Search found 1451 matches

Monday, 14th May 2012, 15:19

Forum: Dungeon Crawling Advice

Topic: Dragon Form and Draconians

Replies: 3

Views: 1435

Re: Dragon Form and Draconians

They're not aligned. There is no draconian/dragon symmetry. Dragon form "evolves" a draconian into a better version of themselves- it does not make them mimic monsters. For instance, a yellow draconian has rAcid, and acid breath attacks. A dragon form yellow draconian is does too. But ther...

Monday, 14th May 2012, 14:27

Forum: Crazy Yiuf's Corner

Topic: Good computer games?

Replies: 166

Views: 54596

Re: Good computer games?

Worse than that- the scrolling dialog pauses between every sentence. Even the option to make all the text appear at once ignores this! Very frustrating considering the density of text it starts throwing your way. Pretty much anything you check has a multi-line response. When I started out, this stuf...

Monday, 14th May 2012, 13:33

Forum: Game Design Discussion

Topic: Missile enchantment

Replies: 55

Views: 12883

Re: Missile enchantment

Done . So... unless I'm reading that wrong, you just nixed ammo enhancement without touching mulch rate? Which means, for now, all ammo will mulch as if it were at +0? That's fine for now, but I'm thinking needles (of non-poison) at least will need something to compensate. We'll see how the rest go...

Monday, 14th May 2012, 01:17

Forum: Crazy Yiuf's Corner

Topic: Fanart?

Replies: 14

Views: 4647

Re: Fanart?

I love how tiny the potions on his belt are. They aren't bottles to be chugged, they're tiny flavor ampules to be delicately poured over your tongue. :lol: ...and speaking of tongue, great expression he's wearing there. :P

Seriously, this is pretty awesome. You paid great attention to detail.

Sunday, 13th May 2012, 21:47

Forum: Game Design Discussion

Topic: This had better be a bug...

Replies: 10

Views: 2269

Re: This had better be a bug...

Actually, come to think of it, it's right there in the knowledge bots. :lol:

Sunday, 13th May 2012, 21:41

Forum: Game Design Discussion

Topic: This had better be a bug...

Replies: 10

Views: 2269

Re: This had better be a bug...

Nope. Feature. :P

Sunday, 13th May 2012, 20:40

Forum: Game Design Discussion

Topic: wandering mushroom AI / polearms

Replies: 16

Views: 3478

Re: wandering mushroom AI / polearms

They'll pretty much stand there as you beat them to death at range any way you go about it. That's kind of the point- they only move when outside of LOS, and they're only a direct threat in melee.

Sunday, 13th May 2012, 19:52

Forum: Crazy Yiuf's Corner

Topic: Xom's items

Replies: 13

Views: 3059

Re: Xom's items

I would totally use the chaos brand more often if it didn't randomly literally shaft you. Huh... I didn't even realise it did this. Never seen it, and I've used Yiufs staff quite alot. Happens to me all the time, multiple times a game. Guess I'm just lucky? There's an odd side effect of this. If yo...

Sunday, 13th May 2012, 19:21

Forum: Game Design Discussion

Topic: Ranged means "from far away"

Replies: 39

Views: 8612

Re: Ranged means "from far away"

Astute replys. This is why bowmen have traditionally engaged their opponents from 4 feet or less, because Physics! Lol oh wait, no. Bowmen cannot string a bow and attack when they're being engaged by a guy with pointy metal thrusting it in their face. Yes, I agree that maybe my initial solution is ...

Sunday, 13th May 2012, 05:47

Forum: Game Design Discussion

Topic: Missile enchantment

Replies: 55

Views: 12883

Re: Missile enchantment

So long as we offset with some other means to reduce mulching it sounds good to me. Saves on tedious inventory micromanagement. I'd suggest we have mulching depend on launcher enchantment, skill, and/or dex. Needles would probably need the most consideration (everything else can probably adsorb the ...

Sunday, 13th May 2012, 05:32

Forum: Crazy Yiuf's Corner

Topic: Fanart?

Replies: 14

Views: 4647

Re: Fanart?

