Search found 560 matches

Sunday, 16th November 2014, 15:40

Forum: Game Design Discussion

Topic: Viable and Random result shown: pseudoBug?

Replies: 6

Views: 999

Re: Viable and Random result shown: pseudoBug?

And what's the benefit of not showing it?

Tuesday, 11th November 2014, 13:37

Forum: Dungeon Crawling Advice

Topic: Ode to my Shield of Reflection

Replies: 18

Views: 1840

Re: Ode to my Shield of Reflection

You can get rC, rF and AC in any conceivable slot, you can get spirit shield on amulets and hats, reflection only appears on shields.

Tuesday, 11th November 2014, 13:34

Forum: Dungeon Crawling Advice

Topic: Strategies for Surviving Vaults 5

Replies: 71

Views: 6616

Re: Strategies for Surviving Vaults 5

(rF++ and rElec, even through !resistance)

haste, downstairs, disc of storms, immolation, disc of storms spam, wands and elemental evokables, teleport and blink spam until reaching a safe place.

Tuesday, 11th November 2014, 13:14

Forum: Dungeon Crawling Advice

Topic: Ode to my Shield of Reflection

Replies: 18

Views: 1840

Re: Ode to my Shield of Reflection

Other brands don't make ranged attackers die spontaneously.

Tuesday, 11th November 2014, 13:13

Forum: Dungeon Crawling Advice

Topic: rod of striking

Replies: 17

Views: 1960

Re: rod of striking

Rod of striking may be actually useful only given this set of circumstances:

...you are using M&F anyways
...you are using evocations anyways
...for some reason, a given monster resists all your other weapons' damage,

And even then, it's not spectacular.

Tuesday, 11th November 2014, 13:08

Forum: Dungeon Crawling Advice

Topic: Amulet choice: Guardian spirit vs. Brooch of shielding

Replies: 9

Views: 1557

Re: Amulet choice: Guardian spirit vs. Brooch of shielding

Brooch of shielding.

Hopefully, you'll find a HAT of GS at some point.

Tuesday, 11th November 2014, 13:01

Forum: Dungeon Crawling Advice

Topic: Ode to my Shield of Reflection

Replies: 18

Views: 1840

Re: Ode to my Shield of Reflection

Reflection is DEVASTATING, for some odd reason people insist it's a junk brand.

Tuesday, 11th November 2014, 06:07

Forum: Crazy Yiuf's Corner

Topic: Robocraft

Replies: 2

Views: 457

Re: Robocraft

Oh, come on. Really? Nobody?

I even switched to Linux as my main OS just to be able to play it (a recent anticheat patch is giving a ton of problems to windows users)

Monday, 10th November 2014, 13:42

Forum: Crazy Yiuf's Corner

Topic: Robocraft

Replies: 2

Views: 457

Robocraft

Anybody plays this game?

Its's like World of Tanks meets Lego, except not as cumbersome as WoT.

I'm hooked as fuck.

Wednesday, 5th November 2014, 17:31

Forum: Game Design Discussion

Topic: Circling the square

Replies: 29

Views: 2398

Re: Circling the square

Squarelos is ugly as fuck, guys.

Friday, 31st October 2014, 16:30

Forum: Game Design Discussion

Topic: Walls in killer bee vaults

Replies: 17

Views: 1790

Re: Walls in killer bee vaults

khalil wrote:Wait, you can get loot by digging in that vault full of bees? Why did no-one tell me of this?


Exactly my thoughts.

Friday, 31st October 2014, 15:59

Forum: The Dart Board

Topic: CSDC S3 Week 2 - TeEE

Replies: 29

Views: 4681

Re: CSDC S3 Week 2 - TeEE

Can I get an extension for this? I used to play on lantea and it´s still down!

EDIT: I just splatted this combo at CBRO, hope it counts.

Friday, 31st October 2014, 01:10

Forum: Game Design Discussion

Topic: Armour Ego: Spellfocus

Replies: 12

Views: 1173

Re: Armour Ego: Spellfocus

And what about armor ego which makes the armor penalty hamper spellpower *instead* of making failure chances bigger?

Thursday, 30th October 2014, 18:26

Forum: Game Design Discussion

Topic: Proposal: Piety meter for Xom

Replies: 25

Views: 3711

Re: Proposal: Piety meter for Xom

XuaXua's model, colored:

Spoiler: show
Image


Note that this meter has 7 points and is 8 characters wide.

Thursday, 30th October 2014, 13:55

Forum: Game Design Discussion

Topic: Shield reform

Replies: 53

Views: 8671

Re: Shield reform

There's Qazlal, too.

