Search found 221 matches
Saturday, 22nd September 2018, 15:31
Forum: Crazy Yiuf's Corner
Topic: Wiki issues
Replies: 3
Views: 2344
Saturday, 22nd September 2018, 14:22
Forum: Crazy Yiuf's Corner
Topic: Wiki issues
Replies: 3
Views: 2344
Wiki issues
Friday, 25th May 2018, 05:44
Forum: Crazy Yiuf's Corner
Topic: Do you listen to music while playing Crawl?
Replies: 69
Views: 21047
Re: Do you listen to music while playing Crawl?
Saturday, 27th January 2018, 22:24
Forum: Dungeon Crawling Advice
Topic: Numpad key navigation
Replies: 4
Views: 1597
Saturday, 27th January 2018, 09:19
Forum: Dungeon Crawling Advice
Topic: Numpad key navigation
Replies: 4
Views: 1597
Numpad key navigation
Wednesday, 22nd March 2017, 07:10
Forum: Game Design Discussion
Topic: A nice change of pace.
Replies: 19
Views: 7478
Re: A nice change of pace.
Does anybody know what that vault is called in the game?
Wednesday, 8th March 2017, 04:41
Forum: Game Design Discussion
Topic: Small idea for Barachian
Replies: 9
Views: 3369
Re: Small idea for Barachian
Tuesday, 28th February 2017, 08:56
Forum: Game Design Discussion
Topic: Weapon-less Ieoh Jian Council (now implemented)
Replies: 81
Views: 34185
Re: Weapon-less Ieoh Jian Council (now implemented)
Monday, 13th February 2017, 16:50
Forum: Dungeon Crawling Advice
Topic: Slouch mechanics
Replies: 3
Views: 1726
Slouch mechanics
Friday, 20th January 2017, 20:31
Forum: Game Design Discussion
Topic: New Experimental: Cyno Species
Replies: 65
Views: 31260
Re: New Experimental: Cyno Species
Wednesday, 18th January 2017, 03:27
Forum: Game Design Discussion
Topic: fr: buff Finisher
Replies: 18
Views: 4715
Re: fr: buff Finisher
Wednesday, 18th January 2017, 03:23
Forum: Game Design Discussion
Topic: Let players fly at will without +Fly
Replies: 10
Views: 3479
Re: Let players fly at will without +Fly
Saturday, 14th January 2017, 23:58
Forum: Game Design Discussion
Topic: Complete mutation revamp: a plea for 0.2X
Replies: 17
Views: 5412
Re: Complete mutation revamp: a plea for 0.2X
Saturday, 14th January 2017, 23:38
Forum: Game Design Discussion
Topic: Why do monsters' names start with an undercase letter?
Replies: 11
Views: 3548
Re: Why do monsters' names start with an undercase letter?
Saturday, 14th January 2017, 08:51
Forum: Game Design Discussion
Topic: Please don't make Pan/Hell either/or
Replies: 23
Views: 6426
Re: Please don't make Pan/Hell either/or
Tuesday, 10th January 2017, 05:39
Forum: Game Design Discussion
Topic: Wands of Flame and Random Effects should be purple
Replies: 8
Views: 2408
Re: Wands of Flame and Random Effects should be purple
Saturday, 31st December 2016, 07:32
Forum: Game Design Discussion
Topic: Frog Feedback
Replies: 21
Views: 6542
Re: Frog Feedback
Tuesday, 1st November 2016, 19:37
Forum: Game Design Discussion
Topic: Issue: Wands can be thrown over blocking zot traps in Zot 5
Replies: 21
Views: 5977
Re: Issue: Wands can be thrown over blocking zot traps in Zo
Tuesday, 1st November 2016, 05:52
Forum: Game Design Discussion
Topic: Issue: Wands can be thrown over blocking zot traps in Zot 5
Replies: 21
Views: 5977
Re: Issue: Wands can be thrown over blocking zot traps in Zo
Saturday, 29th October 2016, 08:23
Forum: Game Design Discussion
Topic: New Hosted Branch: Thorn God
Replies: 49
Views: 24106
Re: New Hosted Branch: Thorn God
Monday, 21st March 2016, 08:21
Forum: Game Design Discussion
Topic: Is Confusion Canceling Amulets of Reflection a Bug?
Replies: 21
Views: 4780
Re: Is Confusion Canceling Amulets of Reflection a Bug?
Monday, 21st March 2016, 08:19
Forum: Game Design Discussion
Topic: Remove Potions of Mutation
Replies: 33
Views: 10481
Re: Remove Potions of Mutation
Wednesday, 2nd December 2015, 22:33
Forum: Game Design Discussion
Topic: non-contiguous D floors?
Replies: 4
Views: 1817
Re: non-contiguous D floors?
Sunday, 29th November 2015, 19:01
Forum: Game Design Discussion
Topic: Make Irradiate transmutations only.
Replies: 9
Views: 2521
Re: Make Irradiate transmutations only.
