Search found 313 matches

Monday, 18th August 2014, 22:25

Forum: YASD! YAVP! and characters in progress too

Topic: YASD: 10/15 SpCj of Sif - Hurrah for ring of wizardry

Replies: 27

Views: 2034

YASD: 10/15 SpCj of Sif - Hurrah for ring of wizardry

Did you find out how exactly you were petrified, if your MR was so high? Sounds like you were very unlucky. That sucks. Was it definitely cloud of chaos or chaos brand? He already said that he ended transformation, hoping to get a chance to cast death's door, but he died one turn too early. But yeah...

Monday, 18th August 2014, 01:29

Forum: YASD! YAVP! and characters in progress too

Topic: CiP -DsGl of Qazlal - TRJ is dead! 5/15

Replies: 32

Views: 3522

CiP -DsGl of Qazlal - TRJ is dead! 5/15

The stairs were blocked by hordes of demons. It doesn't take much of a combo of smite, torment and hellfire to kill me since I was already down to half my health. So I blinked away from the mob a couple of times and read scroll of fog, followed by a controlled teleport. Found a relatively quiet area...

Sunday, 17th August 2014, 22:52

Forum: YASD! YAVP! and characters in progress too

Topic: YASD: 10/15 SpCj of Sif - Hurrah for ring of wizardry

Replies: 27

Views: 2034

Re: CiP: 9/15 SpCj of Sif - Hurrah for ring of wizardry

Sounds like you are having some fun.. Regarding other spells, shatternado sounds fun, but is it still more difficult to train opposite spell schools or did they change that ? I've not figured out enhanced skills yet. Right now my character has 11 or 13 skill levels in staves and I never trained stav...

Sunday, 17th August 2014, 22:29

Forum: YASD! YAVP! and characters in progress too

Topic: CiP -DsGl of Qazlal - TRJ is dead! 5/15

Replies: 32

Views: 3522

CiP -DsGl of Qazlal - TRJ is dead! 5/15

I didn't cast disaster area because I find it unpredictable in that it can ignore entire portions of the screen, and I had a hellion on the edge of the screen and also smite and torment damaged me the previous turn so my health was low. I also could of just used a scroll of blinking, as I had severa...

Sunday, 17th August 2014, 22:22

Forum: Game Design Discussion

Topic: Proposal: Potion of Cancellation should remove flaying

Replies: 12

Views: 1449

Re: Proposal: Potion of Cancellation should remove flaying

Maybe the potion should be renamed to Quicksilver Dragon Milk ;-)

Sunday, 17th August 2014, 10:27

Forum: YASD! YAVP! and characters in progress too

Topic: CiP -DsGl of Qazlal - TRJ is dead! 5/15

Replies: 32

Views: 3522

Re: CiP -DsGl of Qazlal - TRJ is dead! 5/15

OMG.. I almost died.. I don't even want to relive that experience by writing about it, but holy fck.. Did they buff up the entrance to Hell? I went there thinking I would make an easy trip to kill Geryon and get his horn.. and well I did go down there and kill Geryon in a few swings, but while I'm d...

Sunday, 17th August 2014, 08:42

Forum: YASD! YAVP! and characters in progress too

Topic: CiP -DsGl of Qazlal - TRJ is dead! 5/15

Replies: 32

Views: 3522

Re: CiP -DsGl of Qazlal - TRJ is dead! 5/15

I forgot, here is latest dump: Dungeon Crawl Stone Soup version 0.16-a0-144-g13dc9f5 (webtiles) character file. Skyspire the Demonic Cataclysm (DsGl) Turns: 70641, Time: 22:03:33 HP 215/215 (217) AC 36 Str 19 XL: 27 MP 43/43 EV 23 Int 20 God: Qazlal [*****.] Gold 5578 SH 14 Dex 22 Spells: 12 memoris...

Sunday, 17th August 2014, 08:21

Forum: YASD! YAVP! and characters in progress too

Topic: CiP -DsGl of Qazlal - TRJ is dead! 5/15

Replies: 32

Views: 3522

Re: CiP -DsGl of Qazlal - abyssal rune obtained 4/15

The Royal Jelly is dead, long live the Royal Jelly! After the uber-intense battles in Abyss 5, Crypt and Slime felt very easy and tame. Crypt was a disappointment to me as the only thing remotely challenging there was 1 Curse Skull, and a small vault on level 3 guarded by an Ancient Lich. The A. Lic...

