Search found 698 matches
Wednesday, 2nd July 2014, 00:14
Forum: Game Design Discussion
Topic: Kikubaaqudgha Just Doesn't Care
Replies: 22
Views: 7021
Monday, 30th June 2014, 23:44
Forum: Game Design Discussion
Topic: Kikubaaqudgha Just Doesn't Care
Replies: 22
Views: 7021
Re: Kikubaaqudgha Just Doesn't Care
Monday, 30th June 2014, 14:27
Forum: Game Design Discussion
Topic: Kikubaaqudgha Just Doesn't Care
Replies: 22
Views: 7021
Re: Kikubaaqudgha Just Doesn't Care
Monday, 30th June 2014, 13:50
Forum: Game Design Discussion
Topic: Kikubaaqudgha Just Doesn't Care
Replies: 22
Views: 7021
Re: Kikubaaqudgha Just Doesn't Care
Sunday, 29th June 2014, 22:58
Forum: Game Design Discussion
Topic: Kikubaaqudgha Just Doesn't Care
Replies: 22
Views: 7021
Re: Kikubaaqudgha Just Doesn't Care
Sunday, 29th June 2014, 12:09
Forum: Game Design Discussion
Topic: Problems with recent Beogh changes
Replies: 35
Views: 21923
Re: Why do not you communicate with the user?
Saturday, 28th June 2014, 11:17
Forum: Game Design Discussion
Topic: Please remove hatches that lead into death
Replies: 13
Views: 4279
Re: Please remove hatches that lead into death
Friday, 27th June 2014, 21:27
Forum: Game Design Discussion
Topic: Treasure Trove Improvements
Replies: 9
Views: 3070
Friday, 27th June 2014, 20:55
Forum: Game Design Discussion
Topic: Treasure Trove Improvements
Replies: 9
Views: 3070
Treasure Trove Improvements
Friday, 27th June 2014, 16:20
Forum: Crazy Yiuf's Corner
Topic: Why don't Enchant Weapon Scrolls work on Enhancer Staves?
Replies: 40
Views: 8636
Re: Why don't Enchant Weapon Scrolls work on Enhancer Staves
I definitely support allowing enhancer staves to be improved with enchant weapon scrolls as long as it was just a pure addition to their melee capabilities before the additional effects.
Friday, 27th June 2014, 15:39
Forum: Game Design Discussion
Topic: Enemy AI/abilities that cause bad interactions as allies
Replies: 9
Views: 2655
Re: Enemy AI/abilities that cause bad interactions as allies
(As an aside bribe branch didn't seem to do anything noticeable, so I ended up having to enslave a few instead.)
Friday, 27th June 2014, 10:53
Forum: Game Design Discussion
Topic: Merge enchant weapon and enchant armor scrolls
Replies: 12
Views: 3035
Re: Merge enchant weapon and enchant armor scrolls
Friday, 27th June 2014, 10:27
Forum: Game Design Discussion
Topic: Merge enchant weapon and enchant armor scrolls
Replies: 12
Views: 3035
Re: Merge enchant weapon and enchant armor scrolls
Friday, 27th June 2014, 10:24
Forum: Game Design Discussion
Topic: Suggestions for the design of Gozag's bribe branch
Replies: 8
Views: 3725
Re: Suggestions for the design of Gozag's bribe branch
Friday, 27th June 2014, 10:18
Forum: Game Design Discussion
Topic: Enemy AI/abilities that cause bad interactions as allies
Replies: 9
Views: 2655
Re: Enemy AI/abilities that cause bad interactions as allies
Thursday, 26th June 2014, 21:54
Forum: Game Design Discussion
Topic: Beogh Suggestions
Replies: 19
Views: 6309
Re: Beogh Suggestions
Thursday, 26th June 2014, 21:20
Forum: Game Design Discussion
Topic: Beogh Suggestions
Replies: 19
Views: 6309
Re: Beogh Suggestions
Thursday, 26th June 2014, 19:35
Forum: Game Design Discussion
Topic: Make suggested HP warning default
Replies: 34
Views: 8134
Re: Make suggested HP warning default
Thursday, 26th June 2014, 18:56
Forum: Game Design Discussion
Topic: Beogh Suggestions
Replies: 19
Views: 6309
Re: Beogh Suggestions
Thursday, 26th June 2014, 18:49
Forum: Game Design Discussion
Topic: Make suggested HP warning default
Replies: 34
Views: 8134
Re: Make suggested HP warning default
Thursday, 26th June 2014, 16:26
Forum: Game Design Discussion
Topic: do not generate enchanted plain equipment.
Replies: 41
Views: 10765
Re: do not generate enchanted plain equipment.
Thursday, 26th June 2014, 16:21
Forum: Game Design Discussion
Topic: Make suggested HP warning default
Replies: 34
Views: 8134
Re: Make suggested HP warning default
Thursday, 26th June 2014, 15:36
Forum: Game Design Discussion
Topic: Make suggested HP warning default
Replies: 34
Views: 8134
Re: Make suggested HP warning default
The problem is that we have wayyyy too much autofighting.
