Search found 79 matches

Saturday, 14th February 2015, 15:45

Forum: YASD! YAVP! and characters in progress too

Topic: CIP DsGl of Oka with some very nice gear

Replies: 10

Views: 1128

Re: CIP DsGl of Oka with some very nice gear

Dungeon Crawl Stone Soup version 0.15.0-8-gb109cf8 (tiles) character file. hombre the Severer (Demonspawn Gladiator) Turns: 44979, Time: 01:49:08 HP 161/161 AC 38 Str 17 (18) XL: 18 Next: 38% MP 30/30 EV 9 Int 17 God: Okawaru [******] Gold 2616 SH 0 Dex 20 Spells: 1 memorised, 23 levels left rFire ...

Friday, 13th February 2015, 17:33

Forum: YASD! YAVP! and characters in progress too

Topic: CIP DsGl of Oka with some very nice gear

Replies: 10

Views: 1128

CIP DsGl of Oka with some very nice gear

Dungeon Crawl Stone Soup version 0.15.0-8-gb109cf8 (tiles) character file. hombre the Severer (Demonspawn Gladiator) Turns: 34179, Time: 01:17:31 HP 147/147 AC 21 Str 16 XL: 16 Next: 28% MP 28/28 EV 10 Int 16 God: Okawaru [*****.] Gold 1660 SH 0 Dex 14 Spells: 0 memorised, 15 levels left rFire + . ...

Tuesday, 15th July 2014, 01:42

Forum: YASD! YAVP! and characters in progress too

Topic: YASD: Ongoing DEWz Executions

Replies: 313

Views: 44469

Re: YASD: Ongoing DEWz Executions

When I play fragile casters like DEWz, DEFE, etc., I train spellcasting and 1-2 magic schools only until I have a reliable way to kill things. Then I train only dodging until it's at 10-12. For DEWz, try getting like 6 spellcasting, 8 conjuration, 2 tloc, 2 charms, 2 air, and then training ONLY dodg...

Friday, 23rd May 2014, 03:42

Forum: YASD! YAVP! and characters in progress too

Topic: CIP DsWz w/ whip of pain and Necronomicon!

Replies: 4

Views: 730

CIP DsWz w/ whip of pain and Necronomicon!

Dungeon Crawl Stone Soup version 0.14.0-2-gd2dacb9 (tiles) character file. lblkjglkjb the Reanimator (Demonspawn Wizard) Turns: 38696, Time: 01:51:39 HP 115/115 AC 23 Str 9 XL: 15 Next: 40% MP 32/32 EV 14 Int 23 God: Kikubaaqudgha [******] Gold 883 SH 0 Dex 13 Spells: 10 memorised, 4 levels left rF...

Sunday, 4th May 2014, 23:00

Forum: YASD! YAVP! and characters in progress too

Topic: CIP KoBe with Ring of Shadows

Replies: 1

Views: 1046

CIP KoBe with Ring of Shadows

Dungeon Crawl Stone Soup version 0.14.0-2-gd2dacb9 (tiles) character file. 2Chainz the Warrior (Kobold Berserker) Turns: 27535, Time: 01:08:56 HP 103/103 AC 25 Str 21 XL: 15 Next: 46% MP 29/29 EV 26 Int 8 God: Trog [******] Gold 1646 SH 0 Dex 22 Spells: 0 memorised, 14 levels left rFire + + . SeeIn...

Thursday, 1st May 2014, 05:00

Forum: Crazy Yiuf's Corner

Topic: Fuck you spiral temple vault

Replies: 7

Views: 883

Fuck you spiral temple vault

Image

Friday, 25th April 2014, 15:48

Forum: YASD! YAVP! and characters in progress too

Topic: CiP: KoAs finds a shiny

Replies: 2

Views: 515

Re: CiP: KoAs finds a shiny

You'll be fine using it I think. I usually don't worry about encumbrance if I have more strength than the encumbrance rating (spellcasting aside).

Thursday, 24th April 2014, 00:42

Forum: YASD! YAVP! and characters in progress too

Topic: YASD: GrEE instagibbed with 103 damage in one turn

Replies: 7

Views: 983

Re: YASD: GrEE instagibbed with 103 damage in one turn

Ya it was my ghost. Just didn't remember having a GrGl with shatter. And thanks Patashu, good to know. Showing the spells must be new in 0.14, it never worked before.

