Search found 280 matches

Wednesday, 29th June 2016, 18:49

Forum: Dungeon Crawling Advice

Topic: Minotaur horns?

Replies: 1

Views: 969

Re: Minotaur horns?

Not very, unless you have some extra slaying items, since they no longer stun.

Monday, 20th June 2016, 16:31

Forum: Dungeon Crawling Advice

Topic: SInv?

Replies: 10

Views: 2716

Re: SInv?

Then you should walk/tele/blink/dig/disintigrate until you got the monster in a corridor.

Monday, 20th June 2016, 16:20

Forum: Dungeon Crawling Advice

Topic: SInv?

Replies: 10

Views: 2716

Re: SInv?

Not care about inv!
There are almost no situations were an inv monster is actually invisible.
You can force cast with "Z".

Monday, 20th June 2016, 16:17

Forum: Crazy Yiuf's Corner

Topic: List of ships

Replies: 51

Views: 18627

Re: List of ships

Black pearl

Friday, 17th June 2016, 15:22

Forum: YASD! YAVP! and characters in progress too

Topic: Now YAVP : FoGl^Qaz... I didn't get crazy

Replies: 12

Views: 2756

Re: CiP : FoGl^Qaz... Should I get crazy ?

I'd switch to Gozag (tho its a bit late for that) or any ally god to executioner distractstab my way to victory. Ukalele the new god paralyses and is also an option.

Thursday, 16th June 2016, 10:08

Forum: Game Design Discussion

Topic: Remove river rats

Replies: 54

Views: 20698

Re: Remove river rats

Arrhythmia wrote:Or place them on an appropriate dungeon level where they aren't total chaff, rather than lair. They're the most do-nothing time filler enemy in the game.


Same for flocks of sheep they're just behehad.

Wednesday, 15th June 2016, 14:34

Forum: Crazy Yiuf's Corner

Topic: Crawl math problem

Replies: 47

Views: 43168

Re: Crawl math problem

Hello, kids, we're going to solve a simple math task today! One has a full inventory and is standing on top of N (N<53) unknown books. What's the minimal number of turns one needs to read all the books and keep the initial inventory? As always, picking any number of items costs one turn and droppin...

Monday, 13th June 2016, 22:44

Forum: Crazy Yiuf's Corner

Topic: No amulet of CLARITY??!! No amulet of resist mutation??!!

Replies: 27

Views: 10734

Re: No amulet of CLARITY??!! No amulet of resist mutation??!

Odd,
Unrelated perhaps, but unless I misremember; didnt "trailer park vixen" used to have an avatar?

Monday, 13th June 2016, 20:30

Forum: YASD! YAVP! and characters in progress too

Topic: Now YASD : MuGl^Gozag, switch weapon ?

Replies: 10

Views: 2941

Re: CiP : MuGl^Gozag, switch weapon ?

I'd use spellbinder;
It gives you extra mr+
Its an antimagic demon whip the most dangerous foes except a few are therefore affected
It does extra "damage" due to miscast effects.
But most importantly,
How often do you get the chance to actually play with such a cool weapon?

Thursday, 9th June 2016, 19:34

Forum: Game Design Discussion

Topic: Suggestion: Reskin and Retheme Orbs of Fire

Replies: 22

Views: 8159

Re: Suggestion: Reskin and Retheme Orbs of Fire

Party orb should be a new unique 8-)
Abbilities:
Beer blast
Mdma shot
Laser show.

Wednesday, 1st June 2016, 12:36

Forum: Dungeon Crawling Advice

Topic: Hapliaklqana Ancestor

Replies: 10

Views: 3059

Re: Hapliaklqana Ancestor

Sadly it works really bad with any ranged abillity/weapons/spells. Should make misseles go through it like ds demonic pals mut.

Tuesday, 24th May 2016, 18:55

Forum: Crazy Yiuf's Corner

Topic: Other kinds of hide armors

Replies: 7

Views: 2357

Re: Other kinds of hide armors

Whatever happened to that great iron dragon hide into shield of super resistance idea?

Tuesday, 17th May 2016, 12:57

Forum: Dungeon Crawling Advice

Topic: 1st world problems

Replies: 14

Views: 4432

1st world problems

So I have this demigod ie, just cleared orc2 and have no wpnskills trained yet, have freezing cloud castable and acces to 3 rods of clouds in orc shops. But, I also found: a +12 double sword (slice, rc+ mp+9) and the mythrill axe "arga" +8 broad axe (speed, mr+, str+2). Which of these weap...

Thursday, 28th April 2016, 16:26

Forum: Game Design Discussion

Topic: New Race proposal : Planeswalker

Replies: 25

Views: 7403

Re: New Race proposal : Planeswalker

Planeswalkers should be unique in the fact that you can port your character to other planes (roguelikes).