I'm going to second fanart being both a good and welcomed thing. I wouldn't think simply sharing your work crosses the line to "shameless self promotion" though. Heck, if it's any good, you're welcome to a little ego pandering. :lol: You can attach .jpgs directly, but I'm not sure what the...

Sunday, 13th May 2012, 02:59

Forum: Dungeon Crawling Advice

Topic: New Player Hints?

Replies: 27

Views: 7675

Re: New Player Hints?

So orc packs in particular are a problem? Here's a tactics primer. When you first see a pack of orcs at the edge of your LOS, pause. Do not charge towards them. If they haven't woken up or noticed you, you can back away and avoid the encounter (which may be a good idea, depending on your circumstanc...

Saturday, 12th May 2012, 22:50

Forum: Crazy Yiuf's Corner

Topic: Xom's items

Replies: 13

Views: 3059

Re: Xom's items

Fedman wrote:Cloak of butterflies: when tension is high this cloak casts "summon butterflies".

That's not an annoyance, that would be a fantastically useful cloak I would wear all game. Well, excluding the fact that it would probably end up gifted by Okawaru, but...

Saturday, 12th May 2012, 21:12

Forum: Game Design Discussion

Topic: Rename Alligator Snapping Turtle

Replies: 49

Views: 11104

Re: Rename Alligator Snapping Turtle

TwilightPhoenix wrote:
twelwe wrote:A Baby Alligator Snapping Turtle Shaped Shifter Corpse Mimic comes into view


Fixed.

Oh my goodness, we need corpse mimics now. It's too hilariously awesome not to. :lol:

Saturday, 12th May 2012, 21:10

Forum: Crazy Yiuf's Corner

Topic: I just blew your mind.

Replies: 39

Views: 8395

Re: I just blew your mind.

:lol:

...soooo we just proved that the law / chaos axis in crawl runs horizontally from left to right. We have any evidence for the the good / evil axis runs up / down?

Saturday, 12th May 2012, 15:08

Forum: Dungeon Crawling Advice

Topic: Should I just quit?

Replies: 14

Views: 3747

Re: Should I just quit?

So you have 0 or less int?

Just keep going. You'll find remove curse or be dead in short order. I mean, it's one of the most common scrolls in the game, and you only have like a five minute window to look anyways.

Saturday, 12th May 2012, 02:09

Forum: YASD! YAVP! and characters in progress too

Topic: MiFi crazy win

Replies: 1

Views: 875

Re: MiFi crazy win

Grats, and welcome to the forums.

Find your morgue file, open it, copy the text inside, and then paste it between these tags [code][/code].

If you're playing locally, all your morgues should be in a conveniently named morgue folder.

Friday, 11th May 2012, 23:07

Forum: Game Design Discussion

Topic: Reasons to remove the Labyrinth

Replies: 14

Views: 2201

Re: Reasons to remove the Labyrinth

The interesting decision is choosing to bet the survival of your character temporarily on your spacial reasoning skill rather than your ability to min/max stats or evaluate battle tactics. To face the minor genre shift or not.

Friday, 11th May 2012, 22:51

Forum: Dungeon Crawling Advice

Topic: Ziggurat on D:3?

Replies: 15

Views: 3476

Re: Ziggurat on D:3?

A deck is an evocable item. They come in several flavors, each with different sets of cards. Depending on the card you draw, and your power (from evocations, or Nemelex) you get a different effect (there's a lot of them). One such card is The Trowel, which alters the dungeon. At high power this incl...

Friday, 11th May 2012, 19:28

Forum: Crazy Yiuf's Corner

Topic: Diary of a Crawler

Replies: 108

Views: 21106

Re: Diary of a Crawler

Yes, but they used to exist. Some people say they are a myth but that's not true, they really used to exist. Scientists have found... fossils... or something. Obviously this so called "evidence" has been planted by Xom to mess with us. That, or the miserable fedhas-ite eco-lobby is behind...

Friday, 11th May 2012, 19:12

Forum: YASD! YAVP! and characters in progress too

Topic: Nice MiMo start

Replies: 20

Views: 4578

Re: Nice MiMo start

Silence isn't evil, so yes. If you've been hoarding scrolls of silence, you can make do with a small stack. You don't need the renewable spell. It's even possible to clear under Trog, but hella tedious (explore side to side on tomb:3, because the mummies start in rows, and you'll bring them into LOS...

