Search found 109 matches
Wednesday, 24th April 2013, 04:45
Forum: YASD! YAVP! and characters in progress too
Topic: Amulet choice
Replies: 8
Views: 2158
Saturday, 31st March 2012, 01:40
Forum: Game Design Discussion
Topic: How to make zombies more interesting?
Replies: 95
Views: 25824
Re: How to make zombies more interesting?
Tuesday, 8th November 2011, 23:47
Forum: Game Design Discussion
Topic: passing out from hunger
Replies: 10
Views: 2776
Re: passing out from hunger
Tuesday, 8th November 2011, 23:40
Forum: Game Design Discussion
Topic: passing out from hunger
Replies: 10
Views: 2776
Re: passing out from hunger
Tuesday, 8th November 2011, 02:13
Forum: Game Design Discussion
Topic: passing out from hunger
Replies: 10
Views: 2776
passing out from hunger
Wednesday, 26th October 2011, 23:24
Forum: Game Design Discussion
Topic: Identifying Scrolls
Replies: 6
Views: 1590
Re: Identifying Scrolls
Wednesday, 26th October 2011, 23:13
Forum: Game Design Discussion
Topic: Species idea: Stone Golems
Replies: 20
Views: 4764
Re: Species idea: Stone Golems
Galefury wrote:There are no longer gods with increasing piety over time.
Really? what does TSO/etc appreciate now? Exploration like Ash does?
Wednesday, 26th October 2011, 23:10
Forum: Game Design Discussion
Topic: Rings of fire and ice melee balance
Replies: 8
Views: 2138
Re: Rings of fire and ice melee balance
Tuesday, 18th October 2011, 23:20
Forum: Dungeon Crawling Advice
Topic: unsolvable labyrinth?
Replies: 5
Views: 2212
Re: unsolvable labyrinth?
Monday, 17th October 2011, 23:21
Forum: Game Design Discussion
Topic: Reavers
Replies: 38
Views: 9501
Monday, 17th October 2011, 23:10
Forum: Game Design Discussion
Topic: Remove destruction of strategic items
Replies: 76
Views: 16157
Re: Remove destruction of strategic items
Saturday, 15th October 2011, 15:51
Forum: Game Design Discussion
Topic: Food reform
Replies: 164
Views: 43865
Re: Food reform
Friday, 14th October 2011, 04:35
Forum: Game Design Discussion
Topic: Food reform
Replies: 164
Views: 43865
Re: Food reform
Tuesday, 11th October 2011, 22:39
Forum: Game Design Discussion
Topic: Food reform
Replies: 164
Views: 43865
Re: Food reform
Thursday, 6th October 2011, 23:10
Forum: Game Design Discussion
Topic: Food reform
Replies: 164
Views: 43865
Re: Food reform
Thursday, 6th October 2011, 22:49
Forum: Technical Support
Topic: Race Selection Screen
Replies: 11
Views: 2260
Re: Race Selection Screen
Thursday, 6th October 2011, 01:04
Forum: Game Design Discussion
Topic: Food reform
Replies: 164
Views: 43865
Re: Food reform
Thursday, 6th October 2011, 00:52
Forum: Game Design Discussion
Topic: Food reform
Replies: 164
Views: 43865
Re: Food reform
Thursday, 6th October 2011, 00:08
Forum: Game Design Discussion
Topic: Food reform
Replies: 164
Views: 43865
Re: Food reform
Saturday, 10th September 2011, 13:01
Forum: Game Design Discussion
Topic: </> button improvement
Replies: 8
Views: 2289
Re: </> button improvement
Saturday, 6th August 2011, 15:41
Forum: Game Design Discussion
Topic: Making Hunger more dangerous
Replies: 35
Views: 9310
Re: Making Hunger more dangerous
Saturday, 18th June 2011, 13:37
Forum: Game Design Discussion
Topic: The Abyss
Replies: 24
Views: 7615
Wednesday, 1st June 2011, 23:43
Forum: Game Design Discussion
Topic: Bracers of something other than archery
Replies: 11
Views: 3336
Re: Bracers of something other than archery
Wednesday, 1st June 2011, 03:17
Forum: Game Design Discussion
Topic: Bracers of something other than archery
Replies: 11
Views: 3336
Bracers of something other than archery
Tuesday, 31st May 2011, 14:19
Forum: Game Design Discussion
Topic: FR: let ashenzari curse your hands
Replies: 14
Views: 3420
Re: FR: let ashenzari curse your hands
Wednesday, 25th May 2011, 16:45
Forum: Game Design Discussion
Topic: FR: let ashenzari curse your hands
