reason for vamp weapons to require Full?
Thursday, 27th April 2017, 03:16
Forum: Game Design Discussion
Topic: Should late-switch gods partially protect against wrath?
Replies: 14
Views: 5250
Re: Should late-switch gods partially protect against wrath?
Wednesday, 26th April 2017, 00:32
Forum: Game Design Discussion
Topic: Should late-switch gods partially protect against wrath?
Replies: 14
Views: 5250
Re: Should late-switch gods partially protect against wrath?
Monday, 24th April 2017, 03:28
Forum: Game Design Discussion
Topic: Should late-switch gods partially protect against wrath?
Replies: 14
Views: 5250
Re: Should late-switch gods partially protect against wrath?
Saturday, 22nd April 2017, 19:46
Forum: Game Design Discussion
Topic: Proposal: simplify needles
Replies: 7
Views: 2781
Re: Proposal: simplify needles
Shard1697 wrote:I still think that distraction+unaware/confusion should be shown by white/yellow ???'s, and sleep/paralysis should be shown by white/yellow zzz's, respectively
That would be an improvement, but I think new symbols entirely would be better.
Friday, 21st April 2017, 00:37
Forum: Game Design Discussion
Topic: Unify commands for picking up items
Replies: 15
Views: 4018
Re: Unify commands for picking up items
Thursday, 20th April 2017, 00:53
Forum: Game Design Discussion
Topic: Proposal: simplify needles
Replies: 7
Views: 2781
Re: Proposal: simplify needles
Sunday, 9th April 2017, 07:31
Forum: Game Design Discussion
Topic: Real-world references
Replies: 101
Views: 45411
Re: Real-world references
Sunday, 26th March 2017, 07:10
Forum: Game Design Discussion
Topic: "squelch" monster gear (was: Trim pointless monster gear)
Replies: 27
Views: 8050
Re: Trim pointless monster gear
Monday, 20th March 2017, 01:14
Forum: Game Design Discussion
Topic: A nice change of pace.
Replies: 19
Views: 7469
Re: A nice change of pace.
Saturday, 18th March 2017, 21:36
Forum: Game Design Discussion
Topic: Balancing the Council God
Replies: 133
Views: 39079
Re: Balancing the Council God
Saturday, 18th March 2017, 20:59
Forum: Game Design Discussion
Topic: Replace permafood with a single generic food item
Replies: 30
Views: 17404
Re: Replace permafood with a single generic food item
Saturday, 18th March 2017, 20:57
Forum: Game Design Discussion
Topic: Balancing the Council God
Replies: 133
Views: 39079
Re: Balancing the Council God
Friday, 17th March 2017, 22:54
Forum: Game Design Discussion
Topic: You can't see any monster there!
Replies: 1
Views: 1087
Re: You can't see any monster there!
Friday, 17th March 2017, 08:55
Forum: Game Design Discussion
Topic: Ring of flight
Replies: 6
Views: 2194
Re: Ring of flight
Shard1697 wrote:can't you cancel boots of flight flying whenever you want?
also enemy airstrike flying interaction is stupid
Yes to both.