Thursday, 30th October 2014, 12:37

Forum: YASD! YAVP! and characters in progress too

Topic: I just cleared my first Ziggurat

Replies: 2

Views: 724

Re: I just cleared my first Ziggurat

As a quick reminder, your optimized jewelry only contains one worn ring, so equip a second ring before you run off to zot ;) I knew, that was because I was thinking what to wear at that particular moment, identifying shit or something; but dumping and copypasting again just to not look stupid was t...

Thursday, 30th October 2014, 08:02

Forum: Game Design Discussion

Topic: Proposal: Piety meter for Xom

Replies: 25

Views: 3711

Re: Proposal: Piety meter for Xom

One small problem: http://i.imgur.com/jbNhqNY.png Xom already gives info in the place where piety stars usually go. Give me a good mockup of a solution to this problem, and I'll implement it. Well... I threw a couple of characters in Console to get a feel for how much space there is. Here are sever...

Wednesday, 29th October 2014, 11:23

Forum: Crazy Yiuf's Corner

Topic: Clusters of Illusions

Replies: 14

Views: 1445

Re: Clusters of Illusions

Bloax wrote:adders like to not get hit and instead bite you twice for lethal poison damage


They also get a hidden bonus to MR

Wednesday, 29th October 2014, 02:40

Forum: Game Design Discussion

Topic: Proposal: Piety meter for Xom

Replies: 25

Views: 3711

Re: Proposal: Piety meter for Xom

I'm not worried about optimal play or exploiting Xom, I'm worried about fluidity of the Xom experience and immersion factor. The information is already available, and could be made readily available in an unobstructive way that would make playing with Xom a more hands-on and aware experience. I can'...

Tuesday, 28th October 2014, 21:25

Forum: Game Design Discussion

Topic: Background proposal: Tinkerer

Replies: 10

Views: 1399

Re: Background proposal: Tinkerer

Really cool. My two cents:

Temporary Deformation -> Transient Malformation

Spontaneous Devolution -> Forced Devolution / Tondani's Devolution. It's not spontaneous, really.

Tuesday, 28th October 2014, 20:55

Forum: Game Design Discussion

Topic: Proposal: Piety meter for Xom

Replies: 25

Views: 3711

Proposal: Piety meter for Xom

Right now there is one Xom parameter which is accessible to the player through the ^ screen, which is: ⋅ very special plaything ⋅ special plaything ⋅ plaything ⋅ toy ⋅ favourite toy ⋅ beloved toy ⋅ teddy bear If this information, ...

Tuesday, 28th October 2014, 20:21

Forum: Game Design Discussion

Topic: Slight change to dazzle status, for clarity

Replies: 21

Views: 2411

Re: Slight change to dazzle status, for clarity

Okay, okay. Phew.

Tuesday, 28th October 2014, 09:53

Forum: Suggestions & Criticism

Topic: Ironic retention of spam posts

Replies: 7

Views: 1782

Re: Ironic retention of spam posts

Spell proposal: graffitti

Any user can edit posts flagged as spam by the mods. The thread then gets automatically obliterated in 24 hours, or (spellcasting+moderation)/2 hours, whichever is shortest. Only affects posts with crazy yiuf holiness.

Tuesday, 28th October 2014, 09:39

Forum: Game Design Discussion

Topic: Slight change to dazzle status, for clarity

Replies: 21

Views: 2411

Re: Slight change to dazzle status, for clarity

PleasingFungus wrote:
(Key difference: they no longer get the 'blinded' status at all, rather than only being partially affected by it.)


So now, dazzling spray is effectively useless against anything with sInvis? Argh.

Monday, 27th October 2014, 21:26

Forum: YASD! YAVP! and characters in progress too

Topic: YAVP - First 15-runer - HOFi Champion of Chaos

Replies: 0

Views: 355

YAVP - First 15-runer - HOFi Champion of Chaos

My first 15 rune win!!!! YAAAAAAAAAAAYYYYYYYYYYYYYY :D :D :D :D :D Recently I rolled some pretty sweet Makhleb dracs, but they always ended abruptly somewhere in Swamp or around there, and Makhleb really rocks my socks... conjurations, reinforcements, HP restore, what else do you need? So I thought:...

Monday, 27th October 2014, 16:32

Forum: Dungeon Crawling Advice

Topic: holy launchers

Replies: 36

Views: 5385

Re: holy launchers

guys it's not like demons and the undead are exclusive to extended...

Monday, 27th October 2014, 14:27

Forum: YASD! YAVP! and characters in progress too

Topic: Major destruction why do you have to fail!?

Replies: 8

Views: 1111

Re: Major destruction why do you have to fail!?

I know everybody is going to stone me, but:

Chaos brand rules, you just have to roll with it.

