Search found 190 matches

Wednesday, 27th May 2015, 21:59

Forum: Dungeon Crawling Advice

Topic: Doing extended without necromutation

Replies: 83

Views: 23939

Re: Doing extended without necromutation

I think Necromutation is a net benefit overall. You can prepare for a trip to extended by ignoring tmut and necro and raise fighting, dodging, armor, and other defenses and equip items and stack consumables and if possible use some way of rapid regen based on the assumption you will consistently be ...

Friday, 22nd May 2015, 22:58

Forum: Dungeon Crawling Advice

Topic: Why is Regeneration good?

Replies: 45

Views: 13639

Re: Why is Regeneration good?

Regen is especially important in extended areas like Abyss, Pan, Hells, Tomb, and the Orb run. Recovering any missing hp during combat is good when new enemies spawn into your LOS all the time. It's also really nice to be recovering hp a lot when being tormented multiple times and your hp is dipping...

Friday, 22nd May 2015, 00:04

Forum: Dungeon Crawling Advice

Topic: Why is Regeneration good?

Replies: 45

Views: 13639

Re: Why is Regeneration good?

I think spell casting reducing hunger costs scales pretty well by just keeping up spell slots for useful spells.

Tuesday, 12th May 2015, 23:58

Forum: Dungeon Crawling Advice

Topic: DrVM, good ring or not?

Replies: 4

Views: 2173

Re: DrVM, good ring or not?

I don't think it's good, -9 MP is a lot. If it seems like a lot when you're primary offensive spell is 1MP and 3MP wait until you learn venom bolt. At high levels -9MP is even significant at times, but by then you'll likely have found a better ring anyway.

Sunday, 10th May 2015, 18:27

Forum: Dungeon Crawling Advice

Topic: Guide to Safe Crawling

Replies: 74

Views: 62986

Re: Guide to Safe Crawling

I usually don't make a stash. There's no carry weight limit or item destruction and you can Ctrl-f things you only maybe need later.

Sunday, 10th May 2015, 02:58

Forum: Dungeon Crawling Advice

Topic: Guide to Safe Crawling

Replies: 74

Views: 62986

Re: Guide to Safe Crawling

OK. Then enjoy the rest of your day.

Sunday, 10th May 2015, 02:47

Forum: Dungeon Crawling Advice

Topic: Guide to Safe Crawling

Replies: 74

Views: 62986

Re: Guide to Safe Crawling

Yes the vast majority of Trog wins are probably Berserkers because Be is a very strong start and Be is also a very popular start. This has literally nothing to do with the desirability of Trog for other backgrounds. When you play a Fi or an As or an Ar and you find an early Trog altar do you really...

Sunday, 10th May 2015, 02:30

Forum: Dungeon Crawling Advice

Topic: Guide to Safe Crawling

Replies: 74

Views: 62986

Re: Guide to Safe Crawling

Sar wrote:
dirtywick wrote:You don't take Trog, you start with Trog.

And that's a wrong statement. I'm sure Berder can whip up some stats on how many non-Be chars won with Trog.


Perhaps. I would assume a vast majority of Trog wins are from a Be, but I could be wrong about that. If so I'll concede my argument.

Sunday, 10th May 2015, 02:26

Forum: Dungeon Crawling Advice

Topic: Guide to Safe Crawling

Replies: 74

Views: 62986

Re: Guide to Safe Crawling

Your argument seems to be that Kiku is a comparable early game choice than Trog in cases when you're intentionally taking Trog later because you're sick of playing DDBe all the time. My argument is that people who play Trog play Be and that you need to compare Kiku to Trog in a context that applies ...

Sunday, 10th May 2015, 02:08

Forum: Dungeon Crawling Advice

Topic: Guide to Safe Crawling

Replies: 74

Views: 62986

Re: Guide to Safe Crawling

Sar wrote:You'd also be better off starting as a DD.

In fact, there is literally no reason playing anything that is not DDBe.

Why are we even discussing this shit? You play DDBe. Then you play DDBe. Then you play DDBe. Have to be an idiot to play anything else.


Calm down. All I did was disagree with you.

Sunday, 10th May 2015, 01:56

Forum: Dungeon Crawling Advice

Topic: Guide to Safe Crawling

Replies: 74

Views: 62986

Re: Guide to Safe Crawling

You'd be better off starting as Be and training those relevant skills instead.

Sunday, 10th May 2015, 01:03

Forum: Dungeon Crawling Advice

Topic: Guide to Safe Crawling

Replies: 74

Views: 62986

Re: Guide to Safe Crawling

I'm pretty sure you can take Trog though. Really late edit: and yes, I obviously did not imply that going Kiku is stronger than picking Be on the background choice screen, or even that Kiku is better than Trog regardless of character in question and altar spawn depths. That would be dumb even by my...