Sunday, 17th August 2014, 08:03

Forum: YASD! YAVP! and characters in progress too

Topic: YASD: 10/15 SpCj of Sif - Hurrah for ring of wizardry

Replies: 27

Views: 2034

Re: CiP: 7/15 SpCj of Sif - Hurrah for ring of wizardry

Cool to finally find a better armor, but your char dump shows a +4 troll leather armour , not robe of resistance ;-) Very nice hat too, you needed that. I'm about to do Pan now on my present character, and found Death's Door in a random spellbook (not necronomicon) , so I'm thinking to train up for ...

Sunday, 17th August 2014, 07:52

Forum: YASD! YAVP! and characters in progress too

Topic: YAVP: 15/15 Minotaur Fighter of Qazlal

Replies: 7

Views: 856

Re: YAVP: 15/15 Minotaur Fighter of Qazlal

Those are some niiice rings... I wish I had them on my present DsGl of Qazlal .. I am about to do Pan next and hope I will have as much luck in gear there as you. Also impressive that you got Haste cast-able with only 6 intelligence and wearing GDA, no less. I didn't even know that was possible. Con...

Sunday, 17th August 2014, 07:36

Forum: Game Design Discussion

Topic: Proposal: Potion of Cancellation should remove flaying

Replies: 12

Views: 1449

Re: Proposal: Potion of Cancellation should remove flaying

To make the potion of cancellation easily understood, why not just make it cancel all magically induced (and magical-like monster ability) status effects? including: flaying and mesmerized, and mummy related death curse status effects. It already greatly lessens mutagenic glow, similar to a scroll o...

Sunday, 17th August 2014, 00:58

Forum: YASD! YAVP! and characters in progress too

Topic: YASD: Fe vs Komodo Dragon

Replies: 9

Views: 1231

Re: YASD: Fe vs Komodo Dragon

You went down the staircase while adjacent to the Komodo dragon ? It seems that way since the screenshot shows he got 2 attacks in, not one. Sorry for your loss.

Sunday, 17th August 2014, 00:01

Forum: YASD! YAVP! and characters in progress too

Topic: YASD: DEFE amulet of clarity does not prevent paralysis

Replies: 21

Views: 2192

YASD: DEFE amulet of clarity does not prevent paralysis

Wtf they removed Enchanted Forest from trunk, that sucks.. I liked that new branch. It was supposed to happen for .14. I guess I was away too long. I hope they bring it back.

Saturday, 16th August 2014, 23:50

Forum: YASD! YAVP! and characters in progress too

Topic: YASD: HOAr of Nemelex, end of streak

Replies: 8

Views: 1033

Re: YASD: HOAr of Nemelex, end of streak

I think you will die many many more times as an artificer if you put 50% of your Xp into evocations from level 1 onwards. IMHO , it's much more important to focus on dodging, fighting, and weapon skill (maybe also some throwing, depending on your build) and put no points into evocation (or other ski...

Saturday, 16th August 2014, 23:22

Forum: YASD! YAVP! and characters in progress too

Topic: YASD: DEFE amulet of clarity does not prevent paralysis

Replies: 21

Views: 2192

YASD: DEFE amulet of clarity does not prevent paralysis

I don't understand why you even went to slime in the first place. If all you want is your first win, then it's simple - avoid Slime, Crypt, Elf, Abyss, Pandemonium and Hells. Your problem was not with your amulets, the problem was that you were there too early. Even experienced players don't go ther...

