Search found 52 matches
Saturday, 1st February 2014, 21:37
Forum: Game Design Discussion
Topic: Inverse Piety?
Replies: 15
Views: 4703
Saturday, 1st February 2014, 02:29
Forum: Game Design Discussion
Topic: New God: Dang, the Shadowed
Replies: 277
Views: 81611
Re: New God: Seth, the Shadow King
Saturday, 1st February 2014, 00:34
Forum: Game Design Discussion
Topic: All scrolls auto-ID on pick up
Replies: 72
Views: 33987
Re: All scrolls auto-ID on pick up
Saturday, 1st February 2014, 00:22
Forum: Game Design Discussion
Topic: All scrolls auto-ID on pick up
Replies: 72
Views: 33987
Re: All scrolls auto-ID on pick up
Greyr wrote:archaeo wrote:I don't see how you can't generalize most of these issues to the consumable ID minigame as a whole.
Because drinking the wrong potion can have serious repercussions.
Yeah... a potion of poison! oOOOOoooOOOo scary!
Saturday, 1st February 2014, 00:18
Forum: Game Design Discussion
Topic: All scrolls auto-ID on pick up
Replies: 72
Views: 33987
Re: All scrolls auto-ID on pick up
Saturday, 1st February 2014, 00:13
Forum: Game Design Discussion
Topic: New God: Dang, the Shadowed
Replies: 277
Views: 81611
Re: New God: Seth, the Shadow King
Friday, 31st January 2014, 20:10
Forum: Game Design Discussion
Topic: Traps after 0.13
Replies: 35
Views: 10918
Re: Traps after 0.13
Sar wrote:They do? They corrode equipment? Yay!
Oh boy, that's what ALL the traps in Shiren do?!?!? WOW!
This is why no one likes this community.
http://shiren.wikifoundry.com/page/Traps
Lazy.
Obviously some of these wont work in crawl but some are interesting.
Friday, 31st January 2014, 20:00
Forum: Game Design Discussion
Topic: Traps after 0.13
Replies: 35
Views: 10918
Re: Traps after 0.13
Sar wrote:Well I remember you suggested traps that corrode the shit out of your equipment and everybody already loves jellies, brown uglies and yellow dracs.
There was more than that. Look up the traps in Shiren. They're pretty interesting and offer a lot of interesting situations.
Friday, 31st January 2014, 19:59
Forum: Game Design Discussion
Topic: Nemelex reform
Replies: 76
Views: 25604
Re: Nemelex reform
Friday, 31st January 2014, 19:45
Forum: Game Design Discussion
Topic: Nemelex reform
Replies: 76
Views: 25604
Re: Nemelex reform
Friday, 31st January 2014, 19:40
Forum: Game Design Discussion
Topic: Traps after 0.13
Replies: 35
Views: 10918
Re: Traps after 0.13
Friday, 31st January 2014, 19:37
Forum: Game Design Discussion
Topic: New God: Dang, the Shadowed
Replies: 277
Views: 81611
Re: New God: Seth, the Shadow King
Friday, 31st January 2014, 19:32
Forum: Game Design Discussion
Topic: Nemelex reform
Replies: 76
Views: 25604
Re: Nemelex reform
Friday, 31st January 2014, 19:22
Forum: Game Design Discussion
Topic: New God: Dang, the Shadowed
Replies: 277
Views: 81611
Re: New God: Seth, the Shadow King
Thursday, 30th January 2014, 04:36
Forum: Game Design Discussion
Topic: Nemelex reform
Replies: 76
Views: 25604
Re: Nemelex reform
Thursday, 30th January 2014, 03:12
Forum: Game Design Discussion
Topic: Nemelex reform
Replies: 76
Views: 25604
Re: Nemelex reform
Thursday, 30th January 2014, 03:03
Forum: Game Design Discussion
Topic: Traps after 0.13
Replies: 35
Views: 10918
Re: Traps after 0.13
Thursday, 30th January 2014, 01:48
Forum: Game Design Discussion
Topic: God: Goshiro the Blind
Replies: 19
Views: 5150
Re: God: Goshiro the Blind
Tuesday, 21st January 2014, 03:07
Forum: Crazy Yiuf's Corner
Topic: Poisoning monsters
Replies: 27
Views: 7725
Re: Poisoning monsters
Arrhythmia wrote:King_jelly wrote:They call it a TAB button masher, action RPG, etc etc.... Just sayin.
These are bad things?
To describe an RL... yes.
Tuesday, 21st January 2014, 03:06
Forum: Crazy Yiuf's Corner
Topic: Poisoning monsters
Replies: 27
Views: 7725
Re: Poisoning monsters
crate wrote:oh don't worry if I had complete control of crawl design (as opposed to the practically none that I have, for good reasons) there are many things I would remove in addition to poison!
Thank goodness you're not in control then. Jeez
Tuesday, 21st January 2014, 02:05
Forum: Crazy Yiuf's Corner
Topic: Poisoning monsters
Replies: 27
Views: 7725
Re: Poisoning monsters
There's a reason why people make fun of what DCSS has been turning into... They call it a TAB button masher, action RPG, etc etc.... Just sayin.
