Search found 3598 matches
Thursday, 15th June 2017, 09:16
Forum: Crazy Yiuf's Corner
Topic: Gozbrag thread
Replies: 16
Views: 6108
Friday, 2nd June 2017, 12:23
Forum: Game Design Discussion
Topic: Idea: Distinguish stairs
Replies: 27
Views: 13131
Re: Idea: Distinguish stairs
Thursday, 1st June 2017, 18:16
Forum: Game Design Discussion
Topic: Stop Conjure Flame autotargeting monsters
Replies: 8
Views: 4219
Re: Stop Conjure Flame autotargeting monsters
But like I said: if you have specific ideas, please tell us. "Targeting is inconventient, improve it already!" will not do, because we don't know how.
Thursday, 1st June 2017, 17:02
Forum: Game Design Discussion
Topic: Stop Conjure Flame autotargeting monsters
Replies: 8
Views: 4219
Re: Stop Conjure Flame autotargeting monsters
Thursday, 25th May 2017, 18:16
Forum: Game Design Discussion
Topic: Remove Beogh
Replies: 104
Views: 47938
Re: Remove Beogh
Re: New scoreboard
Tuesday, 23rd May 2017, 22:29
Forum: Dungeon Crawling Advice
Topic: Mibe's guide on scoring lots of points in DCSS tournaments!
Replies: 34
Views: 18772
Re: Mibe's guide on scoring lots of points in DCSS tournamen
Tuesday, 23rd May 2017, 09:36
Forum: Game Design Discussion
Topic: Remove Beogh
Replies: 104
Views: 47938
Re: Remove Beogh
Friday, 12th May 2017, 00:40
Forum: YASD! YAVP! and characters in progress too
Topic: *cip* Feinting, forced to abandom Gozag
Replies: 4
Views: 2653
Re: *cip* Feinting, forced to abandom Gozag
Tuesday, 9th May 2017, 23:18
Forum: Game Design Discussion
Topic: Console altar colours
Replies: 25
Views: 11662
Re: Console altar colours
Tuesday, 9th May 2017, 23:12
Forum: Game Design Discussion
Topic: Let spells use the ranged weapon/quiver interface
Replies: 16
Views: 6237
Re: Let spells use the ranged weapon/quiver interface
Tuesday, 9th May 2017, 12:24
Forum: Game Design Discussion
Topic: Monster density
Replies: 4
Views: 2694
Re: Monster density
Monday, 8th May 2017, 23:29
Forum: Game Design Discussion
Topic: Console altar colours
Replies: 25
Views: 11662
Re: Console altar colours
Monday, 8th May 2017, 22:41
Forum: Game Design Discussion
Topic: Console altar colours
Replies: 25
Views: 11662
Re: Console altar colours
Friday, 5th May 2017, 23:52
Forum: Game Design Discussion
Topic: xl apt is bad
Replies: 3
Views: 2720
Re: xl apt is bad
Friday, 5th May 2017, 20:46
Forum: Game Design Discussion
Topic: Remove item identification
Replies: 31
Views: 20895
Re: Remove item identification
Friday, 5th May 2017, 20:19
Forum: Game Design Discussion
Topic: Remove item identification
Replies: 31
Views: 20895
Re: Remove item identification
Friday, 5th May 2017, 20:14
Forum: Game Design Discussion
Topic: Console altar colours
Replies: 25
Views: 11662
Re: Console altar colours
bold_brightens_foreground = true
Friday, 5th May 2017, 16:04
Forum: Game Design Discussion
Topic: Console altar colours
Replies: 25
Views: 11662
Re: Console altar colours
Friday, 5th May 2017, 11:37
Forum: Game Design Discussion
Topic: Wanted: Scroll of Genocide
Replies: 27
Views: 11424
Re: Wanted: Scroll of Genocide
Friday, 5th May 2017, 01:11
Forum: Game Design Discussion
Topic: Wanted: Scroll of Genocide
Replies: 27
Views: 11424
Re: Wanted: Scroll of Genocide
Let's look for stuff that is somewhat similar to this idea: phantom mirror? (single use, single monster, requires Evoc skill, enemy's still there)
Anything else?
Friday, 5th May 2017, 00:08
Forum: Game Design Discussion
Topic: Wanted: Scroll of Genocide
Replies: 27
Views: 11424
Re: Wanted: Scroll of Genocide
Thursday, 4th May 2017, 21:21
Forum: Crazy Yiuf's Corner
Topic: Crawl's Manifiesto
Replies: 18
Views: 9288
Re: Crawl's Manifiesto
Thursday, 27th April 2017, 10:26
Forum: Crazy Yiuf's Corner
Topic: New Ash 5*: Aptitude Boost to Low-Level Skills Only
Replies: 3
Views: 2091
Re: New Ash 5*: Aptitude Boost to Low-Level Skills Only
Saturday, 15th April 2017, 23:55
Forum: Game Design Discussion
Topic: Dynamic Monsters branch / bezotting update
Replies: 33
Views: 14559
Re: Dynamic Monsters branch / bezotting update
Saturday, 15th April 2017, 00:44
Forum: Game Design Discussion
Topic: Dynamic Monsters branch / bezotting update
Replies: 33
Views: 14559
Re: Dynamic Monsters branch / bezotting update
Friday, 14th April 2017, 15:48
Forum: Game Design Discussion
Topic: Real-world references
Replies: 101
Views: 56443
Re: Real-world references
Thursday, 13th April 2017, 14:59
Forum: Game Design Discussion
Topic: Real-world references
Replies: 101
Views: 56443
Re: Real-world references
Sunday, 9th April 2017, 15:48
Forum: Game Design Discussion
Topic: Monster Proposal: Orc Elephant-rider
Replies: 12
Views: 6091
Re: Monster Proposal: Orc Elephant-rider
Only tangentially related: anyone remembers when ogres started with an ankus?