Friday, 11th May 2012, 18:10

Forum: YASD! YAVP! and characters in progress too

Topic: Nice MiMo start

Replies: 20

Views: 4578

Re: Nice MiMo start

Jebus that's a lot of Dex. Huh. That's kind of an unusual build, actually. With the cheap min delay from short blades, and only a medium investment in armour, you instead pumped evasion and shields. Not quite the heavy armour bruiser I expect from a minodorf. On gods- you could always try Zin if yo...

Friday, 11th May 2012, 16:08

Forum: Dungeon Crawling Advice

Topic: Skill Focus for NaTM of Chei?

Replies: 11

Views: 5376

Re: Skill Focus for NaTM of Chei?

It's summoning without having to train summoning! Of course it's good! For convenience, use = to map your arrows to b. Make sure nothing is mapped to a. You can then uses ' to swap back and forth from unarmed to arrow weilding in one key press. Things S2S is good for: ⋅ Guaranteed summonin...

Friday, 11th May 2012, 15:38

Forum: Dungeon Crawling Advice

Topic: The 'Questions too small to need their own thread' thread

Replies: 3005

Views: 792257

Re: The 'Questions too small to need their own thread' threa

Felids currently have no way to enchant weapons / ammo.

The only way you're getting into that stash is if you find or acquire a suitable demon sword, which is exceedingly unlikely.

Friday, 11th May 2012, 13:51

Forum: Dungeon Crawling Advice

Topic: Nemelex start challenge

Replies: 19

Views: 4765

Re: Nemelex start challenge

...I totally missed the temporary.

That could work. The micromanaging is only an issue with permanent losses, because you have to keep redirecting xp to skills you'd finished with or turned off because they were at a threshold you wanted.

Friday, 11th May 2012, 13:11

Forum: Dungeon Crawling Advice

Topic: The 'Questions too small to need their own thread' thread

Replies: 3005

Views: 792257

Re: The 'Questions too small to need their own thread' threa

Well, acid damage hurts more the more equipment slots you have open. (Ie, more exposed skin means more "Ow that burns!"). I'm not 100% sure how this transitions to octopodes... but I'm willing to bet rings don't count. (It's a ring . How much skin can it possibly cover?). That means all yo...

Friday, 11th May 2012, 01:04

Forum: YASD! YAVP! and characters in progress too

Topic: YAVP: NaAs with 27 stealth on D:3 (legit)!

Replies: 12

Views: 3579

Re: YAVP: NaAs with 27 stealth on D:3 (legit)!

Please don't try and meta-game the order you gain skill points in. There's no gain in it- you're not going to find an order that means you get more skills for less xp. It's a tempting trap to fall into, but it really doesn't help. I promise. You're much better off training your skills in order of &q...

Friday, 11th May 2012, 00:58

Forum: Dungeon Crawling Advice

Topic: Nemelex start challenge

Replies: 19

Views: 4765

Re: Nemelex start challenge

Deimos wrote:I think if Draining might have a large, temporary skill reduction, it would be more interesting.

I've heard this idea tossed around before, and all it makes me think of is the tedium of having to check and readjust your skill training every time you get hit.

Thursday, 10th May 2012, 16:14

Forum: Crazy Yiuf's Corner

Topic: Best/Worst Artifacts

Replies: 2877

Views: 3207702

Re: Best/Worst Artifacts

what part of regen, blink, lev, and rC cannot be appreciated by a defe? I assume the parts where he hasn't trained evocations, already can cast blink and flight, is hopefully killing everything from afar to protect his fragile, crystalline hps and doesn't therefore have much chance to appreciate re...

Wednesday, 9th May 2012, 19:39

Forum: Game Design Discussion

Topic: Rename Alligator Snapping Turtle

Replies: 49

Views: 11104

Re: Rename Alligator Snapping Turtle

So the argument is- it's cool that it's named for a real thing, but then again, has the potential for confusion. Renaming is trivial though, and we've renamed a lot of things in recent versions, so why not? Aggressive Snapping Turtle, Blue Nosed Snapping Turtle, Dire Snapping Turtle, Giant Snapping ...

