Re: Warn player when switching weapon -> barehanded with no
Maybe prevent switching to unarmed with ' if the player has no Unarmed Combat?
Also, is the last action by the player stored anywhere? If so, it could be helpful to give a warning if the player starts moving (or only for autoexploring?) directly after dropping a wielded weapon.
Also, is the last action by the player stored anywhere? If so, it could be helpful to give a warning if the player starts moving (or only for autoexploring?) directly after dropping a wielded weapon.