Thursday, 24th April 2014, 00:30

Forum: YASD! YAVP! and characters in progress too

Topic: YASD: GrEE instagibbed with 103 damage in one turn

Replies: 7

Views: 983

YASD: GrEE instagibbed with 103 damage in one turn

Dungeon Crawl Stone Soup version 0.14.0-2-gd2dacb9 (tiles) character file. 236057 2Chainz the Earth Mage (level 19, -68/110 HPs) Began as a Gargoyle Earth Elementalist on Apr 23, 2014. Was the Champion of Vehumet. Killed by Shatter ... invoked by Rust's ghost (172 damage) ... on Level 2 of the Dept...

Wednesday, 23rd April 2014, 00:52

Forum: Crazy Yiuf's Corner

Topic: So, when and how did you get into this game?

Replies: 31

Views: 4602

Re: So, when and how did you get into this game?

I came across Desktop Dungeons on reddit and someone mentioned in the comments that it was a roguelike. I tried Crawl next, found it overwhelmingly complex, and played POWDER (excellent game, by the way) for a few months before forcing myself to understand Crawl. Got hooked pretty quickly, though I ...

Saturday, 19th April 2014, 12:40

Forum: Crazy Yiuf's Corner

Topic: So, how do you pronounce the gods' names?

Replies: 34

Views: 5210

Re: So, how do you pronounce the gods' names?

I always thought the "gh" in Beogh was silent.

Wednesday, 9th April 2014, 17:08

Forum: Crazy Yiuf's Corner

Topic: RENAMED: 0.14 Suggestions, Bugs, and Gripes

Replies: 8

Views: 951

Re: When does 0.14 come out?

Fingers crossed for OSX build soon!

Tuesday, 8th April 2014, 01:01

Forum: Game Design Discussion

Topic: Proposal: Remove the temple vault w/ transparent wall spiral

Replies: 10

Views: 1437

Re: Proposal: Remove the temple vault w/ transparent wall sp

Igxfl wrote:I want to make a rare runed door + spiny frog glass Temple vault. How's it sound?


Might as well make it randomize between a few suitable enemies, maybe centaur warrior, spiny frog, hell hound, black mamba, sixfirhy, etc.

Monday, 7th April 2014, 22:09

Forum: Game Design Discussion

Topic: Proposal: Remove the temple vault w/ transparent wall spiral

Replies: 10

Views: 1437

Re: Proposal: Remove the temple vault w/ transparent wall sp

That's not the best range of interesting-ness, and if the "you have to fight through a tough, but known, monster to get to the temple" case is desirable, it can be accomplished with a small glass hallway with a door to avoid the auto-travel annoyance. This could be a pretty cool vault act...

Monday, 7th April 2014, 16:37

Forum: Dungeon Crawling Advice

Topic: Running away

Replies: 46

Views: 9033

Re: Running away

Was energy randomization changed recently in trunk? It's existed to some degree as long as I've been playing Crawl.

Friday, 4th April 2014, 22:59

Forum: Crazy Yiuf's Corner

Topic: Windows Tiles Trunk (and Nostalgia - tiles & console)

Replies: 9

Views: 1575

Re: Windows Tiles Trunk (and Nostalgia - tiles & console)

Anybody feel like compiling trunk for OSX? I tried but quickly realized I was in way over my head.

Friday, 14th March 2014, 13:13

Forum: YASD! YAVP! and characters in progress too

Topic: CIP MfGl - 5/15 runes and some nasty mutations

Replies: 11

Views: 1056

Re: CIP MfGl - 5/15 runes and some nasty mutations

Well, I switched to TSO and cleared crypt, then died in Tomb to a sphinx pack. Thanks for the advice anyway!

Wednesday, 12th March 2014, 21:49

Forum: YASD! YAVP! and characters in progress too

Topic: CIP MfGl - 5/15 runes and some nasty mutations

Replies: 11

Views: 1056

CIP MfGl - 5/15 runes and some nasty mutations

Dungeon Crawl Stone Soup version 0.14-a0-1128-gf332958 (tiles) character file. Rust the Merfolkian Porcupine (Merfolk Gladiator) Turns: 96010, Time: 04:59:37 HP 239/239 (244) AC 26 Str 18 (19) XL: 27 MP 36/36 EV 29 Int 15 God: Okawaru [******] Gold 5955 SH 0 Dex 16 (17) Spells: 9 memorised, 16 leve...

Monday, 24th February 2014, 18:38

Forum: Dungeon Crawling Advice

Topic: DDFI of Kiku... WILL IT BLEND?

