Search found 1451 matches
Thursday, 21st June 2012, 13:00
Forum: Game Design Discussion
Topic: Proposal: Monsters should not pick up items.
Replies: 46
Views: 9512
Thursday, 21st June 2012, 12:27
Forum: Game Design Discussion
Topic: Potion of beneficial mutation
Replies: 161
Views: 46544
Thursday, 21st June 2012, 12:21
Forum: Game Design Discussion
Topic: Proposal: Monsters should not pick up items.
Replies: 46
Views: 9512
Re: Proposal: Monsters should not pick up items.
Thursday, 21st June 2012, 12:02
Forum: Crazy Yiuf's Corner
Topic: Rotting hulk skeleton
Replies: 1
Views: 1004
Re: Rotting hulk skeleton
Thursday, 21st June 2012, 00:17
Forum: Crazy Yiuf's Corner
Topic: Set Theory
Replies: 16
Views: 3375
Re: Set Theory
Thursday, 21st June 2012, 00:05
Forum: Game Design Discussion
Topic: Lair Branches
Replies: 51
Views: 9153
Re: Lair Branches
Wednesday, 20th June 2012, 23:48
Forum: Crazy Yiuf's Corner
Topic: Let's get personal (only not)
Replies: 111
Views: 26418
Re: Let's get personal (only not)
Wednesday, 20th June 2012, 20:59
Forum: Game Design Discussion
Topic: Potion of beneficial mutation
Replies: 161
Views: 46544
Re: Potion of beneficial mutation
Wednesday, 20th June 2012, 20:50
Forum: Crazy Yiuf's Corner
Topic: "Freshmen" not "noobs" as the standard term
Replies: 35
Views: 4919
Re: "Freshmen" not "noobs" as the standard term
Grimm wrote:"future corpses"
That goes for everyone though I suppose.
Unless you're playing as a species that doesn't drop corpses.
Or if you can reasonably expect to die in a spectacular enough manner that a corpse will not be left.
Wednesday, 20th June 2012, 20:42
Forum: Dungeon Crawling Advice
Topic: I think we learned an important lesson today.
Replies: 2859
Views: 970907
Re: I think we learned an important lesson today.
Jabberwocky wrote:The Shield of the Gong is a good way to get killed anywhere.
TwilightPhoenix wrote:Not in Temple!
You stumble on the uneven floor.
In your carelessness, you brush the wall with your shield.
_GONNNNG!
Masonry is shaken loose from the crumbling temple ceiling!
You are struck by falling debris!!!
You die...
Wednesday, 20th June 2012, 20:30
Forum: Crazy Yiuf's Corner
Topic: Let's get personal (only not)
Replies: 111
Views: 26418
Re: Let's get personal (only not)
Wednesday, 20th June 2012, 00:25
Forum: Game Design Discussion
Topic: Proposal: Monsters should not pick up items.
Replies: 46
Views: 9512
Re: Proposal: Monsters should not pick up items.
Monday, 18th June 2012, 16:45
Forum: Technical Support
Topic: Conditionals in Init.txt
Replies: 5
Views: 1732
Re: Conditionals in Init.txt
Monday, 18th June 2012, 16:25
Forum: Technical Support
Topic: what is the shortcut back to main menu?
Replies: 12
Views: 4536
Re: what is the shortcut back to main menu?
restart_after_game = true
Will return you to the main menu when you quit, die, or escape, but not when you save.
Sunday, 17th June 2012, 03:36
Forum: Crazy Yiuf's Corner
Topic: Best/Worst Artifacts
Replies: 2877
Views: 3226577
Re: Best/Worst Artifacts
Sunday, 17th June 2012, 02:55
Forum: Suggestions & Criticism
Topic: 0.10.3 announcement
Replies: 2
Views: 2248
Re: 0.10.3 announcement
Stone Soup 0.10.3 (20120614) wrote: * can annotate remote levels (X[ then !)
Hell. Friggen. YES.
