Search found 698 matches
Wednesday, 2nd July 2014, 00:14
Forum: Game Design Discussion
Topic: Kikubaaqudgha Just Doesn't Care
Replies: 22
Views: 7071
Monday, 30th June 2014, 23:44
Forum: Game Design Discussion
Topic: Kikubaaqudgha Just Doesn't Care
Replies: 22
Views: 7071
Re: Kikubaaqudgha Just Doesn't Care
Monday, 30th June 2014, 14:27
Forum: Game Design Discussion
Topic: Kikubaaqudgha Just Doesn't Care
Replies: 22
Views: 7071
Re: Kikubaaqudgha Just Doesn't Care
Monday, 30th June 2014, 13:50
Forum: Game Design Discussion
Topic: Kikubaaqudgha Just Doesn't Care
Replies: 22
Views: 7071
Re: Kikubaaqudgha Just Doesn't Care
Sunday, 29th June 2014, 22:58
Forum: Game Design Discussion
Topic: Kikubaaqudgha Just Doesn't Care
Replies: 22
Views: 7071
Re: Kikubaaqudgha Just Doesn't Care
Sunday, 29th June 2014, 12:09
Forum: Game Design Discussion
Topic: Problems with recent Beogh changes
Replies: 35
Views: 22241
Re: Why do not you communicate with the user?
Saturday, 28th June 2014, 11:17
Forum: Game Design Discussion
Topic: Please remove hatches that lead into death
Replies: 13
Views: 4326
Re: Please remove hatches that lead into death
Friday, 27th June 2014, 21:27
Forum: Game Design Discussion
Topic: Treasure Trove Improvements
Replies: 9
Views: 3078
Friday, 27th June 2014, 20:55
Forum: Game Design Discussion
Topic: Treasure Trove Improvements
Replies: 9
Views: 3078
Treasure Trove Improvements
Friday, 27th June 2014, 16:20
Forum: Crazy Yiuf's Corner
Topic: Why don't Enchant Weapon Scrolls work on Enhancer Staves?
Replies: 40
Views: 8712
Re: Why don't Enchant Weapon Scrolls work on Enhancer Staves
I definitely support allowing enhancer staves to be improved with enchant weapon scrolls as long as it was just a pure addition to their melee capabilities before the additional effects.
Friday, 27th June 2014, 15:39
Forum: Game Design Discussion
Topic: Enemy AI/abilities that cause bad interactions as allies
Replies: 9
Views: 2672
Re: Enemy AI/abilities that cause bad interactions as allies
(As an aside bribe branch didn't seem to do anything noticeable, so I ended up having to enslave a few instead.)
Friday, 27th June 2014, 10:53
Forum: Game Design Discussion
Topic: Merge enchant weapon and enchant armor scrolls
Replies: 12
Views: 3045
Re: Merge enchant weapon and enchant armor scrolls
Friday, 27th June 2014, 10:27
Forum: Game Design Discussion
Topic: Merge enchant weapon and enchant armor scrolls
Replies: 12
Views: 3045
Re: Merge enchant weapon and enchant armor scrolls
Friday, 27th June 2014, 10:24
Forum: Game Design Discussion
Topic: Suggestions for the design of Gozag's bribe branch
Replies: 8
Views: 3741
Re: Suggestions for the design of Gozag's bribe branch
Friday, 27th June 2014, 10:18
Forum: Game Design Discussion
Topic: Enemy AI/abilities that cause bad interactions as allies
Replies: 9
Views: 2672
Re: Enemy AI/abilities that cause bad interactions as allies
Thursday, 26th June 2014, 21:54
Forum: Game Design Discussion
Topic: Beogh Suggestions
Replies: 19
Views: 6354
Re: Beogh Suggestions
Thursday, 26th June 2014, 21:20
Forum: Game Design Discussion
Topic: Beogh Suggestions
Replies: 19
Views: 6354
Re: Beogh Suggestions
Thursday, 26th June 2014, 19:35
Forum: Game Design Discussion
Topic: Make suggested HP warning default
Replies: 34
Views: 8207
Re: Make suggested HP warning default
Thursday, 26th June 2014, 18:56
Forum: Game Design Discussion
Topic: Beogh Suggestions
Replies: 19
Views: 6354
Re: Beogh Suggestions
Thursday, 26th June 2014, 18:49
Forum: Game Design Discussion
Topic: Make suggested HP warning default
Replies: 34
Views: 8207
Re: Make suggested HP warning default
Thursday, 26th June 2014, 16:26
Forum: Game Design Discussion
Topic: do not generate enchanted plain equipment.
Replies: 41
Views: 10862
Re: do not generate enchanted plain equipment.
Thursday, 26th June 2014, 16:21
Forum: Game Design Discussion
Topic: Make suggested HP warning default
Replies: 34
Views: 8207
Re: Make suggested HP warning default
Thursday, 26th June 2014, 15:36
Forum: Game Design Discussion
Topic: Make suggested HP warning default
Replies: 34
Views: 8207
Re: Make suggested HP warning default
The problem is that we have wayyyy too much autofighting.
