Search found 907 matches
Sunday, 30th October 2016, 23:28
Forum: Dungeon Crawling Advice
Topic: Please explain how multizap bounces affect range
Replies: 3
Views: 2332
Sunday, 30th October 2016, 05:56
Forum: Crazy Yiuf's Corner
Topic: I now admit stealth is good
Replies: 9
Views: 3330
Monday, 24th October 2016, 21:49
Forum: Dungeon Crawling Advice
Topic: How to compare weapons
Replies: 22
Views: 6358
Re: How to compare weapons
basically, higher base damage is better (unless you find a fast weapon with a super-high enchantment and/or additive brand, and even then higher base damage will often become better if you train that weapon skill)
Monday, 17th October 2016, 23:38
Forum: Crazy Yiuf's Corner
Topic: DCSS TrunkWatch™: "Dismissal dismissed
Replies: 68
Views: 21954
DCSS TrunkWatch™: "Dismissal dismissed
Saturday, 8th October 2016, 16:31
Forum: Dungeon Crawling Advice
Topic: DCSS TrunkWatch™: Volcano Bat Buffs
Replies: 0
Views: 1283
DCSS TrunkWatch™: Volcano Bat Buffs
Thursday, 6th October 2016, 21:45
Forum: Game Design Discussion
Topic: Don't disable auto-eating chunks when starving.
Replies: 7
Views: 2761
Re: Don't disable auto-eating chunks when starving.
Wednesday, 5th October 2016, 17:53
Forum: Dungeon Crawling Advice
Topic: DCSS TrunkWatch™: No More Haste Spell
Replies: 59
Views: 15977
Re: DCSS TrunkWatch™: No More Haste Spell
njvack wrote:DCSS TrunkWatch™
i don't think you know what that "TM" symbol means, yo
Tuesday, 4th October 2016, 20:04
Forum: Game Design Discussion
Topic: Idea: Make charms tactical rather than strategic
Replies: 94
Views: 25111
Re: Idea: Make charms tactical rather than strategic
Monday, 3rd October 2016, 04:53
Forum: Game Design Discussion
Topic: New Hosted Branch: Thorn God
Replies: 49
Views: 24077
Re: New Hosted Branch: Thorn God
Sunday, 2nd October 2016, 20:57
Forum: Crazy Yiuf's Corner
Topic: Bundle of monster ideas
Replies: 10
Views: 3185
Re: Bundle of monster ideas
brainstorm wrote:Mummy warden
Appears in tomb
Block stairs
Making tomb impossibly difficult
nice haiku
Sunday, 2nd October 2016, 14:42
Forum: Dungeon Crawling Advice
Topic: Centaurs are trolling me
Replies: 21
Views: 6064
Re: Centaurs are trolling me
Sunday, 2nd October 2016, 14:21
Forum: Dungeon Crawling Advice
Topic: DCSS TrunkWatch™: New L3 Tloc spell, Wr loses apport
Replies: 13
Views: 4222
Re: DCSS TrunkWatch™: New L3 Tloc spell, Wr loses apport
Saturday, 1st October 2016, 23:10
Forum: Dungeon Crawling Advice
Topic: DCSS TrunkWatch™: New L3 Tloc spell, Wr loses apport
Replies: 13
Views: 4222
DCSS TrunkWatch™: New L3 Tloc spell, Wr loses apport
Saturday, 24th September 2016, 04:35
Forum: Crazy Yiuf's Corner
Topic: weird tileschat message
Replies: 5
Views: 2101
weird tileschat message
tileschat wrote:beem: I am beem. For help, type: !beem help
wtf is this i'm afraid to type it
Friday, 23rd September 2016, 20:44
Forum: Game Design Discussion
Topic: Yet Another Riposte Alternative
Replies: 1
Views: 1207
Yet Another Riposte Alternative
Thursday, 22nd September 2016, 20:39
Forum: Crazy Yiuf's Corner
Topic: Would you use this?
