Search found 91 matches

mad

Thursday, 7th February 2013, 08:58

Forum: Crazy Yiuf's Corner

Topic: Linley Henzell, Legend Gamer

Replies: 28

Views: 4418

Re: Linley Henzell, Legend Gamer

I'd say he's more of a SpWn and I'm more of a DGEE, but apart from that, sure.

mad

Wednesday, 6th February 2013, 22:35

Forum: Crazy Yiuf's Corner

Topic: Linley Henzell, Legend Gamer

Replies: 28

Views: 4418

Re: Linley Henzell, Legend Gamer

I will have you know that Crawl helped with my dating life. The guy I've just begun to date says that my mention of Crawl as my favourite game in my OKCupid profile is one of the things that made me seem like an attractive mate to him. Of course, he's ascended nethack but never Crawl, so I'm not sur...

mad

Wednesday, 23rd January 2013, 01:22

Forum: Game Design Discussion

Topic: Tile Variety

Replies: 13

Views: 1706

Re: Tile Variety

I completely agree. I would love to see some little chairs and tables scattered around in rooms; maybe rugs too. Up to the creativity of the artist at the end of the day, really. The one concern with tables/chairs would be people thinking they can't stand in that tile (or perhaps they shouldn't be a...

mad

Tuesday, 15th January 2013, 06:41

Forum: Technical Support

Topic: Starvation trap

Replies: 7

Views: 879

Re: Starvation trap

I'm having trouble visualising this situation. Could you help me out? If you had to go through plants, why don't you go back the way you came? Or was the entry vault a wall of plants blocking your exit with the intention that the intrepid adventurer bash their way through? If so, you should be able ...

mad

Monday, 7th January 2013, 09:59

Forum: Crazy Yiuf's Corner

Topic: old news to us

Replies: 46

Views: 3278

Re: old news to us

I'm from Western Australia, where quokkas are from, and I just assumed they were well-known animals and that's why they were in crawl. Then I saw people on reddit posting "TIL quokkas are real" and I facepalmed a little.

mad

Friday, 16th November 2012, 09:52

Forum: Crazy Yiuf's Corner

Topic: What shall the new poll be about?

Replies: 86

Views: 10107

Re: What shall the new poll be about?

Favourite dinosaur

mad

Friday, 2nd November 2012, 03:50

Forum: Game Design Discussion

Topic: God gifts and acquirement items should go into inventory

Replies: 19

Views: 1957

Re: God gifts and acquirement items should go into inventory

Does Xom give you items when you're over deep water or lava? I think that would be a perfect thing for him to do.

Xom yells, "THINK FAST!"
A faintly glowing executioner's axe appears in front of you.
You hear a splash!
Xom squeals with glee, "Too slow!"

mad

Monday, 22nd October 2012, 04:12

Forum: Game Design Discussion

Topic: Can we get rid of this portal entry vault?

Replies: 18

Views: 2936

Re: Can we get rid of this portal entry vault?

Doesn't 0.12 keep secret doors in vaults, though?

mad

Thursday, 18th October 2012, 07:24

Forum: Game Design Discussion

Topic: "Tedious" is not a curse word in game design

Replies: 31

Views: 5411

Re: "Tedious" is not a curse word in game design

Swapping to a flaming edged weapon when I fight a hydra is tedious. Can we just have hydra heads not grow back for all weapon types? Quaffing a potion when I'm on <10% hp or rotting is tedious. Can we institute an "auto quaff" command? Looking at each weapon for base damage is tedious. Can...

mad

Thursday, 18th October 2012, 03:08

Forum: Crazy Yiuf's Corner

Topic: Minimalist Crawl Fanart

Replies: 28

Views: 2939

Re: Minimalist Crawl Fanart

Maybe your God. Not mine. Mine is in the process.

mad

Wednesday, 17th October 2012, 00:22

Forum: Game Design Discussion

Topic: Yet another food reform thread

Replies: 11

Views: 1530

Re: Yet another food reform thread

I'm playing lots of healers and I find they really don't get off the ground until I find a source of gourmand. Even without gourmand I often find myself having to dip into permafood, because if your pacification fails a couple of times you've suddenly gotten yourself into starving territory, and if ...

