Search found 907 matches
Sunday, 30th October 2016, 23:28
Forum: Dungeon Crawling Advice
Topic: Please explain how multizap bounces affect range
Replies: 3
Views: 2317
Sunday, 30th October 2016, 05:56
Forum: Crazy Yiuf's Corner
Topic: I now admit stealth is good
Replies: 9
Views: 3281
Monday, 24th October 2016, 21:49
Forum: Dungeon Crawling Advice
Topic: How to compare weapons
Replies: 22
Views: 6319
Re: How to compare weapons
basically, higher base damage is better (unless you find a fast weapon with a super-high enchantment and/or additive brand, and even then higher base damage will often become better if you train that weapon skill)
Monday, 17th October 2016, 23:38
Forum: Crazy Yiuf's Corner
Topic: DCSS TrunkWatch™: "Dismissal dismissed
Replies: 68
Views: 21739
DCSS TrunkWatch™: "Dismissal dismissed
Saturday, 8th October 2016, 16:31
Forum: Dungeon Crawling Advice
Topic: DCSS TrunkWatch™: Volcano Bat Buffs
Replies: 0
Views: 1271
DCSS TrunkWatch™: Volcano Bat Buffs
Thursday, 6th October 2016, 21:45
Forum: Game Design Discussion
Topic: Don't disable auto-eating chunks when starving.
Replies: 7
Views: 2716
Re: Don't disable auto-eating chunks when starving.
Wednesday, 5th October 2016, 17:53
Forum: Dungeon Crawling Advice
Topic: DCSS TrunkWatch™: No More Haste Spell
Replies: 59
Views: 15764
Re: DCSS TrunkWatch™: No More Haste Spell
njvack wrote:DCSS TrunkWatch™
i don't think you know what that "TM" symbol means, yo
Tuesday, 4th October 2016, 20:04
Forum: Game Design Discussion
Topic: Idea: Make charms tactical rather than strategic
Replies: 94
Views: 24916
Re: Idea: Make charms tactical rather than strategic
Monday, 3rd October 2016, 04:53
Forum: Game Design Discussion
Topic: New Hosted Branch: Thorn God
Replies: 49
Views: 23947
Re: New Hosted Branch: Thorn God
Sunday, 2nd October 2016, 20:57
Forum: Crazy Yiuf's Corner
Topic: Bundle of monster ideas
Replies: 10
Views: 3112
Re: Bundle of monster ideas
brainstorm wrote:Mummy warden
Appears in tomb
Block stairs
Making tomb impossibly difficult
nice haiku
Sunday, 2nd October 2016, 14:42
Forum: Dungeon Crawling Advice
Topic: Centaurs are trolling me
Replies: 21
Views: 6008
Re: Centaurs are trolling me
Sunday, 2nd October 2016, 14:21
Forum: Dungeon Crawling Advice
Topic: DCSS TrunkWatch™: New L3 Tloc spell, Wr loses apport
Replies: 13
Views: 4171
Re: DCSS TrunkWatch™: New L3 Tloc spell, Wr loses apport
Saturday, 1st October 2016, 23:10
Forum: Dungeon Crawling Advice
Topic: DCSS TrunkWatch™: New L3 Tloc spell, Wr loses apport
Replies: 13
Views: 4171
DCSS TrunkWatch™: New L3 Tloc spell, Wr loses apport
Saturday, 24th September 2016, 04:35
Forum: Crazy Yiuf's Corner
Topic: weird tileschat message
Replies: 5
Views: 2079
weird tileschat message
tileschat wrote:beem: I am beem. For help, type: !beem help
wtf is this i'm afraid to type it
Friday, 23rd September 2016, 20:44
Forum: Game Design Discussion
Topic: Yet Another Riposte Alternative
Replies: 1
Views: 1180
Yet Another Riposte Alternative
Thursday, 22nd September 2016, 20:39
Forum: Crazy Yiuf's Corner
Topic: Would you use this?