Saturday, 9th May 2015, 20:03

Forum: Dungeon Crawling Advice

Topic: Guide to Safe Crawling

Replies: 74

Views: 62986

Re: Guide to Safe Crawling

You don't take Trog, you start with Trog. You're comparing a D1 berserk and a lair 1 +8 vamp greatsword to a D7 AS or even worse a D7 pain and a Lair 8 AD.

Tuesday, 5th May 2015, 00:57

Forum: Dungeon Crawling Advice

Topic: A multi-character outline to help people diversify builds?

Replies: 176

Views: 49976

Re: A multi-character outline to help people diversify build

The guide is a character walk through for a GrEE of Veh that uses M&F. It's actually a "caster walk-through", made with the intention of helping a new player win their first "caster", and it makes the point of explaining in detail why it picks Gr, EE and, eventually, Veh. I ...

Monday, 4th May 2015, 17:30

Forum: Dungeon Crawling Advice

Topic: A multi-character outline to help people diversify builds?

Replies: 176

Views: 49976

Re: A multi-character outline to help people diversify build

You don't start the game as a GrEE of Veh (which also uses Maces and Flails). You start the game as a GrEE of blank, you explore Dungeon, you find altars of gods which might be fitting your combination (or not!). Considering the general difficulty of the early game and how getting a god early might...

Monday, 4th May 2015, 05:34

Forum: Dungeon Crawling Advice

Topic: A multi-character outline to help people diversify builds?

Replies: 176

Views: 49976

Re: A multi-character outline to help people diversify build

I don't think it's fair to criticize a guide on how to win as a GrEE of Veh for not including information outside of it's scope. I also don't think it's fair to criticize a guide for not being exhaustive in covering all potential options within the scope of the guide. A guide with mostly accurate in...

Saturday, 2nd May 2015, 01:35

Forum: Dungeon Crawling Advice

Topic: Any tips for the dying?

Replies: 58

Views: 18577

Re: Any tips for the dying?

My tips on not dying are to establish a core and then supplement the core. Learning positioning, when to use consumables, how strong your character is relative to the monster you're about to fight, and when to retreat are very important too but you're only going to learn that by practice and experie...

Thursday, 30th April 2015, 23:33

Forum: Dungeon Crawling Advice

Topic: Tips for early Necromancers

Replies: 23

Views: 6144

Re: Tips for early Necromancers

If you find a quick blade later it doesn't take much later in the game to invest in SB to min delay. Not "wasting" skill experience really only applies to the early game where a few levels of a skill when you have almost no skills levels in anything are crucial to survival. Switching to a ...

Monday, 27th April 2015, 07:04

Forum: Dungeon Crawling Advice

Topic: Is wearing this armour worth it?

Replies: 15

Views: 5708

Re: Is wearing this armour worth it?

Obviously buy the poncho. It is better than that scale mail.

Wednesday, 8th April 2015, 23:19

Forum: Dungeon Crawling Advice

Topic: Beginner opinion: Melee too easy, Casters too hard

Replies: 43

Views: 14632

Re: Beginner opinion: Melee too easy, Casters too hard

What you do when you fight a dangerous monster is the distinction that matters when separating a caster from a melee oriented character. A caster and a melee dude can both tab through orc, but it doesn't play the same when you're character is actually in danger. Picking up a weapon and investing the...

Saturday, 4th April 2015, 23:25

Forum: Dungeon Crawling Advice

Topic: First time in Vaults

Replies: 23

Views: 6266

Re: First time in Vaults

V5 is not that hard if you can handle depths:5. Pandemonium is much more dangerous, what with tormenters, fiends, panlords, and hell sentinels. 1's are extremely rare in pan (other than executioners on Gloorx's floor). Fiends aren't even that common in hell. Occasionally spawn from hell effects, bu...

Sunday, 29th March 2015, 23:57

Forum: Dungeon Crawling Advice

Topic: Which Weapon Type is Best?

Replies: 67

Views: 24622

Re: Which Weapon Type is Best?

I'm taking about Berder post, I don't think he meant D:1 ogres, ice beasts etc. My point is if I cannot kill a Kobold, how am I going to kill Ogre etc.? Do you train Evocations? Having trouble with a Kobold one time doesn't mean you can't fight an Ogre four floors down. I mean, you can often no ski...

Friday, 20th February 2015, 13:41

Forum: Dungeon Crawling Advice

Topic: Need help with transmuters in general

Replies: 39

Views: 13594

Re: Need help with transmuters in general

Wands and evocables also solve some of the tm problems, namely the danger of fighting a hydra with blade hands. I also like to choose a god that allows you to summon some allies early to take some heat off of you until your defenses are established; a UC character fighting in a robe has a pretty tou...