Saturday, 16th August 2014, 07:16

Forum: YASD! YAVP! and characters in progress too

Topic: YASD: HOAr of Nemelex, end of streak

Replies: 8

Views: 1033

YASD: HOAr of Nemelex, end of streak

Potion of lignification might of saved you in that situation. An axe wielding tree can be frightening to a centaur ;-), seriously though, the AC, HP and regen boost could of saved your life

Saturday, 16th August 2014, 07:04

Forum: YASD! YAVP! and characters in progress too

Topic: CiP -DsGl of Qazlal - TRJ is dead! 5/15

Replies: 32

Views: 3522

Re: CiP -DsGl of Qazlal - abyssal rune obtained 4/15

I mistyped. I edited the post to say abyss 5 not zot 5. Thanks for correcting me

Saturday, 16th August 2014, 06:11

Forum: YASD! YAVP! and characters in progress too

Topic: YASD: 10/15 SpCj of Sif - Hurrah for ring of wizardry

Replies: 27

Views: 2034

Re: CiP: 6/15 SpCj of Sif - Hurrah for ring of wizardry

Whew, sounds like a close call in a vividly described scene. Lucky you made it out alive and also lucky the distortion didn't cast you into the abyss.. Not much places to rest up down there. I didn't know rings of regen work on lich form, but then again I've not yet tried any of the necronomicon spe...

Saturday, 16th August 2014, 05:52

Forum: YASD! YAVP! and characters in progress too

Topic: CiP -DsGl of Qazlal - TRJ is dead! 5/15

Replies: 32

Views: 3522

Re: CiP -DsGl of Qazlal - abyssal rune obtained 4/15

Yeah I checked my vanquished creature log and a lorocyproca is on it, slain on Abyss:5. .. So you made the correct ID, thanks :-)

Here is the link to the full character log if anyone is interested: http://crawl.akrasiac.org/rawdata/Skyspire/Skyspire.txt

Saturday, 16th August 2014, 05:46

Forum: YASD! YAVP! and characters in progress too

Topic: CiP -DsGl of Qazlal - TRJ is dead! 5/15

Replies: 32

Views: 3522

CiP -DsGl of Qazlal - abyssal rune obtained 4/15

That must of been it, as it was in Abyss:5 and it must of been the reason my MP pool was drained, but I gave it 3 good hits and it didn't die. There were definitely 2 of them attacking me at once, along with other mobs, because after I killed one, something else unseen was still attacking me. Telepo...

Saturday, 16th August 2014, 05:17

Forum: Dungeon Crawling Advice

Topic: Staff of earth vs lajatang of pain

Replies: 53

Views: 6850

Staff of earth vs lajatang of pain

I consider regen a top must-have spell for most races. After lengthy and dangerous sojourn into the abyss , I can tell you from experience that regen saved my ass there. Abyss is one of those places that you don't want to sit around resting, you want to always be moving. Especially if you are wander...

Saturday, 16th August 2014, 04:54

Forum: YASD! YAVP! and characters in progress too

Topic: CiP -DsGl of Qazlal - TRJ is dead! 5/15

Replies: 32

Views: 3522

Re: CiP -DsGl of Qazlal - abyssal rune obtained 4/15

I was cast into the Abyss from a Zot trap and thought , what the hell, I might as well get the rune while I'm here. What I didn't realize is how dangerous it is there without sInv. Something unseen down there hits *hard* and has a ton of HP.. something definitely stronger than an unseen horror. I ne...

Saturday, 16th August 2014, 01:13

Forum: Game Design Discussion

Topic: Proposal: Potion of Cancellation should remove flaying

Replies: 12

Views: 1449

Proposal: Potion of Cancellation should remove flaying

I just tried quaffing a potion of cancellation when under the "flaying" status, and was a bit disappointed that it didn't work.

I propose that it *should* work to remove "flaying" status inflicted from the flaying ghost. :)

Friday, 15th August 2014, 23:40

Forum: YASD! YAVP! and characters in progress too

Topic: YASD: 10/15 SpCj of Sif - Hurrah for ring of wizardry

Replies: 27

Views: 2034

CiP: 5/15 SpCj of Sif - Hurrah for ring of wizardry

Great job on clearing tomb so early. Personally, it's the last rune I would attempt as Tomb is arguably the most dangerous branch in the game.