mad

Monday, 15th October 2012, 13:22

Forum: Crazy Yiuf's Corner

Topic: Gifts of Okawaru

Replies: 27

Views: 3521

Re: Gifts of Okawaru

What you call a little gag I call comedic genius.

mad

Monday, 15th October 2012, 07:24

Forum: Crazy Yiuf's Corner

Topic: Gifts of Okawaru

Replies: 27

Views: 3521

Re: Gifts of Okawaru

I invited Okawaru to my baby shower, but all she gave me was a -1 cloak. It didn't even have a good brand, the stupid cheapskate.

mad

Thursday, 11th October 2012, 11:53

Forum: YASD! YAVP! and characters in progress too

Topic: CIP: DDHe - how do I get out of this one?

Replies: 5

Views: 889

Re: CIP: DDHe - how do I get out of this one?

Oh shit. So I not only YASD'd, I screwed up at reading comprehension.

mad

Thursday, 11th October 2012, 11:18

Forum: YASD! YAVP! and characters in progress too

Topic: CIP: DDHe - how do I get out of this one?

Replies: 5

Views: 889

Re: CIP: DDHe - how do I get out of this one?

Well, that was quick. Turned on divine vigor and died. Thanks for your help guys!

YASD indeed!

mad

Thursday, 11th October 2012, 00:47

Forum: Bulletin Board

Topic: 0.11 tournament

Replies: 1

Views: 1516

Re: 0.11 tournament

I'm excited! Now I've actually won a game I might try and play in a tournament, especially because it looks like we get points for collecting runes and killing uniques, things I'm able to do now! Quick question - in the tournament, does pacifying count as killing? I've been playing lots of Healers l...

mad

Sunday, 7th October 2012, 06:01

Forum: YASD! YAVP! and characters in progress too

Topic: CIP: DDHe - how do I get out of this one?

Replies: 5

Views: 889

CIP: DDHe - how do I get out of this one?

I really, really should have run away when I had a chance. Now I'm on 14hp with Cigotuvi's monster breathing down my neck. With greater healing I can get an attack off every now and again, but I'm running into hunger problems. Looking back, there's so much I could have done. I can't seem to pacify t...

mad

Thursday, 4th October 2012, 13:22

Forum: Game Design Discussion

Topic: Vault descriptions

Replies: 32

Views: 3966

Re: Vault descriptions

I'm trying to imagine mundane flavour text for some really "dull/commonplace" vaults...

"You walk into the hallway! You see it has pleasing statues near it."

"You see the entrance of the temple! The clear glass walls dare you to break through them."

mad

Tuesday, 2nd October 2012, 06:43

Forum: Game Design Discussion

Topic: Weapons Mastery for Minotaur

Replies: 16

Views: 2426

Re: Weapons Mastery for Minotaur

Agreed with CS.

My first and only win (as a bad player, no less) was a MiDK who switched from a polearm to axes after finding a nice axe of elec that carried him through most of the game.

Then he switched from Yred to Zin, just for laughs. (and rMut)

mad

Thursday, 27th September 2012, 07:30

Forum: Dungeon Crawling Advice

Topic: 6 Questions (part two)

Replies: 16

Views: 2062

Re: 6 Questions (part two)

3. Regarding item drops of off mobs; are they based on character class or character race or character level? Or a mix of them all? Like if I play a dark elf wizard, the RNG seem to drop a lot more plate mails and vice versa. http://en.wikipedia.org/wiki/Confirmation_bias In other words, you remembe...

mad

Tuesday, 4th September 2012, 03:28

Forum: Game Design Discussion

Topic: Rename Elves

Replies: 32

Views: 4181

Re: Rename Elves

I think the Deep Dwarf's non-healing mechanic is so unique and far-removed from a stereotypical image of a dwarf that the distinction is probably important. Especially if someone comes to the game after a hiatus and thinks "Dwarf" is "Mountain Dwarf" and gets disappointed and con...