Replies: 15

Views: 1408

Re: DDFI of Kiku... WILL IT BLEND?

DsGl of Kiku is pretty enjoyable, especially if you get nice mutations.

Monday, 24th February 2014, 06:20

Forum: Dungeon Crawling Advice

Topic: Significance of stealth--

Replies: 20

Views: 2443

Re: Significance of stealth--

Doesn't it affect whether a monster notices you when you initially come into their LOS?

Monday, 24th February 2014, 06:13

Forum: Game Design Discussion

Topic: Smith/fire god

Replies: 67

Views: 9751

Re: Smith/fire god

I haven't tried it yet, but does reforge always work, or is there some kind of MR/HD check? If not it seems like it pretty much takes care of all melee uniques.

Saturday, 22nd February 2014, 19:52

Forum: YASD! YAVP! and characters in progress too

Topic: CIP DrWz -- Help me get 15!

Replies: 4

Views: 502

Re: CIP DrWz -- Help me get 15!

YASD. Got marked during the initial fight in V:5, kited things around the corridor, but got trapped at low MP with Margery's pack on one side, and two stone giants + some yaktaurs on the other. Didn't want to use an uncontrolled tele because I hadn't cleared any vaults. As I write this I'm realizing...

Saturday, 22nd February 2014, 05:43

Forum: YASD! YAVP! and characters in progress too

Topic: CIP DrWz -- Help me get 15!

Replies: 4

Views: 502

CIP DrWz -- Help me get 15!

Dungeon Crawl Stone Soup version 0.14-a0-1128-gf332958 (tiles) character file. Rust the Destroyer (Mottled Draconian Wizard) Turns: 54104, Time: 02:53:09 HP 137/137 AC 20 Str 10 XL: 18 Next: 0% MP 44/44 EV 23 Int 28 God: Vehumet [******] Gold 3454 SH 0 Dex 17 Spells: 9 memorised, 13 levels left rFi...

Thursday, 20th February 2014, 19:58

Forum: Dungeon Crawling Advice

Topic: Gladiator vs. fighter

Replies: 8

Views: 1734

Gladiator vs. fighter

Which do you prefer for a melee start? Personally, I find Gl to be stronger in most cases, as throwing is far more useful to me than a few points of shields. Fighter may have stronger very early game though (like, the first jackal pack) because of the armor.

Monday, 17th February 2014, 23:44

Forum: Game Design Discussion

Topic: Sif Muna revamp

Replies: 150

Views: 29634

Re: Sif Muna revamp

At a certain piety level (say ***) you earn the right to lend books at the counter: an active ability which lets you choose a book from a list. These books would be standard spellbooks (to make parsing easier for the player), and access would depend on piety. What if Sif actually let you visit a ph...

Monday, 17th February 2014, 22:06

Forum: Game Design Discussion

Topic: Sif Muna revamp

Replies: 150

Views: 29634

Re: Sif Muna revamp

Sif could give a unique spell book at ****** that contained unique spells from each school. An eclectic mix of mostly non-conjurations would go great with Sif's wizard flavor. The book would kind of mirror the books of Minor Magic and Wizardry thematically.

Wednesday, 12th February 2014, 04:08

Forum: Game Design Discussion

Topic: Vaults:5, the rim, and subvaults

Replies: 108

Views: 17074

Re: Vaults:5, the rim, and subvaults

Did V:$ actually feel easy or uninteresting before? Sure, it was a good idea to kite monsters into the corridor, but it was still an intense experience, probably second only to Z:5 in terms of difficulty (for a 3 rune game). I would worry that this will encourage people to get Abyssal rune as their ...

Tuesday, 11th February 2014, 20:22

Forum: Dungeon Crawling Advice

Topic: Thinking too far ahead gets me killed

Replies: 10

Views: 1133

Thinking too far ahead gets me killed

I've noticed that my deaths often are a result of risky moves that I make with the subconscious justification that it will make my character stronger later on. For instance, I might run past a somewhat dangerous enemy to find a labyrinth, thinking that the loot will give me a better chance of overco...

Sunday, 9th February 2014, 18:53

Forum: YASD! YAVP! and characters in progress too

Topic: CiP: MiMo of Chei [MURDER MACHINE]

Replies: 4

Views: 653

Re: CiP: MiMo of Chei [MURDER MACHINE]

You won't be able to enter vault without a rune, so you'll need to do Swamp or Snake first. In my experience Depths is much more dangerous than Swamp, so it might be good to get that rune first.