Saturday, 8th April 2017, 22:25
Forum: Game Design Discussion
Topic: Real-world references
Replies: 101
Views: 56443
Re: Real-world references
Thursday, 6th April 2017, 22:42
Forum: Game Design Discussion
Topic: Dynamic Monsters branch / bezotting update
Replies: 33
Views: 14559
Re: Dynamic Monsters branch / bezotting update
Thursday, 6th April 2017, 22:11
Forum: Game Design Discussion
Topic: Dynamic Monsters branch / bezotting update
Replies: 33
Views: 14559
Re: Dynamic Monsters branch / bezotting update
Wednesday, 29th March 2017, 05:55
Forum: Game Design Discussion
Topic: "squelch" monster gear (was: Trim pointless monster gear)
Replies: 27
Views: 9778
Re: "squelch" monster gear (was: Trim pointless monster gear
Monday, 27th March 2017, 20:06
Forum: Game Design Discussion
Topic: Ranged Caster AI
Replies: 4
Views: 3221
Re: Ranged Caster AI
Wednesday, 22nd February 2017, 11:06
Forum: Crazy Yiuf's Corner
Topic: @dev team: if you had a time machine
Replies: 34
Views: 13501
Re: @dev team: if you had a time machine
Saturday, 22nd October 2016, 10:22
Forum: YASD! YAVP! and characters in progress too
Topic: YAVP (on behalf of mooon) "Ultimate Sacrifice" Felid of Ru
Replies: 40
Views: 24214
Re: YAVP (on behalf of mooon) "Ultimate Sacrifice" Felid of
Don't worry about this, it's a great achievement, and also so much flavour Keep it up!
Friday, 21st October 2016, 17:34
Forum: Crazy Yiuf's Corner
Topic: DCSS TrunkWatch™: "Dismissal dismissed
Replies: 68
Views: 26818
Re: DCSS TrunkWatch™: "Dismissal dismissed
Friday, 21st October 2016, 15:37
Forum: Game Design Discussion
Topic: Ranged weapons: alternative to ammo management?
Replies: 59
Views: 20475
Re: Ranged weapons: alternative to ammo management?
Friday, 21st October 2016, 12:43
Forum: Dungeon Crawling Advice
Topic: what is monster panel for
Replies: 53
Views: 21979
Re: what is monster panel for
Friday, 21st October 2016, 07:47
Forum: Game Design Discussion
Topic: Purpose of the Charms school
Replies: 95
Views: 39989
Re: Purpose of the Charms school
Friday, 21st October 2016, 01:24
Forum: Dungeon Crawling Advice
Topic: what is monster panel for
Replies: 53
Views: 21979
Re: what is monster panel for
Thursday, 20th October 2016, 23:26
Forum: Game Design Discussion
Topic: Purpose of the Charms school
Replies: 95
Views: 39989
Re: Purpose of the Charms school
Thursday, 20th October 2016, 22:49
Forum: Crazy Yiuf's Corner
Topic: DCSS TrunkWatch™: "Dismissal dismissed
Replies: 68
Views: 26818
Re: DCSS TrunkWatch™: "Dismissal dismissed
Thursday, 20th October 2016, 21:11
Forum: Crazy Yiuf's Corner
Topic: DCSS TrunkWatch™: "Dismissal dismissed
Replies: 68
Views: 26818
Re: DCSS TrunkWatch™: "Dismissal dismissed
Thursday, 20th October 2016, 17:32
Forum: Game Design Discussion
Topic: Purpose of the Charms school
Replies: 95
Views: 39989
Re: Purpose of the Charms school
Thursday, 20th October 2016, 16:58
Forum: Crazy Yiuf's Corner
Topic: DCSS TrunkWatch™: "Dismissal dismissed
Replies: 68
Views: 26818
Re: DCSS TrunkWatch™: "Dismissal dismissed
Thursday, 20th October 2016, 16:52
Forum: Game Design Discussion
Topic: Purpose of the Charms school
Replies: 95
Views: 39989
Re: Purpose of the Charms school
Thursday, 20th October 2016, 02:29
Forum: Crazy Yiuf's Corner
Topic: DCSS TrunkWatch™: "Dismissal dismissed
Replies: 68
Views: 26818
Re: DCSS TrunkWatch™: "Dismissal dismissed
Thursday, 20th October 2016, 01:32
Forum: Game Design Discussion
Topic: Set Potion Petition to the "A" key, instead of the "a" key.
Replies: 6
Views: 3152
Re: Set Potion Petition to the "A" key, instead of the "a" k
Thursday, 20th October 2016, 01:10
Forum: Crazy Yiuf's Corner
Topic: DCSS TrunkWatch™: "Dismissal dismissed
Replies: 68
Views: 26818