Search found 546 matches
Wednesday, 15th August 2012, 14:37
Forum: Dungeon Crawling Advice
Topic: Attributes for transmuter?
Replies: 19
Views: 4542
Wednesday, 15th August 2012, 03:20
Forum: Crazy Yiuf's Corner
Topic: Bonus Nutrition
Replies: 15
Views: 3269
Wednesday, 15th August 2012, 03:17
Forum: Dungeon Crawling Advice
Topic: Okawaru Gifts ..seriously? .. advice needed
Replies: 14
Views: 5157
Re: Okawaru Gifts ..seriously? .. advice needed
Wednesday, 15th August 2012, 03:11
Forum: Dungeon Crawling Advice
Topic: A trip in the Spiders Nest ?
Replies: 9
Views: 2359
Re: A trip in the Spiders Nest ?
Wednesday, 15th August 2012, 03:04
Forum: Game Design Discussion
Topic: Mandatory Zot stair vaults
Replies: 28
Views: 6147
Re: Mandatory Zot stair vaults
Wednesday, 15th August 2012, 02:56
Forum: Dungeon Crawling Advice
Topic: Attributes for transmuter?
Replies: 19
Views: 4542
Re: Attributes for transmuter?
Tuesday, 14th August 2012, 22:09
Forum: Dungeon Crawling Advice
Topic: Attributes for transmuter?
Replies: 19
Views: 4542
Re: Attributes for transmuter?
Monday, 13th August 2012, 05:57
Forum: Game Design Discussion
Topic: Scroll of remove curse message
Replies: 4
Views: 1408
Re: Scroll of remove curse message
Tuesday, 7th August 2012, 19:34
Forum: Game Design Discussion
Topic: Mandatory Zot stair vaults
Replies: 28
Views: 6147
Re: Mandatory Zot stair vaults
Tuesday, 7th August 2012, 19:29
Forum: Dungeon Crawling Advice
Topic: Shields
Replies: 10
Views: 4717
Re: Shields
Sunday, 5th August 2012, 01:47
Forum: Dungeon Crawling Advice
Topic: I think we learned an important lesson today.
Replies: 2859
Views: 898570
Re: I think we learned an important lesson today.
Saturday, 4th August 2012, 18:23
Forum: Dungeon Crawling Advice
Topic: Naga Strategy!
Replies: 18
Views: 5199
Re: Naga Strategy!
Saturday, 4th August 2012, 17:05
Forum: Dungeon Crawling Advice
Topic: Naga Strategy!
Replies: 18
Views: 5199
Re: Naga Strategy!
Saturday, 4th August 2012, 16:34
Forum: Dungeon Crawling Advice
Topic: Should I get attached to this randart armour?
Replies: 17
Views: 4101
Re: Should I get attached to this randart armour?
Saturday, 4th August 2012, 16:21
Forum: Crazy Yiuf's Corner
Topic: Skills are overpowered.
Replies: 10
Views: 2578
Re: Skills are overpowered.
nicolae wrote:Crawl Super Light, it's just a random number generator that says whether you won or lost.
No, it's just a random number generator that says that you lost.
Friday, 3rd August 2012, 21:51
Forum: YASD! YAVP! and characters in progress too
Topic: CiP: Armor for casters?
Replies: 3
Views: 1354
Re: CiP: Armor for casters?
Monday, 23rd July 2012, 16:13
Forum: Crazy Yiuf's Corner
Topic: Best/Worst Artifacts
Replies: 2877
Views: 2660431
Re: Best/Worst Artifacts
Sunday, 22nd July 2012, 14:58
Forum: Game Design Discussion
Topic: Fighting reform
Replies: 127
Views: 221459
Re: Fighting reform
Sunday, 22nd July 2012, 14:54
Forum: Game Design Discussion
Topic: Banishment Reform
Replies: 40
Views: 8669
Re: Banishment Reform
Saturday, 21st July 2012, 14:26
Forum: Game Design Discussion
Topic: Ashenzasi/Octopode Bug?
Replies: 32
Views: 6093
Re: Ashenzasi/Octopode Bug?
Re: Slings
With the +11 sling "Punk", you need str=28 at skill=0.
Ranged combat is odd.
Re: Slings
Monday, 16th July 2012, 18:21
Forum: Game Design Discussion
Topic: Ashenzasi/Octopode Bug?
Replies: 32
Views: 6093
Re: Ashenzasi/Octopode Bug?
Re: GDR
With AC of 18, average damage wearing mottled dragon armour was 9.3 while average damage wearing leather armour was 9.9.
GDR is not totally worthless: 28% GDR at 18 AC is about equivalent to 14% GDR at 20 AC.
Re: Statue Form
Re: Hunter
Wednesday, 27th June 2012, 16:55
Forum: Game Design Discussion
Topic: Crawl things I don't get.
Replies: 47
Views: 11049
Re: Crawl things I don't get.
