Search found 501 matches

Wednesday, 27th December 2017, 18:14

Forum: The Dart Board

Topic: 0.21 release and tournament

Replies: 10

Views: 889

0.21 release and tournament

The tournament starts on Jan 5, 2018 at 20:00 UTC and ends on Jan 21, 2018 at 20:00 UTC. Here's the tournament home page with a preliminary set of rules: http://dobrazupa.org/tournament/0.21/ The 0.21 release will happen before that time. Feel free to coordinate teams in this thread or discuss any r...

Saturday, 23rd December 2017, 03:51

Forum: Game Design Discussion

Topic: ZOMBIE HANDS (serious proposal)

Replies: 30

Views: 2859

Re: ZOMBIE HANDS (serious proposal)

This spell has been implemented as Borgnjor's Vile Clutch (name based on IRC discussions). It's now available in the Ne starting book, as well as in the book of Unlife and in the book of Dreams.

Thursday, 12th October 2017, 04:09

Forum: Game Design Discussion

Topic: One weird trick to make pandemonium faster

Replies: 7

Views: 824

Re: One weird trick to make pandemonium faster

Merged in this commit, thanks. This is obviously just a quick tweak and Pan needs more substantial work, which will likely include making the branch finite. Until then, at least people won't have to slog through so many levels (most of the time).

Saturday, 30th September 2017, 04:29

Forum: Game Design Discussion

Topic: Bultungin/Gnoll Feedback

Replies: 200

Views: 14678

Re: Bultungin/Gnoll Feedback

but gammafunk, elliptic, mikee and others pitched in to put together another version. It's pretty close to what one of my backup plans were, so it's got my approval. So this is literally just my idea. =P I told elliptic how I thought we could fix gnolls and he said something like, that sounds poten...

Tuesday, 8th August 2017, 13:26

Forum: Dungeon Crawling Advice

Topic: NaWn is broken

Replies: 73

Views: 3709

Re: NaWn is broken

I'm making a joke about a spell chei turncount speedrunners would want to have guaranteed at game start more than any other spell. Since being able to start with chei is a thing primarily of interest to turncount players.

Tuesday, 8th August 2017, 13:11

Forum: Dungeon Crawling Advice

Topic: NaWn is broken

Replies: 73

Views: 3709

Re: NaWn is broken

What spells would snail knight begin with I wonder.

Monday, 17th July 2017, 00:58

Forum: Dungeon Crawling Advice

Topic: Deadliest monster per floor

Replies: 29

Views: 2146

Re: Deadliest monster per floor

Titan's in Crypt are from Oka's wrath: !lg * !boring recent crypt:2 s=cikiller Cerebot: 78 games for * (!boring recent crypt:2): 17x the fury of Okawaru, 8x Khufu, 6x a vampire knight, 5x a phantasmal warrior, 4x a curse skull, 3x a necromancer, 3x a lich, 3x a vampire mage, 3x Mennas, 3x an ancient...

Wednesday, 12th July 2017, 21:02

Forum: Dungeon Crawling Advice

Topic: Transporter

Replies: 49

Views: 2775

Re: Transporter

Go in, after all you can't see anything bad right now, so what could possibly go wrong?! That other landing site you're next to is the vault exit. I added landing sites so that it would be possible to unambiguously communicate where a transporter goes and so that we can have a UI through map mode (o...

Sunday, 9th July 2017, 09:46

Forum: Dungeon Crawling Advice

Topic: Transporter

Replies: 49

Views: 2775

Re: Transporter

If the monsters in the vault aren't awake, a player can kill all monsters in its_a_trap reliably without ever triggering a single Zot trap in their LOS in most instances where it places. The vault reveals where the player will land and it's possible to tell if monsters are awake in the vault, since ...

Sunday, 9th July 2017, 08:43

Forum: Dungeon Crawling Advice

Topic: Transporter

Replies: 49

Views: 2775

Re: Transporter

As far as I can tell, gammafunk made this transporter vault with the sole intention of killing unspoiled players, since no spoiled player in their right mind would ever enter it. Or maybe it was made to encourage people to bring deep troll earth magi from depths to d:7. Spoiled and unspoiled player...

Wednesday, 28th June 2017, 22:51

Forum: Crazy Yiuf's Corner

Topic: duvessa's unironic tier lists

Replies: 128

Views: 11673

Re: duvessa's unironic tier lists

Also no ratings for Sword of Cerebov, Sceptre of Asmodeus, Staff of Dispater, or Horn of Geryon. Staff of Dispater is so amazingly good that merely finding it means that you're incredibly likely to win. Sure, that may be 100% due to the fact that you found the last rune you could possibly get, but w...

Wednesday, 28th June 2017, 21:48

Forum: Crazy Yiuf's Corner

Topic: jorgrun you absolute jobber

Replies: 10

Views: 631

Re: jorgrun you absolute jobber

What the hell is a jobber?

