Search found 1130 matches
Monday, 8th October 2018, 13:53
Forum: Game Design Discussion
Topic: Nets vs player are too powerful and random
Replies: 7
Views: 2928
Saturday, 6th October 2018, 10:16
Forum: The Dart Board
Topic: 0.22 Crawl Sudden Death Challenges [Signups Closed]
Replies: 55
Views: 61147
Re: 0.22 Crawl Sudden Death Challenges
Thursday, 4th October 2018, 14:07
Forum: Game Design Discussion
Topic: Nets vs player are too powerful and random
Replies: 7
Views: 2928
Re: Nets vs player are too powerful and random
Tuesday, 2nd October 2018, 13:05
Forum: YASD! YAVP! and characters in progress too
Topic: YAVP: CeHu^Ru, a merry and boring plaything
Replies: 4
Views: 1798
Thursday, 27th September 2018, 20:23
Forum: Game Design Discussion
Topic: Kobolds are just worse deep elves
Replies: 47
Views: 18114
Re: Kobolds are just worse deep elves
Thursday, 27th September 2018, 18:50
Forum: Game Design Discussion
Topic: Kobolds are just worse deep elves
Replies: 47
Views: 18114
Re: Kobolds are just worse deep elves
Wednesday, 19th September 2018, 00:22
Forum: Game Design Discussion
Topic: Species Proposal: Yokkaso
Replies: 46
Views: 14708
Re: Species Proposal: Yokkaso
Tuesday, 18th September 2018, 10:17
Forum: Game Design Discussion
Topic: Species Proposal: Yokkaso
Replies: 46
Views: 14708
Re: Species Proposal: Yokkaso
Thursday, 13th September 2018, 17:40
Forum: Game Design Discussion
Topic: Defense reductions should be applied equally to all defenses
Replies: 13
Views: 4890
Re: Defense reductions should be applied equally to all defe
Thursday, 13th September 2018, 16:54
Forum: Game Design Discussion
Topic: Defense reductions should be applied equally to all defenses
Replies: 13
Views: 4890
Re: Defense reductions should be applied equally to all defe
Wednesday, 12th September 2018, 21:47
Forum: Game Design Discussion
Topic: Hornet adjustment
Replies: 17
Views: 5099
Re: Hornet adjustment
Wednesday, 12th September 2018, 13:11
Forum: YASD! YAVP! and characters in progress too
Topic: CIP: the problem with necromancy
Replies: 19
Views: 6898
Re: CIP: the problem with necromancy
Wednesday, 12th September 2018, 12:29
Forum: YASD! YAVP! and characters in progress too
Topic: CIP: the problem with necromancy
Replies: 19
Views: 6898
Re: CIP: the problem with necromancy
Tuesday, 11th September 2018, 10:04
Forum: Game Design Discussion
Topic: Remove Summoner Kill Experience Penalty
Replies: 44
Views: 14545
Re: Remove Summoner Kill Experience Penalty
Friday, 7th September 2018, 16:44
Forum: Game Design Discussion
Topic: Remove Summoner Kill Experience Penalty
Replies: 44
Views: 14545
Re: Remove Summoner Kill Experience Penalty
Thursday, 6th September 2018, 10:35
Forum: Game Design Discussion
Topic: Remove Summoner Kill Experience Penalty
Replies: 44
Views: 14545
Re: Remove Summoner Kill Experience Penalty
Tuesday, 4th September 2018, 16:49
Forum: Dungeon Crawling Advice
Topic: What to acquire for Op?
Replies: 27
Views: 7438
Re: What to acquire for Op?
Tuesday, 4th September 2018, 16:30
Forum: Dungeon Crawling Advice
Topic: What to acquire for Op?
Replies: 27
Views: 7438
Re: What to acquire for Op?
Tuesday, 4th September 2018, 13:03
Forum: Dungeon Crawling Advice
Topic: What to acquire for Op?
Replies: 27
Views: 7438
Re: What to acquire for Op?
Sunday, 2nd September 2018, 19:35
Forum: Dungeon Crawling Advice
Topic: Ancient lich on Vaults:4 - advice?
Replies: 61
Views: 16764
Re: Ancient lich on Vaults:4 - advice?