Tuesday, 3rd February 2015, 13:24

Forum: Dungeon Crawling Advice

Topic: The Scummy Mummy

Replies: 14

Views: 5530

Re: The Scummy Mummy

The synthetic (they aren't fake - they are real) diamonds they are capable of making are very tiny and are generally best used for industrial purposes. For example, diamond dust coating on drills - the drill your dentist uses on your teeth is cutting you with diamonds. I believe they're also capabl...

Saturday, 31st January 2015, 01:34

Forum: Dungeon Crawling Advice

Topic: Is Oka to TSO switch still a thing?

Replies: 36

Views: 13681

Re: Is Oka to TSO switch still a thing?

Pan is kind of a tab fest and Hells is just running past everything, so it's easy to get careless if you save Zot for last.

Saturday, 31st January 2015, 01:28

Forum: Dungeon Crawling Advice

Topic: Veh -> Makhleb switch? Viable or dumb?

Replies: 21

Views: 7632

Re: Veh -> Makhleb switch? Viable or dumb?

To be fair, firestorm being 8d20 is only 80 average damage. If we assume you have rF+, and I'm remembering correctly that firestorm was 45% unresistable, you would take 67.5% damage, or 54 damage, with 0 ac. With 20 ac you'd take 40.5 damage. Granted this is an average so it could go up to 80, But ...

Thursday, 29th January 2015, 00:04

Forum: Dungeon Crawling Advice

Topic: How do you build Warpers?

Replies: 16

Views: 5568

Re: How do you build Warpers?

Blink + a sling + oka should get you through most of the game.

Friday, 2nd January 2015, 15:25

Forum: Dungeon Crawling Advice

Topic: Common Misconceptions and Game Tips

Replies: 61

Views: 20754

Re: Common Misconceptions and Game Tips

damiac wrote:I think that's the truth. Someone gives specific advice to someone in some situation, and then people keep repeating it and turning into an absolute.


Which then turns most advice into skipping most of the content of the game.

Sunday, 5th October 2014, 02:30

Forum: Dungeon Crawling Advice

Topic: Abyss, =*Tele

Replies: 8

Views: 3302

Re: Abyss, =*Tele

As movement only reveals a handful of tiles and tele potentially many more I assume it will reduce time spent in the Abyss.

Monday, 1st September 2014, 19:32

Forum: Game Design Discussion

Topic: Bring itemdest back (and corrosion, maybe)

Replies: 107

Views: 33223

Re: Bring itemdest back (and corrosion, maybe)

That's great. What do you think?

Monday, 1st September 2014, 15:56

Forum: Game Design Discussion

Topic: Bring itemdest back (and corrosion, maybe)

Replies: 107

Views: 33223

Re: Bring itemdest back (and corrosion, maybe)

duvessa wrote:You might understand crate's post better if you read more than the first 15 words.


It doesn't match my experience with the game.

Monday, 1st September 2014, 04:32

Forum: Game Design Discussion

Topic: Bring itemdest back (and corrosion, maybe)

Replies: 107

Views: 33223

Re: Bring itemdest back (and corrosion, maybe)

re: running out of consumables: I have never personally run out of any specific consumable in a fight without ALSO running out of said consumable in the entire game--except for situations where I knew full well I'd e.g. used my last heal wounds potion in my inventory, but I was too lazy to immediat...

Saturday, 30th August 2014, 21:17

Forum: Game Design Discussion

Topic: Bring itemdest back (and corrosion, maybe)

Replies: 107

Views: 33223

Re: Bring itemdest back (and corrosion, maybe)

I guess my confusion is what problem you think is being solved by having stairs? I don't think we're talking about the same thing.

Saturday, 30th August 2014, 19:59

Forum: Game Design Discussion

Topic: Bring itemdest back (and corrosion, maybe)

Replies: 107

Views: 33223

Re: Bring itemdest back (and corrosion, maybe)

I don't think a bad situation is necessarily limited to one fight. For example, getting shafted, uncontrolled tele, abyssed, etc.

Saturday, 30th August 2014, 19:14

Forum: Game Design Discussion

Topic: Bring itemdest back (and corrosion, maybe)

Replies: 107

Views: 33223

Re: Bring itemdest back (and corrosion, maybe)

That's correct. Getting into a possibly deadly situation is much more difficult if you have every (notable) item generated in the dungeon in your inventory.

Saturday, 30th August 2014, 18:22

Forum: Game Design Discussion

Topic: Bring itemdest back (and corrosion, maybe)

Replies: 107

Views: 33223

Re: Bring itemdest back (and corrosion, maybe)

Item destruction was not fun for players, so even if it allows for more depth to gameplay that doesn't matter, since the fact that it was no fun greatly outweighed any gains from it existing. The vast majority of the playerbase agrees with this. I think players are missing the forest for the trees....

