Search found 977 matches

Monday, 9th August 2021, 18:16

Forum: Crazy Yiuf's Corner

Topic: I love it when...

Replies: 1477

Views: 321343

Re: I love it when...

23923 | Pan | Noticed Quppuil the pandemonium lord
23935 | Pan | Killed Quppuil the pandemonium lord

  Code:
Quppuil gestures at you. A raging storm of fire appears!
The great blast of fire engulfs you!! You partially resist.
The great blast of fire engulfs Quppuil!!!! Quppuil dies!

Saturday, 7th August 2021, 11:25

Forum: Crazy Yiuf's Corner

Topic: Bug or feature? TSO interprets Trog wrath as player action

Replies: 1

Views: 223

Bug or feature? TSO interprets Trog wrath as player action

⋅ That's from an actual game of Nebukadnezar: TSO penance because Trog's wrath (fireball) killed a summoned angel. Bug or feature? Trog hurls firey rage upon you! The fireball explodes! The fireball engulfs you! You resist. The fireball engulfs your angel!!!! You kill your angel! You feel...

Saturday, 31st July 2021, 16:18

Forum: Technical Support

Topic: numpad when numlock walking NOT WORKING

Replies: 8

Views: 707

Re: numpad when numlock walking NOT WORKING

qepasa wrote:https://underhound.eu:8080/#play-dcss-0.27

its working again

Yes, working again on CXC too. Thanks!

Thursday, 29th July 2021, 08:40

Forum: Technical Support

Topic: numpad when numlock walking NOT WORKING

Replies: 8

Views: 707

Re: numpad when numlock walking NOT WORKING

I have similar problems. When scrolling up/down my inventory, I can't use numpad keys any longer. (Yesterday everything was alright.) I'm playing 0.26 on CXC webtiles.

What happened to numpad keys?

Monday, 26th July 2021, 12:23

Forum: Dungeon Crawling Advice

Topic: 3 acquirements on D1?

Replies: 7

Views: 694

Re: 3 acquirements on D1?

Implojin wrote:This was part of a series of commits by Hellmonk, aimed at making early D more exciting. [...]

https://github.com/crawl/crawl/commit/c ... 5e183e7222

And that's a quote from the above mentioned link:

Hellmonk / PleasingFungus wrote:there is some concern about startscumming with ?acq

I think so too.

Tuesday, 13th July 2021, 13:15

Forum: Game Design Discussion

Topic: Shafted!

Replies: 5

Views: 692

Re: Shafted!

Shafts are WAY too likely now. I just lost a Trunk game where I was shafted TWICE from D2 to D4, then died to shafting from D3 to D6. Thoroughly unpleasant. You might also want to look at the following discussions: ⋅  Shafts - Too common now? (Jan 2019) ⋅  Poll: What do you thin...

Saturday, 12th June 2021, 12:22

Forum: YASD! YAVP! and characters in progress too

Topic: Sapher's DDDe of Oka beat 7 k turns!

Replies: 0

Views: 479

Sapher's DDDe of Oka beat 7 k turns!

I always thought that going for Makhleb with a deep dwarf is close to mandatory. If you ask the database you'll see that in fact most players chose Makhleb. Here's some statistics about won games with deep dwarves: !lg * DD won s=god beem: 5916 games for * (DD won): 4543x Makhleb, 412x Trog, 230x El...

Thursday, 3rd June 2021, 08:01

Forum: Game Design Discussion

Topic: Torment - revisited

Replies: 18

Views: 2124

Re: Torment - revisited

A lot of the extended game play is almost solely based around Torment. Ok, well Hellfire and mummy curses too, but Torment is what I want to focus on here and now. You forgot statue form as a lesser counter. But I completely agree. It forces specific builds way too hard. There's a post from Decembe...

Friday, 10th July 2020, 17:16

Forum: YASD! YAVP! and characters in progress too

Topic: CIP (now YASD): MfIE^Vehumet - wear Harm?