Saturday, 16th June 2012, 18:46
Forum: Game Design Discussion
Topic: Question about the design philosophy.
Replies: 18
Views: 4641
Re: Question about the design philosophy.
Friday, 15th June 2012, 20:01
Forum: Dungeon Crawling Advice
Topic: Not sure about Sure Blade
Replies: 20
Views: 4272
Re: Not sure about Sure Blade
Friday, 15th June 2012, 02:02
Forum: Crazy Yiuf's Corner
Topic: XuaXua - chopped liver?
Replies: 24
Views: 5415
Re: XuaXua - chopped liver?
Henzell wrote:1. Beogh is a GAAAAHHHHD.
2. can't tell the difference between an alligator and an alligator snapping turtle
Welp, there you have it. :|
Friday, 15th June 2012, 00:09
Forum: YASD! YAVP! and characters in progress too
Topic: OpFE cleared zot, now YASD
Replies: 4
Views: 1290
Re: OpFE cleared zot, now what?
Thursday, 14th June 2012, 21:39
Forum: Dungeon Crawling Advice
Topic: Not sure about Sure Blade
Replies: 20
Views: 4272
Re: Not sure about Sure Blade
danr wrote:Is Sure Blade worth learning with a SpEn?
Hells yes.
Thursday, 14th June 2012, 21:37
Forum: Crazy Yiuf's Corner
Topic: Um.. Hello.. I'm new here..
Replies: 25
Views: 4741
Re: Um.. Hello.. I'm new here..
Thursday, 14th June 2012, 19:51
Forum: Game Design Discussion
Topic: Question about the design philosophy.
Replies: 18
Views: 4641
Re: Question about the design philosophy.
Thursday, 14th June 2012, 15:53
Forum: Game Design Discussion
Topic: Remove most armours from the game
Replies: 77
Views: 18889
Re: Remove most armours from the game
Thursday, 14th June 2012, 05:06
Forum: Contributions
Topic: Interested in doing tile requests.
Replies: 20
Views: 6901
Re: Interested in doing tile requests.
Wednesday, 13th June 2012, 22:14
Forum: Game Design Discussion
Topic: Make Corona show a halo
Replies: 12
Views: 3063
Re: Make Corona show a halo
danr wrote:Incidentally, does Corona render an invisible creature visible?
Yuppers.
(Not that the prototypical SpEn cares, but...)
Wednesday, 13th June 2012, 20:22
Forum: Game Design Discussion
Topic: Monsters and Jewelry
Replies: 25
Views: 4392
Re: Monsters and Jewelry
Wednesday, 13th June 2012, 15:25
Forum: Game Design Discussion
Topic: Remove most armours from the game
Replies: 77
Views: 18889
Re: Remove most armours from the game
Wednesday, 13th June 2012, 14:24
Forum: Game Design Discussion
Topic: Remove most armours from the game
Replies: 77
Views: 18889
Re: Remove most armours from the game
Tuesday, 12th June 2012, 22:52
Forum: Game Design Discussion
Topic: Remove most armours from the game
Replies: 77
Views: 18889
Re: Remove most armours from the game
Tuesday, 12th June 2012, 22:27
Forum: Game Design Discussion
Topic: Make Corona show a halo
Replies: 12
Views: 3063
Re: Make Corona show a halo
Tuesday, 12th June 2012, 21:53
Forum: Game Design Discussion
Topic: Make Corona show a halo
Replies: 12
Views: 3063
Re: Make Corona show a halo
Tuesday, 12th June 2012, 04:30
Forum: Game Design Discussion
Topic: Oka and Trog Weapon Gifts
Replies: 18
Views: 4475
Re: Oka and Trog Weapon Gifts
Monday, 11th June 2012, 22:20
Forum: Game Design Discussion
Topic: How is Ranged OP?
Replies: 45
Views: 10870
Re: How is Ranged OP?