Saturday, 8th February 2014, 20:46

Forum: Dungeon Crawling Advice

Topic: Mahklebs "spellpower"?

Replies: 2

Views: 522

Re: Mahklebs "spellpower"?

According to the wiki (yes, yes, i know) the chance of hostility is 4/(20+3*Invocations). Not sure about the conjurations.

Saturday, 8th February 2014, 20:41

Forum: Dungeon Crawling Advice

Topic: I just want to win - pick for me a race/class combo

Replies: 21

Views: 4321

Re: I just want to win - pick for me a race/class combo

Try an OgBe. That was my first win. You get outstanding HP and perhaps the most damaging melee possible once Trog gifts you randart spiked clubs. It will also force you to learn good positioning because of Ogres' relatively poor defensive stats and difficult early game.

Friday, 7th February 2014, 06:02

Forum: YASD! YAVP! and characters in progress too

Topic: Please help me save Crabotello!

Replies: 8

Views: 988

Re: Please help me save Crabotello!

It looks like your scroll of teleport is about to kick in. Hopefully it will take you somewhere safe. To avoid dying before it kicks in, I would first read your scroll of fog to block LOS and then quaff a few potions of curing. Would it be wise to turn in to a bat to increase my evasion before then...

Friday, 7th February 2014, 05:42

Forum: YASD! YAVP! and characters in progress too

Topic: Please help me save Crabotello!

Replies: 8

Views: 988

Re: Please help me save Crabotello!

It looks like your scroll of teleport is about to kick in. Hopefully it will take you somewhere safe. To avoid dying before it kicks in, I would first read your scroll of fog to block LOS and then quaff a few potions of curing.

Friday, 7th February 2014, 04:47

Forum: Crazy Yiuf's Corner

Topic: crawl or drink: choose one

Replies: 5

Views: 659

crawl or drink: choose one

I can't play this game and drink at the same time. I'm too bad at it and it makes me want to punch things when I'm drunk. Proposal: drunksprint. Like crawl, but easy.

Thursday, 6th February 2014, 17:57

Forum: Crazy Yiuf's Corner

Topic: crate, why

Replies: 70

Views: 9558

Re: crate, why

The day Tavern went full solipsist.

Thursday, 6th February 2014, 17:31

Forum: Crazy Yiuf's Corner

Topic: beast idea

Replies: 12

Views: 1695

Re: beast idea

portal beast: killing it opens a portal to a abyss-based vault. it counts as a timed vault, announced as "you hear the strange sound of an extradimentional beast. kill it to gain acess to its dimension." the beast flees after a while. the vault is as dangerous as a Wizlab, and the exit is...

Tuesday, 4th February 2014, 18:33

Forum: YASD! YAVP! and characters in progress too

Topic: DECo -- walking into fulminant prisms

Replies: 7

Views: 1033

Re: DECo -- walking into fulminant prisms

I rarely even learn fulminant prism when I play conjurers. It just takes too much micromanagement for me, and it isn't particularly reliable as a main AOE spell. Hopefully by then you can find something else, and if not, battlesphere plus mystic blast does solid damage.

Tuesday, 4th February 2014, 15:53

Forum: YASD! YAVP! and characters in progress too

Topic: YASD DsGl of Oka: Antaeus is no joke

Replies: 16

Views: 1735

Re: YASD DsGl of Oka: Antaeus is no joke

So out of curiosity, was training necro at all a good choice, disregarding necromutation? Would Death's Door have been worth the investment? Or would another magic school have been more worthwhile?

Monday, 3rd February 2014, 17:20

Forum: Crazy Yiuf's Corner

Topic: You know you play too much crawl when...

Replies: 33

Views: 5531

Re: You know you play too much crawl when...

You know you play too much crawl when you need to eat a loaf of bread every five minutes.

Saturday, 1st February 2014, 01:22

Forum: Dungeon Crawling Advice

Topic: Looking for random noob advice

Replies: 5

Views: 716

Re: Looking for random noob advice

You might have discovered this already, but Brothers in Arms is really, really awesome. When I started playing i was hesitant to "waste" piety, so I would only use it when I was about to die. Eventually I learned that wasting piety sometimes is infinitely more enjoyable than dying when I d...

Saturday, 1st February 2014, 01:03

Forum: Dungeon Crawling Advice

Topic: DCSS Spell Lab

Replies: 28

Views: 14958

Re: DCSS Spell Lab

Perhaps this should be un-stickied until it's updated? I clicked on it hoping I could use but I'm not sure that .08 spell failure bears all that much resemblance to trunk.