Thursday, 26th June 2014, 15:35
Forum: Game Design Discussion
Topic: do not generate enchanted plain equipment.
Replies: 41
Views: 10765
Re: do not generate enchanted plain equipment.
Monday, 23rd June 2014, 18:41
Forum: Game Design Discussion
Topic: Food proposal
Replies: 39
Views: 11795
Re: Food proposal
Monday, 23rd June 2014, 17:28
Forum: Game Design Discussion
Topic: Beogh Suggestions
Replies: 19
Views: 6309
Re: Beogh Suggestions
Monday, 23rd June 2014, 12:12
Forum: Game Design Discussion
Topic: do not generate enchanted plain equipment.
Replies: 41
Views: 10765
Re: do not generate enchanted plain equipment.
Monday, 23rd June 2014, 11:02
Forum: Game Design Discussion
Topic: Food proposal
Replies: 39
Views: 11795
Re: Food proposal
Monday, 23rd June 2014, 10:56
Forum: Game Design Discussion
Topic: do not generate enchanted plain equipment.
Replies: 41
Views: 10765
Re: do not generate enchanted plain equipment.
Enchanted should mean just a simple + or - as it mirrors enchant weapon/armor scrolls, whilst runed, glowing or shiny should mean anything with a brand or ego.
Monday, 23rd June 2014, 09:45
Forum: Game Design Discussion
Topic: do not generate enchanted plain equipment.
Replies: 41
Views: 10765
Re: do not generate enchanted plain equipment.
Sunday, 22nd June 2014, 23:10
Forum: Game Design Discussion
Topic: Food proposal
Replies: 39
Views: 11795
Re: Food proposal
Sunday, 22nd June 2014, 23:04
Forum: Game Design Discussion
Topic: Removal: Fish ponds
Replies: 36
Views: 12511
Re: Removal: Fish ponds
Sunday, 22nd June 2014, 21:18
Forum: Game Design Discussion
Topic: Removal: Fish ponds
Replies: 36
Views: 12511
Re: Removal: Fish ponds
Sunday, 22nd June 2014, 19:53
Forum: Game Design Discussion
Topic: Removal: Fish ponds
Replies: 36
Views: 12511
Re: Removal: Fish ponds
Sunday, 22nd June 2014, 19:30
Forum: Game Design Discussion
Topic: Removal: Fish ponds
Replies: 36
Views: 12511
Re: Removal: Fish ponds
Sunday, 22nd June 2014, 17:54
Forum: Game Design Discussion
Topic: Food proposal
Replies: 39
Views: 11795
Re: Food proposal
Sunday, 22nd June 2014, 16:53
Forum: Game Design Discussion
Topic: Removal: Fish ponds
Replies: 36
Views: 12511
Re: Removal: Fish ponds
Sunday, 22nd June 2014, 16:33
Forum: Game Design Discussion
Topic: Removal: Fish ponds
Replies: 36
Views: 12511
Re: Removal: Fish ponds
Sunday, 22nd June 2014, 15:04
Forum: Game Design Discussion
Topic: Removal: Fish ponds
Replies: 36
Views: 12511
Re: Removal: Fish ponds
offline CSZO
Friday, 20th June 2014, 11:13
Forum: Game Design Discussion
Topic: Equipment god
Replies: 121
Views: 30194
Re: Equipment god
Friday, 20th June 2014, 10:58
Forum: Game Design Discussion
Topic: Food proposal
Replies: 39
Views: 11795
Re: Food proposal
Friday, 20th June 2014, 00:34
Forum: Game Design Discussion
Topic: Holy Enemies
Replies: 39
Views: 9140
Re: Holy Enemies
Friday, 20th June 2014, 00:29
Forum: Game Design Discussion
Topic: Reinstating Dragon Slaying Brand
Replies: 34
Views: 11193
Re: Reinstating Dragon Slaying Brand
No great ideas or ways to improve on it have come up it seems, so I'm happy to just let it die.
Friday, 20th June 2014, 00:17
Forum: Game Design Discussion
Topic: Proposal: Ru, god of balance and sacrifice
Replies: 363
Views: 257367
Re: Proposal: Iashol, God of balance and sacrifice
Friday, 20th June 2014, 00:14
Forum: Game Design Discussion
Topic: Holy Enemies
Replies: 39
Views: 9140
Re: Holy Enemies
Friday, 20th June 2014, 00:12
Forum: Game Design Discussion
Topic: Reinstating Dragon Slaying Brand
Replies: 34
Views: 11193
Re: Reinstating Dragon Slaying Brand
Thursday, 19th June 2014, 23:32
Forum: Game Design Discussion
Topic: Proposal: Ru, god of balance and sacrifice
Replies: 363
Views: 257367
Re: Proposal: Iashol, God of balance and sacrifice
Thursday, 19th June 2014, 23:27
Forum: Game Design Discussion
Topic: Reinstating Dragon Slaying Brand
Replies: 34
Views: 11193
Re: Reinstating Dragon Slaying Brand
Thursday, 19th June 2014, 23:16
Forum: Game Design Discussion
Topic: Holy Enemies
Replies: 39
Views: 9140