Replies: 14
Views: 3420
FR: let ashenzari curse your hands
Wednesday, 25th May 2011, 15:50
Forum: Dungeon Crawling Advice
Topic: Rename "You tend to lose your temper in combat"
Replies: 30
Views: 7822
Re: Rename "You tend to lose your temper in combat"
Wednesday, 18th May 2011, 17:49
Forum: Crazy Yiuf's Corner
Topic: Good finds on D:1
Replies: 221
Views: 64597
Re: Good finds on D:1
Friday, 13th May 2011, 15:00
Forum: Game Design Discussion
Topic: Improving the level-up stat picker prompt
Replies: 7
Views: 1421
Re: Improving the level-up stat picker prompt
Friday, 13th May 2011, 14:40
Forum: Game Design Discussion
Topic: Improving the level-up stat picker prompt
Replies: 7
Views: 1421
Re: Improving the level-up stat picker prompt
Sunday, 8th May 2011, 01:38
Forum: Game Design Discussion
Topic: We should 'rescale' Traps and doors
Replies: 8
Views: 2022
Re: We should 'rescale' Traps and doors
Saturday, 7th May 2011, 15:50
Forum: Game Design Discussion
Topic: Fulsome Distillation and Evaporate
Replies: 53
Views: 13870
Re: Potions of decay and vampire mosquitoes
Saturday, 7th May 2011, 15:44
Forum: Game Design Discussion
Topic: We should 'rescale' Traps and doors
Replies: 8
Views: 2022
We should 'rescale' Traps and doors
Monday, 2nd May 2011, 16:55
Forum: Contributions
Topic: How to check if black really is #000000?
Replies: 5
Views: 2511
Re: How to check if black really is #000000?
And free!
Tuesday, 22nd March 2011, 17:36
Forum: Game Design Discussion
Topic: Character overview and Resists
Replies: 17
Views: 4039
Re: Character overview and Resists
Tuesday, 22nd March 2011, 17:30
Forum: Game Design Discussion
Topic: Hydra head cap
Replies: 15
Views: 3966
Re: Hydra head cap
Monday, 21st March 2011, 15:16
Forum: Game Design Discussion
Topic: Character overview and Resists
Replies: 17
Views: 4039
Re: Character overview and Resists
Friday, 18th March 2011, 21:54
Forum: Game Design Discussion
Topic: Thoughts on Armour
Replies: 36
Views: 9973
Re: Thoughts on Armour
Friday, 18th March 2011, 19:15
Forum: Crazy Yiuf's Corner
Topic: Your favorite dialog or game message?
Replies: 119
Views: 38337
Re: Your favorite dialog or game message?
Friday, 18th March 2011, 19:02
Forum: Crazy Yiuf's Corner
Topic: Your favorite dialog or game message?
Replies: 119
Views: 38337
Friday, 18th March 2011, 18:59
Forum: Game Design Discussion
Topic: Hydra head cap
Replies: 15
Views: 3966
Re: Hydra head cap
The Lernaean Hydra is still special for starting with 27 heads.
Friday, 18th March 2011, 18:45
Forum: Game Design Discussion
Topic: High powered apportation => disarm
Replies: 7
Views: 2258
Re: High powered apportation => disarm
Friday, 18th March 2011, 18:41
Forum: Game Design Discussion
Topic: Food Costs for God Abilities
Replies: 15
Views: 3233
Re: Food Costs for God Abilities
Friday, 18th March 2011, 18:32
Forum: Game Design Discussion
Topic: Spellcaster backgrounds
Replies: 84
Views: 25398
Friday, 18th March 2011, 18:26
Forum: Game Design Discussion
Topic: Thoughts on Armour
Replies: 36
Views: 9973
Re: Thoughts on Armour
Thursday, 17th March 2011, 16:42
Forum: Game Design Discussion
Topic: Thoughts on Armour
Replies: 36
Views: 9973
Re: Thoughts on Armour
Thursday, 17th March 2011, 16:37
Forum: Game Design Discussion
Topic: High powered apportation => disarm
Replies: 7
Views: 2258
Re: High powered apportation => disarm
Thursday, 17th March 2011, 16:31
Forum: Game Design Discussion
Topic: High powered apportation => disarm
Replies: 7
Views: 2258
High powered apportation => disarm
Thursday, 17th March 2011, 16:10
Forum: Game Design Discussion
Topic: Spellcaster backgrounds
Replies: 84
Views: 25398
Monday, 14th March 2011, 19:31
Forum: Game Design Discussion
Topic: Thoughts on Armour
Replies: 36
Views: 9973
Re: Thoughts on Armour
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