Replies: 15
Views: 3770
Thursday, 22nd September 2016, 18:31
Forum: Dungeon Crawling Advice
Topic: Randomness in item generation and res
Replies: 3
Views: 1685
Re: Randomness in item generation and res
post hoc, ergo procter hoc
"it happened after, therefore it happened because"
Thursday, 22nd September 2016, 18:22
Forum: Game Design Discussion
Topic: 0.19 trunk: long blades counterattack concern.
Replies: 19
Views: 6204
Re: 0.19 trunk: long blades counterattack concern.
Thursday, 22nd September 2016, 17:50
Forum: Dungeon Crawling Advice
Topic: Good players to watch and what servers do they play on
Replies: 6
Views: 2462
Re: Good players to watch and what servers do they play on
Thursday, 22nd September 2016, 04:43
Forum: Game Design Discussion
Topic: 0.19 trunk: long blades counterattack concern.
Replies: 19
Views: 6204
Re: 0.19 trunk: long blades counterattack concern.
Thursday, 22nd September 2016, 03:05
Forum: YASD! YAVP! and characters in progress too
Topic: YASD: Death by Groundhog Day
Replies: 4
Views: 2086
YASD: Death by Groundhog Day
Thursday, 22nd September 2016, 02:51
Forum: Game Design Discussion
Topic: Anti-stairdancing proposal: replace stairs with portals
Replies: 3
Views: 1742
Re: Anti-stairdancing proposal: replace stairs with portals
Malevolent wrote:or a better name would have to be found for these stair-replacements
elevators
Thursday, 22nd September 2016, 02:41
Forum: Game Design Discussion
Topic: 0.19 trunk: long blades counterattack concern.
Replies: 19
Views: 6204
Re: 0.19 trunk: long blades counterattack concern.
Wednesday, 21st September 2016, 06:34
Forum: YASD! YAVP! and characters in progress too
Topic: CIP~ A Glich or a hidden secret?
Replies: 26
Views: 8385
Re: CIP~ A Glich or a hidden secret?
Wednesday, 21st September 2016, 04:25
Forum: Dungeon Crawling Advice
Topic: DCSS TrunkWatch™: Ambient noise simplifications
Replies: 7
Views: 2551
DCSS TrunkWatch™: Ambient noise simplifications
Tuesday, 20th September 2016, 06:44
Forum: Game Design Discussion
Topic: I hate shorter branches
Replies: 38
Views: 12751
Re: I hate shorter branches
Tuesday, 20th September 2016, 06:03
Forum: Dungeon Crawling Advice
Topic: DCSS TrunkWatch™: Snappier turtles, breakier obstacles
Replies: 0
Views: 1078
DCSS TrunkWatch™: Snappier turtles, breakier obstacles
Tuesday, 20th September 2016, 05:37
Forum: Dungeon Crawling Advice
Topic: DCSS TrunkWatch™: new Protection brand, two small removals
Replies: 39
Views: 17034
Tuesday, 20th September 2016, 05:31
Forum: Game Design Discussion
Topic: I hate shorter branches
Replies: 38
Views: 12751
Re: I hate shorter branches
Monday, 19th September 2016, 15:57
Forum: Dungeon Crawling Advice
Topic: DCSS TrunkWatch™: new Protection brand, two small removals
Replies: 39
Views: 17034
DCSS TrunkWatch™: new Protection brand, two small removals
Monday, 19th September 2016, 15:32
Forum: Dungeon Crawling Advice
Topic: DCSS TrunkWatch™: UI improvents, acid brand, new tiles
Replies: 7
Views: 3273
Re: DCSS TrunkWatch™: UI improvents, acid brand, new tiles
Monday, 19th September 2016, 05:20
Forum: Dungeon Crawling Advice
Topic: DCSS TrunkWatch™: UI improvents, acid brand, new tiles
Replies: 7
Views: 3273
Re: DCSS TrunkWatch™: UI improvents, acid brand, new tiles
Shard1697 wrote:Executioner tiles are much better now, though.
