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Sar

Wednesday, 22nd February 2017, 00:37

Forum: Game Design Discussion

Topic: ITT: we post species organizations and argue about them

Replies: 57

Views: 8561

Re: ITT: we post species organizations and argue about them

The third one is weird, I mean even in your example an artificial race with a bunch of resistances, immunities and flight is "basic" but flying deep elves are "unusual".

Sar

Tuesday, 21st February 2017, 05:31

Forum: Dungeon Crawling Advice

Topic: Form damage changes

Replies: 40

Views: 6797

Form damage changes

http://s-z.org/neil/git/?p=crawl.git;a=commit;h=d40821f382ad88ce220cf71294a4421e84cef27d Simplify base UC damage for forms (minmay) Blade hands, statue form and dragon form all had base unarmed damage that scaled with strength (and dexterity, for blade hands). Remove this scaling and replace it wit...

Sar

Monday, 20th February 2017, 02:15

Forum: Crazy Yiuf's Corner

Topic: Replace !mutation in holy pan zin vault

Replies: 3

Views: 933

Re: Replace !mutation in holy pan zin vault

I guess you can always do some mental gymnastics and say they're locked down in the vault so nobody can quaff them because in Crawl-verse potions are indestructible (except for lava, but there's no lava in holypan).

Sar

Sunday, 19th February 2017, 01:58

Forum: Suggestions & Criticism

Topic: Thoughts on the community

Replies: 8

Views: 2513

Re: Thoughts on the community

I think you're the guy who made the "remove" or "removed" account, right, the one with trashcan avatar? I don't think the mods here like joke/thematic accounts. I still miss BAD POST THANKER.

Sar

Saturday, 18th February 2017, 11:48

Forum: Crazy Yiuf's Corner

Topic: Anyone at katsucon and wanna meet up?

Replies: 9

Views: 1476

Re: Anyone at katsucon and wanna meet up?

maybe it's an angle

Sar

Thursday, 16th February 2017, 17:03

Forum: Crazy Yiuf's Corner

Topic: Remove fighting skill

Replies: 53

Views: 8357

Re: Remove fighting skill

dynast wrote:I NEVER said it was a bad thing

Well, when you put it like you did, it sounded very dismissive. If you didn't mean that, I apologize for interjecting.

Sar

Thursday, 16th February 2017, 14:06

Forum: Crazy Yiuf's Corner

Topic: Remove fighting skill

Replies: 53

Views: 8357

Re: Remove fighting skill

everything else is just a boost Why is it a bad thing to have a boost for people who want it? Is Dodging a bad skill because all it does if giving you an EV boost? I actually don't know, maybe Dodging is a bad skill that is never worth training. I mean, I really don't know that. Either way, it's a ...

Sar

Thursday, 16th February 2017, 13:55

Forum: Crazy Yiuf's Corner

Topic: Remove fighting skill

Replies: 53

Views: 8357

Re: Remove fighting skill

When i said to add a cooking skill the logic thing to assume is that the game would be balanced towards that, since you dont even have a cooking action atm, but you wouldnt assume that, because how else you gonna win the argument? What argument am I supposed to want to win? The cooking skill exampl...

Sar

Thursday, 16th February 2017, 13:20

Forum: Crazy Yiuf's Corner

Topic: Remove fighting skill

Replies: 53

Views: 8357

Re: Remove fighting skill

You gotta eat, cook your food to get better nutrition, train cooking so you dont starve. It doesn't make sense in the game's system because there's plenty of never-spoiling rations in the game and you can eat raw meat without any ill effects. Fighting effect on HP is pretty easy to understand and i...

Sar

Thursday, 16th February 2017, 12:58

Forum: Crazy Yiuf's Corner

Topic: Remove fighting skill

Replies: 53

Views: 8357

Re: Remove fighting skill

Gozigzag wrote:I could add a cooking skill and ask you the same.

If it made sense within the game's systems, it wouldn't be a bad addition even if training it was never objectively an optimal decision.

Sar

Thursday, 16th February 2017, 08:59

Forum: Crazy Yiuf's Corner

Topic: Fox race?

Replies: 23

Views: 4018

Re: Fox race?