I REGRET NOTHIIIIIIIIIIIIIIIIIIIIIIIING :twisted:

Sunday, 26th October 2014, 23:36

Forum: Game Design Discussion

Topic: Enemy vulnerability/immunity to confuse

Replies: 21

Views: 1980

Re: Enemy vulnerability/immunity to confuse

Okay, okay, I back down. Sorry.

It's hard enough to learn and keep track of how to hex what and when for what effect, having people pull the rug from under your feet just when you had it all nailed down plain sucks.

Sunday, 26th October 2014, 23:05

Forum: Game Design Discussion

Topic: Enemy vulnerability/immunity to confuse

Replies: 21

Views: 1980

Re: Enemy vulnerability/immunity to confuse

O__o

Dude, it's a holiness thing, Duvessa made it pretty clear. Plants and nonliving monsters are immune to confuse.

...are you dead-set on jumbling around all the application cases for hexes or what? o____oU

Sunday, 26th October 2014, 03:54

Forum: Dungeon Crawling Advice

Topic: Petrify and its uses

Replies: 27

Views: 2845

Re: Petrify and its uses

Enemy gargoyles can't be confused. Nonliving monsters are immune to confusion (no, seriously), along with plants. So at least the following monsters can be petrified but not confused: ancient zyme, worldbinder, thrashing horror, tentacled starspawn, starcursed mass, war gargoyle, molten gargoyle, l...

Sunday, 26th October 2014, 03:28

Forum: Game Design Discussion

Topic: Slight change to dazzle status, for clarity

Replies: 21

Views: 2411

Re: Slight change to dazzle status, for clarity

more schools worse spell Ah I didn't state that very clearly or elegantly. I had in mind for comparison mephitic cloud, which is three schools and (while very, very good for a level 3 spell) is actually less powerful than dazzling spray in most situations in my experience. Agreed! And anyways: the ...

Sunday, 26th October 2014, 01:55

Forum: Game Design Discussion

Topic: Slight change to dazzle status, for clarity

Replies: 21

Views: 2411

Re: Slight change to dazzle status, for clarity

See invis is often described as having acute vision in terms of descriptive text, so it wouldn't be "unflavorful" for see invisible enemies to be immune to dazzle. Dazzling spray is really strong for a level 3 spell, much less a dual school one. It could take the hit. So, uh, a multiple s...

Saturday, 25th October 2014, 22:46

Forum: Game Design Discussion

Topic: Idea for felid rework

Replies: 31

Views: 3683

Re: Idea for felid rework

Bloax wrote:It's possible to make felids not awful by having them not have 40% less hp than normal species and have their claws develop into claws:3 over time, but then people would complain that they aren't fucking terrible.


Yeah, why not just 30% less or something?

Saturday, 25th October 2014, 22:44

Forum: Game Design Discussion

Topic: Slight change to dazzle status, for clarity

Replies: 21

Views: 2411

Re: Slight change to dazzle status, for clarity

Personally, I'd like it if all "see invisible" creatures could also not be stabbed while blinded (Or just couldn't be blinded at all), it makes dazzling spray a little less overpowered. I'd rather prefer that in order to see invisible they have to actually be able to see. What you are pro...

Saturday, 25th October 2014, 22:35

Forum: Dungeon Crawling Advice

Topic: Petrify and its uses

Replies: 27

Views: 2845

Re: Petrify and its uses

Not sure if this is a bug, but in wizmode but at least in 0.15.0–8, it seems that while you can dazzle monsters with sense invisible (test case: wolf), you cannot get stabs against them while they are dazzled. Against monsters with see invisible (test case: orc high priest), you can dazzle them and...

Saturday, 25th October 2014, 22:29

Forum: Dungeon Crawling Advice

Topic: Cannot train enhanced skill

Replies: 18

Views: 1563

Re: Cannot train enhanced skill

Dude if you're not trolling and your character isn't supposed to be an all-out warrior, just go with short blades and stealth and stab the crap out of everything 8-) that sounds like some sweet-ass randart dagger

Saturday, 25th October 2014, 18:35

Forum: Game Design Discussion

Topic: Rethinking Torment

Replies: 25

Views: 3333

Re: Rethinking Torment

With Makhleb, tormenting summons are actually much more dangerous for the enemies than for you.

Saturday, 25th October 2014, 18:20

Forum: Technical Support

Topic: Will it run on Windows Surface Pro?

Replies: 7

Views: 1315

Re: Will it run on Windows Surface Pro?

Why do you people even use devices without buttons. I still can't wrap my head around it.

Saturday, 25th October 2014, 15:24

Forum: YASD! YAVP! and characters in progress too

Topic: Major destruction why do you have to fail!?

Replies: 8

Views: 1111

Re: Major destruction why do you have to fail!?