Wednesday, 13th April 2016, 08:51

Forum: Crazy Yiuf's Corner

Topic: interesting wanderer starts

Replies: 33

Views: 11185

Re: interesting wanderer starts

Either I've been terribly unlucky, but I've noticed after scumming 30 or so, that you can't get both high dex and int on a wanderer, especially relevant for dr and op.

Monday, 11th April 2016, 19:30

Forum: Game Design Discussion

Topic: Neft kiting

Replies: 23

Views: 6295

Re: Neft kiting

What I meant was it doesn't feel intuitive, it feels odd that some moves would take more "time" then others. Especially concerning movement. And I think most players including me dont worry about "time" during the game that much, except for when to swap armour/memorise. This is w...

Monday, 11th April 2016, 16:22

Forum: Game Design Discussion

Topic: Neft kiting

Replies: 23

Views: 6295

Re: Neft kiting

Another problen is how do you communicate this to new players or anyone who's not keeping up to date constantly?
Also its quite illogical too have fast species which arent actually fast.

Thursday, 7th April 2016, 21:11

Forum: Dungeon Crawling Advice

Topic: I casted statue form on a spriggan. Why am I so slow?

Replies: 41

Views: 12107

Re: I casted statue form on a spriggan. Why am I so slow?

the lengths people go to in order to try to prove melee in crawl is good compared to ranged attacks, or that it's useful in conjunction with ranged attacks for anything other than convenience (hint it isn't either one) are hilarious everyone gets melee because ranged attacks have a flawed design th...

Thursday, 7th April 2016, 12:54

Forum: Game Design Discussion

Topic: Why does Powered by Pain get worse as it gains ranks?

Replies: 3

Views: 1611

Re: Why does Powered by Pain get worse as it gains ranks?

Frankly it is one of the best and most undervalued DS mutations. Especially lategame it's quite OP.

Tuesday, 5th April 2016, 20:09

Forum: Game Design Discussion

Topic: Idea: Devices

Replies: 25

Views: 6498

Re: Idea: Devices

When I have time I'll dive into this and make a nice post with a lot of links and a solid write-up, which then, could be stickied.

Tuesday, 5th April 2016, 20:00

Forum: Crazy Yiuf's Corner

Topic: Should Thanking be fully restored to the Tavern?

Replies: 17

Views: 5442

Re: Should Thanking be fully restored to the Tavern?

Hopefully the elitist mentality and thanks baiting will return soon! :D

Tuesday, 5th April 2016, 19:42

Forum: Game Design Discussion

Topic: Idea: Devices

Replies: 25

Views: 6498

Re: Idea: Devices

A sticky for this and rc file stuff in gdd would be great!

Tuesday, 5th April 2016, 19:30

Forum: Game Design Discussion

Topic: Idea: Devices

Replies: 25

Views: 6498

Re: Idea: Devices

This forum always teaches me a lot about communication. On the one hand the people here roll with what they think is a good idea, which never get's done and rehashed until infinity, on the other, the people with the ideas tend to think everything is easy to implement. And still we end up with a grea...

Tuesday, 5th April 2016, 09:39

Forum: YASD! YAVP! and characters in progress too

Topic: CiP : FoGl^Qaz, should I sin ?

Replies: 3

Views: 1162

Re: CiP : FoGl^Qaz, should I sin ?

If you're playing to win, you know the answer to that one ;)
If you're playing for awesomesauce? Go Ash!!! 8-)

Saturday, 2nd April 2016, 15:05

Forum: Game Design Discussion

Topic: Request for foolproof warnings

Replies: 22

Views: 8361

Re: Request for foolproof warnings

I think too many of these warnings would become terribly annoying.
Imho there are too many already.

Thursday, 31st March 2016, 15:18

Forum: Game Design Discussion

Topic: God Proposal: Griggy the Thorned

Replies: 66

Views: 25812

Re: God Proposal: Griggy the Thorned

Fling Thorns: how barb works for enemies? On the paper it sounds a very abusable power against speed 10 monster: you hit them once, you walk away until they bleed, you repeat until the thing is dead without ever going into melee range or possibly having it always out of LOS. If it is so, this power...

Tuesday, 22nd March 2016, 20:52

Forum: Crazy Yiuf's Corner

Topic: top 10 feature requests

Replies: 15

Views: 5187

Re: top 10 feature requests

1: remove tavern
2:get devs a real job
3: add twelwe to devteam
4: return of mountain dwarf even tough nobody actually cares
5: tell bcadren to actually start coding stuff

Tuesday, 22nd March 2016, 20:42

Forum: Crazy Yiuf's Corner

Topic: Show poisoned status in Ctrl-X screen

Replies: 4

Views: 1447

Re: Show poisoned status in Ctrl-X screen

While you're at it ask for beogh follower upgrades to return to 0.16 status!