Claw wrote:This playthrough has been very RUFF.

I'm stealing this

Sar

Thursday, 16th February 2017, 08:15

Forum: Crazy Yiuf's Corner

Topic: Remove fighting skill

Replies: 53

Views: 8357

Re: Remove fighting skill

Gozigzag wrote:Skilling in this game only serves to let players make bad decisions.

What's wrong with that, though? There is no gameplay in Crawl except for decision-making. If you remove bad decisions, there's no game left, only a bunch of pixel art and literature quotes.

Sar

Wednesday, 15th February 2017, 17:16

Forum: Crazy Yiuf's Corner

Topic: Remove fighting skill

Replies: 53

Views: 8357

Re: Remove fighting skill

Gozag can give you brilliance and magic pots, so your wish is kind of granted.

Sar

Tuesday, 14th February 2017, 09:32

Forum: Crazy Yiuf's Corner

Topic: Oh !@#$ moments

Replies: 20

Views: 2965

Re: Oh !@#$ moments

What is an "oh the player is standing between a potion and a grate with some gold behind it" moment?

Sar

Tuesday, 14th February 2017, 08:21

Forum: Crazy Yiuf's Corner

Topic: High Dwarves: the race nobody asked for

Replies: 4

Views: 831

Re: High Dwarves: the race nobody asked for

Because "High Dwarves" is a funny name.

Sar

Sunday, 12th February 2017, 21:43

Forum: Game Design Discussion

Topic: New mutation potions and Zin

Replies: 2

Views: 842

Re: New mutation potions and Zin

His protection should just go back to 100%.

Sar

Sunday, 12th February 2017, 13:43

Forum: Crazy Yiuf's Corner

Topic: Thanks for Nothing, Okawaru

Replies: 5

Views: 863

Re: Thanks for Nothing, Okawaru

well, you can safely rebrand it at least

Sar

Friday, 10th February 2017, 23:27

Forum: Crazy Yiuf's Corner

Topic: It's 2017 and Crawl still has...

Replies: 10

Views: 1379

Re: It's 2017 and Crawl still has...

COME ON GUYS IT'S 2017

Sar

Friday, 10th February 2017, 23:07

Forum: Game Design Discussion

Topic: Rework polearms

Replies: 60

Views: 8584

Re: Rework polearms

It's still armour, and people confuse it with actual plate armour occasionally, you sometimes see frog helmets in video games that don't even feature jousting. But mostly, I wanted to be a smartass.

Sar

Friday, 10th February 2017, 19:14

Forum: Crazy Yiuf's Corner

Topic: Potion of Mutation is Completely Different in Trunk

Replies: 13

Views: 1932

Re: Potion of Mutation is Completely Different in Trunk

The "new mutations incoming" part kind of made me excited, I won't lie.

Sar

Friday, 10th February 2017, 14:55

Forum: Game Design Discussion

Topic: Rework polearms

Replies: 60

Views: 8584

Re: Rework polearms

duvessa wrote:when you're about to call a melee weapon or plate armour or whatever too "cumbersome" or "unwieldy" for combat, consider that it was literally designed for combat

Counterpoint: jousting armour.

Sar

Friday, 10th February 2017, 05:08

Forum: Game Design Discussion

Topic: Rework polearms

Replies: 60

Views: 8584

Re: Rework polearms

The following weapons also have synergy with Chei: axes, because they allow you to hit everything around you (less repositioning) and you have good defenses; long blades, because they allow you to attack while moving and you have good EV; forms, because of Cheistats; arguably, short blades because o...

Sar

Thursday, 9th February 2017, 00:25

Forum: Crazy Yiuf's Corner

Topic: New combat move: Ignition

Replies: 31

Views: 4489

Re: New combat move: Ignition

who would want to be the kind of person who posts things about video games on the internet??

and yet here we are

Sar

Wednesday, 8th February 2017, 06:04

Forum: Crazy Yiuf's Corner

Topic: what are some good games

Replies: 117

Views: 19960

Re: what are some good games

I saw this thread was resurrected and my first thought was "must shill Brigador here because why not". Damn you, Shard1697!

Anyway, it's a pretty cool game if you're into isometric shooters/"realistic mecha"/sci-fi tanks or something.