Replies: 15
Views: 3815
Thursday, 22nd September 2016, 18:31
Forum: Dungeon Crawling Advice
Topic: Randomness in item generation and res
Replies: 3
Views: 1714
Re: Randomness in item generation and res
post hoc, ergo procter hoc
"it happened after, therefore it happened because"
Thursday, 22nd September 2016, 18:22
Forum: Game Design Discussion
Topic: 0.19 trunk: long blades counterattack concern.
Replies: 19
Views: 6290
Re: 0.19 trunk: long blades counterattack concern.
Thursday, 22nd September 2016, 17:50
Forum: Dungeon Crawling Advice
Topic: Good players to watch and what servers do they play on
Replies: 6
Views: 2493
Re: Good players to watch and what servers do they play on
Thursday, 22nd September 2016, 04:43
Forum: Game Design Discussion
Topic: 0.19 trunk: long blades counterattack concern.
Replies: 19
Views: 6290
Re: 0.19 trunk: long blades counterattack concern.
Thursday, 22nd September 2016, 03:05
Forum: YASD! YAVP! and characters in progress too
Topic: YASD: Death by Groundhog Day
Replies: 4
Views: 2131
YASD: Death by Groundhog Day
Thursday, 22nd September 2016, 02:51
Forum: Game Design Discussion
Topic: Anti-stairdancing proposal: replace stairs with portals
Replies: 3
Views: 1800
Re: Anti-stairdancing proposal: replace stairs with portals
Malevolent wrote:or a better name would have to be found for these stair-replacements
elevators
Thursday, 22nd September 2016, 02:41
Forum: Game Design Discussion
Topic: 0.19 trunk: long blades counterattack concern.
Replies: 19
Views: 6290
Re: 0.19 trunk: long blades counterattack concern.
Wednesday, 21st September 2016, 06:34
Forum: YASD! YAVP! and characters in progress too
Topic: CIP~ A Glich or a hidden secret?
Replies: 26
Views: 8545
Re: CIP~ A Glich or a hidden secret?
Wednesday, 21st September 2016, 04:25
Forum: Dungeon Crawling Advice
Topic: DCSS TrunkWatch™: Ambient noise simplifications
Replies: 7
Views: 2577
DCSS TrunkWatch™: Ambient noise simplifications
Tuesday, 20th September 2016, 06:44
Forum: Game Design Discussion
Topic: I hate shorter branches
Replies: 38
Views: 12881
Re: I hate shorter branches
Tuesday, 20th September 2016, 06:03
Forum: Dungeon Crawling Advice
Topic: DCSS TrunkWatch™: Snappier turtles, breakier obstacles
Replies: 0
Views: 1083
DCSS TrunkWatch™: Snappier turtles, breakier obstacles
Tuesday, 20th September 2016, 05:37
Forum: Dungeon Crawling Advice
Topic: DCSS TrunkWatch™: new Protection brand, two small removals
Replies: 39
Views: 17152
Tuesday, 20th September 2016, 05:31
Forum: Game Design Discussion
Topic: I hate shorter branches
Replies: 38
Views: 12881
Re: I hate shorter branches
Monday, 19th September 2016, 15:57
Forum: Dungeon Crawling Advice
Topic: DCSS TrunkWatch™: new Protection brand, two small removals
Replies: 39
Views: 17152
DCSS TrunkWatch™: new Protection brand, two small removals
Monday, 19th September 2016, 15:32
Forum: Dungeon Crawling Advice
Topic: DCSS TrunkWatch™: UI improvents, acid brand, new tiles
Replies: 7
Views: 3313
Re: DCSS TrunkWatch™: UI improvents, acid brand, new tiles
Monday, 19th September 2016, 05:20
Forum: Dungeon Crawling Advice
Topic: DCSS TrunkWatch™: UI improvents, acid brand, new tiles
Replies: 7
Views: 3313
Re: DCSS TrunkWatch™: UI improvents, acid brand, new tiles
Shard1697 wrote:Executioner tiles are much better now, though.