Sunday, 24th June 2012, 04:48
Forum: Game Design Discussion
Topic: Equipment command keys make no sense
Replies: 26
Views: 7004
Re: Equipment command keys make no sense
evilmike wrote:I should also add, if some sort of "universal equip/unequip" key is desired, it should be mapped to "I". The current "I" command is unnecessary - move its functionality to the z! screen or something,
Good call. Yes please!
Saturday, 23rd June 2012, 03:52
Forum: Game Design Discussion
Topic: Dismissing allies
Replies: 3
Views: 1108
Re: Dismissing allies
Saturday, 23rd June 2012, 01:48
Forum: Game Design Discussion
Topic: Dismissing allies
Replies: 3
Views: 1108
Dismissing allies
Thursday, 21st June 2012, 08:16
Forum: Game Design Discussion
Topic: Proposal: Monsters should not pick up items.
Replies: 46
Views: 8998
Re: Proposal: Monsters should not pick up items.
Thursday, 21st June 2012, 08:10
Forum: Game Design Discussion
Topic: decouple GDR and AC to improve armor
Replies: 13
Views: 2571
Re: decouple GDR and AC to improve armor
Tuesday, 19th June 2012, 20:23
Forum: Game Design Discussion
Topic: Ogres and trolls following Beogh?
Replies: 28
Views: 6531
Re: Ogres and trolls following Beogh?
Tuesday, 19th June 2012, 19:09
Forum: Game Design Discussion
Topic: Lair Branches
Replies: 51
Views: 8422
Re: Lair Branches
Re: hides
Thursday, 14th June 2012, 22:43
Forum: Game Design Discussion
Topic: Require killing Hell/Pan lords to get their runes
Replies: 49
Views: 11224
Re: Require killing Hell/Pan lords to get their runes
minmay wrote:smock wrote:Does it then follow that no monster slower than a controlled blink is threat to players that can cast controlled blink?
In Pan? Yes.
I really do wonder why that spell persists.
Tuesday, 12th June 2012, 16:05
Forum: Game Design Discussion
Topic: Ultimate Nemelex Fix
Replies: 19
Views: 4210
Re: Ultimate Nemelex Fix
Perhaps Nemelex could only accept sacrifices of items that were generated after you started worshiping him.
Tuesday, 12th June 2012, 16:02
Forum: Dungeon Crawling Advice
Topic: regarding heavy armor
Replies: 19
Views: 3742
Re: regarding heavy armor
I don't know. I'm really wondering if there are constant returns to AC or decreasing returns to AC.
Monday, 11th June 2012, 23:46
Forum: Game Design Discussion
Topic: Require killing Hell/Pan lords to get their runes
Replies: 49
Views: 11224
Re: Require killing Hell/Pan lords to get their runes
Monday, 11th June 2012, 21:34
Forum: YASD! YAVP! and characters in progress too
Topic: CIP: DEWz of Sif with Wucad Mu
Replies: 11
Views: 2586
Re: CIP: DEWz of Sif with Wucad Mu
Monday, 11th June 2012, 21:32
Forum: Game Design Discussion
Topic: How is Ranged OP?
Replies: 45
Views: 10081
Re: How is Ranged OP?
Monday, 11th June 2012, 18:18
Forum: Dungeon Crawling Advice
Topic: regarding heavy armor
Replies: 19
Views: 3742
Re: regarding heavy armor
Monday, 11th June 2012, 18:02
Forum: YASD! YAVP! and characters in progress too
Topic: CIP: DEWz of Sif with Wucad Mu
Replies: 11
Views: 2586
Re: CIP: DEWz of Sif with Wucad Mu
Monday, 11th June 2012, 17:57
Forum: Game Design Discussion
Topic: How is Ranged OP?
Replies: 45
Views: 10081
Re: How is Ranged OP?
Monday, 11th June 2012, 16:51
Forum: YASD! YAVP! and characters in progress too
Topic: CIP: DEWz of Sif with Wucad Mu
Replies: 11
Views: 2586
Re: CIP: DEWz of Sif with Wucad Mu
Monday, 11th June 2012, 03:46
Forum: YASD! YAVP! and characters in progress too
Topic: CIP: DEWz of Sif with Wucad Mu
Replies: 11
Views: 2586
CIP: DEWz of Sif with Wucad Mu
Thursday, 7th June 2012, 20:31
Forum: Game Design Discussion
Topic: 'Autokite'
Replies: 24
Views: 4606
Re: 'Autokite'
Thursday, 7th June 2012, 20:23
Forum: Game Design Discussion
Topic: Wielding for Mara (was: Really Attack prompt)
Replies: 6
Views: 1336
Re: "Really Attack" prompt
Thursday, 7th June 2012, 20:15
Forum: Game Design Discussion
Topic: Make "cure mutation" into "genetic stability" potion
Replies: 14
Views: 2725
Re: Make "cure mutation" into "genetic stability" potion
Thursday, 7th June 2012, 19:58
Forum: Dungeon Crawling Advice
Topic: Latest advice on when to stop training weapon skills?
Replies: 9
Views: 3476