mad

Monday, 3rd September 2012, 00:56

Forum: Game Design Discussion

Topic: Problems with Fruit

Replies: 17

Views: 2547

Re: Problems with Fruit

Another possible option if fruit is going to be consolidated: have a "fruit" item that stacks in the inventory. When you eat it, the flavour message says "mmm... yummy choko", "that banana was delicious!", "You eat an entire bunch of grapes in one gulp!", or w...

mad

Sunday, 2nd September 2012, 13:11

Forum: Game Design Discussion

Topic: Contaminated Chunks

Replies: 23

Views: 2225

Re: Contaminated Chunks

@cerebovssquire - yes, that was my joke. I did mention a large, affable ogre, did I not?

mad

Sunday, 2nd September 2012, 12:21

Forum: Game Design Discussion

Topic: Contaminated Chunks

Replies: 23

Views: 2225

Re: Contaminated Chunks

And perhaps a new food item that can only be eaten by people with the herb mutation if balance could be an issue? Perhaps the mighty snozzcumber could even be repurposed for this? (After all, I HIGHLY doubt a creature that has a taste for raw chunks of flesh could stomach one of those revolting thin...

mad

Tuesday, 21st August 2012, 09:44

Forum: Game Design Discussion

Topic: Feedback on Trunk deployment (.12)

Replies: 96

Views: 15140

Re: Feedback on Trunk deployment (.12)

Seems to me to be the chance of failure.

mad

Monday, 6th August 2012, 02:51

Forum: Crazy Yiuf's Corner

Topic: Mr. Neverwin

Replies: 31

Views: 2916

Re: Mr. Neverwin

I must say I can relate - I certainly haven't been playing Crawl since the 90s by any stretch, but I've been playing off and on since mid-2007 and I only won for the first time a few weeks ago (MiDK of Zin, for what it's worth). I'm somewhat convinced the win was a fluke, but here's a couple of thin...

mad

Saturday, 28th July 2012, 07:40

Forum: YASD! YAVP! and characters in progress too

Topic: CiP: MiDK [now YAVP, MiDK of Zin]

Replies: 25

Views: 3281

Re: CiP: MiDK [now YAVP, MiDK of Zin]

I actually equipped the regen ring during the orb run, I'm pretty sure, because I wanted to heal as quickly as possible in the moments I had without anyone chasing me! Normally I had the +2,+6 ring and the artefact ring equipped.

mad

Friday, 27th July 2012, 11:00

Forum: YASD! YAVP! and characters in progress too

Topic: CiP: MiDK [now YAVP, MiDK of Zin]

Replies: 25

Views: 3281

Re: CiP: MiDK

OMG I DID it! I can't believe I won. I was CONVINCED that Breathtaking Bradley would join the 5 or so years of corpses that litter my conscience! Thankyou everybody for all your patience and advice. I am sure I managed to play a non-optimum game (I should have gathered all my artefacts by the entran...

mad

Thursday, 26th July 2012, 22:44

Forum: YASD! YAVP! and characters in progress too

Topic: CiP: MiDK [now YAVP, MiDK of Zin]

Replies: 25

Views: 3281

Re: CiP: MiDK

I'm running around zot without enchanting my weapons and armor because I'm a numbskull, that's why! I was stomping through everything in crypt easily; I was hitting them with my axe and sling, but I guess the time I was spending there was enough to kill my piety? I promise I wasn't using any of my a...

mad

Thursday, 26th July 2012, 09:35

Forum: YASD! YAVP! and characters in progress too

Topic: CiP: MiDK [now YAVP, MiDK of Zin]

Replies: 25

Views: 3281

Re: CiP: MiDK

Yeah, I'm not sure where I could get piety that I haven't already cleared. I was thinking maybe I could try the vestible of hell, but I'm really feeling out of my depth here, especially compared with how knowledgeable all the folks here are.

mad

Thursday, 26th July 2012, 08:27

Forum: YASD! YAVP! and characters in progress too

Topic: CiP: MiDK [now YAVP, MiDK of Zin]