Sunday, 2nd September 2018, 16:20
Forum: Dungeon Crawling Advice
Topic: Ancient lich on Vaults:4 - advice?
Replies: 61
Views: 16764
Re: Ancient lich on Vaults:4 - advice?
Re: Memes
VeryAngryFelid wrote:I feel like our discussion is meaningless. Late game gives you more options indeed but early game you don't need them, it is enough to just retreat by walking.
In the late game it is still enough to just retreat by walking, if you explore manually and slowly, just like in the early game.
Re: Memes
Re: Memes
Re: Memes
Re: Memes
Re: Memes
Re: Memes
sanka wrote:VeryAngryFelid wrote:Yes, monsters with constriction are very dangerous to Sp.
You do not need to meele them. Really. No, never. I had like 10 blink scrolls to escape constriction, and they cannot kill me in a few turns. I just stopped caring.
Re: Memes
VeryAngryFelid wrote:Yes, monsters with constriction are very dangerous to Sp.
You do not need to meele them. Really. No, never. I had like 10 blink scrolls to escape constriction, and they cannot kill me in a few turns.
Re: Memes
Re: Memes
Re: Memes
Tuesday, 28th August 2018, 21:03
Forum: Dungeon Crawling Advice
Topic: Ancient lich on Vaults:4 - advice?
Replies: 61
Views: 16764
Re: Ancient lich on Vaults:4 - advice?
Tuesday, 28th August 2018, 20:55
Forum: Game Design Discussion
Topic: No Potion Petition for mummies
Replies: 25
Views: 8945
Re: No Potion Petition for mummies
Re: Memes
Re: Memes
Re: Memes
Re: Memes
Tuesday, 28th August 2018, 10:03
Forum: Game Design Discussion
Topic: Should we solve world hunger?
Replies: 22
Views: 6639
Re: Should we solve world hunger?
Saturday, 25th August 2018, 15:31
Forum: Game Design Discussion
Topic: Robot - new hard species
Replies: 59
Views: 16240
Re: Robot - new hard species
Alien
1. You cannot enter Lair. This area is lethally toxic to you.
2. You automatically eat 2 out of three teleport scrolls.
Saturday, 25th August 2018, 15:28
Forum: Game Design Discussion
Topic: Robot - new hard species
Replies: 59
Views: 16240
Re: Robot - new hard species
Saturday, 25th August 2018, 14:57
Forum: Game Design Discussion
Topic: Classify backgrounds into difficulty
Replies: 54
Views: 18046
Re: Classify backgrounds into difficulty
Tuesday, 21st August 2018, 18:55
Forum: Dungeon Crawling Advice
Topic: spell caster mid-ish game advice?
Replies: 40
Views: 11190
Re: spell caster mid-ish game advice?
Tuesday, 21st August 2018, 17:27
Forum: Dungeon Crawling Advice
Topic: spell caster mid-ish game advice?
Replies: 40
Views: 11190
Re: spell caster mid-ish game advice?
Sunday, 19th August 2018, 10:42
Forum: Game Design Discussion
Topic: Classify backgrounds into difficulty
Replies: 54
Views: 18046
Re: Classify backgrounds into difficulty
Saturday, 18th August 2018, 22:00
Forum: Game Design Discussion
Topic: Classify backgrounds into difficulty
Replies: 54
Views: 18046
Re: Classify backgrounds into difficulty
Saturday, 18th August 2018, 21:56
Forum: Game Design Discussion
Topic: Classify backgrounds into difficulty
Replies: 54
Views: 18046
Re: Classify backgrounds into difficulty
Saturday, 18th August 2018, 18:31
Forum: Game Design Discussion
Topic: Classify backgrounds into difficulty
Replies: 54
Views: 18046
Re: Classify backgrounds into difficulty
Saturday, 18th August 2018, 16:30
Forum: Crazy Yiuf's Corner
Topic: Balancing damage of weapon categories
Replies: 13
Views: 4226
Balancing damage of weapon categories
Saturday, 18th August 2018, 10:30
Forum: Game Design Discussion
Topic: Classify backgrounds into difficulty
Replies: 54
Views: 18046