Search found 698 matches
Thursday, 12th June 2014, 00:49
Forum: Game Design Discussion
Topic: God: Qazlal Stormbringer
Replies: 156
Views: 52496
Wednesday, 11th June 2014, 21:09
Forum: Game Design Discussion
Topic: God: Qazlal Stormbringer
Replies: 156
Views: 52496
Re: God: Qazlal Stormbringer
Wednesday, 11th June 2014, 19:13
Forum: Game Design Discussion
Topic: God: Qazlal Stormbringer
Replies: 156
Views: 52496
Re: God: Qazlal Stormbringer
Wednesday, 11th June 2014, 18:43
Forum: Game Design Discussion
Topic: God: Qazlal Stormbringer
Replies: 156
Views: 52496
Re: God: Qazlal Stormbringer
Wednesday, 11th June 2014, 10:27
Forum: Game Design Discussion
Topic: Feedback on Gozag design
Replies: 116
Views: 38852
Re: Feedback on Gozag design
Tuesday, 10th June 2014, 23:01
Forum: Game Design Discussion
Topic: Make Ash more consistent
Replies: 31
Views: 8313
Re: Make Ash more consistent
Tuesday, 10th June 2014, 22:57
Forum: Game Design Discussion
Topic: Feedback on Gozag design
Replies: 116
Views: 38852
Re: Feedback on Gozag design
Tuesday, 10th June 2014, 18:11
Forum: Game Design Discussion
Topic: Feedback on Gozag design
Replies: 116
Views: 38852
Re: Feedback on Gozag design
Monday, 9th June 2014, 23:13
Forum: Game Design Discussion
Topic: God: Qazlal Stormbringer
Replies: 156
Views: 52496
Re: God: Qazlal Stormbringer
Monday, 9th June 2014, 23:11
Forum: Game Design Discussion
Topic: There is something blocking the doorway
Replies: 20
Views: 5236
Re: There is something blocking the doorway
Sunday, 8th June 2014, 21:58
Forum: Game Design Discussion
Topic: Chunkless experimental branch playable on CSZO and CBRO
Replies: 71
Views: 18273
Re: Chunkless experimental branch playable on CSZO and CBRO
Sunday, 8th June 2014, 21:44
Forum: Game Design Discussion
Topic: There is something blocking the doorway
Replies: 20
Views: 5236
Re: There is something blocking the doorway
Sunday, 8th June 2014, 12:48
Forum: Game Design Discussion
Topic: Make Ash more consistent
Replies: 31
Views: 8313
Re: Make Ash more consistent
Saturday, 7th June 2014, 17:33
Forum: Game Design Discussion
Topic: Make Ash more consistent
Replies: 31
Views: 8313
Re: Make Ash more consistent
Saturday, 7th June 2014, 14:13
Forum: Crazy Yiuf's Corner
Topic: Cursed Puzzle Box Item
Replies: 13
Views: 3801
Re: Cursed Puzzle Box Item
Saturday, 7th June 2014, 11:22
Forum: Game Design Discussion
Topic: New mechanics.
Replies: 31
Views: 9033
Re: New mechanics.
Friday, 6th June 2014, 14:13
Forum: Game Design Discussion
Topic: New mechanics.
Replies: 31
Views: 9033
Re: New mechanics.
Thursday, 5th June 2014, 16:23
Forum: Game Design Discussion
Topic: Please, sir, I want a pre-expiration warning for Stoneskin
Replies: 18
Views: 5099
Re: Please, sir, I want a pre-expiration warning for Stonesk
Thursday, 5th June 2014, 16:20
Forum: Game Design Discussion
Topic: New mechanics.
Replies: 31
Views: 9033
Re: New mechanics.
Thursday, 5th June 2014, 15:44
Forum: Game Design Discussion
Topic: New mechanics.
Replies: 31
Views: 9033
Re: New mechanics.
Thursday, 5th June 2014, 15:03
Forum: Game Design Discussion
Topic: Proposal: Mummy Improvement
Replies: 70
Views: 19056
Re: Proposal: Mummy Improvement
Thursday, 5th June 2014, 15:01
Forum: Game Design Discussion
Topic: New mechanics.
Replies: 31
Views: 9033
Re: New mechanics.
Thursday, 5th June 2014, 13:51
Forum: Game Design Discussion
Topic: New mechanics.
Replies: 31
Views: 9033
Re: New mechanics.
Thursday, 5th June 2014, 13:13
Forum: Game Design Discussion
Topic: Sparkling fountain message timing
Replies: 36
Views: 10824
Re: Sparkling fountain message timing
Thursday, 5th June 2014, 13:06
Forum: Game Design Discussion
Topic: Proposal: Mummy Improvement
Replies: 70
Views: 19056
Re: Proposal: Mummy Improvement
Thursday, 5th June 2014, 12:59
Forum: Game Design Discussion
Topic: New mechanics.
Replies: 31
Views: 9033
Re: New mechanics.
