Search found 61 matches
Thursday, 21st November 2013, 17:43
Forum: Game Design Discussion
Topic: Let fighters start with a buckler
Replies: 59
Views: 17463
Tuesday, 19th November 2013, 20:00
Forum: Game Design Discussion
Topic: "of stabbing" vorpal brand is a bit confusing for a newbie
Replies: 35
Views: 11828
Re: "of stabbing" vorpal brand is a bit confusing for a newb
Why not just remane all vorpalized weapons to "of extra damage" since that is what they do.
Thursday, 14th November 2013, 20:44
Forum: Game Design Discussion
Topic: Formicids (Was: Dwants)
Replies: 314
Views: 104104
Re: Formicids (Was: Dwants)
Tristian wrote:Just a thought here... Since they have four arms, shouldn't they be able to wear 4 rings?
After all, octopodes with 8 arms wear 8 rings.
4 rings would be too good. But maybe a second set of gloves?
Tuesday, 12th November 2013, 20:07
Forum: Game Design Discussion
Topic: Rune lock
Replies: 188
Views: 69689
Re: Rune lock
Tuesday, 12th November 2013, 19:51
Forum: Game Design Discussion
Topic: Rune lock
Replies: 188
Views: 69689
Re: Rune lock
Sunday, 10th November 2013, 11:36
Forum: Game Design Discussion
Topic: Formicids (Was: Dwants)
Replies: 314
Views: 104104
Re: Formicids (Was: Dwants)
Monday, 4th November 2013, 18:39
Forum: Game Design Discussion
Topic: Rune lock
Replies: 188
Views: 69689
Re: Rune lock
Monday, 4th November 2013, 10:13
Forum: Game Design Discussion
Topic: Rune lock
Replies: 188
Views: 69689
Re: Rune lock
Monday, 4th November 2013, 09:33
Forum: Game Design Discussion
Topic: Rune lock
Replies: 188
Views: 69689
Re: Rune lock
Sunday, 3rd November 2013, 17:45
Forum: Game Design Discussion
Topic: Rune lock
Replies: 188
Views: 69689
Re: Rune lock
Sunday, 3rd November 2013, 12:30
Forum: Game Design Discussion
Topic: Rune lock
Replies: 188
Views: 69689
Re: Rune lock
- Search found 61 matches • Page 2 of 2 • 1, 2