Replies: 25

Views: 3281

Re: CiP: MiDK

Thankyou everyone for your advice - I've bought the storm dragon armor. It's +10, RElec, and RC+; is that awesome enough to beat the max enchanted plate armor? Anyway, used my last two acquirement scrolls; got a sling with +Blink which I'm gonna carry around in case I need to blink and have no other...

mad

Tuesday, 24th July 2012, 13:40

Forum: YASD! YAVP! and characters in progress too

Topic: CiP: MiDK [now YAVP, MiDK of Zin]

Replies: 25

Views: 3281

Re: CiP: MiDK

Thanks everyone for your help! I've got 3 runes now (he's now officially my best character ever!) and have cleared V, D, and most of Elf (managed to loot one of the chambers by a lucky teleport that was meant to aid my retreat). I made a more detailed post, but my web browser lost it. Just my luck! ...

mad

Tuesday, 24th July 2012, 09:34

Forum: YASD! YAVP! and characters in progress too

Topic: CiP: MiDK [now YAVP, MiDK of Zin]

Replies: 25

Views: 3281

Re: CiP: MiDK

Thanks for the tips - I've turned dodging back on; I turned it off right when I started and probably shouldn't have. I've gained a couple of levels and got the swamp rune (thanks to my pets) and have almost finished cleaning out spider. RE: Acquirement - I did use it, went for weapon like you sugges...

mad

Monday, 23rd July 2012, 13:17

Forum: YASD! YAVP! and characters in progress too

Topic: CiP: MiDK [now YAVP, MiDK of Zin]

Replies: 25

Views: 3281

Re: CiP: MiDK

Thanks for that - the wand of digging helped me heaps in an ice cave earlier; I dug behind one of the statues so I could hit it with the wand of fireball and stay out of LoS from the second statue. I have been trying to keep a fire/ice wand to help me for situations like that where the elements come...

mad

Monday, 23rd July 2012, 12:26

Forum: YASD! YAVP! and characters in progress too

Topic: CiP: MiDK [now YAVP, MiDK of Zin]

Replies: 25

Views: 3281

Re: CiP: MiDK

Polearms are because I started with a polearm before my axe; it's not being trained since I found the axe.

UC I put a little bit of XP in because I wanted to see if it would help my aux attacks.

mad

Monday, 23rd July 2012, 11:25

Forum: YASD! YAVP! and characters in progress too

Topic: CiP: MiDK [now YAVP, MiDK of Zin]

Replies: 25

Views: 3281

CiP: MiDK [now YAVP, MiDK of Zin]

He's XL16 and is just stomping through everything that he goes after so far, thanks to his god-given allies and the war axe of electrocution. I've been playing crawl for a long time, but have never ascended. My best character ever was a level 19 MiDK with two runes. He actually never died; he's inco...

mad

Wednesday, 14th December 2011, 06:19

Forum: Game Design Discussion

Topic: Renaming Halflings as Goblins?

Replies: 43

Views: 3992

Re: Renaming Halflings as Goblins?

Make hobgoblins "double halflings" or something...

mad

Friday, 2nd December 2011, 01:22

Forum: Game Design Discussion

Topic: Yet Another God Proposal: God of the Wilds

Replies: 53

Views: 6605

Re: Yet Another God Proposal: God of the Wilds

Swarm of Locusts! Those Army Ants that just walk over a deer and tear it apart! Tons of fruitful avenues of exploration in the "swarm of insects" department. Great thought, Nicolae!

mad

Tuesday, 15th November 2011, 06:32

Forum: Crazy Yiuf's Corner

Topic: How to enjoy permadeath

Replies: 16

Views: 2205

Re: How to enjoy permadeath

What helps me is coming up with ridiculous names for my new characters in fits of frustration/amusement following a death. I'll go through a string of good-sounding human names, and then it always turns out that "Testicular Torsion" is the one that gets to level 16. You want proof: as a jo...

mad

Friday, 4th November 2011, 00:40

Forum: Game Design Discussion

Topic: moderation

Replies: 43

Views: 7160

Re: moderation

Parce qu'on n'a pas entendu cela deja...

mad

Tuesday, 1st November 2011, 04:50

Forum: Game Design Discussion

Topic: "Give Mountain Dwarves the axe"

Replies: 200

Views: 35514

Re: "Give Mountain Dwarves the axe"

Imagine if Tolkien used sentient cats instead of hobbits in his stories, and the reaction if the Halfling race were to be introduced.