Replies: 9

Views: 1426

There's a scarf of Harm lying around. Will it help much with killing stuff, or would it likely result in me getting killed "maybe harm is a bit too spooky" , said a really experienced player some weeks ago in Dis:7. I answered with "Harm *shiver*" - and these were some of the la...

Tuesday, 9th June 2020, 10:01

Forum: Crazy Yiuf's Corner

Topic: Find the mistake in the description

Replies: 6

Views: 1837

vt: yes, I was referring to "skill level 28".

Tuesday, 9th June 2020, 09:48

Forum: Technical Support

Topic: 0.25 games on CXC not in CAO scoring

Replies: 1

Views: 888

Alright, this has been fixed, 0.25 games from CXC are now in the scoring tables.

Thanks!

Sunday, 7th June 2020, 16:53

Forum: Crazy Yiuf's Corner

Topic: Find the mistake in the description

Replies: 6

Views: 1837

Find the mistake in the description

the +10 dark maul {vorpal}. [...] Base accuracy: -2 Base damage: 52 Base attack delay: 3.0 This weapon's minimum attack delay (1.6) is reached at skill level 28. Your skill: 13.5; use (s) to set 27.0 as a target for Maces & Flails. At 100% training you would reach 27.0 in about 3.5 XLs.

Thursday, 4th June 2020, 14:28

Forum: Dungeon Crawling Advice

Topic: Spell descriptions

Replies: 6

Views: 1126

Majang wrote:Is there a way to see the spell descriptions after learning a spell?

I recently had the same problem - but yes, you can.

Use the help menu, type
?/
and select 'S' for spell.

Wednesday, 3rd June 2020, 10:26

Forum: Technical Support

Topic: 0.25 games on CXC not in CAO scoring

Replies: 1

Views: 888

0.25 games on CXC not in CAO scoring

For some reason 0.25 games played on CXC are not shown in the scoring tables. meem and beem do not know the games either.

Games played in new trunk (0.26) are in the scoring tables.

Would be nice if 0.25 games were shown as well.

Sunday, 31st May 2020, 12:17

Forum: Crazy Yiuf's Corner

Topic: Best/Worst Artifacts

Replies: 2857

Views: 593925

Lair:1 | Bought the ring of Ifotorch {rPois rC+ MP+9 Int+6 SInv} for | 880 gold pieces This was from a jewellery shop of Gozag, right after doing lair and mines and before going to the lair branches - kind of five rings in one. And MP+9 and Int+6 is really nice for an air elementalist who relies on...

Monday, 25th May 2020, 15:46

Forum: Crazy Yiuf's Corner

Topic: I don't love it when...

Replies: 726

Views: 181251

Not very funny.

  Code:
  1718 | D:3      | Noticed Grinder
  1747 | D:3      | Paralysed by Grinder for 7 turns
  1753 | D:3      | Slain by Grinder

Monday, 25th May 2020, 14:11

Forum: Game Design Discussion

Topic: Miscast Simplification

Replies: 33

Views: 5614

Good news for players who like transmutations: Revise transmutation miscasts

Friday, 22nd May 2020, 21:20

Forum: Dungeon Crawling Advice

Topic: Shafts changes

Replies: 4

Views: 1286

Yes, there have been some discussions here in the forum, e.g. in Shafts - Too common now?

Wednesday, 20th May 2020, 20:41

Forum: Crazy Yiuf's Corner

Topic: Famous last words

Replies: 128

Views: 38051

Flugkiller: maybe harm is a bit too spooky Flugkiller: fucking hellfire Turgon: Harm *shiver* Turgon: That's why you kill them with javelins Flugkiller: yeah Flugkiller: with only 12 throwing skill Began as an Octopode Wanderer on May 20, 2020. Was an Initiate of Gozag. Killed from afar by an Ice F...

Monday, 11th May 2020, 18:17

Forum: Game Design Discussion

Topic: Tremorstones

Replies: 2

Views: 954

In the meantime I've seen some more players abusing the powerstones...