Wednesday, 9th May 2012, 19:29

Forum: Dungeon Crawling Advice

Topic: Missing Rune Of Zot?

Replies: 18

Views: 4767

Re: Missing Rune Of Zot?

Magic mapping has in fact revealed secret doors for a good while now, so you can use it to find secret areas. The rune chamber placement here looks like a bug and should probably be reported, though. That... really doesn't reflect my experience. At least not in stable. Easy example: Roll a wizmode ...

Wednesday, 9th May 2012, 17:16

Forum: Technical Support

Topic: It's uncomfortable to play on laptop.

Replies: 3

Views: 3124

Re: It's uncomfortable to play on laptop.

Crawl uses the vi keys for movement, so yubn are your diagonals. You can also use a numpad if you've got one (you probably don't on a laptop though). There's also mouse navigation, clicking where you want to go. keyboard movement options y k u 7 8 9 ↑ h 5 l 4 5 6 ← → b j n 1 2 3 ↓ You cannot push mu...

Wednesday, 9th May 2012, 17:01

Forum: Dungeon Crawling Advice

Topic: Draconian Transmuter

Replies: 15

Views: 7959

Re: Draconian Transmuter

I want a polymoph other NOW!, I want to polymorph my snake to dragons... Evaporate a potion of mutation, then get your minions to wander into the clouds somehow (don't fire directly at them- that'll make them hostile). Granted, this is kind of silly with summoned allies. Its' much more fun on say a...

Wednesday, 9th May 2012, 16:19

Forum: Crazy Yiuf's Corner

Topic: Diary of a Crawler

Replies: 108

Views: 21106

Re: Diary of a Crawler

rebthor wrote:(( j/k mageykun, you're not a troll ))

...I'm not? Image

(Apologies to everyone who doesn't get the joke. And to some of you who do).

Wednesday, 9th May 2012, 05:22

Forum: Dungeon Crawling Advice

Topic: Missing Rune Of Zot?

Replies: 18

Views: 4767

Re: Missing Rune Of Zot?

Magic mapping got slightly nerfed at some point so it doesn't show rooms behind secret doors (or more generally, secret areas. I'm not exactly sure how it determines what's secret). Which is completely counter intuitive and annoying, since looking for secret areas is quite often precisely why you wa...

Wednesday, 9th May 2012, 04:51

Forum: Dungeon Crawling Advice

Topic: Macros and Humans: a lesson in anthropology

Replies: 23

Views: 6167

Re: Macros and Humans: a lesson in anthropology

Since the last time I noticed this thread, I started experimenting with writing macros for the purpose of idiot proofing! ~~Idiot Proofing with professor mageykun. ~~ What I mean is you can write a function to check conditionals and / or ask for confirmation and then map that function over the regul...

Tuesday, 8th May 2012, 22:47

Forum: YASD! YAVP! and characters in progress too

Topic: YAVP: MiGl*okawaru, standard build is standard :P

Replies: 11

Views: 3081

Re: YAVP: MiGl*okawaru, standard build is standard :P

Welcome to the "I finally beat the game without using my favorite quirky race" club tasonir! It's an interesting feeling, ain't it? ;) Melee in Crawl can't stand on its own without amazing gear. Flat what. I'm sorry, but that's just not true. Amazing gear unlocks outright steamrolling. But...

Tuesday, 8th May 2012, 20:52

Forum: Game Design Discussion

Topic: Felid overhaul/removal

Replies: 86

Views: 24253

Re: Felid overhaul/removal

Okay, let's consider this for a moment. Possible revised mechanisms for felid revival: (brainstorm, not a functional proposal. Feel free to mix and match as you like). ⋅ revive in same location as killed, rather than at a random location. ⋅ revive with critical health, rather tha...

Tuesday, 8th May 2012, 16:53

Forum: Crazy Yiuf's Corner

Topic: Diary of a Crawler

Replies: 108

Views: 21106

Re: Diary of a Crawler

Grimm wrote:Are you mad? Trunk is up to 0.11x already.