Thursday, 5th June 2014, 10:38
Forum: Game Design Discussion
Topic: Proposal: Mummy Improvement
Replies: 70
Views: 19056
Re: Proposal: Mummy Improvement
Thursday, 5th June 2014, 10:31
Forum: Game Design Discussion
Topic: New mechanics.
Replies: 31
Views: 9033
New mechanics.
Tuesday, 27th May 2014, 15:07
Forum: Game Design Discussion
Topic: Weightless experimental branch playable on CSZO
Replies: 68
Views: 21147
Re: Weightless experimental branch playable on CSZO
Tuesday, 27th May 2014, 13:47
Forum: Game Design Discussion
Topic: Weightless experimental branch playable on CSZO
Replies: 68
Views: 21147
Re: Weightless experimental branch playable on CSZO
Tuesday, 27th May 2014, 11:52
Forum: Game Design Discussion
Topic: Weightless experimental branch playable on CSZO
Replies: 68
Views: 21147
Re: Weightless experimental branch playable on CSZO
Saturday, 1st February 2014, 12:07
Forum: Game Design Discussion
Topic: All scrolls auto-ID on pick up
Replies: 72
Views: 34305
Re: All scrolls auto-ID on pick up
Friday, 31st January 2014, 21:15
Forum: Game Design Discussion
Topic: Nemelex reform
Replies: 76
Views: 26784
Re: Nemelex reform
I find Nem tedious for exactly the reasons outlined, and this would help significantly without changing the flavour of the god too much.
Tuesday, 28th January 2014, 00:27
Forum: Game Design Discussion
Topic: New God: Dang, the Shadowed
Replies: 277
Views: 83441
Re: New God: Seth, the Shadow King
Monday, 27th January 2014, 19:09
Forum: Game Design Discussion
Topic: New God: Dang, the Shadowed
Replies: 277
Views: 83441
Re: New God: Seth, the Shadow King
Monday, 27th January 2014, 14:25
Forum: Game Design Discussion
Topic: New Background: Beastmaster
Replies: 26
Views: 7089
Re: New Background: Beastmaster
Monday, 20th January 2014, 23:53
Forum: Game Design Discussion
Topic: Autoexplore improvement
Replies: 26
Views: 10680
Re: Autoexplore improvement
I know the idea is not to use AE as much, but it still annoys me somewhat.
Monday, 20th January 2014, 14:49
Forum: Game Design Discussion
Topic: Brainstorm permanent ally god
Replies: 47
Views: 14498
Re: Brainstorm permanent ally god
Sunday, 19th January 2014, 21:34
Forum: Game Design Discussion
Topic: New God: Dang, the Shadowed
Replies: 277
Views: 83441
Re: New God: Seth, the Shadow King
Sunday, 19th January 2014, 15:01
Forum: Game Design Discussion
Topic: New God: Dang, the Shadowed
Replies: 277
Views: 83441
Re: New God: Seth, the Shadow King
Wednesday, 8th January 2014, 10:53
Forum: Game Design Discussion
Topic: New God: Dang, the Shadowed
Replies: 277
Views: 83441
Re: New God: Seth, the Shadow King
Sunday, 5th January 2014, 22:51
Forum: Game Design Discussion
Topic: New God: Dang, the Shadowed
Replies: 277
Views: 83441
Re: New God: Seth, the Shadow King
Friday, 3rd January 2014, 15:27
Forum: Game Design Discussion
Topic: Shorten/Portalize? Forest
Replies: 31
Views: 8594
Re: Shorten/Portalize? Forest
Friday, 3rd January 2014, 15:14
Forum: Game Design Discussion
Topic: New God: Dang, the Shadowed
Replies: 277
Views: 83441
Re: New God: Seth, the Shadow King
Thursday, 2nd January 2014, 20:08
Forum: Game Design Discussion
Topic: New God: Dang, the Shadowed
Replies: 277
Views: 83441
Re: New God: Seth, the Shadow King
Sunday, 28th July 2013, 12:06
Forum: Crazy Yiuf's Corner
Topic: Proposal: The raw flesh tastes terrible!
Replies: 38
Views: 11837
Re: Proposal: The raw flesh tastes terrible!
Tuesday, 23rd July 2013, 18:52
Forum: Game Design Discussion
Topic: Locks on Doors
Replies: 26
Views: 8708
Re: Locks on Doors
Monday, 22nd July 2013, 06:29
Forum: Game Design Discussion
Topic: Locks on Doors
Replies: 26
Views: 8708
Re: Locks on Doors
Saturday, 20th July 2013, 18:59
Forum: Game Design Discussion
Topic: Do the Trunk Races really fit within Crawl?
Replies: 39
Views: 12773
Re: Do the Trunk Races really fit within Crawl?
Friday, 19th July 2013, 16:21
Forum: Game Design Discussion
Topic: Proposal: Rework Item Destruction
Replies: 173
Views: 68795