... but now it has been nerfed.

Thanks!

Sunday, 10th May 2020, 20:34

Forum: Game Design Discussion

Topic: Tremorstones

Replies: 2

Views: 954

Today I watched a MuGl of Gozag, played by Zorot on CXC. When I logged in I saw him cleaning a pan lord level in zig:25 and tremorstoning everything to death. No need for anything else, it looked a bit like fire storm without any cost. Here is some code from the actual game: Character: Dungeon Crawl...

Thursday, 7th May 2020, 10:09

Forum: Game Design Discussion

Topic: Miscast Simplification

Replies: 33

Views: 5614

Tmuts are even worse though. Those can really trash your defenses + limit options, to a degree where pre-casting incentives are worse than ever. At least you can cancel your bad form with a potion - and in the actual trunk version I have the feeling that potions of cancellation are more common than...

Tuesday, 28th April 2020, 12:44

Forum: Game Design Discussion

Topic: Miscast Simplification

Replies: 33

Views: 5614

I've also toned down miscast effects across the board, and improved status light coloring: grey failure only displays if no damage is possible. If the possible damage is very minor it shows in White, followed by Yellow, Lightred, Red, and Magenta. My felids still have a rough time. No matter if the...

Saturday, 18th April 2020, 01:44

Forum: Game Design Discussion

Topic: Miscast Simplification

Replies: 33

Views: 5614

I don't really like the severity of the miscast effects. [...] It does also sometimes happen that a spell fails at any non-0 fail rate Yes, I've got the same problem. Playing in 0.25 trunk with a felid relying on transmutations and dragon form, I noticed that a failure rate of 1% is still shown in ...

Friday, 10th April 2020, 10:40

Forum: YASD! YAVP! and characters in progress too

Topic: CiP: KoBe of Trog, should I abandon Trog?

Replies: 5

Views: 1754

I'm wondering now if it would be a good time to abandon Trog in favor of Okawaru or a different god [...] How bad is Trog's wrath in practice? If you abandon Trog he will send berserking enemies to punish you - the brothers in arms which you can call yourself when you worship him. This is very dang...

Saturday, 1st February 2020, 11:10

Forum: Crazy Yiuf's Corner

Topic: So, what happens after the character escapes with the Orb?

Replies: 4

Views: 1347

b0rsuk wrote:But I frequently wondered - what happened afterward, when the character I'm playing escaped to the surface [...] ?

Elvin Atombender is displeased.

Saturday, 25th January 2020, 09:19

Forum: YASD! YAVP! and characters in progress too

Topic: CIP:OpFi Oka

Replies: 87

Views: 13848

I did slime, and despite gratuitous use of summon butterflys whenever shining eyes showed up, 51 strength, and silver javelins, I ended up with Blurry vision 1 and Berserkitis 1. (Plus some other random not great muts) Casting lightning spire is a bit tedious but the best way to deal with mutators....

Thursday, 2nd January 2020, 15:10

Forum: YASD! YAVP! and characters in progress too

Topic: CIP:OpFi Oka

Replies: 87

Views: 13848

delarado wrote:Now I feel a hell of a lot stronger

Nice that you have a statuepode running. But be careful.

  Code:
MR       ++...

You usually want at least MR+++. I personally feel fine with MR++++.

The shield is your only source of MR and you only have two pips of MR. That's dangerous.

Friday, 27th December 2019, 00:10

Forum: Crazy Yiuf's Corner

Topic: Did they remove helmets or some shit?

Replies: 4

Views: 1270

I once played a demonspawn and found my first boots in pan...

Tuesday, 24th December 2019, 01:58

Forum: YASD! YAVP! and characters in progress too

Topic: YAVP on 3rd attempt: Gozag or go home!

Replies: 24

Views: 3443

On my 2nd attempt with a MuFE, I killed Lerny and got the Swamp rune, but died in Snake. Came downstairs and got constricted straight away and couldn't escape, and had 3 snakes attacking me. https://crawl.project357.org/morgue/MrDizzy/morgue-MrDizzy-20191223-105858.txt For future reference, how wou...