No, this is accurate. You're not going to encounter me in trunk. :lol:

Tuesday, 8th May 2012, 13:22

Forum: Crazy Yiuf's Corner

Topic: Diary of a Crawler

Replies: 108

Views: 21106

Re: Diary of a Crawler

Confidence Interval wrote:
Grimm wrote:I have my palm to my forehead in stunned disappointment.

What a bummer.

Yes, it's grimm indeed. *ba-dumm-ch*

Tuesday, 8th May 2012, 05:12

Forum: YASD! YAVP! and characters in progress too

Topic: YAVP! 3 rune confidence booster MfBe

Replies: 1

Views: 1307

Re: YAVP! 3 rune confidence booster MfBe

Congrats on your first win! I think this was the first time ever I got a good orc-slaying weapon before I had done the mines ...it's possible to get a useful weapon of orc-slaying before the mines? The odds for that brand showing up in time to be relevant are kind of preposterous. Also this- +7 stea...

Tuesday, 8th May 2012, 04:52

Forum: YASD! YAVP! and characters in progress too

Topic: YAVP! HEAE First 15-runer!

Replies: 4

Views: 1512

Re: YAVP! HEAE First 15-runer!

That's one beast of an elf. 40 int, maxed resistances, maxed relevant skills and then some, and several uber spells of completely different schools. Congratulations on completely steamrolling the post endgame with your first all rune-er. That's worth a few style points. ;)

Tuesday, 8th May 2012, 04:42

Forum: YASD! YAVP! and characters in progress too

Topic: YAVP! God is a concept by which we measure our pain

Replies: 7

Views: 2498

Re: YAVP! God is a concept by which we measure our pain

Dang. +10 slaying, demonspawn demon weapon bonus on a pain brand. That's some prodigious potential polearm prodding provided there.

Grats.

Tuesday, 8th May 2012, 04:35

Forum: YASD! YAVP! and characters in progress too

Topic: Nice MiMo start

Replies: 20

Views: 4578

Re: Nice MiMo start

Well that is a great shortblade, it's still a shortblade. As a mino I would think you'd want something bigger and base damage-ier. It does nicely provide you with every evokable ability a Troglodyte could ever want though, so it's worth hanging on to at least.

Tuesday, 8th May 2012, 04:29

Forum: Dungeon Crawling Advice

Topic: Encountered: Circle of Humans

Replies: 14

Views: 3587

Re: Encountered: Circle of Humans

Ooh, spiffy gif-y.

I like it that in the end you recruited everything on screen, orc and human alike. :lol:

Tuesday, 8th May 2012, 03:26

Forum: Dungeon Crawling Advice

Topic: Encountered: Circle of Humans

Replies: 14

Views: 3587

Re: Encountered: Circle of Humans

I'm going to vote with the stick around and kill 'em party.

Monday, 7th May 2012, 06:15

Forum: Technical Support

Topic: Conditionals in Init.txt

Replies: 5

Views: 1708

Re: Conditionals in Init.txt

It finally occurred to me that lua is a coding language in it's own right and I can just look up what's different instead of being continually befuddled when my C conventions don't work. Gosh, I'm an idiot sometimes. Anyways, got me source, a working coding environment, a sampling of lua hooks and I...

Monday, 7th May 2012, 05:26

Forum: Dungeon Crawling Advice

Topic: The 'Questions too small to need their own thread' thread

Replies: 3005

Views: 792257

Re: The 'Questions too small to need their own thread' threa

Invisibility alone is often sufficient to take out a lone oklob. You just need to make sure you quaff from outside of its LOS, otherwise it knows you're there and keeps shooting.

Monday, 7th May 2012, 00:39

Forum: Crazy Yiuf's Corner

Topic: Anagrams!

Replies: 54

Views: 13638

Re: Anagrams!

Oh my goodness, those are fantastic. Some of them surprisingly appropriate too.

Sunday, 6th May 2012, 02:51

Forum: Dungeon Crawling Advice

Topic: Nikola the unique destroyed my Orc Army

Replies: 21

Views: 5675

Re: Nikola the elf destroyed my Orc Army

Since when is Nikola an elf? I'd recommend coming back later with rElec. And without your army. He throws around lightning bolts (penetrating beams that bounce off walls) and chain lightning (which literally jumps from character to character). There is no way to protect your minions from him reliabl...
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