Search found 24 matches

Friday, 30th October 2015, 03:13

Forum: Suggestions & Criticism

Topic: FR: Strikethrough

Replies: 6

Views: 4564

Re: FR: Strikethrough

Thanks nvjack! This will be great for my complicated edit revisions in GDD!
winning

Friday, 30th October 2015, 02:01

Forum: Crazy Yiuf's Corner

Topic: Very-very small D5

Replies: 18

Views: 4506

Re: Very-very small D5

Would love to see if Magic Mapping turns up any chambers on that floor!

Wednesday, 28th October 2015, 01:19

Forum: YASD! YAVP! and characters in progress too

Topic: CIP: FeBe -- advice on when to betray Trog?

Replies: 13

Views: 3837

Re: CIP: FeBe -- advice on when to betray Trog?

The above update was actually a couple of weeks ago; I just didn't get around to writing up my status report. Now my FeBe is still alive and just got rune #6 and rune #7. Highlights: - I half-did two Zigs and only died once. Total deaths so far is 6. - I finally found the Akashic Record on Zig:13, s...

Tuesday, 27th October 2015, 23:59

Forum: YASD! YAVP! and characters in progress too

Topic: CIP: FeBe -- advice on when to betray Trog?

Replies: 13

Views: 3837

Re: CIP: FeBe -- advice on when to betray Trog?

[This post is an update on how my character is doing; it's not asking for advice] So there I was, soaked in the blood of Trog's final idiot squad. Cocky and confident after my triumph over Depths:1, and eagerly seeking to restore my depleted resurrection abilities, I buffed up and sauntered down to ...

Monday, 5th October 2015, 07:03

Forum: Crazy Yiuf's Corner

Topic: Proposal: Remove Stairs

Replies: 8

Views: 2121

Re: Proposal: Remove Stairs

Hey, i wouldn't force players to use digging wands in Slime. How mean do you think I am? :) IMO the implementation that would best make use of existing code would be: step 1) allow floors to be generated by the existing algorithm, complete with Vaults etc for the purposes of this discussion, eac...

Monday, 5th October 2015, 04:55

Forum: Suggestions & Criticism

Topic: FR: Strikethrough

Replies: 6

Views: 4564

FR: Strikethrough

Hi, Pardon my ignorance of forum software, but would it be easy or difficult to add [s]strikethrough[/s] BBCode tags? This seems really useful for GDD posts where the initial post is repeatedly updated after feedback. (Or alternatively, if we already have strikethrough, could someone please tell me ...

Monday, 5th October 2015, 03:32

Forum: Game Design Discussion

Topic: Proposal: Change Okawaru to grant gifts to enemies

Replies: 17

Views: 5047

Re: Proposal: Change Okawaru to grant gifts to enemies

So it would be impossible to get gifts in branches where the monsters aren't humanoid? Good point. Proposal updated so that items will be given to the monster, even if it can't equip or carry the item. This is a buff, why would Oka want to make your enemies weaker? How does this make enemies weaker...

Monday, 5th October 2015, 03:17

Forum: Crazy Yiuf's Corner

Topic: Proposal: Remove Stairs

Replies: 8

Views: 2121

Re: Proposal: Remove Stairs

Wow, OK, then we probably shouldn't do it. The main reason for the proposal is that it seemed a simple change to implement and play around with -- basically, replacing every "create stairs" attempt with a "create escape hatch" -- or, allowing them to be generated, then reassignin...

Monday, 5th October 2015, 01:57

Forum: YASD! YAVP! and characters in progress too

Topic: CIP: FeBe -- advice on when to betray Trog?

Replies: 13

Views: 3837

Re: CIP: FeBe -- advice on when to betray Trog?

Dragon or statue on Fe is better than Blade Hands. Oh, that's good -- Transmutations it is then! I probably don't have enough Int to be a proper Hexer, anyway -- my spellpower would be about at the same level as singing lullabyes to try to put monsters to sleep. Also, omg: Prior to 0.14, allowing y...

Monday, 5th October 2015, 01:14

Forum: Game Design Discussion

Topic: Form Spell Size

Replies: 10

Views: 2654

Re: Form Spell Size

This sounds great! Primarily because, as you say, max HP is generally balanced against species size -- both in players, and in monsters. So, currently, an OgTm has huge benefits over a SpTm because they get small sizes without the usual downsides. It sounds like this should apply to all mutations --...

Saturday, 3rd October 2015, 21:29

Forum: Game Design Discussion

Topic: Proposal: Change Okawaru to grant gifts to enemies

Replies: 17

Views: 5047

Proposal: Change Okawaru to grant gifts to enemies

This would be a tiny Okawaru nerf, but it's mostly to differentiate Okawaru from other gods and enhance her flavour. Instead of dropping gifts at your feet, Okawaru should grant all gifts to enemies. So, if Okawaru grants you a highly desirable weapon or armour, then you now have a heroic quest to d...

Saturday, 3rd October 2015, 20:44

Forum: Game Design Discussion

Topic: FR: Allow Stoneskin in Dragon Form

Replies: 4

Views: 1501

FR: Allow Stoneskin in Dragon Form

Hi! I think it would be interesting to allow Stoneskin in Dragon Form. I'm not sure why it's currently disallowed -- it seems an odd special case from the other situations where it is allowed. Ozo's armour is already allowed, and that spell gives more AC per spellpower. So this would be a minor buff...

Saturday, 3rd October 2015, 00:28

Forum: Dungeon Crawling Advice

Topic: What does size do?

Replies: 11

Views: 3078

What does size do?

Size of creatures is pretty opaque to me. I don't get it. Looking at the learndb, there's a little info: size factor For evasion purposes: spider form and bat form are tiny (factor 6), spriggans and felids are little (factor 4), halflings and kobolds are small (factor 2), trolls ogres centaurs and n...