Tuesday, 22nd March 2016, 09:58

Forum: Technical Support

Topic: Need work around crash upon entering level

Replies: 1

Views: 1436

Re: Need work around crash upon entering level

Downloading a new version and moving the save file might work.

Monday, 21st March 2016, 17:11

Forum: Crazy Yiuf's Corner

Topic: Easter eggs in crawl

Replies: 10

Views: 3157

Re: Easter eggs in crawl

Collect them all to get an easter bunny ally!

Monday, 21st March 2016, 17:02

Forum: Game Design Discussion

Topic: A way to avoid accidental starvation

Replies: 24

Views: 8069

Re: A way to avoid accidental starvation

TeshiAlair wrote:Aside- we really really really need an rcfile tutorial stickied somewhere. So many FRs could be answered by "add this setting"


This would be awesome!

Monday, 21st March 2016, 12:18

Forum: Game Design Discussion

Topic: Is Confusion Canceling Amulets of Reflection a Bug?

Replies: 21

Views: 5728

Re: Is Confusion Canceling Amulets of Reflection a Bug?

Yeah, I agree with you. I was just addressing Lacuenta's comment about losing access to 2 handers, which wasn't really relevant to this particular discussion of SH. Probably the most important restriction shields face compared to EV is the inability to block bolts/breath. Seriously limits their per...

Monday, 21st March 2016, 12:14

Forum: Game Design Discussion

Topic: A way to avoid accidental starvation

Replies: 24

Views: 8069

Re: A way to avoid accidental starvation

The idea is that you'd auto-eat on the last action you could take before dying of starvation...so it would be impossible to die of starvation with food in inventory. I misunderstood, well seems fine to me. Could be a start to remove food, since you can't die from it anymore (even through your own b...

Sunday, 20th March 2016, 21:46

Forum: Game Design Discussion

Topic: A way to avoid accidental starvation

Replies: 24

Views: 8069

Re: A way to avoid accidental starvation

The few combat situations (not counting random hungry ghost enc) where I was starving mostly due to high lvl spells or rod spam, I wouldn't want my character to auto-eat a meat or bread ration, because missing those 3 turns would've probably killed me. I tend to only carry rations and carrying extra...

Wednesday, 9th March 2016, 22:21

Forum: Crazy Yiuf's Corner

Topic: +36 scimitar

Replies: 41

Views: 18672

Re: +36 scimitar

but on a serious note has the patch been pushed to all servers or is there still hope of playing a goodpak game somewhere I have a offline Tiles version, I downloaded a few days ago, without the patch, if you're interested. I wouldnt mind it please :) Here you go, have fun!!! :D Filesize was too la...

Wednesday, 9th March 2016, 18:50

Forum: Dungeon Crawling Advice

Topic: Has anyone gotten the Ds mut "Sturdy Frame" yet?

Replies: 42

Views: 13084

Re: Has anyone gotten the Ds mut "Sturdy Frame" yet?

johlstei wrote:
Sar wrote:the numbers, what do they mean?

What kind of crawl player has no intuition for what gaining (8*ER - 12) stealth entails???

Does the mutation affect your ER for ozo's purposes?

As mentioned it does not.

Wednesday, 9th March 2016, 16:47

Forum: Dungeon Crawling Advice

Topic: Has anyone gotten the Ds mut "Sturdy Frame" yet?

Replies: 42

Views: 13084

Re: Has anyone gotten the Ds mut "Sturdy Frame" yet?

Well this certainly blew up >.> It is pretty bad on most characters, when I had it I hoped it would allow the casting of ozocubo's armour in heavier armour. Now its a bit of everything which is only usefull for casters who would be just as happy with a few extra AC from scales because its functiona...

Wednesday, 9th March 2016, 16:32

Forum: Crazy Yiuf's Corner

Topic: Poll: Removal of Thank button

Replies: 6

Views: 3116

Re: Poll: Removal of Thank button

ydeve wrote:
Sar wrote:inb4 polls are removed too

Thank you

Inb4 this kinda stuff gets moderated as spam.

Wednesday, 9th March 2016, 10:10

Forum: Dungeon Crawling Advice

Topic: Has anyone gotten the Ds mut "Sturdy Frame" yet?

Replies: 42

Views: 13084

Re: Has anyone gotten the Ds mut "Sturdy Frame" yet?

It is pretty bad on most characters, when I had it I hoped it would allow the casting of ozocubo's armour in heavier armour. Now its a bit of everything which is only usefull for casters who would be just as happy with a few extra AC from scales because its functionally the same. Theoretically it sh...

