Search found 9 matches

Wednesday, 3rd December 2014, 22:28

Forum: Game Design Discussion

Topic: Acidic walls

Replies: 8

Views: 2969

Re: Acidic walls

I completely agree that I should have read, it's my fault I died but understand the situation: A slime(non-ranged) monster is chasing me, all I see ahead of me is a few walls so I tap '4' twice and I die. I would have never had thought to inspect the walls(I dont even know if inspecting ahead of tim...

Wednesday, 3rd December 2014, 16:32

Forum: Game Design Discussion

Topic: Acidic walls

Replies: 8

Views: 2969

Acidic walls

I just died in a Slime Pits spawn-vault because I had no idea these walls could damage you, at least in the Slime Pits there is an obvious green highlight in the spaces adjacent to the damaging walls. http://puu.sh/dfuIf/eee5766d71.jpg Possibly have some sort of indicator that these walls can and wi...

Sunday, 27th October 2013, 21:20

Forum: Game Design Discussion

Topic: Alternative to the Runelock

Replies: 93

Views: 37845

Re: Alternative to the Runelock

Yeah, after reading all of these replies the hard lock seems much more efficient. I dont play the trunk versions but maybe I should to check these out if they are ever implemented.

Saturday, 26th October 2013, 22:54

Forum: Dungeon Crawling Advice

Topic: Is there anything in this vault?

Replies: 8

Views: 2651

Re: Is there anything in this vault?

I also came across a vault yesterday that I've never seen before. It was in the lair, a ice dragon was hanging out on level 6 which I thought was odd. After I killed it I found a huge pile of loot in the corner where it spawned so I assumed the loot and the dragon went together. I thought that was p...

Saturday, 26th October 2013, 00:25

Forum: Dungeon Crawling Advice

Topic: Is there anything in this vault?

Replies: 8

Views: 2651

Re: Is there anything in this vault?

;( ok

Friday, 25th October 2013, 22:50

Forum: Dungeon Crawling Advice

Topic: Is there anything in this vault?

Replies: 8

Views: 2651

Is there anything in this vault?

http://puu.sh/4ZvlM/245dc36c86.jpg

I dont know if I should bother coming all the way back up to break into it later on

Friday, 25th October 2013, 22:29

Forum: Game Design Discussion

Topic: Alternative to the Runelock

Replies: 93

Views: 37845

Re: Alternative to the Runelock

If you dont get there in time, the rune will still be accessible but the loot will be locked away. ... But it also doesnt restrict the players freedom in anyway. Contradiction detected. Please don't make players rush, it is not RTS. Presence of timed portals is bad enough IMHO but at least they are...

Friday, 25th October 2013, 22:09

Forum: Game Design Discussion

Topic: Alternative to the Runelock

Replies: 93

Views: 37845

Re: Alternative to the Runelock

I think this has the opposite of the desired effect. Currently, people might do some of the upper floors before they're motivated to go for the rune. With your suggested change, people will feel strongly compelled to not even do that. What if once they leave the subbranch the timer starts? Example:...

Friday, 25th October 2013, 21:53

Forum: Game Design Discussion

Topic: Alternative to the Runelock

Replies: 93

Views: 37845

Alternative to the Runelock

I lurk on this forum a lot during class and Im not sure if anyone offered this as a solution to the whole rune lock situation but heres my two cents. Also this is being made as a new thread because the other one was locked. What if you had a timed system much like the volcano or portals in general. ...

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