Search found 1109 matches
Friday, 8th June 2018, 23:12
Forum: Game Design Discussion
Topic: Remove Lee's Rapid Deconstruction from the Book of Burglary
Replies: 4
Views: 2629
Wednesday, 21st February 2018, 08:03
Forum: Crazy Yiuf's Corner
Topic: PROOF of a Fedhas-Kikubaaqudgha CONSPIRACY
Replies: 4
Views: 2016
Re: PROOF of a Fedhas-Kikubaaqudgha CONSPIRACY
Wednesday, 21st February 2018, 07:58
Forum: Crazy Yiuf's Corner
Topic: The Never-Ending Manual (is this a bug?> No.)
Replies: 9
Views: 2863
Re: The Never-Ending Manual (is this a bug?)
Wednesday, 21st February 2018, 05:44
Forum: Game Design Discussion
Topic: Some thoughts about new tiles.
Replies: 19
Views: 7458
Re: Some thoughts about new tiles.
duvessa wrote:In particular, cacodemons are only 2s, they don't need to look super big and nasty.
But I still miss fat cacodemons. "Super big and nasty" isn't a requirement, but I want them to be corpulent!
Sunday, 18th February 2018, 06:44
Forum: Dungeon Crawling Advice
Topic: No Abyss Portal in Depths
Replies: 25
Views: 8688
Re: No Abyss Portal in Depths
Friday, 26th January 2018, 23:46
Forum: Game Design Discussion
Topic: Monster Banishment Soft Delay
Replies: 16
Views: 4371
Re: Monster Banishment Soft Delay
Friday, 26th January 2018, 23:33
Forum: Game Design Discussion
Topic: Red Devil: the experience
Replies: 20
Views: 5833
Re: Red Devil: the experience
Thursday, 7th December 2017, 02:35
Forum: Game Design Discussion
Topic: Tree burning vaults (was: Wand simplification happy dance)
Replies: 14
Views: 4433
Re: Tree burning vaults (was: Wand simplification happy danc
Saturday, 7th October 2017, 03:18
Forum: Game Design Discussion
Topic: ZOMBIE HANDS (serious proposal)
Replies: 30
Views: 13521
Re: ZOMBIE HANDS (serious proposal)
Thursday, 10th August 2017, 05:36
Forum: Crazy Yiuf's Corner
Topic: player confusion status rework brainstorming thread
Replies: 19
Views: 12351
Re: player confusion status rework brainstorming thread
Friday, 28th July 2017, 02:55
Forum: Crazy Yiuf's Corner
Topic: Corona and Fire Elementals
Replies: 7
Views: 2559
Re: Corona and Fire Elementals
Friday, 28th July 2017, 02:50
Forum: Crazy Yiuf's Corner
Topic: Direct control of allies
Replies: 33
Views: 9182
Re: Direct control of allies
Thursday, 27th July 2017, 03:58
Forum: Crazy Yiuf's Corner
Topic: Ease of use improvements needed in .21
Replies: 66
Views: 27063
Re: Ease of use improvements needed in .21
Lavandula wrote:Remove common non-consumable items from shops. It's not like anybody ever bought a +0 dagger.
I'll buy +0 aux armors if I haven't found them yet, although I guess those depend on your definition of "common". Admittedly though, the vast majority of +0 junk in shops is pointless clutter.
Tuesday, 4th July 2017, 08:21
Forum: Game Design Discussion
Topic: Remove Food Shop Only Bazaar
Replies: 13
Views: 4614
Re: Remove Food Shop Only Bazaar
Monday, 3rd July 2017, 18:54
Forum: Game Design Discussion
Topic: Remove Food Shop Only Bazaar
Replies: 13
Views: 4614
Re: Remove Food Shop Only Bazaar
Monday, 3rd July 2017, 14:51
Forum: Game Design Discussion
Topic: Demonspawn mutation ease of use request
Replies: 12
Views: 3762
Re: Demonspawn mutation ease of use request
Friday, 30th June 2017, 05:22
Forum: Crazy Yiuf's Corner
Topic: duvessa's unironic tier lists
Replies: 128
Views: 72308
Re: duvessa's unironic tier lists
n1000 wrote:15 HP is certainly good but guardian spirit is a regular amulet that gives even more health (faith is also extremely good)
To be fair, the 15 HP is considerably more relevant on low HP races. Still not all that much better than a plain regen amulet though.