Monday, 13th March 2017, 20:52
Forum: Game Design Discussion
Topic: Replace permafood with a single generic food item
Replies: 30
Views: 17404
Re: Replace permafood with a single generic food item
Sunday, 26th February 2017, 19:12
Forum: Game Design Discussion
Topic: Playable skeleton species! (Branch inside)
Replies: 34
Views: 14252
Re: Playable skeleton species! (Branch inside)
Friday, 24th February 2017, 20:12
Forum: Game Design Discussion
Topic: Item (unrandart) proposal: Lash of the Scorpion
Replies: 8
Views: 3055
Re: Item (unrandart) proposal: Lash of the Scorpion
Friday, 24th February 2017, 20:08
Forum: Game Design Discussion
Topic: ITT: we post species organizations and argue about them
Replies: 57
Views: 17673
Re: ITT: we post species organizations and argue about them
Friday, 24th February 2017, 01:25
Forum: Game Design Discussion
Topic: ITT: we post species organizations and argue about them
Replies: 57
Views: 17673
Re: ITT: we post species organizations and argue about them
Thursday, 9th February 2017, 05:06
Forum: Game Design Discussion
Topic: God Missions
Replies: 13
Views: 4531
Re: God Missions
Tuesday, 7th February 2017, 06:37
Forum: Game Design Discussion
Topic: Aut scoring
Replies: 55
Views: 19828
Re: Aut scoring
Monday, 6th February 2017, 23:03
Forum: Game Design Discussion
Topic: Proposal: L7/L8/L9 Poison Spell
Replies: 20
Views: 6809
Re: Proposal: L7/L8/L9 Poison Spell
Monday, 6th February 2017, 22:52
Forum: Game Design Discussion
Topic: Item Proposal: Crab and turtle-shell shields
Replies: 9
Views: 3365
Re: Item Proposal: Crab and turtle-shell shields
Sunday, 5th February 2017, 00:25
Forum: Game Design Discussion
Topic: Item Proposal: Crab and turtle-shell shields
Replies: 9
Views: 3365
Re: Item Proposal: Crab and turtle-shell shields
Wednesday, 1st February 2017, 22:10
Forum: Crazy Yiuf's Corner
Topic: Boot/glove/Helm/Cloak spawn rate too low
Replies: 25
Views: 8206
Re: Boot/glove/Helm/Cloak spawn rate too low
Sar wrote:Gozigzag wrote:I still prefer to take natasha and her 2 animated corpses to the exit.
I leave her alive too, she did nothing wrong.
She attacked me on sight, though.
Monday, 30th January 2017, 22:54
Forum: Game Design Discussion
Topic: Playable Species Suggestion: Slime
Replies: 10
Views: 3715
Re: Playable Species Suggestion: Slime
Monday, 30th January 2017, 01:02
Forum: Game Design Discussion
Topic: Re-enable Pakellas
Replies: 11
Views: 3614
Re: Re-enable Pakellas
Monday, 30th January 2017, 00:22
Forum: Game Design Discussion
Topic: Drowning and draining
Replies: 9
Views: 3071
Re: Drowning and draining
Monday, 30th January 2017, 00:15
Forum: Game Design Discussion
Topic: Playable Species Suggestion: Slime
Replies: 10
Views: 3715
Re: Playable Species Suggestion: Slime
Thursday, 26th January 2017, 02:01
Forum: Game Design Discussion
Topic: Re-enable Pakellas
Replies: 11
Views: 3614
Re: Re-enable Pakellas
Wednesday, 25th January 2017, 16:46
Forum: Game Design Discussion
Topic: Minor request for the lone Wanderer
Replies: 6
Views: 2059
Re: Minor request for the lone Wanderer
Monday, 23rd January 2017, 22:22
Forum: Game Design Discussion
Topic: Allow Octopode to wear cloaks
Replies: 8
Views: 2610
Re: Allow Octopode to wear cloaks
Elitist wrote: If Octopodes are a challenge race in the same vein of Mummy, then please ignore this request.
I was under the impression that octopodes are, indeed, considered a challenge race. Not on the level of mummy, but maybe on the level of felid or formicid.
Monday, 23rd January 2017, 21:22
Forum: Game Design Discussion
Topic: Remove Beogh
Replies: 104
Views: 41575
Re: Remove Beogh
PowerOfKaishin wrote:Water walking is kinda cool, but that design space could be taken by another god (perhaps one that specializes in water?), I feel like.
I would say that design space is already taken by flying and swimming races (and flight evokables).
Monday, 23rd January 2017, 08:19
Forum: Game Design Discussion
Topic: Background idea: Archaeologist (Playable offline)
Replies: 41
Views: 13801
Re: Background idea: Archaeologist (Playable offline)
Monday, 23rd January 2017, 08:17
Forum: Game Design Discussion
Topic: Remove Beogh
Replies: 104
Views: 41575