Friday, 15th August 2014, 23:08

Forum: YASD! YAVP! and characters in progress too

Topic: YASD - Ogre (melee) of TSO

Replies: 9

Views: 909

Re: YASD - Ogre (melee) of TSO

Ogre is not the easiest race to play and wouldn't recommend it if you are just starting out. I suggest you try Minotaur , as it is probably the easiest race to get running. Also TSO is not an easy god to start with and stealth is useless with him, which means you are a walking magnet of attention, m...

Friday, 15th August 2014, 22:57

Forum: Dungeon Crawling Advice

Topic: Qalzal question (and other stuff about new version…)

Replies: 11

Views: 1732

Re: Qalzal question (and other stuff about new version…)

I'm playing Qalzal on my present character and it seems to shine best with high invocation. At level 17-18 invocation , disaster area ability can wreck havoc on vault:5 and pretty much clear the screen if not unlucky with the randomness of it. Another good backup is evocations if you find some good ...

Friday, 15th August 2014, 12:56

Forum: YASD! YAVP! and characters in progress too

Topic: CiP -DsGl of Qazlal - TRJ is dead! 5/15

Replies: 32

Views: 3522

Re: CiP -DsGl of Qazlal -Ancient Liches in Vault:5 - 3/15

Yeah good point, I should probably start training charms soon. Also I have control teleport in one of my spellbooks , which would work nicely with the wand of teleportation.

Friday, 15th August 2014, 12:54

Forum: Dungeon Crawling Advice

Topic: New corrosion mechanics - slime without rCorr?

Replies: 10

Views: 1703

Re: New corrosion mechanics - slime without rCorr?

Also summoning butterflies works very well for shining eye (or any summoning method that spawns multiple mobs), it even works better than the amulet of rMut, as rMut does not prevent mutation 100%

Friday, 15th August 2014, 12:43

Forum: Game Design Discussion

Topic: Proposal: Early Trample

Replies: 66

Views: 7609

Re: Proposal: Early Trample

Why don't we just rename sheep to ram, and update the art to display horns, and give it trample? I always thought that fighting sheep is a bit stupid since they are so cowardly and docile IRL. Just like how having cows and chickens in the game would be silly.

Friday, 15th August 2014, 12:17

Forum: Dungeon Crawling Advice

Topic: New corrosion mechanics - slime without rCorr?

Replies: 10

Views: 1703

Re: New corrosion mechanics - slime without rCorr?

Doing slime I'm much more worried about shining eyes and their malmutating gaze.. Did malmutate get nerfed too?

Friday, 15th August 2014, 12:15

Forum: Game Design Discussion

Topic: unrandart: the Retort of the Alchemist

Replies: 14

Views: 2222

unrandart: the Retort of the Alchemist

Right now the only evokable that makes only clouds is the rod that can do freezing cloud and the rod that can do mephitic cloud/poison cloud. I think it would be cool if it operated like the mephitic cloud spell except leaves a 3x3 cloud that matches the type of needle used

Friday, 15th August 2014, 11:22

Forum: YASD! YAVP! and characters in progress too

Topic: YAVP!! DsBe, first win ever

Replies: 3

Views: 414

Re: YAVP!! DsBe, first win ever

Congrats on your first win. A suggestion to make it easier next time is to not dump so many points in strength. I think the most you need is 20-25 points in str for gda. The rest would reward you more in dex .. This will increase your EV and such

Friday, 15th August 2014, 10:28

Forum: YASD! YAVP! and characters in progress too

Topic: CiP -DsGl of Qazlal - TRJ is dead! 5/15

Replies: 32

Views: 3522

Re: CiP -DsGl of Qazlal advice? - 2/15

Well I just finished clearing the most hardcore Vault:5 yet, especially since I decided to clear it with no rNeg+ I can understand 2 Golden Dragons, 6 Shadow Dragons, quicksilver dragon , 2 titans.. that's all normal .. But then an Ancient Lich wandered into my battle :o against a mob that included ...