Major Destruction is a very good reason to make Invocations your #1 skill, it can kill a ton of stuff, and the HP cost is usually more than mitigated by the HP-on-kill refund.

Saturday, 25th October 2014, 13:35

Forum: YASD! YAVP! and characters in progress too

Topic: I just cleared my first Ziggurat

Replies: 2

Views: 724

I just cleared my first Ziggurat

With makhleb, and no spellcasting until around the second half of the zig. Makhleb's healing and destruction and evokables took care of everything nicely. I managed to get rid of all my mutations, grab a stack of several cure mutation potions, and optimize my jewelry a lot. Also found a better armou...

Saturday, 25th October 2014, 05:52

Forum: Crazy Yiuf's Corner

Topic: Vampire mosquitoes DO exist!!! :S

Replies: 3

Views: 646

Vampire mosquitoes DO exist!!! :S

And that's why I'm fucking awake at fucking half past fucking seven in the fucking morning, before the fucking sunrise.

Saturday, 25th October 2014, 00:59

Forum: Crazy Yiuf's Corner

Topic: Casting ideas for "DCSS: The Movie"

Replies: 19

Views: 2537

Re: Casting ideas for "DCSS: The Movie"

Moose wrote:Would be great if we could find this lass to play Josephine!

Spoiler: show
Image


Stop! What you are doing to us is wrong! Why do you do this thing?

Friday, 24th October 2014, 01:01

Forum: Crazy Yiuf's Corner

Topic: Zot 5?

Replies: 18

Views: 2113

Re: Zot 5?

Zot is, and probably was, still pretty tame in weirdness factor compared to other games by Henzell.

Friday, 24th October 2014, 00:58

Forum: Dungeon Crawling Advice

Topic: Petrify and its uses

Replies: 27

Views: 2845

Petrify and its uses

Hai guise. :ugeek: Enchanters are one of my favourite backgrounds, and I just love stabbing in general. I haven't ascended a spellcasting stabber (yet!) but I play them frequently. So far I think I have a good grasp on several of the stab enablers: stealth (sleeping and unaware), hibernation, confus...

Friday, 24th October 2014, 00:28

Forum: Dungeon Crawling Advice

Topic: Which lessons to learn next after MiBe?

Replies: 65

Views: 7584

Re: Which lessons to learn next after MiBe?

dazzling spray I don't really know how it is starting out as a conjurer (I've tried it but much fewer times) but as an enchanter, judicious spam :lol: of this spell will make stab-able nearly anything - there are things you can't hibernate or confuse (or it's damn near impossible) but which can be ...

Friday, 24th October 2014, 00:07

Forum: Crazy Yiuf's Corner

Topic: I think I just found V:$ in the Abyss.

Replies: 3

Views: 758

Re: I think I just found V:$ in the Abyss.

I think brendan hickey made a change a while back to attempt to make the Abyss look like whence you were banished. This could be that, working really well. If that's the case, it worked REALLY well, because I actually felt like I was seeing the Vaults from the abyss. I got teleported away soon afte...

Thursday, 23rd October 2014, 21:20

Forum: Crazy Yiuf's Corner

Topic: I think I just found V:$ in the Abyss.

Replies: 3

Views: 758

I think I just found V:$ in the Abyss.

So, I was doing Vaults 5 with a Hill Orc Fighter of Makhleb, when all of a sudden a Hell Knight managed to banish me through 4 pips of MR. Out of spite I decide to go for the rune, so I start walking around and taking stairs deeper into the abyss. A short while after reaching Abyss:3, I find this: a...

Thursday, 23rd October 2014, 12:35

Forum: Crazy Yiuf's Corner

Topic: redspells randart [Serious]

Replies: 7

Views: 925

Re: redspells randart [Serious]

dafuq

Thursday, 23rd October 2014, 10:33

Forum: Game Design Discussion

Topic: Shield reform

Replies: 53

Views: 8671

Re: Shield reform

wall of text engraved with finely crafted images of humans, elves and shields Summary: - Shields serve a valuable game role. - Shield skill breakpoints are bad. - My proposed fix is to give shields a body-armour-like encumbrance system, with penalties divided by skill and str. - Thoughts? There are...

Wednesday, 22nd October 2014, 12:38

Forum: Dungeon Crawling Advice

Topic: Full list of all xp modifiers?

Replies: 26

Views: 3512

Re: Full list of all xp modifiers?

things It's also very frustrating for me to play a game for over a year (two?) and not win once. Makes me feel stupid, which doesn't help my mood. Hey, I started playing in 0.5 and didn't get my first win until 0.14. stuff On my latest caster I'm trying a hexer, and am worried about losing xp from ...
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