Tuesday, 21st January 2014, 00:44
Forum: Crazy Yiuf's Corner
Topic: Poisoning monsters
Replies: 27
Views: 7725
Poisoning monsters
Tuesday, 21st January 2014, 00:30
Forum: Game Design Discussion
Topic: New God: Dang, the Shadowed
Replies: 277
Views: 81611
Re: New God: Seth, the Shadow King
Tuesday, 21st January 2014, 00:26
Forum: Game Design Discussion
Topic: Brainstorm permanent ally god
Replies: 47
Views: 14087
Re: Brainstorm permanent ally god
Sunday, 19th January 2014, 22:11
Forum: Technical Support
Topic: Changing the player character glyph
Replies: 4
Views: 1360
Sunday, 19th January 2014, 22:00
Forum: Technical Support
Topic: Changing the player character glyph
Replies: 4
Views: 1360
Re: Changing the player character glyph
Sunday, 19th January 2014, 21:51
Forum: Technical Support
Topic: Changing the player character glyph
Replies: 4
Views: 1360
Changing the player character glyph
Sunday, 19th January 2014, 21:30
Forum: Game Design Discussion
Topic: Brainstorm permanent ally god
Replies: 47
Views: 14087
Re: Brainstorm permanent ally god
Sunday, 19th January 2014, 21:13
Forum: Game Design Discussion
Topic: New God: Dang, the Shadowed
Replies: 277
Views: 81611
Re: New God: Seth, the Shadow King
Friday, 16th November 2012, 17:28
Forum: Game Design Discussion
Topic: Curse/Trap/and possibly Ash reform
Replies: 40
Views: 12510
Re: Curse/Trap/and possibly Ash reform
ebarrett wrote:King_jelly wrote:That was him editing a quote. You can do that you know.King_jelly wrote:I'm a huge asshat
You seem really upset. Let me recommend some games for you that might be more suited to your taste/skill level: Pokemon Mystery Dungeon, Dungeon of Dredmor, Izuna, POWDER, Binding of Isaac.
Have fun.
Friday, 16th November 2012, 17:21
Forum: Game Design Discussion
Topic: Curse/Trap/and possibly Ash reform
Replies: 40
Views: 12510
Re: Curse/Trap/and possibly Ash reform
Friday, 16th November 2012, 17:11
Forum: Game Design Discussion
Topic: Curse/Trap/and possibly Ash reform
Replies: 40
Views: 12510
Re: Curse/Trap/and possibly Ash reform
Friday, 16th November 2012, 17:10
Forum: Game Design Discussion
Topic: Curse/Trap/and possibly Ash reform
Replies: 40
Views: 12510
Re: Curse/Trap/and possibly Ash reform
Friday, 16th November 2012, 16:57
Forum: Game Design Discussion
Topic: Curse/Trap/and possibly Ash reform
Replies: 40
Views: 12510
Re: Curse/Trap/and possibly Ash reform
Friday, 16th November 2012, 16:52
Forum: Game Design Discussion
Topic: Curse/Trap/and possibly Ash reform
Replies: 40
Views: 12510
Re: Curse/Trap/and possibly Ash reform
Friday, 16th November 2012, 16:48
Forum: Game Design Discussion
Topic: Curse/Trap/and possibly Ash reform
Replies: 40
Views: 12510
Re: Curse/Trap/and possibly Ash reform
Friday, 16th November 2012, 16:23
Forum: Game Design Discussion
Topic: Curse/Trap/and possibly Ash reform
Replies: 40
Views: 12510
Re: Curse/Trap/and possibly Ash reform
Friday, 16th November 2012, 16:22
Forum: Game Design Discussion
Topic: Curse/Trap/and possibly Ash reform
Replies: 40
Views: 12510
Re: Curse/Trap/and possibly Ash reform
Friday, 16th November 2012, 04:31
Forum: Game Design Discussion
Topic: Curse/Trap/and possibly Ash reform
Replies: 40
Views: 12510
Re: Curse/Trap/and possibly Ash reform
Friday, 16th November 2012, 00:46
Forum: Game Design Discussion
Topic: Curse/Trap/and possibly Ash reform
Replies: 40
Views: 12510
Curse/Trap/and possibly Ash reform
Monday, 22nd October 2012, 03:10
Forum: Game Design Discussion
Topic: Demigods feedback and help wanted!
Replies: 91
Views: 23642
Re: Demigods feedback and help wanted!
Monday, 22nd October 2012, 02:59
Forum: Game Design Discussion
Topic: Voting on implementables! [Updated]
Replies: 98
Views: 102550
Re: Voting on implementables! [Updated]
Monday, 22nd October 2012, 02:13
Forum: Game Design Discussion
Topic: Spider god
Replies: 167
Views: 94830
Re: Spider god
Saturday, 20th October 2012, 15:34
Forum: Game Design Discussion
Topic: Prescriptive backgrounds (was: Spider god)
Replies: 11
Views: 4521
Re: Prescriptive backgrounds (was: Spider god)
Saturday, 20th October 2012, 14:35
Forum: Game Design Discussion
Topic: Spider god
Replies: 167
Views: 94830
Re: Spider god
Friday, 19th October 2012, 16:06
Forum: Technical Support
Topic: 0.11 console does not show health of monsters
Replies: 11
Views: 3224
Re: 0.11 console does not show health of monsters
Friday, 19th October 2012, 15:36
Forum: Technical Support
Topic: 0.11 console does not show health of monsters
Replies: 11
Views: 3224
Re: 0.11 console does not show health of monsters
Thursday, 18th October 2012, 04:37
Forum: Game Design Discussion
Topic: Spider god
Replies: 167
Views: 94830
Re: Spider god
Wednesday, 17th October 2012, 16:12
Forum: Game Design Discussion
Topic: Spider god
Replies: 167
Views: 94830
Re: Spider god
Tuesday, 16th October 2012, 05:37
Forum: Game Design Discussion
Topic: Spider god
Replies: 167
Views: 94830
Re: Spider god
- Search found 52 matches • Page 1 of 2 • 1, 2