Monday, 26th June 2017, 22:05

Forum: Crazy Yiuf's Corner

Topic: duvessa's unironic tier lists

Replies: 128

Views: 11673

Re: duvessa's unironic tier lists

Remember that you don't have to play to maximize probability of winning every game. In fact, most excellent players do not do that because it's not much fun. On the other hand, it's unreasonable to suggest duvessa's (or any) tier list should ignore best practices because most people can't be bother...

Wednesday, 21st June 2017, 18:02

Forum: Crazy Yiuf's Corner

Topic: 0.20 is so hard that crawl is no fun any longer

Replies: 152

Views: 11791

Re: 0.20 is so hard that crawl is no fun any longer

"spell haste and wands of hasting should exist"
"why"
"because they should be spammable"
"why"
"because"

and so on

Tuesday, 13th June 2017, 04:20

Forum: Dungeon Crawling Advice

Topic: Mibe's guide on scoring lots of points in DCSS tournaments!

Replies: 34

Views: 2972

Re: Mibe's guide on scoring lots of points in DCSS tournamen

I'm not trying to "justify" anything lol, it was a bad mistake followed by more bad mistakes, like most lategame deaths. My point is that the situation that actually killed me was 100% avoidable if I had responded correctly to an earlier situation, not unlucky or due to 0.20 being more di...

Tuesday, 13th June 2017, 04:01

Forum: Dungeon Crawling Advice

Topic: Mibe's guide on scoring lots of points in DCSS tournaments!

Replies: 34

Views: 2972

Re: Mibe's guide on scoring lots of points in DCSS tournamen

lol that orb splat justification is more convoluted than crawl's damage formula for airstrike

Tuesday, 30th May 2017, 01:59

Forum: Dungeon Crawling Advice

Topic: Running multiple versions online.

Replies: 2

Views: 229

Re: Running multiple versions online.

Yes, game saves are stored independently by version and can even be played at the same time. You can see this happening with robin accounts that have a shared login, where multiple players are playing using one account on the same server, just playing different versions. Your games saved in one vers...

Saturday, 27th May 2017, 04:56

Forum: Crazy Yiuf's Corner

Topic: Spoilery Stuff

Replies: 10

Views: 1059

Re: Spoilery Stuff

The meaning or interpretation of minmay's dreams. I've been getting descriptions of these off-and-on in PM on irc for months now, but I have no clue what they mean or why I get them.

Wednesday, 17th May 2017, 21:57

Forum: Crazy Yiuf's Corner

Topic: Fast Food Opinions

Replies: 42

Views: 2593

Re: Fast Food Opinions

Have you ever made a breakfast burrito with chorizo? Good imo.

Tuesday, 16th May 2017, 12:09

Forum: The Dart Board

Topic: 0.20 release and tournament

Replies: 45

Views: 3968

0.20 release and tournament

Some details in this post . The 0.20 rules page will be available hopefully sometime this week, and I'll update this thread with a link. Feel free to coordinate teams in this thread or discuss any rule changes you'd like to see. Update: The 0.20 tournament page is online. Also see a few notes in thi...

Sunday, 7th May 2017, 11:23

Forum: Crazy Yiuf's Corner

Topic: Remove trunk

Replies: 40

Views: 2840

Re: Remove trunk

Tallying up a single sample of online games at one timepoint is an awful way to try to prove that people aren't playing trunk. But I can save you the time, since people are playing trunk. If you look historically at the proportion of games that are trunk between after the stable tournament until the...

Thursday, 20th April 2017, 06:36

Forum: Game Design Discussion

Topic: Real-world references

Replies: 101

Views: 7663

Re: Real-world references

Mod note: This thread was re-opened because it was felt that there could still be some substantive discussion about the topic in the OP. So if you're interested in that aim yet read something you disagree with in the thread that's at written in a reasonably polite way, please try to respond in-kind ...

Thursday, 13th April 2017, 22:37

Forum: Game Design Discussion

Topic: Real-world references

Replies: 101

Views: 7663

Re: Real-world references

I think Lasty's approach of "in good faith" classification of those references for purpose of consideration is fine. Our aim is not to call people out, but rather make a game with lore that's not trying to offend the community.

Thursday, 13th April 2017, 00:37

Forum: Crazy Yiuf's Corner

Topic: just a reminder

Replies: 3

Views: 534

Re: just a reminder

My only regret is that the message didn't have a timestamp of exactly two hours earlier.

Saturday, 8th April 2017, 22:55

Forum: Game Design Discussion

Topic: Real-world references

Replies: 101

Views: 7663

Re: Real-world references

To me it's not a double-standard to say that in a Eurocentric fiction, Christianity and the Abrahamic tradition in general don't need to be treated with the same care as Islam. Historically and up to the present day, Muslims have been represented in Europe as the barbarous Oriental other: irrationa...