Friday, 15th August 2014, 07:57

Forum: YASD! YAVP! and characters in progress too

Topic: CiP -DsGl of Qazlal - TRJ is dead! 5/15

Replies: 32

Views: 3522

Re: CiP -DsGl of Qazlal advice? - 2/15

well the robe must of mulched then, but come to think of it, I have never seen both a robe and a chain mail drop from any one mob... ;-)

Friday, 15th August 2014, 03:22

Forum: YASD! YAVP! and characters in progress too

Topic: CiP -DsGl of Qazlal - TRJ is dead! 5/15

Replies: 32

Views: 3522

Re: CiP -DsGl of Qazlal advice? - 2/15

I swapped out the rNeg ring and equipped the +4 slaying ring, and went out looking for my first victim of eveningstar +19 power.. I found a hapless Deep Elf Summoner, took a swing and was rewarded with this message : "You hit the deep elf summoner but do no damage." .. wtf, seriously?? I r...

Thursday, 14th August 2014, 23:25

Forum: Game Design Discussion

Topic: Should monsters have a fixed max hp or variable max hp?

Replies: 102

Views: 11595

Re: Should monsters have a fixed max hp or variable max hp?

Of course doing it every time would be tedious, even better would be to display it in the brief description, i.e. "A robust ogre entered the room, wielding a glowing giant spiked club'

Thursday, 14th August 2014, 22:21

Forum: Game Design Discussion

Topic: Should monsters have a fixed max hp or variable max hp?

Replies: 102

Views: 11595

Should monsters have a fixed max hp or variable max hp?

Regarding fragile/robust mobs, I was thinking it could be displayed in the monster description, not changing the name of the mob. For example, hitting x to select the monster tile and then 'v' for description. Imho, this would add to the game and I cannot see how this would be a bad thing.

Thursday, 14th August 2014, 21:59

Forum: YASD! YAVP! and characters in progress too

Topic: CiP -DsGl of Qazlal - TRJ is dead! 5/15

Replies: 32

Views: 3522

Re: CiP -DsGl of Qazlal advice? - 2/15

Thanks for the suggestion.. Was wearing it while clearing the elf:3 vault , as I had no rNeg. Isn't rNeg situationally useful, say for facing multiple shadow dragons in Vault:5? I'm happy to unequip it, but dropping it seems a bit extreme until I get other source of rNeg, right?

Thursday, 14th August 2014, 12:07

Forum: YASD! YAVP! and characters in progress too

Topic: CiP -DsGl of Qazlal - TRJ is dead! 5/15

Replies: 32

Views: 3522

Re: CiP -DsGl of Qazlal advice? - 2/15

Dungeon Crawl Stone Soup version 0.16-a0-137-gc7bde63 (webtiles) character file. Skyspire the Bludgeoner (Demonspawn Gladiator) Turns: 41643, Time: 11:34:58 HP 154/154 (157) AC 22 Str 18 XL: 19 Next: 92% MP 35/35 EV 29 Int 19 God: Qazlal [******] Gold 3541 SH 15 Dex 24 Spells: 3 memorised, 15 level...

Thursday, 14th August 2014, 06:31

Forum: YASD! YAVP! and characters in progress too

Topic: CiP -DsGl of Qazlal - TRJ is dead! 5/15

Replies: 32

Views: 3522

Re: CiP -DsGl of Qazlal lvl 15 advice? - 0/15

Still alive, just took a little vacation . Just making a quick post.. here is the char dump http://crawl.akrasiac.org/rawdata/Skyspire/Skyspire.txt Right now I'm clearing Elf 3.. already got the the swamp and snake runes, also cleared the main dungeon. Got somewhat lucky with a scroll of acquirement...

Sunday, 27th July 2014, 13:03

Forum: YASD! YAVP! and characters in progress too

Topic: CiP -DsGl of Qazlal - TRJ is dead! 5/15

Replies: 32

Views: 3522

Re: CiP -DsGl of Qazlal lvl 15 advice? - 0/15

thanks for advice, I will definitely max out invo , since it should be quick with the Ds +3 apt .. I'll also be pumping INT with an eye on getting into some casting later. It would be great to get a win on my first attempt in more than a year.

Saturday, 26th July 2014, 17:37

Forum: YASD! YAVP! and characters in progress too

Topic: CiP -DsGl of Qazlal - TRJ is dead! 5/15

Replies: 32

Views: 3522

Re: CiP -DsGl of Qazlal lvl 15 advice? - 0/15

Thanks Blink. Yeah, I'm planning on doing Swamp next.. I typically don't do Elf until I have at least a couple of runes and clear out the main dungeon. And I want more MR before I risk Elf (I don't want to be banished to the Abyss yet) Yeah, the +6 flail is the best I've found so far (I didn't use a...