Sar

Tuesday, 7th February 2017, 11:12

Forum: Game Design Discussion

Topic: Allow Octopodes to wear scarves

Replies: 18

Views: 2833

Re: Allow Octopodes to wear scarves

wait wtf I thought this was a joke but apparently scarves are real now

Sar

Monday, 6th February 2017, 15:18

Forum: Crazy Yiuf's Corner

Topic: Replace summon ice beast with summon demon on Su start book

Replies: 21

Views: 3941

Re: Replace summon ice beast with summon demon on Su start b

Summon Demon is pretty amazing IMO, sure you get some hostile ones occasionally but then you just tele out. I love Su and I'd be excited to see SD in the starting book. Why am I wrong?

Sar

Monday, 6th February 2017, 01:17

Forum: Dungeon Crawling Advice

Topic: Damnation Crossbow

Replies: 26

Views: 4027

Re: Damnation Crossbow

Well, it's probably quite slow with 0 skill.

Sar

Sunday, 5th February 2017, 06:45

Forum: Dungeon Crawling Advice

Topic: Chaos Knight

Replies: 16

Views: 2362

Re: Chaos Knight

Eh, Xom isn't that bad, really. On a strong race, anyway. I think a TrCK was like my seventh win? But yeah, that's a Troll for you.

Sar

Sunday, 5th February 2017, 01:54

Forum: Dungeon Crawling Advice

Topic: Chaos Knight

Replies: 16

Views: 2362

Re: Chaos Knight

Some races are much better than other races for starting as a melee character with a bad weapon and then surviving Xom's wrath.

Sar

Saturday, 4th February 2017, 20:00

Forum: Dungeon Crawling Advice

Topic: Chaos Knight

Replies: 16

Views: 2362

Re: Chaos Knight

Trolls.

Sar

Friday, 3rd February 2017, 21:19

Forum: Crazy Yiuf's Corner

Topic: Best/Worst Artifacts

Replies: 2845

Views: 418771

Re: Best/Worst Artifacts

MR- is kind of not very good IMO.

Sar

Friday, 3rd February 2017, 15:16

Forum: Crazy Yiuf's Corner

Topic: DCSS Data Analysis by dude on reddit

Replies: 22

Views: 2896

Re: DCSS Data Analysis by dude on reddit

VeryAngryFelid wrote:especially now that haste is no longer as spammable

??? The sources of Haste removed were the ones mummies could use. The change impacted Humans too, of course, but it did impact Mummies much more strongly.

Sar

Friday, 3rd February 2017, 12:09

Forum: Dungeon Crawling Advice

Topic: Are 'uncompact' characters weaker than compact ones?

Replies: 21

Views: 3234

Re: Are 'uncompact' characters weaker than compact ones?

Trog relies on allies as well, just not permanent ones.

Sar

Friday, 3rd February 2017, 08:57

Forum: Crazy Yiuf's Corner

Topic: What's the point of playing crawl?

Replies: 28

Views: 3164

Re: What's the point of playing crawl?

Image

Sar

Friday, 3rd February 2017, 05:34

Forum: Crazy Yiuf's Corner

Topic: What's the point of playing crawl?

Replies: 28

Views: 3164

Re: What's the point of playing crawl?

VeryAngryFelid wrote:Is it just a time killer like tetris?

yes it's a video game

Sar

Friday, 3rd February 2017, 04:56

Forum: Game Design Discussion

Topic: Why is the Seraph so pathetic?

Replies: 21

Views: 3856

Re: Why is the Seraph so pathetic?

Seraph can summon holy allies and I think it can buff them as well.

Sar

Friday, 3rd February 2017, 04:30

Forum: Crazy Yiuf's Corner

Topic: Metroidvanias

Replies: 30

Views: 5330

Re: Metroidvanias

duvessa wrote:evilmike was a level designer for Ori and the Blind Forest, btw.

Huh.

Sar

Friday, 3rd February 2017, 04:27

Forum: Dungeon Crawling Advice

Topic: Are 'uncompact' characters weaker than compact ones?

Replies: 21

Views: 3234

Re: Are 'uncompact' characters weaker than compact ones?

