Search found 9 matches

Thursday, 3rd August 2017, 06:17

Forum: Coding

Topic: How to run bots on servers

Replies: 4

Views: 3907

Re: How to run bots on servers

Do also look carefully at how qw throttles when running online and try to emulate that. THIS! bots are cool, but they hammer the server. When I notice a bot that is running particularly hot (5x more resources consumed compared to regular games) I typically ask them to throttle it some more. (especi...

Wednesday, 7th December 2016, 00:21

Forum: Crazy Yiuf's Corner

Topic: [proclick] new fork, hellcrawl

Replies: 891

Views: 411823

Re: [proclick] new fork, hellcrawl

Like hellmonk said above, hellcrawl is currently playable on CBRO which hosts both webtiles and console. Works just fine. Let me know if you are having trouble connecting.

Tuesday, 22nd November 2016, 03:25

Forum: Game Design Discussion

Topic: Developing Ieoh Jian Council (Latest version inside)

Replies: 69

Views: 45191

Re: Developing Ieoh Jian Council (Latest version inside)

Looks like one of the devs pulled this into an official branch in the source. This makes it really easy to create an experimental (I tried to hook up the existing process to also use pull requests, but couldn't quite get it working). This is available to play on CBRO now. http://crawl.berotato.org:8...

Sunday, 23rd October 2016, 04:45

Forum: Crazy Yiuf's Corner

Topic: IRC bots endlessly spam ##crawl

Replies: 24

Views: 8645

Re: IRC bots endlessly spam ##crawl

It's absurdly simple to make changes to the bot (for cbro at least). But I've always kept it consistent with the other servers (unless the other announcement bots made changes and I haven't been informed). If people are actually avoiding chat instead of ignoring or /ignoring the bots, then I agree i...

Saturday, 7th March 2015, 08:18

Forum: Game Design Discussion

Topic: New Species: Imp (playable implementation)

Replies: 35

Views: 16317

Re: New Species: Imp (playable implementation)

Tossed this up on a branch, so people who are of a mood can set it up (the cbro admin has set up experimental branches for a lot of species like this). Also added a tiny cosmetic tweak. I went on a CBRO updating spree and added this. Sounds neat! fyi, all cbro experimental branches are tracked via ...

Sunday, 9th November 2014, 07:05

Forum: Technical Support

Topic: Lost CBRO Password

Replies: 1

Views: 1363

Re: Lost CBRO Password

hm. I don't see a player named "DocZook" on CBRO. I also did a !lg DocZook src=cbro and didn't see any games. Are you sure you registered on cbro?

Sunday, 14th September 2014, 03:51

Forum: Technical Support

Topic: Lost CBRO Password

Replies: 1

Views: 1139

Re: Lost CBRO Password

Password reset for "XuaXua" sent to the associated email address. (Note: the Xs were capitalized)

Sunday, 17th August 2014, 20:17

Forum: Game Design Discussion

Topic: Reworking Vampires

Replies: 8

Views: 5390

Re: Reworking Vampires

This is running on DBRO now (the Dev wing of CBRO)

You can play via webtiles at: http://dev.berotato.org:8081/

or via console. ssh to dev.berotato.org user: dev same ssh keys as cbro (http://crawl.beRotato.org/crawl/keys)

Saturday, 14th June 2014, 17:15

Forum: Technical Support

Topic: Server issues

Replies: 11

Views: 4217

Re: Server Admins

The fastest way to contact me is from IRC via !tell johnstein <message> from ##crawl on freenode. But a private message here would be the next best thing. I will take a look at the recent crashes on CBRO to see what's up. Stay tuned. EDIT: I relayed the info to the devs on IRC and they've pushed out...

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