Saturday, 24th June 2017, 08:33
Forum: Dungeon Crawling Advice
Topic: Invisibility and Contamination
Replies: 3
Views: 1990
Re: Invisibility and Contamination
Saturday, 24th June 2017, 06:58
Forum: Dungeon Crawling Advice
Topic: How Many Skills to Train
Replies: 67
Views: 19492
Re: How Many Skills to Train
Saturday, 24th June 2017, 06:43
Forum: Crazy Yiuf's Corner
Topic: Armor penetrating attacks
Replies: 9
Views: 3366
Re: Armor penetrating attacks
Although OP was specifically referring to "punching" anyway. I'll concede that saying "always reduce damage" was wrong there though.
Saturday, 24th June 2017, 06:40
Forum: Crazy Yiuf's Corner
Topic: These Should Not Be Inventory Items
Replies: 34
Views: 9194
Re: These Should Not Be Inventory Items
Saturday, 24th June 2017, 06:37
Forum: Crazy Yiuf's Corner
Topic: My 9yo Son Want To Play! How To Not Screw This Up?
Replies: 42
Views: 13485
Re: My 9yo Son Want To Play! How To Not Screw This Up?
Saturday, 24th June 2017, 06:30
Forum: Crazy Yiuf's Corner
Topic: Armor penetrating attacks
Replies: 9
Views: 3366
Re: Armor penetrating attacks
Thursday, 22nd June 2017, 19:36
Forum: Crazy Yiuf's Corner
Topic: My 9yo Son Want To Play! How To Not Screw This Up?
Replies: 42
Views: 13485
Re: My 9yo Son Want To Play! How To Not Screw This Up?
Thursday, 22nd June 2017, 19:33
Forum: Crazy Yiuf's Corner
Topic: These Should Not Be Inventory Items
Replies: 34
Views: 9194
Thursday, 22nd June 2017, 18:49
Forum: Crazy Yiuf's Corner
Topic: Summon Forest Destroyed an Ice Statue: Bug or Feature?
Replies: 8
Views: 2793
Re: Summon Forest Destroyed an Ice Statue: Bug or Feature?
Thursday, 22nd June 2017, 08:08
Forum: Crazy Yiuf's Corner
Topic: Summon Forest Destroyed an Ice Statue: Bug or Feature?
Replies: 8
Views: 2793
Re: Summon Forest Destroyed an Ice Statue: Bug or Feature?
duvessa wrote:No, it's in a superposition of both bug and feature until you ask. Then it turns into either a bug (e.g. 0.20 melee damage increase) or a feature (e.g. sleepwalking).
I was always convinced that sleepwalking was a bug that just got repurposed as "flavor."
Also, bring back clubstabs!
Thursday, 22nd June 2017, 08:02
Forum: Crazy Yiuf's Corner
Topic: Op Constriction Triggers on Reposte
Replies: 2
Views: 1381
Re: Op Constriction Triggers on Reposte
Thursday, 22nd June 2017, 07:40
Forum: Game Design Discussion
Topic: Fedhas Rework Suggestion Thread
Replies: 16
Views: 6282
Re: Fedhas Rework Suggestion Thread
Thursday, 22nd June 2017, 06:31
Forum: Dungeon Crawling Advice
Topic: a post in (exaggerated) praise of spellcasting
Replies: 12
Views: 4095
Re: a post in (exaggerated) praise of spellcasting
Thursday, 22nd June 2017, 06:12
Forum: Dungeon Crawling Advice
Topic: Enhancer Staves
Replies: 39
Views: 13239
Re: Enhancer Staves
Thursday, 22nd June 2017, 05:35
Forum: Dungeon Crawling Advice
Topic: How to take on Mara
Replies: 15
Views: 4939
Re: How to take on Mara
Tuesday, 20th June 2017, 07:18
Forum: Game Design Discussion
Topic: Give pan_disco_hall stone walls.
Replies: 8
Views: 3222
Re: Give pan_disco_hall stone walls.