Tuesday, 8th March 2016, 14:12

Forum: Crazy Yiuf's Corner

Topic: +36 scimitar

Replies: 41

Views: 18672

Re: +36 scimitar

Blade wrote:but on a serious note has the patch been pushed to all servers or is there still hope of playing a goodpak game somewhere

I have a offline Tiles version, I downloaded a few days ago, without the patch, if you're interested.

Tuesday, 8th March 2016, 11:44

Forum: Crazy Yiuf's Corner

Topic: Why do new players invest so many XP into spellcasting?

Replies: 31

Views: 17444

Re: Why do new players invest so many XP into spellcasting?

Its called: "Spellcasting"
I take it most new players figure it is important for casting spells.

Monday, 7th March 2016, 18:30

Forum: Crazy Yiuf's Corner

Topic: Do we need to make Monster rAcid more common?

Replies: 11

Views: 4149

Re: Do we need to make Monster rAcid more common?

Seems fine to me as well, conjurations are also non-elemental so there is precedence and the wand doesn't seem too powerfull.

Saturday, 5th March 2016, 20:11

Forum: YASD! YAVP! and characters in progress too

Topic: YASD: DsFE of Sif Muna

Replies: 6

Views: 1858

Re: YASD: DsFE of Sif Muna

I tend to avoid rupert especially when he's carrying a holy weapon! Anyway unless you have a win% to keep up or in for a challenge game, just quit if your ds becomes monstrous particularly on a caster. (Being monstrous will cost you 10-15ac depending on scales and ofc resists and other intrinsics) Y...

Saturday, 5th March 2016, 10:49

Forum: Game Design Discussion

Topic: Robust is too boring to be a Ds tier 3 mutation

Replies: 18

Views: 4928

Re: Robust is too boring to be a Ds tier 3 mutation

Imho ice and neg energy 3rd facets are a lot more boring. Since they don't do anything. Wel ok, Ice gives rc+ I guess. Black mark used to be good when it still gave vampirism (even against demon/undead). Now it really doesn't do anything. I think those should be made more interesting first before fi...

Thursday, 3rd March 2016, 16:52

Forum: Dungeon Crawling Advice

Topic: Am I reading this correct?

Replies: 13

Views: 4827

Re: Am I reading this correct?

Interesting trick wonder if it works, I'd normally advice to train fighting over spellcasting to 5 with a monk tho, especially early
I do however train evo a lot earlier and longer on melee Vs then on other species. Free hp and ranged solution package deal :)

Thursday, 3rd March 2016, 08:51

Forum: Game Design Discussion

Topic: Proposal: Guarantee one of the Four Shops on Orc:2 is Jewelr

Replies: 43

Views: 9535

Re: Proposal: Guarantee one of the Four Shops on Orc:2 is Je

Sar wrote:It can. It was at some point changed, but then reverted. No special cases for you!

I see well in that case remove shop mimics entirely, what is the point of them anyway, make the player feel bad? Might as well just spawn less shops if thats their reason for existence.

Thursday, 3rd March 2016, 07:45

Forum: Crazy Yiuf's Corner

Topic: LAZARUS, COME FORTH

Replies: 29

Views: 8854

Re: LAZARUS, COME FORTH

Try 0.16 Beogh was a lot better back then ;) I'm gonna assume this was trolling (but if it's not, I'm genuinely curious why); I choose .17 because I ran into follower bugs last time I was playing my orc on trunk and didn't feel like them snubbing my gifts (again). I also wanted to play an invocatio...

Thursday, 3rd March 2016, 07:40

Forum: Game Design Discussion

Topic: Proposal: Guarantee one of the Four Shops on Orc:2 is Jewelr

Replies: 43

Views: 9535

Re: Proposal: Guarantee one of the Four Shops on Orc:2 is Je

Counterpoint; it would make the game (a lot) easier. I don't think one of the 4 guarenteed orc:2 shops can be a mimic.

Wednesday, 2nd March 2016, 22:34

Forum: Crazy Yiuf's Corner

Topic: LAZARUS, COME FORTH

Replies: 29

Views: 8854

Re: LAZARUS, COME FORTH

Ah damn, I wish I was playing my Beogh character on trunk instead of .17 so I could test this out, sounds like a nice little treat. It seems like this will be a very nice way to more reliably get the special orcs, St. Rokka, Nergalle, etc. Some questions: * Do the fallen orc automatically pick up t...

Wednesday, 2nd March 2016, 22:23

Forum: Game Design Discussion

Topic: Is Confusion Canceling Amulets of Reflection a Bug?

Replies: 21

Views: 5728

Re: Is Confusion Canceling Amulets of Reflection a Bug?

le_nerd wrote:Probably the most important restriction shields face compared to EV is the inability to block bolts/breath. Seriously limits their performance compared to EV.

Not really and you do get to block lcs and ood, the most important restriction is you do not get to use 2-handers.
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