The character you posted would be much stronger if some of that Shields XP was put into Evocations and if you hoarded those boxes and sacks.

Sar

Thursday, 2nd February 2017, 13:48

Forum: Game Design Discussion

Topic: Rework bad potion effects

Replies: 22

Views: 2433

Re: Rework bad potion effects

Treeform bad effects isn't really meant to kill you while blind quaffing as much as to add a serious tactical drawback to a very strong effect.

Sar

Thursday, 2nd February 2017, 12:43

Forum: Game Design Discussion

Topic: Rework bad potion effects

Replies: 22

Views: 2433

Re: Rework bad potion effects

Treeform isn't a bad option.

Sar

Thursday, 2nd February 2017, 07:30

Forum: Crazy Yiuf's Corner

Topic: Metroidvanias

Replies: 30

Views: 5330

Re: Metroidvanias

Arrhythmia wrote:that one with a japanese name where you can kill or not kill the aliens

I'm not sure Iji can be called a "metroidvania", there's ten levels and you can't return to the cleared ones. The later levels can get pretty expansive, though. Also, version 1.7 soon!

Sar

Wednesday, 1st February 2017, 18:48

Forum: Crazy Yiuf's Corner

Topic: Boot/glove/Helm/Cloak spawn rate too low

Replies: 25

Views: 3841

Re: Boot/glove/Helm/Cloak spawn rate too low

Gozigzag wrote:I still prefer to take natasha and her 2 animated corpses to the exit.

I leave her alive too, she did nothing wrong.

Sar

Wednesday, 1st February 2017, 12:44

Forum: Crazy Yiuf's Corner

Topic: Boot/glove/Helm/Cloak spawn rate too low

Replies: 25

Views: 3841

Re: Boot/glove/Helm/Cloak spawn rate too low

remove aux slots
prozacrelf wrote:I do frequently fight Yiuf

I never fight Yiuf now that he has those new lines when you have the orb

every time he spawns it's my topmost priority to get him out of the dungeon alive on the orbrun

Sar

Tuesday, 31st January 2017, 10:08

Forum: Crazy Yiuf's Corner

Topic: New unique: The Donald

Replies: 5

Views: 932

Re: New unique: The Donald

I understood this reference.

Sar

Tuesday, 31st January 2017, 08:46

Forum: Dungeon Crawling Advice

Topic: Favorite Bolt spell?

Replies: 24

Views: 3056

Re: Favorite Bolt spell?

I don't know what these numbers mean. It feels accurate enough when there's a lot of hashes, and it's only level 5 so it's not too hard to get a lot of those. But I only really used it on stuff like TeAE, where you have a really good aptitude and can just get lots of Int and zap everything to death.

Sar

Tuesday, 31st January 2017, 07:31

Forum: Dungeon Crawling Advice

Topic: Favorite Bolt spell?

Replies: 24

Views: 3056

Re: Favorite Bolt spell?

High-power lightning bolt feels pretty damn accurate to me.

Sar

Monday, 30th January 2017, 17:08

Forum: Crazy Yiuf's Corner

Topic: How is this still a thing?

Replies: 21

Views: 1700

Re: How is this still a thing?

imo "walk back to your shroom bros and let them kill whatever bothers you" is a pretty good panic button

Sar

Monday, 30th January 2017, 13:25

Forum: Crazy Yiuf's Corner

Topic: Brands: protection -> evasion

Replies: 34

Views: 3308

Re: Brands: protection -> evasion

http://s-z.org/neil/git/?p=crawl.git;a=commit;h=9d3f7082a8e28e3f5d69b42a311a389155c2454a Instead of giving an increasing bonus, give a fixed 7 AC bonus after striking an enemy. The bonus is slightly higher than the old protection bonus to make it a bit more appealing than old protection and because...

Sar

Sunday, 29th January 2017, 06:55

Forum: Dungeon Crawling Advice

Topic: How much slaying could this be?

Replies: 15

Views: 2075

Re: How much slaying could this be?

Rast wrote:That seems awful after D:2

I assume it was designed to be awful after D:2, too bad that's not communicated in the game very well. Could've saved Sandman some time!
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