Sunday, 26th March 2017, 23:46

Forum: Bulletin Board

Topic: Welcome advil to the dev team

Replies: 5

Views: 800

Welcome advil to the dev team

advil, otherwise known as Kyle Rawlins, had been remedying our bug headaches before we asked him to join at the end of February and has continued to do so since. Additionally he's implemented our excellent new Noise display and has recently been working to remove unwanted information from stash sear...

Wednesday, 15th March 2017, 03:41

Forum: Crazy Yiuf's Corner

Topic: Remove Webpage Security Certificates

Replies: 14

Views: 995

Re: Remove Webpage Security Certificates

I would have thanked if you'd posted in the style of my High Elf removal commit.

Monday, 13th March 2017, 19:53

Forum: Suggestions & Criticism

Topic: Expired certificate

Replies: 10

Views: 2020

Re: Expired certificate

Napkin is aware of this problem and will be setting up a new cert in the next couple weeks.

Monday, 13th March 2017, 18:36

Forum: Game Design Discussion

Topic: Skill locked chests (a more palatable Archaeologist)

Replies: 31

Views: 2518

Re: Skill locked chests (a more palatable Archaeologist)

Beogh doesn't provide any of quests, towns, selling, or crafting, so the god doesn't provide "exactly that" experience. Beogh gives you permanent allies and a very limited means of giving some of them a piece of equipment. This is not an aspect of game management that we wish to expand, ge...

Sunday, 12th March 2017, 02:01

Forum: Game Design Discussion

Topic: Skill locked chests (a more palatable Archaeologist)

Replies: 31

Views: 2518

Re: Skill locked chests (a more palatable Archaeologist)

Well, the game is designed around the notion that the player is trying to "get runes, get orb, get out". We don't have quests, towns, selling, crafting, or many other notions from role-playing games that try to provide those experiences. So unless the challenge that a new feature or item a...

Saturday, 4th February 2017, 05:49

Forum: Crazy Yiuf's Corner

Topic: Metroidvanias

Replies: 30

Views: 2345

Re: Metroidvanias

major props on figuring out exactly the game i meant from that awful bullshit definition i gave Yeah, but really, what is the definition of a roguelike? When you think about it, it's not really well-defined. Like we could talk about the Berlin definition and of course the now-ubiquitous "rogue...

Monday, 23rd January 2017, 03:01

Forum: Crazy Yiuf's Corner

Topic: What should I do for my 500 Twitch Follower Special

Replies: 37

Views: 2659

Re: What should I do for my 500 Twitch Follower Special

Ok I don't like how the only workable suggestions came from "TrumpTrain". Seriously we need to do better than this. You only get to 500 Twitch followers once and it has to be a special time for one and all. A DCSS stream allowing song requests is possible, or I could just allow song reques...

Sunday, 22nd January 2017, 22:24

Forum: Technical Support

Topic: Trouble running game in OS X

Replies: 5

Views: 349

Re: Trouble running game in OS X

Yes, I've been told by the person who does our OS X builds that they should support versions going back to 10.7, but you only have 10.6.8. So I think you're out of luck for 0.19 and future versions. You could try version more recent than 0.15; I'm not sure if 0.16 or 0.17 will work, but I doubt 0.18...

Sunday, 22nd January 2017, 22:21

Forum: Game Design Discussion

Topic: Remove Beogh

Replies: 104

Views: 7589

Re: Remove Beogh

I very much agree with point 1. Direct parody of specific religions doesn't have a place in this game imo, and certainly not with exceptions for some religions. For point 2, I think there's a key game-play differences between Yred and Beogh (ignoring any theme/flavor). Beogh gives you allies with re...

Friday, 20th January 2017, 20:17

Forum: Crazy Yiuf's Corner

Topic: ITT we remove races

Replies: 26

Views: 1748

Re: ITT we remove races

Sounds like people want to read more of my greatest commit messages. The high elf one is nice, but by no means my finest. I'll post a few later today.

Friday, 20th January 2017, 01:45

Forum: Crazy Yiuf's Corner

Topic: thank if you have better music taste than me

Replies: 25

Views: 1482

Re: thank if you have better music taste than me

wow, Arrhythmia saying he'll give free thanks. This is very shocking news.

Thursday, 19th January 2017, 09:46

Forum: Technical Support

Topic: Mouse lag in debian testing

Replies: 11

Views: 1122

Re: Mouse lag in debian testing

For anyone following this, I pushed a fix in 0.20-a0-502-g555d78b. Hopefully this fixes the mouse lag issue due those event loop changes way back in 0.16. If anyone can test this version on their system, either by compiling it or using the windows trunk build when that updates tomorrow, that would b...