"What the heck is this thing? A small creature that's got hairy feet and is good with slings and stabbing? Really?"

mad

Tuesday, 1st November 2011, 03:14

Forum: Game Design Discussion

Topic: "Give Mountain Dwarves the axe"

Replies: 200

Views: 35514

Re: "Give Mountain Dwarves the axe"

I'd love to see one of the developers give a list of every feature, added or removed, that people would claim was going to ruin crawl. There must have been people complaining that say, Beogh was unbalanced and was going to ruin the game and how could one species have a god dedicated to it. I'd love ...

mad

Wednesday, 26th October 2011, 23:34

Forum: Game Design Discussion

Topic: "Give Mountain Dwarves the axe"

Replies: 200

Views: 35514

Re: "Give Mountain Dwarves the axe"

I believe Minotaur can wear caps and wizard hats, but not most helmets? Is that still correct? Or am I just imagining things?

mad

Monday, 24th October 2011, 02:45

Forum: Dungeon Crawling Advice

Topic: Least-frequently won species?

Replies: 12

Views: 1431

Re: Least-frequently won species?

The problem with that is newbies play the easiest races and so they end up with a low win percentage, while harder races have a higher win percentage because a larger percentage of people who play them are experts (I believe Centaurs may be the most popular species for win streaks?). So I'm not sure...

mad

Wednesday, 21st September 2011, 09:50

Forum: Game Design Discussion

Topic: Starting backgrounds - small tweaks

Replies: 26

Views: 2693

Re: Starting backgrounds - small tweaks

Has the possibility of items being pre-identified (like potions of pois are for VM) been discussed? Perhaps any subset of (might, speed, agility) might work? Since it's strictly weaker than providing them with a potion of that type it might be a lesser buff? By the way, I should probably add that I ...

mad

Saturday, 17th September 2011, 11:47

Forum: Crazy Yiuf's Corner

Topic: Crawl is not the only game that features the quokka

Replies: 46

Views: 7911

Re: Crawl is not the only game that features the quokka

I actually live in Perth, Western Australia across a small bit of ocean from Rottnest, the island that Quokkas live on. Quokka Soccer is a well-known phenomenon; in my family it consisted of chasing or otherwise herding a quokka to one end of the front yard area of the holiday accomidation that was ...

mad

Wednesday, 14th September 2011, 11:31

Forum: Game Design Discussion

Topic: Entry Vaults with no Doors

Replies: 7

Views: 1112

Re: Entry Vaults with no Doors

I don't know about that - you could just as soon make a case for it revealing secret doors as a mechanic and/or encouraging players to find the locations of secret doors in places that look suspicious. In any case the entry vault isn't a point at which you've made an irreversable investment in a cha...

mad

Tuesday, 13th September 2011, 21:34

Forum: Game Design Discussion

Topic: Random gods

Replies: 67

Views: 14622

Re: Random gods

I think that sort of thing would encourage startscumming, which is never a good thing.

mad

Sunday, 11th September 2011, 00:56

Forum: Game Design Discussion

Topic: Vehumet spell gifts

Replies: 47

Views: 8312

Re: Vehumet spell gifts

I for one think Vehumet lacks personality at the moment and I love the idea for the distinction between Sif and Veh, with Sif wanting you to amass a huge library of arcane power that will leave you with any spell you wish at your fingertips, and Vehumet focusing on an "innate" learning of ...

mad

Thursday, 8th September 2011, 05:59

Forum: Game Design Discussion

Topic: Felid monk

Replies: 3

Views: 877

Re: Felid monk

I guess if felid fighters use UC, like monks, and don't have any benefit from armor/weapons skills, then perhaps there's no skill/stat that a felid fighter is superior in than a felid monk? (does anyone know the stats/skills of the monk and fighter respectively?) Especially since the two stars of pi...
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