Thursday, 26th June 2014, 15:35
Forum: Game Design Discussion
Topic: do not generate enchanted plain equipment.
Replies: 41
Views: 10862
Re: do not generate enchanted plain equipment.
Monday, 23rd June 2014, 18:41
Forum: Game Design Discussion
Topic: Food proposal
Replies: 39
Views: 11932
Re: Food proposal
Monday, 23rd June 2014, 17:28
Forum: Game Design Discussion
Topic: Beogh Suggestions
Replies: 19
Views: 6354
Re: Beogh Suggestions
Monday, 23rd June 2014, 12:12
Forum: Game Design Discussion
Topic: do not generate enchanted plain equipment.
Replies: 41
Views: 10862
Re: do not generate enchanted plain equipment.
Monday, 23rd June 2014, 11:02
Forum: Game Design Discussion
Topic: Food proposal
Replies: 39
Views: 11932
Re: Food proposal
Monday, 23rd June 2014, 10:56
Forum: Game Design Discussion
Topic: do not generate enchanted plain equipment.
Replies: 41
Views: 10862
Re: do not generate enchanted plain equipment.
Enchanted should mean just a simple + or - as it mirrors enchant weapon/armor scrolls, whilst runed, glowing or shiny should mean anything with a brand or ego.
Monday, 23rd June 2014, 09:45
Forum: Game Design Discussion
Topic: do not generate enchanted plain equipment.
Replies: 41
Views: 10862
Re: do not generate enchanted plain equipment.
Sunday, 22nd June 2014, 23:10
Forum: Game Design Discussion
Topic: Food proposal
Replies: 39
Views: 11932
Re: Food proposal
Sunday, 22nd June 2014, 23:04
Forum: Game Design Discussion
Topic: Removal: Fish ponds
Replies: 36
Views: 12594
Re: Removal: Fish ponds
Sunday, 22nd June 2014, 21:18
Forum: Game Design Discussion
Topic: Removal: Fish ponds
Replies: 36
Views: 12594
Re: Removal: Fish ponds
Sunday, 22nd June 2014, 19:53
Forum: Game Design Discussion
Topic: Removal: Fish ponds
Replies: 36
Views: 12594
Re: Removal: Fish ponds
Sunday, 22nd June 2014, 19:30
Forum: Game Design Discussion
Topic: Removal: Fish ponds
Replies: 36
Views: 12594
Re: Removal: Fish ponds
Sunday, 22nd June 2014, 17:54
Forum: Game Design Discussion
Topic: Food proposal
Replies: 39
Views: 11932
Re: Food proposal
Sunday, 22nd June 2014, 16:53
Forum: Game Design Discussion
Topic: Removal: Fish ponds
Replies: 36
Views: 12594
Re: Removal: Fish ponds
Sunday, 22nd June 2014, 16:33
Forum: Game Design Discussion
Topic: Removal: Fish ponds
Replies: 36
Views: 12594
Re: Removal: Fish ponds
Sunday, 22nd June 2014, 15:04
Forum: Game Design Discussion
Topic: Removal: Fish ponds
Replies: 36
Views: 12594
Re: Removal: Fish ponds
offline CSZO
Friday, 20th June 2014, 11:13
Forum: Game Design Discussion
Topic: Equipment god
Replies: 121
Views: 30521
Re: Equipment god
Friday, 20th June 2014, 10:58
Forum: Game Design Discussion
Topic: Food proposal
Replies: 39
Views: 11932
Re: Food proposal
Friday, 20th June 2014, 00:34
Forum: Game Design Discussion
Topic: Holy Enemies
Replies: 39
Views: 9235
Re: Holy Enemies
Friday, 20th June 2014, 00:29
Forum: Game Design Discussion
Topic: Reinstating Dragon Slaying Brand
Replies: 34
Views: 11264
Re: Reinstating Dragon Slaying Brand
No great ideas or ways to improve on it have come up it seems, so I'm happy to just let it die.
Friday, 20th June 2014, 00:17
Forum: Game Design Discussion
Topic: Proposal: Ru, god of balance and sacrifice
Replies: 363
Views: 262087
Re: Proposal: Iashol, God of balance and sacrifice
Friday, 20th June 2014, 00:14
Forum: Game Design Discussion
Topic: Holy Enemies
Replies: 39
Views: 9235
Re: Holy Enemies
Friday, 20th June 2014, 00:12
Forum: Game Design Discussion
Topic: Reinstating Dragon Slaying Brand
Replies: 34
Views: 11264
Re: Reinstating Dragon Slaying Brand
Thursday, 19th June 2014, 23:32
Forum: Game Design Discussion
Topic: Proposal: Ru, god of balance and sacrifice
Replies: 363
Views: 262087
Re: Proposal: Iashol, God of balance and sacrifice
Thursday, 19th June 2014, 23:27
Forum: Game Design Discussion
Topic: Reinstating Dragon Slaying Brand
Replies: 34
Views: 11264
Re: Reinstating Dragon Slaying Brand
Thursday, 19th June 2014, 23:16
Forum: Game Design Discussion
Topic: Holy Enemies
Replies: 39
Views: 9235