Wednesday, 18th January 2017, 23:38

Forum: Crazy Yiuf's Corner

Topic: ITT we remove races

Replies: 26

Views: 1748

Re: ITT we remove races

For reference: High elves were a relatively uninteresting species in terms of gameplay, feeling somewhat like tengu but with weapon specialization like merfolk. Their theme originates from Tolkien, a source of lore that crawl is trying to borrow less from these days. Their gorgeous blonde hair not w...

Monday, 16th January 2017, 09:05

Forum: Technical Support

Topic: Trouble compiling crawl

Replies: 5

Views: 406

Re: Trouble compiling crawl

It looks like you have make, so you have the dev toolchain probably, but you don't have a compiler. Maybe you didn't follow the instructions from here : pacman -S mingw-w64-x86_64-toolchain Verify that you've run this pacman command to install the compiler toolchain. If so you should be able to simp...

Monday, 16th January 2017, 04:26

Forum: Game Design Discussion

Topic: Why phase out races at all?

Replies: 60

Views: 3464

Re: Why phase out races at all?

Alright, this thread has ceased to be a productive discussion, and I'm locking the thread. The dev team is a group of volunteers that have agreed to share commit access to the project. The terms under which we collaborate are not open for democratic vote, nor is the method we use for communication, ...

Sunday, 15th January 2017, 07:17

Forum: Technical Support

Topic: Unreliability of akrasiac

Replies: 1

Views: 296

Re: Unreliability of akrasiac

CAO had some issues recently due some technical issues and the owner/admin not having a lot of free time to maintain it. However those major issues have hopefully been addressed. The only other recent down-times were the relocation at the end of the year, where it was down for a few days, and then t...

Saturday, 14th January 2017, 23:40

Forum: Crazy Yiuf's Corner

Topic: Which Build Was Your First Win?

Replies: 51

Views: 2737

Re: Which Build Was Your First Win?

HEFi^Oka->TSO, 15 runes, 0.11. I asked tiles chat to join and watch my ascension. So a bunch did, and timbw just started insulting my vestibule stash. Later I almost died a couple times on the orb run.

Saturday, 14th January 2017, 19:25

Forum: Crazy Yiuf's Corner

Topic: What should I do for my 500 Twitch Follower Special

Replies: 37

Views: 2659

What should I do for my 500 Twitch Follower Special

It's gonna be a little longer before 500 followers, maybe a month or two, but of course I want to hear what the fans want so I can plan accordingly. And yeah, I could wait until 1000 followers, but it's good to celebrate the early goals when you're still starting out, and we're also closing in on 10...

Monday, 26th December 2016, 16:53

Forum: Crazy Yiuf's Corner

Topic: Somewhere, on a cloud in crawl heaven...

Replies: 2

Views: 488

Re: Somewhere, on a cloud in crawl heaven...

If not-rabbits-not-ever-rabbits get hosted on CBRO and I do a stream of them, I'll use this image as my stream intro art.

Monday, 26th December 2016, 15:52

Forum: Technical Support

Topic: Help with IRC channel

Replies: 1

Views: 306

Re: Help with IRC channel

You can use the Freenode web client to connect to ##crawl from your browser, or use one of the many IRC clients out there for your OS (mIRC and HexChat are popular for Windows OSes). For live chat there's also the DCSS channel on the roguelikes discord server and WebTiles chat. If you check out the ...

Sunday, 25th December 2016, 20:18

Forum: Crazy Yiuf's Corner

Topic: music for the gods

Replies: 16

Views: 743

Re: music for the gods

Sunday, 25th December 2016, 00:54

Forum: Crazy Yiuf's Corner

Topic: What's the reasoning behind Frogs?

Replies: 66

Views: 4340

Re: What's the reasoning behind Frogs?

If PleasingFungus feels they're at a playable state, I'm sure he'll ask johnstein about hosting on CBRO. We'll have to go with "maybe soon".

Saturday, 24th December 2016, 20:36

Forum: Crazy Yiuf's Corner

Topic: What's the reasoning behind Frogs?

Replies: 66

Views: 4340

Re:

Cat leap wasn't removed, it was reworked into Dith's Shadow Step. This isn't true. Shadow step was something that mikee put in his original proposal . Grunt took the jump attack targetter and generalized the code to implement a version of shadow step similar to that proposal, but it didn't replace ...

Friday, 16th December 2016, 19:44

Forum: Crazy Yiuf's Corner

Topic: Dynast's Current DCSS Analysis

Replies: 10

Views: 839

Re: Dynast's Current DCSS Analysis

This is kind of like when you made those overly complicated graphs. People weren't really sure what you were getting at, but we appreciated the effort. Just don't prioritize these memes over cool draconian (or naga wanderer) art, please.
Next

Return to advanced search

Powered by phpBB © 2000, 2002, 2005, 2007 phpBB Group.
Designed by ST Software for PTF.