Monday, 11th June 2012, 21:59
Forum: Game Design Discussion
Topic: Oka and Trog Weapon Gifts
Replies: 18
Views: 4475
Re: Oka and Trog Weapon Gifts
Monday, 11th June 2012, 01:17
Forum: YASD! YAVP! and characters in progress too
Topic: YAVP! 1st 15 runer, 1st time to Pan, 1st time through a zig
Replies: 10
Views: 2381
Re: YAVP! 1st 15 runer, 1st time to Pan, 1st time through a
How were the zigs?
Sunday, 10th June 2012, 20:49
Forum: YASD! YAVP! and characters in progress too
Topic: YAVP: First time! (but a Nethack veteran)
Replies: 13
Views: 3337
Re: YAVP: First time! (but a Nethack veteran)
Sunday, 10th June 2012, 20:03
Forum: Crazy Yiuf's Corner
Topic: Weekends are So Dead in the Tavern
Replies: 60
Views: 10255
Re: Weekends are So Dead in the Tavern
Sunday, 10th June 2012, 19:25
Forum: YASD! YAVP! and characters in progress too
Topic: YAVP: First time! (but a Nethack veteran)
Replies: 13
Views: 3337
Re: YAVP: First time! (but a Nethack veteran)
Sunday, 10th June 2012, 16:33
Forum: Contributions
Topic: Tile contributions...
Replies: 177
Views: 75781
Sunday, 10th June 2012, 16:22
Forum: Dungeon Crawling Advice
Topic: Ds mutations
Replies: 4
Views: 1595
Re: Ds mutations
Sunday, 10th June 2012, 15:09
Forum: Game Design Discussion
Topic: Butchering and Sacrificing
Replies: 16
Views: 3322
Re: Butchering and Sacrificing
Saturday, 9th June 2012, 07:18
Forum: YASD! YAVP! and characters in progress too
Topic: YAVP: First time! (but a Nethack veteran)
Replies: 13
Views: 3337
Re: YAVP: First time! (but a Nethack veteran)
Friday, 8th June 2012, 21:04
Forum: Crazy Yiuf's Corner
Topic: Generic Brainstorming!
Replies: 2506
Views: 702859
Re: Generic Brainstorming!
The boot of Italy.
The Japanese Sword.
The Panama Hat.
Friday, 8th June 2012, 20:53
Forum: Contributions
Topic: Tile contributions...
Replies: 177
Views: 75781
Re: Tile contributions...
Friday, 8th June 2012, 20:46
Forum: YASD! YAVP! and characters in progress too
Topic: CIP: SpBe, asking for some advice!
Replies: 24
Views: 4923
Re: CIP: SpBe, asking for some advice!
Jabberwocky wrote:One-Eyed Jack wrote:And don't even think about doing swamp without rSteam
what?
...I'm assuming that's a joke.
Friday, 8th June 2012, 20:28
Forum: Contributions
Topic: Tile contributions...
Replies: 177
Views: 75781
Re: Tile contributions...
dd wrote:How does this quickblade look?
Much improved, I think. It looks like it has a nice sharp egde, and a point. And kind of like it's made of out some kind of crystal. The first one just came across looking dull and kind of plastic for whatever reason.
Friday, 8th June 2012, 20:09
Forum: YASD! YAVP! and characters in progress too
Topic: CIP: SpBe, asking for some advice!
Replies: 24
Views: 4923
Re: CIP: SpBe, asking for some advice!
Friday, 8th June 2012, 19:04
Forum: Crazy Yiuf's Corner
Topic: Best/Worst Artifacts
Replies: 2877
Views: 3226577
Re: Best/Worst Artifacts
XuaXua wrote:For. My. Archer. With. 18. Bows. And. 0. Shield. Skill.
Okawaru: ...but man, your shield slot was empty. I thought you'd like it filled! 0=D
(...Oka uses smileys with halos.)
Friday, 8th June 2012, 18:59
Forum: Crazy Yiuf's Corner
Topic: Scroll of Saving
Replies: 5
Views: 1296