Search found 1109 matches
Friday, 8th June 2018, 23:12
Forum: Game Design Discussion
Topic: Remove Lee's Rapid Deconstruction from the Book of Burglary
Replies: 4
Views: 2588
Wednesday, 21st February 2018, 08:03
Forum: Crazy Yiuf's Corner
Topic: PROOF of a Fedhas-Kikubaaqudgha CONSPIRACY
Replies: 4
Views: 1982
Re: PROOF of a Fedhas-Kikubaaqudgha CONSPIRACY
Wednesday, 21st February 2018, 07:58
Forum: Crazy Yiuf's Corner
Topic: The Never-Ending Manual (is this a bug?> No.)
Replies: 9
Views: 2815
Re: The Never-Ending Manual (is this a bug?)
Wednesday, 21st February 2018, 05:44
Forum: Game Design Discussion
Topic: Some thoughts about new tiles.
Replies: 19
Views: 7289
Re: Some thoughts about new tiles.
duvessa wrote:In particular, cacodemons are only 2s, they don't need to look super big and nasty.
But I still miss fat cacodemons. "Super big and nasty" isn't a requirement, but I want them to be corpulent!
Sunday, 18th February 2018, 06:44
Forum: Dungeon Crawling Advice
Topic: No Abyss Portal in Depths
Replies: 25
Views: 8308
Re: No Abyss Portal in Depths
Friday, 26th January 2018, 23:46
Forum: Game Design Discussion
Topic: Monster Banishment Soft Delay
Replies: 16
Views: 4270
Re: Monster Banishment Soft Delay
Friday, 26th January 2018, 23:33
Forum: Game Design Discussion
Topic: Red Devil: the experience
Replies: 20
Views: 5712
Re: Red Devil: the experience
Thursday, 7th December 2017, 02:35
Forum: Game Design Discussion
Topic: Tree burning vaults (was: Wand simplification happy dance)
Replies: 14
Views: 4344
Re: Tree burning vaults (was: Wand simplification happy danc
Saturday, 7th October 2017, 03:18
Forum: Game Design Discussion
Topic: ZOMBIE HANDS (serious proposal)
Replies: 30
Views: 13048
Re: ZOMBIE HANDS (serious proposal)
Thursday, 10th August 2017, 05:36
Forum: Crazy Yiuf's Corner
Topic: player confusion status rework brainstorming thread
Replies: 19
Views: 12150
Re: player confusion status rework brainstorming thread
Friday, 28th July 2017, 02:55
Forum: Crazy Yiuf's Corner
Topic: Corona and Fire Elementals
Replies: 7
Views: 2517
Re: Corona and Fire Elementals
Friday, 28th July 2017, 02:50
Forum: Crazy Yiuf's Corner
Topic: Direct control of allies
Replies: 33
Views: 9059
Re: Direct control of allies
Thursday, 27th July 2017, 03:58
Forum: Crazy Yiuf's Corner
Topic: Ease of use improvements needed in .21
Replies: 66
Views: 26417
Re: Ease of use improvements needed in .21
Lavandula wrote:Remove common non-consumable items from shops. It's not like anybody ever bought a +0 dagger.
I'll buy +0 aux armors if I haven't found them yet, although I guess those depend on your definition of "common". Admittedly though, the vast majority of +0 junk in shops is pointless clutter.
Tuesday, 4th July 2017, 08:21
Forum: Game Design Discussion
Topic: Remove Food Shop Only Bazaar
Replies: 13
Views: 4494
Re: Remove Food Shop Only Bazaar
Monday, 3rd July 2017, 18:54
Forum: Game Design Discussion
Topic: Remove Food Shop Only Bazaar
Replies: 13
Views: 4494
Re: Remove Food Shop Only Bazaar
Monday, 3rd July 2017, 14:51
Forum: Game Design Discussion
Topic: Demonspawn mutation ease of use request
Replies: 12
Views: 3698
Re: Demonspawn mutation ease of use request
Friday, 30th June 2017, 05:22
Forum: Crazy Yiuf's Corner
Topic: duvessa's unironic tier lists
Replies: 128
Views: 70332
Re: duvessa's unironic tier lists
n1000 wrote:15 HP is certainly good but guardian spirit is a regular amulet that gives even more health (faith is also extremely good)
To be fair, the 15 HP is considerably more relevant on low HP races. Still not all that much better than a plain regen amulet though.
