Search found 4 matches

Thursday, 2nd August 2012, 14:25

Forum: Game Design Discussion

Topic: Local Tiles on Android (.apk Inside) [updated 28th Aug]

Replies: 97

Views: 76974

Re: Local Tiles on Android (.apk Inside) [updated 8/7]

How did you get yours so big? On my 5.3"er the stuff is to small to click with my stylus even.

Tuesday, 31st July 2012, 16:39

Forum: Game Design Discussion

Topic: Local Tiles on Android (.apk Inside) [updated 28th Aug]

Replies: 97

Views: 76974

Re: Local Tiles on Android (.apk Inside) [updated 8/7]

I kept trying and it eventually worked. Is there a way to make things a bit bigger?

Tuesday, 31st July 2012, 13:34

Forum: Game Design Discussion

Topic: Local Tiles on Android (.apk Inside) [updated 28th Aug]

Replies: 97

Views: 76974

Re: Local Tiles on Android (.apk Inside) [updated 8/7]

I tried it out on a Galaxy Note (5.3" screen, no keyboard, and stylus)...I can't get past character name input..how do I get past it? I type my name and hit send.

Sunday, 4th March 2012, 01:44

Forum: Technical Support

Topic: Trying to Capture in 1280x720

Replies: 1

Views: 780

Trying to Capture in 1280x720

I have a native resolution of 1366x768. I went to the install path and into tile_settings and deleted the # and changed the correct options ### Note: setting window, map or font sizes to '0' implies auto-sizing. tile_full_screen = false tile_window_width = 1280 tile_window_height = 720 # tile_map_pi...

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