Saturday, 26th July 2014, 16:29

Forum: YASD! YAVP! and characters in progress too

Topic: YAVP: DECj. Death by Panlord. Minutes away from ascending.

Replies: 13

Views: 702

Re: YAVP: DECj. Death by Panlord. Minutes away from ascendin

the title of the thread is YAVP, when it should be YASD

Saturday, 26th July 2014, 16:16

Forum: YASD! YAVP! and characters in progress too

Topic: CiP -DsGl of Qazlal - TRJ is dead! 5/15

Replies: 32

Views: 3522

CiP -DsGl of Qazlal - TRJ is dead! 5/15

First DCSS game I've played in more than a year. Was a hair from dying with this guy because of a level 3 encounter with an invisible Sigmund who promptly confused me. He then me down to about 8 health, confused me, and confused me again. I really thought I was going to die, but I managed to blunder...

Saturday, 26th July 2014, 14:40

Forum: YASD! YAVP! and characters in progress too

Topic: YAVP - MiFi of Qazlal - my first online 15 runer!

Replies: 16

Views: 1358

Re: YAVP - MiFi of Qazlal - my first online 15 runer!

Congrats.. I'm trying Qazlal for the first time, but I'm not loving her, i'm finding the random cloud spawning to be a bit annoying because its not so quick to distinguish whats going on the screen for me. Were you with Qazlal the whole game? Nice to know a 15 rune win is doable with her (or him)

Friday, 3rd January 2014, 08:52

Forum: YASD! YAVP! and characters in progress too

Topic: YASD: DsMo died on Vault:5

Replies: 12

Views: 2645

Re: YASD: DsMo died on Vault:5

Perhaps you didn't notice you were fighting this big of a mob diseased? Yes, it was late at night and I thought the area was mostly cleared. I am not sure at what point I got the diseased effect, but yes that was a contributing factor. Hindsight is 20/20 and I should not have battled in the rune ro...

Thursday, 2nd January 2014, 19:41

Forum: YASD! YAVP! and characters in progress too

Topic: YASD: DsMo died on Vault:5

Replies: 12

Views: 2645

Re: CiP: DsMo 2 runes and elf cleared

YASD --- This was such a promising OP guy.. i had robust 2, and for spells I had OOD and haste at very castable rates. I cleared Depths 1-4 and killed every unique I saw, including Mara, who dropped a nice pain branded demon blade ( I enchanted that up ).. Then.. Vaults:5 was seemingly very easy.. I...

Thursday, 2nd January 2014, 14:41

Forum: YASD! YAVP! and characters in progress too

Topic: YASD: DsMo died on Vault:5

Replies: 12

Views: 2645

Re: CiP: DsMo 2 runes and elf cleared

My plan was not to rely on rCorr and just wear loaner gear if the gear is not corrosion proof. Also to use summoning decks when I see shining eye, to further protect against malmutate. I wish I had summon butterflies but I've not found it yet.

Thursday, 2nd January 2014, 14:38

Forum: Game Design Discussion

Topic: Proposal: New Rune Branch - The Heavens

Replies: 21

Views: 2375

Re: Proposal: New Rune Branch - The Heavens

Thanks for the comments, falconbg. I agree. I'm not attached to the name, but I definitely don't want it called Heaven.. "The Heavens" feel more religiously neutral. But I could go with Purgatory too, whatever the consensus is, is fine by me. I think the idea is actually pretty cool.. the ...

Thursday, 2nd January 2014, 13:40

Forum: Game Design Discussion

Topic: Proposal: New Rune Branch - The Heavens

Replies: 21

Views: 2375

Re: Proposal: New Rune Branch - The Heavens

I updated the original post with more fleshed out ideas, some of which are controversial, like Moon Trolls, no floor (you are flying). Again this is a branch for extended, designed to have a challenge on par with Tomb. The idea of tornado vortexes that you must pass through to explore the map will a...
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