Saturday, 24th June 2017, 08:33
Forum: Dungeon Crawling Advice
Topic: Invisibility and Contamination
Replies: 3
Views: 1943
Re: Invisibility and Contamination
Saturday, 24th June 2017, 06:58
Forum: Dungeon Crawling Advice
Topic: How Many Skills to Train
Replies: 67
Views: 19221
Re: How Many Skills to Train
Saturday, 24th June 2017, 06:43
Forum: Crazy Yiuf's Corner
Topic: Armor penetrating attacks
Replies: 9
Views: 3315
Re: Armor penetrating attacks
Although OP was specifically referring to "punching" anyway. I'll concede that saying "always reduce damage" was wrong there though.
Saturday, 24th June 2017, 06:40
Forum: Crazy Yiuf's Corner
Topic: These Should Not Be Inventory Items
Replies: 34
Views: 9081
Re: These Should Not Be Inventory Items
Saturday, 24th June 2017, 06:37
Forum: Crazy Yiuf's Corner
Topic: My 9yo Son Want To Play! How To Not Screw This Up?
Replies: 42
Views: 13249
Re: My 9yo Son Want To Play! How To Not Screw This Up?
Saturday, 24th June 2017, 06:30
Forum: Crazy Yiuf's Corner
Topic: Armor penetrating attacks
Replies: 9
Views: 3315
Re: Armor penetrating attacks
Thursday, 22nd June 2017, 19:36
Forum: Crazy Yiuf's Corner
Topic: My 9yo Son Want To Play! How To Not Screw This Up?
Replies: 42
Views: 13249
Re: My 9yo Son Want To Play! How To Not Screw This Up?
Thursday, 22nd June 2017, 19:33
Forum: Crazy Yiuf's Corner
Topic: These Should Not Be Inventory Items
Replies: 34
Views: 9081
Thursday, 22nd June 2017, 18:49
Forum: Crazy Yiuf's Corner
Topic: Summon Forest Destroyed an Ice Statue: Bug or Feature?
Replies: 8
Views: 2740
Re: Summon Forest Destroyed an Ice Statue: Bug or Feature?
Thursday, 22nd June 2017, 08:08
Forum: Crazy Yiuf's Corner
Topic: Summon Forest Destroyed an Ice Statue: Bug or Feature?
Replies: 8
Views: 2740
Re: Summon Forest Destroyed an Ice Statue: Bug or Feature?
duvessa wrote:No, it's in a superposition of both bug and feature until you ask. Then it turns into either a bug (e.g. 0.20 melee damage increase) or a feature (e.g. sleepwalking).
I was always convinced that sleepwalking was a bug that just got repurposed as "flavor."
Also, bring back clubstabs!
Thursday, 22nd June 2017, 08:02
Forum: Crazy Yiuf's Corner
Topic: Op Constriction Triggers on Reposte
Replies: 2
Views: 1353
Re: Op Constriction Triggers on Reposte
Thursday, 22nd June 2017, 07:40
Forum: Game Design Discussion
Topic: Fedhas Rework Suggestion Thread
Replies: 16
Views: 6087
Re: Fedhas Rework Suggestion Thread
Thursday, 22nd June 2017, 06:31
Forum: Dungeon Crawling Advice
Topic: a post in (exaggerated) praise of spellcasting
Replies: 12
Views: 4045
Re: a post in (exaggerated) praise of spellcasting
Thursday, 22nd June 2017, 06:12
Forum: Dungeon Crawling Advice
Topic: Enhancer Staves
Replies: 39
Views: 13110
Re: Enhancer Staves
Thursday, 22nd June 2017, 05:35
Forum: Dungeon Crawling Advice
Topic: How to take on Mara
Replies: 15
Views: 4855
Re: How to take on Mara
Tuesday, 20th June 2017, 07:18
Forum: Game Design Discussion
Topic: Give pan_disco_hall stone walls.
Replies: 8
Views: 3168
Re: Give pan_disco_hall stone walls.