Tuesday, 20th June 2017, 07:04
Forum: Crazy Yiuf's Corner
Topic: Simpler Names
Replies: 13
Views: 4661
Re: Simpler Names
Lasty wrote:Hobgoblin -> two goblins
gnoll -> three goblins
ogre -> ten goblins
iguana -> five goblins?
Tuesday, 20th June 2017, 06:52
Forum: Crazy Yiuf's Corner
Topic: My 9yo Son Want To Play! How To Not Screw This Up?
Replies: 42
Views: 13485
Re: My 9yo Son Want To Play! How To Not Screw This Up?
Friday, 16th June 2017, 01:35
Forum: Crazy Yiuf's Corner
Topic: Gozbrag thread
Replies: 16
Views: 5182
Thursday, 15th June 2017, 07:33
Forum: Crazy Yiuf's Corner
Topic: Refused and Rejected Concepts which should be implemented
Replies: 52
Views: 12443
Re: Refused and Rejected Concepts which should be implemente
Thursday, 15th June 2017, 07:27
Forum: Crazy Yiuf's Corner
Topic: Give unarmed fighters gloves with offensive brands/egos.
Replies: 7
Views: 3256
Re: Give unarmed fighters gloves with offensive brands/egos.
Friday, 9th June 2017, 05:28
Forum: Game Design Discussion
Topic: Halfling's can use demon blades 1H but not double swords?
Replies: 8
Views: 2746
Re: Halfling's can use demon blades 1H but not double swords
Friday, 9th June 2017, 05:25
Forum: Game Design Discussion
Topic: Reflection kills should award experience and piety.
Replies: 6
Views: 3305
Re: Reflection kills should award experience and piety.
Thursday, 25th May 2017, 01:20
Forum: Game Design Discussion
Topic: Remove Beogh
Replies: 104
Views: 42276
Re: Remove Beogh
MainiacJoe wrote: (...You have to eat corpses to survive? etc.).
So only problem I have with the water walking is that it’s a lame ability.
Pretty much every non-vegan/vegetarian eats corpses to survive =p
Thursday, 25th May 2017, 01:19
Forum: Game Design Discussion
Topic: Remove Beogh
Replies: 104
Views: 42276
Tuesday, 23rd May 2017, 02:11
Forum: Crazy Yiuf's Corner
Topic: Fast Food Opinions
Replies: 42
Views: 17806
Re: Fast Food Opinions
Monday, 22nd May 2017, 09:23
Forum: Game Design Discussion
Topic: Fedhas shouldn't care if your wandering mushroom dies
Replies: 18
Views: 5261
Re: Fedhas shouldn't care if your wandering mushroom dies
Saturday, 20th May 2017, 21:51
Forum: Game Design Discussion
Topic: Bodygards for Gozag worshippers
Replies: 6
Views: 2514
Re: Bodygards for Gozag worshippers
Friday, 19th May 2017, 07:01
Forum: Game Design Discussion
Topic: Make low level characters stealthier in the Abyss
Replies: 14
Views: 4124
Re: Make low level characters stealthier in the Abyss
4Hooves2Appendages wrote:There are not many sources of monster banishment before Lair. Spontaneously I can only think of Erolcha, Ogre-magi and random distortion weapons.
Ogre Magi no longer have banishment in any of their spell-sets. And for that matter, I can't remember the last time I ever saw one before Lair.
Thursday, 18th May 2017, 02:18
Forum: Crazy Yiuf's Corner
Topic: To Frank Booth
Replies: 7
Views: 2401
Re: To Frank Booth
Thursday, 18th May 2017, 01:30
Forum: Crazy Yiuf's Corner
Topic: Fast Food Opinions
Replies: 42
Views: 17806
Re: Fast Food Opinions
gammafunk wrote:Have you ever made a breakfast burrito with chorizo? Good imo.
I recently discovered that if I make chorizo at home, the smoke from the oil makes me have significant trouble breathing. Therefore, in the future, my chorizo-based foodstuffs will come from people who cook it for me.
Wednesday, 17th May 2017, 03:44
Forum: Crazy Yiuf's Corner
Topic: A brief question about a bullfrog's lethality...
Replies: 20
Views: 4946
Re: A brief question about a bullfrog's lethality...
Tuesday, 16th May 2017, 05:05
Forum: Game Design Discussion
Topic: Riposte: the post
Replies: 56
Views: 27064