Sunday, 29th November 2015, 18:49
Forum: Game Design Discussion
Topic: Allow Staves to Open Spelltraining
Replies: 3
Views: 1360
Friday, 19th June 2015, 05:59
Forum: Game Design Discussion
Topic: Let players throw a pebble from the ground to attract mon
Replies: 11
Views: 3211
Re: Let players throw a pebble from the ground to attract mo
Friday, 19th June 2015, 05:56
Forum: Game Design Discussion
Topic: An AI note
Replies: 2
Views: 1181
Re: An AI note
Friday, 19th June 2015, 05:45
Forum: Game Design Discussion
Topic: Let undead players leave ghosts
Replies: 76
Views: 15439
Re: Let undead players leave ghosts
Friday, 19th June 2015, 05:36
Forum: Game Design Discussion
Topic: Tweak: Artificers start with wand of frost, not flame
Replies: 14
Views: 3328
Re: Tweak: Artificers start with wand of frost, not flame
Sunday, 19th April 2015, 20:06
Forum: Game Design Discussion
Topic: New Portal: Dwarven Factory
Replies: 12
Views: 3453
Re: New Portal: Dwarven Factory
ajon wrote:No natural healing/regen - only heal like DD do
Ooh, that could be interesting (and terrifying)!
Friday, 10th April 2015, 04:43
Forum: Game Design Discussion
Topic: Remove Xom's weapon swap action.
Replies: 11
Views: 3283
Re: Remove Xom's weapon swap action.
Friday, 10th April 2015, 04:34
Forum: Game Design Discussion
Topic: "Previous Messages" filtering
Replies: 1
Views: 1119
Re: "Previous Messages" filtering
Friday, 10th April 2015, 04:33
Forum: Game Design Discussion
Topic: Remove Xom's weapon swap action.
Replies: 11
Views: 3283
Re: Remove Xom's weapon swap action.
Monday, 6th April 2015, 04:00
Forum: Game Design Discussion
Topic: Unique proposal: Myrmecia, Champion of Formicids
Replies: 82
Views: 63002
Re: Unique proposal: Pyriformis, Champion of Formicids
Kismet wrote:I think the move in Crawl flavouring has been to de-gender stuff as much as possible. No reason why reality should interfere with that agenda.
De-gendering the gods is definitely a thing, but all the uniques still have genders, which would include Pyriformis if s/he ever got included in the game.
Monday, 6th April 2015, 03:52
Forum: Game Design Discussion
Topic: Remove -Tele from Randart Armor Generation
Replies: 17
Views: 5475
Re: Remove -Tele from Randart Armor Generation
Thursday, 26th March 2015, 04:50
Forum: Game Design Discussion
Topic: No, but seriously, remove Ballistomycetes
Replies: 45
Views: 23550
Re: No, but seriously, remove Ballistomycetes
Wednesday, 25th March 2015, 18:07
Forum: Game Design Discussion
Topic: Unique proposal: Myrmecia, Champion of Formicids
Replies: 82
Views: 63002
Re: Unique proposal: Pyriformis, Champion of Formicids
Wednesday, 25th March 2015, 17:44
Forum: Game Design Discussion
Topic: Remove the Special Poison Exception From Demons
Replies: 9
Views: 2502
Re: Remove the Special Poison Exception From Demons
But yeah, I'd say it makes sense to allow PArrow to affect demons/holy monsters.
Tuesday, 17th March 2015, 07:37
Forum: Game Design Discussion
Topic: Make Sandblast less of a hassle
Replies: 15
Views: 4374
Re: Make Sandblast less of a hassle
Re: Trees
jejorda2 wrote:Wow, i had no idea you could ever cast conjure flame on a tree. I thought it was for empty spaces only.
It is for empty spaces. The fire would occasionally spread to nearby trees, IIRC.
Wednesday, 23rd July 2014, 00:20
Forum: Game Design Discussion
Topic: Rapid Evolution Race, Mutalites
Replies: 15
Views: 4984
Re: Rapid Evolution Race, Mutalites
Saturday, 12th July 2014, 17:33
Forum: Game Design Discussion
Topic: Make hellfire green
Replies: 28
Views: 7545
Re: Make hellfire green
Saturday, 12th July 2014, 17:19
Forum: Game Design Discussion
Topic: Warn player when switching weapon -> barehanded with no UC
Replies: 33
Views: 9094
Re: Warn player when switching weapon -> barehanded with no
Monday, 7th July 2014, 22:06
Forum: Game Design Discussion
Topic: Korean feedback
Replies: 83
Views: 21572
Re: Korean feedback
KoboldLord wrote:...poison has just as many or more good level 7+ spells than almost all of the other magic skills.
Um. What?
I don't think Poison magic has *any* spells above level 6. I think Poison Arrow is basically the best it gets (which isn't bad, but it's not going to help you kill demons or undead).
Sunday, 29th June 2014, 23:12
Forum: Game Design Discussion
Topic: Suggestion: Rank 3 of spiny mutation grants an ability
Replies: 11
Views: 3529
Re: Suggestion: Rank 3 of spiny mutation grants an ability
Saturday, 28th June 2014, 13:40
Forum: Game Design Discussion
Topic: Please remove hatches that lead into death
Replies: 13
Views: 4221
Re: Please remove hatches that lead into death
Saturday, 21st June 2014, 17:36
Forum: Game Design Discussion
Topic: Switching of items, spells, abilities (= command)
Replies: 5
Views: 1933
Re: Switching of items, spells, abilities (= command)
Thursday, 19th June 2014, 02:17
Forum: Game Design Discussion
Topic: Monster: Bone Dragon
Replies: 66
Views: 20297
Re: Monster: Bone Dragon
Tuesday, 17th June 2014, 23:20
Forum: Game Design Discussion
Topic: Beogh Suggestions
Replies: 19
Views: 6221
Re: Beogh Suggestions
Saturday, 14th June 2014, 03:53
Forum: Game Design Discussion
Topic: Proposal - New Nemelex
Replies: 9
Views: 3315
Re: Proposal - New Nemelex
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