Friday, 22nd August 2014, 22:50

Forum: Dungeon Crawling Advice

Topic: Is Oka to TSO switch still a thing?

Replies: 36

Views: 13681

Re: Is Oka to TSO switch still a thing?

I agree, there's probably enough gold just in the end of tomb to do that. Plus it's not like you need it for Zig entry either anymore. Although I prefer TSO in Pan/tomb because healing on kills is really useful for recovering from torment. I think last time I did this I did Oka for lair branches, va...

Sunday, 20th July 2014, 05:48

Forum: Dungeon Crawling Advice

Topic: Common Misconceptions and Game Tips

Replies: 61

Views: 20754

Re: Common Misconceptions and Game Tips

I don't think anything in Elf individually is particularly difficult.

Sunday, 20th July 2014, 05:33

Forum: Dungeon Crawling Advice

Topic: Common Misconceptions and Game Tips

Replies: 61

Views: 20754

Re: Common Misconceptions and Game Tips

With the changes to enemy summons disappearing with the caster's death Elf isn't even that bad.

Thursday, 10th July 2014, 21:54

Forum: Dungeon Crawling Advice

Topic: The everlasting question: what to acquire?

Replies: 9

Views: 3481

Re: The everlasting question: what to acquire?

Helmet, shield, gloves, and cloak could all possibly get minor upgrades.

Thursday, 19th June 2014, 21:33

Forum: Dungeon Crawling Advice

Topic: Which is better: Shatter or Fire Storm

Replies: 19

Views: 7212

Re: Which is better: Shatter or Fire Storm

LCS is the best of the three IMO.

Friday, 13th June 2014, 21:06

Forum: Dungeon Crawling Advice

Topic: How do I deal with Smiteing

Replies: 30

Views: 8454

Re: How do I deal with Smiteing

Am I having a stroke? What is going on here?

Saturday, 24th May 2014, 02:03

Forum: Dungeon Crawling Advice

Topic: [SOLVED]Do Draconians get GDR?

Replies: 11

Views: 4058

Re: Do Draconians get GDR?

A draconian with ozo's armor is slightly squishier in melee than his AC might suggest, if you're used to similar AC characters who are wearing armor. That's the biggest impact you'll ever notice of GDR. It's still not terribly significant, I think when we were looking at the differences in FSIM it ...

Sunday, 18th May 2014, 00:26

Forum: Dungeon Crawling Advice

Topic: Whats the best brand for extended for evil characters?

Replies: 33

Views: 10417

Re: Whats the best brand for extended for evil characters?

Mak for hp on kills is good so you can keep moving without resting. Nemelex might be helpful also and you'd get full piety extremely tediously but quickly, but decks are a lot more abuseable before extended for a gh.

Saturday, 17th May 2014, 18:50

Forum: Dungeon Crawling Advice

Topic: Whats the best brand for extended for evil characters?

Replies: 33

Views: 10417

Re: Whats the best brand for extended for evil characters?

Well, I did expressly say ignoring XP. Its simply true that after investing an absurd amount into UC, even no-claws UC beats all other non-artifact weapons (barring, say, holy wrath vs demons and dragon-slaying vs dragons). With claws, the difference gets even larger. I am curious as to how much la...

Monday, 12th May 2014, 19:07

Forum: Dungeon Crawling Advice

Topic: You fall through a shaft! ...now what?

Replies: 8

Views: 3523

Re: You fall through a shaft! ...now what?

Continue to play as you normally would I think. Being a floor, or several, down isn't a death sentence.

Monday, 12th May 2014, 18:46

Forum: Dungeon Crawling Advice

Topic: Spider's Nest

Replies: 193

Views: 928981

Re: Spider's Nest

So the conclusion I am reaching here is that if you have problems with ghost moths you're bad at the game.

Sunday, 11th May 2014, 23:25

Forum: Dungeon Crawling Advice

Topic: Spider's Nest

Replies: 193

Views: 928981

Re: Spider's Nest

Abominae wrote:I would not use DE (a decidedly niche race) as an example for your argument. It would be much more convincing to use a species that actually attempts to function like most other species in Crawl.


I don't know they're pretty popular.

Friday, 2nd May 2014, 19:33

Forum: Dungeon Crawling Advice

Topic: deposit or investment of enchant scroll

Replies: 15

Views: 5025

Re: deposit or investment of enchant scroll

Enchant armor depends I think. A point of AC is the same wherever it comes from so you should use it on things that you are less likely to replace later. If you're wearing a robe or light armor and don't have MDA then I'd use it on aux slots starting with something with a brand other than a cloak. R...
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