Saturday, 3rd October 2015, 00:02

Forum: YASD! YAVP! and characters in progress too

Topic: CIP: FeBe -- advice on when to betray Trog?

Replies: 13

Views: 3837

Re: CIP: FeBe -- advice on when to betray Trog?

Hi! I had lunch with Okawaru and learned every spell I could find. Trog is still sending goon squad to talk to me about coming back. Okawaru is fun because it means physical skills don't need training anymore, but also because I forgot that Okawaru means no summoning :) Oops! I'm down to 1 felid lif...

Wednesday, 23rd September 2015, 22:23

Forum: Crazy Yiuf's Corner

Topic: Proposal: Remove Stairs

Replies: 8

Views: 2121

Proposal: Remove Stairs

This proposal is wild conjecture. What if all stairs were replaced with escape hatches? some effects: - the danger of visiting a new floor is increased - the behaviour of "dip all the stairs on a floor before actually exploring the next floor" is currently pretty useful (for finding escape...

Tuesday, 22nd September 2015, 01:43

Forum: YASD! YAVP! and characters in progress too

Topic: CIP: FeBe -- advice on when to betray Trog?

Replies: 13

Views: 3837

Re: CIP: FeBe -- advice on when to betray Trog?

But I'm assuming since you're planning on abandoning trog you aren't too concerned with optimal play, and are instead trying to pull off something cool. Yes! I picked the Berserker start because I'm tired of splatting in the midgame, but my aspiration is do more than "o, aa, tab" for the ...

Monday, 21st September 2015, 03:05

Forum: YASD! YAVP! and characters in progress too

Topic: CIP: FeBe -- advice on when to betray Trog?

Replies: 13

Views: 3837

CIP: FeBe -- advice on when to betray Trog?

Hi! I'm a level 18 felid and I'm planning to renounce Trog and start learning spells. I've never abandoned Trog before, but I think I'm almost ready to do it. I'm playing 0.16 offline. Some reasons I'd like to drop Trog and pick up spells: - not being able to Blink is annoying - I'd like to go for l...

Friday, 11th September 2015, 03:56

Forum: Game Design Discussion

Topic: Proposal: Remove monster spawning

Replies: 1

Views: 1075

Proposal: Remove monster spawning

There's a good 3-page discussion thread about the purpose and effects of monster spawning here: https://crawl.develz.org/tavern/viewtopic.php?f=8&t=15422 Here's a specific proposal to end monster spawning. The intention of monster spawning: (as it appears to me) 1) Surprise the player -- a previ...

Friday, 11th September 2015, 02:27

Forum: Game Design Discussion

Topic: Remove permafood

Replies: 2

Views: 1269

Remove permafood

Instead of removing food altogether, we could focus it to a stricter, smaller design goal than it currently fills. (removing food altogether is discussed in this thread: https://crawl.develz.org/tavern/viewtopic.php?f=8&t=17281 -- note, removing food altogether is also a great solution to these ...

Thursday, 11th October 2012, 07:15

Forum: YASD! YAVP! and characters in progress too

Topic: CIP - Ghoul Monk of Okawaru

Replies: 6

Views: 1693

Re: CIP - Ghoul Monk of Okawaru

I wish there was a DCSS Weapon Lab for unarmed!! http://crawl.develz.org/info/index.php?q=fsim (in fact, the "weapon lab" on the forum doesn't really work for weapons nowadays) I tried it out, and checked instructions at http://gitorious.org/crawl/crawl/blobs/master/crawl-ref/docs/fight_s...

Wednesday, 10th October 2012, 05:46

Forum: Game Design Discussion

Topic: Xom proposal: replace mood/interest with tension

Replies: 1

Views: 1239

Xom proposal: replace mood/interest with tension

I'd like to propose a few changes to Xom. Much of it based on the thread, "Improving Xom!!!" https://crawl.develz.org/tavern/viewtopic.php?f=8&t=3531 I've always felt Xom should give big rewards with big risks but while playing Xom I've never felt the reward part and have only ever fel...

Tuesday, 9th October 2012, 07:50

Forum: YASD! YAVP! and characters in progress too

Topic: CIP - Ghoul Monk of Okawaru

Replies: 6

Views: 1693

CIP - Ghoul Monk of Okawaru

Mars the Ghoul -just- slew Xtahua and he was so LOVELY as to die gently, there's barely a scratch on his cute little hide, and so she's planning to wear him for the rest of the game. :-D But what about the +3 pair of gauntlets of War (worn) {Acc+5 Dam+5}? I tried calculating whether she can claw fac...

Tuesday, 9th October 2012, 00:05

Forum: YASD! YAVP! and characters in progress too

Topic: YAVP : SchwaWarrior, HECj of Ash, 3-rune first victory!!

Replies: 10

Views: 5452

Re: YAVP : SchwaWarrior, HECj of Ash, 3-rune first victory!!

What an exciting victory post! I love your enthusiasm, your use of non-optimal characters, and the way you express your frequent sheer terror/sheer joy :-D

If you've got a blog, I want a link to it. Your writing is wicked :-D

And your aiming of uncontrolled teleports could not be better :p

Monday, 8th October 2012, 23:57

Forum: Dungeon Crawling Advice

Topic: Does Casters of Ash works?

Replies: 6

Views: 2076

Re: Does Casters of Ash works?

If you're breaking up with Ashenzari, consider putting on a pretty necklace -- amulet of faith -- and having a rebound relationship with Vehumet. It'll keep your conjurations and summoning online and generally make you feel empowered while Ashenzari attacks your self-esteem for the next 2 experience...

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