Tuesday, 20th June 2017, 07:04
Forum: Crazy Yiuf's Corner
Topic: Simpler Names
Replies: 13
Views: 4452
Re: Simpler Names
Lasty wrote:Hobgoblin -> two goblins
gnoll -> three goblins
ogre -> ten goblins
iguana -> five goblins?
Tuesday, 20th June 2017, 06:52
Forum: Crazy Yiuf's Corner
Topic: My 9yo Son Want To Play! How To Not Screw This Up?
Replies: 42
Views: 13249
Re: My 9yo Son Want To Play! How To Not Screw This Up?
Friday, 16th June 2017, 01:35
Forum: Crazy Yiuf's Corner
Topic: Gozbrag thread
Replies: 16
Views: 5086
Thursday, 15th June 2017, 07:33
Forum: Crazy Yiuf's Corner
Topic: Refused and Rejected Concepts which should be implemented
Replies: 52
Views: 12272
Re: Refused and Rejected Concepts which should be implemente
Thursday, 15th June 2017, 07:27
Forum: Crazy Yiuf's Corner
Topic: Give unarmed fighters gloves with offensive brands/egos.
Replies: 7
Views: 3119
Re: Give unarmed fighters gloves with offensive brands/egos.
Friday, 9th June 2017, 05:28
Forum: Game Design Discussion
Topic: Halfling's can use demon blades 1H but not double swords?
Replies: 8
Views: 2705
Re: Halfling's can use demon blades 1H but not double swords
Friday, 9th June 2017, 05:25
Forum: Game Design Discussion
Topic: Reflection kills should award experience and piety.
Replies: 6
Views: 3261
Re: Reflection kills should award experience and piety.
Thursday, 25th May 2017, 01:20
Forum: Game Design Discussion
Topic: Remove Beogh
Replies: 104
Views: 41493
Re: Remove Beogh
MainiacJoe wrote: (...You have to eat corpses to survive? etc.).
So only problem I have with the water walking is that it’s a lame ability.
Pretty much every non-vegan/vegetarian eats corpses to survive =p
Thursday, 25th May 2017, 01:19
Forum: Game Design Discussion
Topic: Remove Beogh
Replies: 104
Views: 41493
Tuesday, 23rd May 2017, 02:11
Forum: Crazy Yiuf's Corner
Topic: Fast Food Opinions
Replies: 42
Views: 17149
Re: Fast Food Opinions
Monday, 22nd May 2017, 09:23
Forum: Game Design Discussion
Topic: Fedhas shouldn't care if your wandering mushroom dies
Replies: 18
Views: 5189
Re: Fedhas shouldn't care if your wandering mushroom dies
Saturday, 20th May 2017, 21:51
Forum: Game Design Discussion
Topic: Bodygards for Gozag worshippers
Replies: 6
Views: 2480
Re: Bodygards for Gozag worshippers
Friday, 19th May 2017, 07:01
Forum: Game Design Discussion
Topic: Make low level characters stealthier in the Abyss
Replies: 14
Views: 4053
Re: Make low level characters stealthier in the Abyss
4Hooves2Appendages wrote:There are not many sources of monster banishment before Lair. Spontaneously I can only think of Erolcha, Ogre-magi and random distortion weapons.
Ogre Magi no longer have banishment in any of their spell-sets. And for that matter, I can't remember the last time I ever saw one before Lair.
Thursday, 18th May 2017, 02:18
Forum: Crazy Yiuf's Corner
Topic: To Frank Booth
Replies: 7
Views: 2350
Re: To Frank Booth
Thursday, 18th May 2017, 01:30
Forum: Crazy Yiuf's Corner
Topic: Fast Food Opinions
Replies: 42
Views: 17149
Re: Fast Food Opinions
gammafunk wrote:Have you ever made a breakfast burrito with chorizo? Good imo.
I recently discovered that if I make chorizo at home, the smoke from the oil makes me have significant trouble breathing. Therefore, in the future, my chorizo-based foodstuffs will come from people who cook it for me.
Wednesday, 17th May 2017, 03:44
Forum: Crazy Yiuf's Corner
Topic: A brief question about a bullfrog's lethality...
Replies: 20
Views: 4865
Re: A brief question about a bullfrog's lethality...
Tuesday, 16th May 2017, 05:05
Forum: Game Design Discussion
Topic: Riposte: the post
Replies: 56
Views: 26345