The old one was very clearly a scary face surrounded by a halo of scythe blades. The new one is an incoherent blob. Please explain.
Saturday, 17th September 2016, 18:42
Forum: Dungeon Crawling Advice
Topic: DCSS TrunkWatch™: UI improvents, acid brand, new tiles
Replies: 7
Views: 3313
DCSS TrunkWatch™: UI improvents, acid brand, new tiles
Saturday, 17th September 2016, 18:07
Forum: Game Design Discussion
Topic: Please, please make "smart" autotargeters optional
Replies: 2
Views: 1586
Re: Please, please make "smart" autotargeters optional
Friday, 16th September 2016, 18:04
Forum: Game Design Discussion
Topic: Change polymorph to avoid spoilers being useful
Replies: 19
Views: 5589
Re: Change polymorph to avoid spoilers being useful
Thursday, 15th September 2016, 14:43
Forum: Dungeon Crawling Advice
Topic: What is stair dancing?
Replies: 9
Views: 3331
Re: What is stair dancing?
Thursday, 15th September 2016, 04:12
Forum: Game Design Discussion
Topic: Show origin of self-made armour
Replies: 9
Views: 3222
Re: Show origin of self-made armour
Tuesday, 13th September 2016, 16:27
Forum: Game Design Discussion
Topic: Riposte on block for short blades
Replies: 15
Views: 4989
Re: Riposte on block for short blades
Tuesday, 13th September 2016, 06:37
Forum: Game Design Discussion
Topic: Riposte on block for short blades
Replies: 15
Views: 4989
Re: Riposte on block for short blades
Monday, 12th September 2016, 21:48
Forum: Game Design Discussion
Topic: Riposte on block for short blades
Replies: 15
Views: 4989
Re: Riposte on block for short blades
Friday, 9th September 2016, 15:17
Forum: Crazy Yiuf's Corner
Topic: Dory: Early Dungeon Formicid Unique
Replies: 9
Views: 2746
Re: Dory: Early Dungeon Formicid Unique
e: i like the flavour tho
Wednesday, 7th September 2016, 23:18
Forum: Dungeon Crawling Advice
Topic: optimal branch timing
Replies: 3
Views: 1979
Re: optimal branch timing
(edit: to be less obtuse, the branch/depth order indicated by the above guideline can be somewhat different from one character to another but it sounds like you're handling it pretty well already)
Wednesday, 7th September 2016, 19:36
Forum: Technical Support
Topic: problem w/ rest delay?
Replies: 1
Views: 1521
problem w/ rest delay?
Wednesday, 7th September 2016, 18:12
Forum: Dungeon Crawling Advice
Topic: PSA: Iron Giants have joined Team Robin
Replies: 55
Views: 15995
PSA: Iron Giants have joined Team Robin
Wednesday, 7th September 2016, 17:45
Forum: Crazy Yiuf's Corner
Topic: pizza commit!??!?!
Replies: 8
Views: 2845
pizza commit!??!?!
commit log wrote:Move pizzas into data
Tuesday, 6th September 2016, 22:22
Forum: Dungeon Crawling Advice
Topic: Chunk eating?
Replies: 2
Views: 1554
Tuesday, 6th September 2016, 06:44
Forum: Dungeon Crawling Advice
Topic: Stealth skill and Dith
Replies: 8
Views: 2843
Re: Stealth skill and Dith
Wednesday, 31st August 2016, 17:28
Forum: Contributions
Topic: New scoreboard
Replies: 42
Views: 31554
Re: New scoreboard
Tuesday, 30th August 2016, 19:59
Forum: Crazy Yiuf's Corner
Topic: Some funny Crawl things that don't make sense
Replies: 73
Views: 37336
Re: Some funny Crawl things that don't make sense
the description of deep dish is pretty fuckin' spot-on tho
Tuesday, 30th August 2016, 18:00
Forum: Contributions
Topic: New scoreboard
Replies: 42
Views: 31554