Friday, 31st January 2014, 21:27

Forum: YASD! YAVP! and characters in progress too

Topic: YASD DsGl of Oka: Antaeus is no joke

Replies: 16

Views: 1735

Re: YASD DsGl of Oka: Antaeus is no joke

Thanks for the tips. Yep, I'll no doubt be back! I actually did mean necromutation. I hadn't learned it yet but I had necronomicon and was training transmutations for it. Death's door would probably have worked too though. Good idea about disintegrating the door, I didn't think of that! I also had a...

Friday, 31st January 2014, 21:03

Forum: YASD! YAVP! and characters in progress too

Topic: YASD DsGl of Oka: Antaeus is no joke

Replies: 16

Views: 1735

Re: YASD DsGl of Oka: Antaeus is no joke

Ugh... I can't believe I forgot to switch that out. I ran back to my stash before fighting Antaeus and put sustenance on for travel.

Friday, 31st January 2014, 20:57

Forum: YASD! YAVP! and characters in progress too

Topic: YASD DsGl of Oka: Antaeus is no joke

Replies: 16

Views: 1735

YASD DsGl of Oka: Antaeus is no joke

Dungeon Crawl Stone Soup version 0.14-a0-1128-gf332958 (tiles) character file. 1077441 montyb the Conqueror (level 27, -1/237 (251) HPs) Began as a Demonspawn Gladiator on Jan 30, 2014. Was the Champion of Okawaru. Slain by Antaeus (3 damage) ... on Level 7 of Cocytus on Jan 31, 2014. The game last...

Wednesday, 29th January 2014, 06:11

Forum: Game Design Discussion

Topic: Nemelex reform

Replies: 76

Views: 12063

Re: Nemelex reform

Remove sacrifices & remove piety loss from inactively. Piety gained by using cards. Nemlex gifts a deck at joining and every once in a while (clocked on experience not time). Change peek two to cash two :in exchange for piety, you gain two decks: one random* and one weighted random based on you...

Thursday, 23rd January 2014, 17:43

Forum: Game Design Discussion

Topic: Nemelex reform

Replies: 76

Views: 12063

Re: Nemelex reform

What if the sacrifice mechanic is removed entirely? Right now, it has virtually no strategic cost. There's really no reason to sacrifice something you would otherwise use. You can easily achieve and maintain six stars of piety without losing a valuable item. It might even be more flavorful to have N...

Thursday, 23rd January 2014, 06:16

Forum: Game Design Discussion

Topic: Nemelex reform

Replies: 76

Views: 12063

Re: Nemelex reform

This is a really excellent idea and would make Nemelex much less tedious, but it seems like it could be tricky to balance so that Nemelex is not significantly better or worse than before. Unless sacrifice exceptions are very generous, it's easy to see how Nem might get worse: currently, you get the ...

Wednesday, 22nd January 2014, 22:33

Forum: Game Design Discussion

Topic: FR: Spell memorization menu resorting

Replies: 3

Views: 929

Re: FR: Spell memorization menu resorting

Yes, the memorization screen can get cluttered after you get a few books. Grouping by spellbook would be helpful as well. This would be ideal for me. Currently, when I have a lot of books, I memorize spells by right clicking the desired book in the inventory panel. This option is only available to ...

Monday, 20th January 2014, 19:54

Forum: YASD! YAVP! and characters in progress too

Topic: CIP HaFi of Nemelex

Replies: 2

Views: 437

Re: CIP HaFi of Nemelex

Welp... I died to a hostile vapour from a plain deck of summoning. He popped up next to me in Labyrinth and got about a triple bounce because of close quarters. I started burning through decks of summoning hoping for crusade but didn't get it before he killed me. Should probably have teleported righ...

Sunday, 19th January 2014, 01:46

Forum: YASD! YAVP! and characters in progress too

Topic: CIP HaFi of Nemelex

Replies: 2

Views: 437

CIP HaFi of Nemelex

Dungeon Crawl Stone Soup version 0.14-a0-1128-gf332958 (tiles) character file. monty the Spry (Halfling Fighter) Turns: 31085, Time: 01:45:55 HP 103/103 AC 22 Str 15 XL: 15 Next: 39% MP 29/29 EV 18 Int 11 God: Nemelex Xobeh [******] Gold 1382 SH 16 Dex 18 Spells: 0 memorised, 14 levels left rFire ....
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