Wednesday, 18th December 2019, 21:08

Forum: YASD! YAVP! and characters in progress too

Topic: CIP:OpFi Oka

Replies: 87

Views: 13848

Consumable wise you are right. I just really struggle to use consumables in this game. I always worry I'll need them later. Then I die with all of them unused in my inventory :) That's exactly the reason why I started the topic Famous last words . That was in December 2012! And btw, for statue form...

Saturday, 14th December 2019, 14:06

Forum: YASD! YAVP! and characters in progress too

Topic: CIP:OpFi Oka

Replies: 87

Views: 13848

Am i going to be able to focus training enough to get it castable do you think, without dying because my other skills are lacking? Do i just focus transmut and earth now? Finding statue form is a very important event in nearly every octopode game. ( Edit : Just to avoid any confusion: "in near...

Friday, 13th December 2019, 08:30

Forum: Crazy Yiuf's Corner

Topic: 'Agony' and 'dispel undead' range 1 in trunk

Replies: 16

Views: 2661

I'm aware of the actual rework of magic spells. However, I didn't expect necro spells to be affected.

So the spell range of 1 is very likely intended and no bug.

Friday, 13th December 2019, 06:36

Forum: Crazy Yiuf's Corner

Topic: 'Agony' and 'dispel undead' range 1 in trunk

Replies: 16

Views: 2661

'Agony' and 'dispel undead' range 1 in trunk

Edit: I changed the topic title. As we know from an answer below, the new range 1 is intended in trunk. Edit 2: In the meantime these changes are officially announced here: Trunk Updates 10 December 2019 Part II: Magic Changes ******* I rarely play with Kiku, so I'm not too familiar with some of th...

Thursday, 12th December 2019, 04:52

Forum: YASD! YAVP! and characters in progress too

Topic: CIP:OpFi Oka

Replies: 87

Views: 13848

Berder's melee octopode formula is a topic from January 2015 but some ideas might still help you. If you don't want to go for UC I recommend polearms. The extra hit is nice when you are very low on AC. Constriction is very important, so have a look at the size of the enemies. What I want really is ...

Monday, 9th December 2019, 14:29

Forum: Crazy Yiuf's Corner

Topic: Poll: What do you think about incentive structures in Crawl?

Replies: 13

Views: 2272

It's not clear what you mean by "incentive structures" without further context. tealizard, please note that there are not only native English speakers in the Tavern. Concerning me: when I read the poll's question I first looked up the meaning of "incentive". Now I know the Germa...

Thursday, 5th December 2019, 16:01

Forum: Crazy Yiuf's Corner

Topic: Poll: What do you think about shaft effects?

Replies: 122

Views: 18545

VeryAngryFelid wrote:Go play roulette if you like randomness, this game is closer to chess than to roulette.

Maybe.

Thursday, 28th November 2019, 16:36

Forum: Crazy Yiuf's Corner

Topic: Poll: What do you think about shaft effects?

Replies: 122

Views: 18545

Fingolfin wrote:Where is the "Probability should be increased" option ?

I should have made a bet that this question shows up, I would have won. :-)

But I expected somebody else to ask it.

Spoiler: show
Nickname starts with 'd'

Thursday, 28th November 2019, 16:27

Forum: Crazy Yiuf's Corner

Topic: Poll: What do you think about shaft effects?

Replies: 122

Views: 18545

Are you talking about shafts in general, or just the new exploration-based system? I mean the trap overhaul in 0.23 which leads to epxloration-based traps. So is your question a poll about how high the rate should be? Or do you dislike shafts in general and want them reduced, or gone? Now that you ...

Thursday, 28th November 2019, 07:42

Forum: Crazy Yiuf's Corner

Topic: Poll: What do you think about shaft effects?

Replies: 122

Views: 18545

Poll: What do you think about shaft effects?