The old one was very clearly a scary face surrounded by a halo of scythe blades. The new one is an incoherent blob. Please explain.
Saturday, 17th September 2016, 18:42
Forum: Dungeon Crawling Advice
Topic: DCSS TrunkWatch™: UI improvents, acid brand, new tiles
Replies: 7
Views: 3273
DCSS TrunkWatch™: UI improvents, acid brand, new tiles
Saturday, 17th September 2016, 18:07
Forum: Game Design Discussion
Topic: Please, please make "smart" autotargeters optional
Replies: 2
Views: 1556
Re: Please, please make "smart" autotargeters optional
Friday, 16th September 2016, 18:04
Forum: Game Design Discussion
Topic: Change polymorph to avoid spoilers being useful
Replies: 19
Views: 5542
Re: Change polymorph to avoid spoilers being useful
Thursday, 15th September 2016, 14:43
Forum: Dungeon Crawling Advice
Topic: What is stair dancing?
Replies: 9
Views: 3306
Re: What is stair dancing?
Thursday, 15th September 2016, 04:12
Forum: Game Design Discussion
Topic: Show origin of self-made armour
Replies: 9
Views: 3158
Re: Show origin of self-made armour
Tuesday, 13th September 2016, 16:27
Forum: Game Design Discussion
Topic: Riposte on block for short blades
Replies: 15
Views: 4946
Re: Riposte on block for short blades
Tuesday, 13th September 2016, 06:37
Forum: Game Design Discussion
Topic: Riposte on block for short blades
Replies: 15
Views: 4946
Re: Riposte on block for short blades
Monday, 12th September 2016, 21:48
Forum: Game Design Discussion
Topic: Riposte on block for short blades
Replies: 15
Views: 4946
Re: Riposte on block for short blades
Friday, 9th September 2016, 15:17
Forum: Crazy Yiuf's Corner
Topic: Dory: Early Dungeon Formicid Unique
Replies: 9
Views: 2728
Re: Dory: Early Dungeon Formicid Unique
e: i like the flavour tho
Wednesday, 7th September 2016, 23:18
Forum: Dungeon Crawling Advice
Topic: optimal branch timing
Replies: 3
Views: 1882
Re: optimal branch timing
(edit: to be less obtuse, the branch/depth order indicated by the above guideline can be somewhat different from one character to another but it sounds like you're handling it pretty well already)
Wednesday, 7th September 2016, 19:36
Forum: Technical Support
Topic: problem w/ rest delay?
Replies: 1
Views: 1508
problem w/ rest delay?
Wednesday, 7th September 2016, 18:12
Forum: Dungeon Crawling Advice
Topic: PSA: Iron Giants have joined Team Robin
Replies: 55
Views: 15901
PSA: Iron Giants have joined Team Robin
Wednesday, 7th September 2016, 17:45
Forum: Crazy Yiuf's Corner
Topic: pizza commit!??!?!
Replies: 8
Views: 2822
pizza commit!??!?!
commit log wrote:Move pizzas into data
Tuesday, 6th September 2016, 22:22
Forum: Dungeon Crawling Advice
Topic: Chunk eating?
Replies: 2
Views: 1538
Tuesday, 6th September 2016, 06:44
Forum: Dungeon Crawling Advice
Topic: Stealth skill and Dith
Replies: 8
Views: 2787
Re: Stealth skill and Dith
Wednesday, 31st August 2016, 17:28
Forum: Contributions
Topic: New scoreboard
Replies: 42
Views: 29337
Re: New scoreboard
Tuesday, 30th August 2016, 19:59
Forum: Crazy Yiuf's Corner
Topic: Some funny Crawl things that don't make sense
Replies: 73
Views: 36442
Re: Some funny Crawl things that don't make sense
the description of deep dish is pretty fuckin' spot-on tho
Tuesday, 30th August 2016, 18:00
Forum: Contributions
Topic: New scoreboard
Replies: 42
Views: 29337