I recently made two topics about what I called unavoidable deaths after chars were shafted . It turned out that the death of my DsHu (Bad luck or yet another shaft death?) was avoidable as well as the death of Nebukadnezar's TrCj (Yet another shaft death ended streak of Nebukadnezar) . Nevertheless,...

Wednesday, 27th November 2019, 18:58

Forum: Crazy Yiuf's Corner

Topic: I don't love it when...

Replies: 726

Views: 181251

  Code:
You open the door. 12 killer bees and a sky beast come into view.

Sunday, 24th November 2019, 18:55

Forum: YASD! YAVP! and characters in progress too

Topic: Yet another shaft death ended streak of Nebukadnezar

Replies: 6

Views: 1242

Thanks for watching the ttyrec. I didn't see the game but I watched Nebukadnezar so often that I just couldn't imagine he would make mistakes... Additionally, here are some words from our chat today which was after I started this topic. (German:) Turgon: Hi. Ich war so frei und hab Deinen 'shaft...

Sunday, 24th November 2019, 12:42

Forum: YASD! YAVP! and characters in progress too

Topic: Yet another shaft death ended streak of Nebukadnezar

Replies: 6

Views: 1242

Yet another shaft death ended streak of Nebukadnezar

The trap system overhaul in 0.23 has been criticized several times including by me in another recent topic . Now look what happened to Nebukadnezar who still tries to beat his own 15-rune streak record of 21 consecutive wins: 3609 | D:4 | You fall into a shaft and drop 3 floors! 3610 | D:7 | // 3 fl...

Thursday, 31st October 2019, 18:27

Forum: YASD! YAVP! and characters in progress too

Topic: Bad luck or yet another shaft death?

Replies: 3

Views: 946

Oh...

I overlooked this:

  Code:
i - a potion of invisibility

Thanks to Nebukadnezar who looked at the morgue file.

But I'm not sure if this will generally change my mind about the new trap system. I don't like it.

Thursday, 31st October 2019, 17:10

Forum: YASD! YAVP! and characters in progress too

Topic: Bad luck or yet another shaft death?

Replies: 3

Views: 946

Bad luck or yet another shaft death?

My DsHu ^ Makh went well but was shafted to death in Lair. First he fell down from L:2 to L:4 6342 | Lair:4 | //haha and while climbing up he fell down from L:3 to L:6 6621 | Lair:6 | Entered Level 6 of the Lair of Beasts 6622 | Lair:6 | //fell right into dogs' vault in L:6 My char was surrounded by...

Monday, 21st October 2019, 08:18

Forum: Dungeon Crawling Advice

Topic: A win, but have questions:

Replies: 3

Views: 1248

grinrain wrote:Suggest for next combination to try? or should I try and do better than a 3 rune win?

Which species, which background, which god, how many runes -
you'll have the most fun (and very likely do your best) when you pick what you like most!

Friday, 19th April 2019, 10:57

Forum: Game Design Discussion

Topic: Shafts - Too common now?

Replies: 159

Views: 22115

ebering wrote:I can say this until I'm blue in the face.

I found a foto of you!

Friday, 12th April 2019, 09:04

Forum: Crazy Yiuf's Corner

Topic: Best/Worst Artifacts

Replies: 2857

Views: 593925

z - the +5 helmet of Daffodils (worn) {rC+ Slay+5} (You found it on level 10 of the Dungeon) Off topic: Miss Piggy from the Muppet Show once tried to recite the poem The Daffodils : The Daffodils: https://www.youtube.com/watch?v=4K2QsqED9S8 About Frank Oz (* 1944) who performs Miss Piggy: h...

Wednesday, 20th March 2019, 09:14

Forum: Dungeon Crawling Advice

Topic: Ways to avoid death?

Replies: 21

Views: 3158

VeryAngryFelid wrote:Ways to avoid death?

Press Esc when you get the 'Please select your species' message.
Next

Return to advanced search

Powered by phpBB © 2000, 2002, 2005, 2007 phpBB Group.
Designed by ST Software for PTF.