Search found 107 matches
Friday, 30th June 2017, 12:50
Forum: Game Design Discussion
Topic: make natasha grow more powerful with each death
Replies: 5
Views: 2168
Thursday, 11th May 2017, 06:17
Forum: Game Design Discussion
Topic: Early game (pre-Temple or pre-Lair)
Replies: 4
Views: 1712
Re: Early game (pre-Temple or pre-Lair)
Sunday, 7th May 2017, 06:53
Forum: Game Design Discussion
Topic: Remove item identification
Replies: 31
Views: 18310
Re: Remove item identification
Saturday, 6th May 2017, 16:52
Forum: Game Design Discussion
Topic: Remove item identification
Replies: 31
Views: 18310
Re: Remove item identification
Saturday, 6th May 2017, 09:40
Forum: Game Design Discussion
Topic: Remove item identification
Replies: 31
Views: 18310
Re: Remove item identification
Saturday, 6th May 2017, 09:35
Forum: Game Design Discussion
Topic: Why are the colors always wrong?
Replies: 15
Views: 5083
Re: Why are the colors always wrong?
Sunday, 23rd April 2017, 16:11
Forum: Crazy Yiuf's Corner
Topic: Merge Long and Short Blades
Replies: 5
Views: 1881
Re: Merge Long and Short Blades
Friday, 21st April 2017, 10:26
Forum: Game Design Discussion
Topic: Bultungin/Gnoll Feedback
Replies: 223
Views: 100893
Re: Bultungin/Gnoll Feedback
Friday, 21st April 2017, 08:23
Forum: Game Design Discussion
Topic: Unify commands for picking up items
Replies: 15
Views: 3990
Re: Unify commands for picking up items
Saturday, 15th April 2017, 08:01
Forum: Game Design Discussion
Topic: Why do angels attack the good guys?
Replies: 7
Views: 2684
Re: Why do angels attack the good guys?
Thursday, 2nd April 2015, 10:01
Forum: Game Design Discussion
Topic: Monster that inflicts -Tele on death
Replies: 15
Views: 4018
Re: Monster that inflicts -Tele on death
Friday, 27th March 2015, 15:19
Forum: Game Design Discussion
Topic: Make the Robe of Misfortune not unambiguously bad?
Replies: 25
Views: 6855
Re: Make the Robe of Misfortune not unambiguously bad?
Wednesday, 25th March 2015, 06:34
Forum: Game Design Discussion
Topic: Deep Dwarfs (was: Elyvilon Reform)
Replies: 55
Views: 17177
Re: Deep Dwarfs (was: Elyvilon Reform)
Wednesday, 25th February 2015, 11:27
Forum: Game Design Discussion
Topic: Yet Another Duration-Based-Spell Reform Proposal
Replies: 14
Views: 3893
Re: Yet Another Duration-Based-Spell Reform Proposal
Tuesday, 24th February 2015, 12:12
Forum: YASD! YAVP! and characters in progress too
Topic: OgWr armour choice + other questions
Replies: 3
Views: 1392
Re: OgWr armour choice + other questions
Tuesday, 24th February 2015, 11:37
Forum: YASD! YAVP! and characters in progress too
Topic: OgWr armour choice + other questions
Replies: 3
Views: 1392
OgWr armour choice + other questions
Monday, 23rd February 2015, 21:35
Forum: Game Design Discussion
Topic: ID trog/oka weapon gifts upon gifting
Replies: 14
Views: 3982
Re: ID trog/oka weapon gifts upon gifting
Monday, 23rd February 2015, 21:12
Forum: Crazy Yiuf's Corner
Topic: Brainstorm Thread: Diversifying Translocations
Replies: 19
Views: 4916
Re: Brainstorm Thread: Diversifying Translocations
Saturday, 7th February 2015, 08:50
Forum: Game Design Discussion
Topic: Elyvilon Reform
Replies: 62
Views: 19839
Re: Elyvilon Reform
Friday, 6th February 2015, 13:51
Forum: Game Design Discussion
Topic: Elyvilon Reform
Replies: 62
Views: 19839
Re: Elyvilon Reform
Friday, 6th February 2015, 09:41
Forum: Game Design Discussion
Topic: Elyvilon Reform
Replies: 62
Views: 19839
Re: Elyvilon Reform
Friday, 6th February 2015, 09:34
Forum: Game Design Discussion
Topic: Ogres best friend GSC
Replies: 41
Views: 9502
Re: Ogres best friend GSC
Friday, 23rd January 2015, 10:30
Forum: Game Design Discussion
Topic: Elyvilon Reform
Replies: 62
Views: 19839
Re: Elyvilon Reform
Wednesday, 21st January 2015, 13:53
Forum: Game Design Discussion
Topic: Size and/or STR let you displace monsters
Replies: 13
Views: 3470
Re: Size and/or STR let you displace monsters
Saturday, 20th December 2014, 15:55
Forum: Game Design Discussion
Topic: Ignite Poison Reform to Ignite Blood
Replies: 7
Views: 2391
Re: Ignite Poison Reform to Ignite Blood
Tuesday, 16th December 2014, 19:08
Forum: Game Design Discussion
Topic: TSO reform, possible buffs
Replies: 21
Views: 7789
Re: TSO reform, possible buffs
Tuesday, 2nd December 2014, 20:12
Forum: Dungeon Crawling Advice
Topic: Is Singularity a good offensive spell?
Replies: 10
Views: 4147
Re: Is Singularity a good offensive spell?
Monday, 27th October 2014, 15:37
Forum: Game Design Discussion
Topic: Disallow Zin's recite when inapplicable
Replies: 10
Views: 2876
Re: Disallow Zin's recite when inapplicable
Monday, 6th October 2014, 19:01
Forum: Game Design Discussion
Topic: Multiple Temple Entrances
Replies: 17
Views: 5173
Re: Multiple Temple Entrances
Tuesday, 23rd September 2014, 21:53
Forum: Game Design Discussion
Topic: Buff Sif a little
Replies: 81
Views: 22840
Re: Buff Sif a little
Tuesday, 23rd September 2014, 20:53
Forum: Game Design Discussion
Topic: Buff Sif a little
Replies: 81
Views: 22840
Re: Buff Sif a little
Tuesday, 23rd September 2014, 15:51
Forum: Game Design Discussion
Topic: Buff Sif a little
Replies: 81
Views: 22840
Re: Buff Sif a little
Friday, 29th August 2014, 19:33
Forum: Game Design Discussion
Topic: Spell suggestion: Burrowing Fire (level 7 Conj/Fire)
Replies: 8
Views: 5994
Re: Spell suggestion: Burrowing Fire (level 7 Conj/Fire)
Friday, 29th August 2014, 19:12
Forum: Game Design Discussion
Topic: Spell suggestion: Burrowing Fire (level 7 Conj/Fire)
Replies: 8
Views: 5994
Re: Spell suggestion: Burrowing Fire (level 7 Conj/Fire)
Friday, 29th August 2014, 13:33
Forum: Game Design Discussion
Topic: Spell suggestion: Burrowing Fire (level 7 Conj/Fire)
Replies: 8
Views: 5994
Spell suggestion: Burrowing Fire (level 7 Conj/Fire)
Thursday, 28th August 2014, 20:06
Forum: Game Design Discussion
Topic: Bring itemdest back (and corrosion, maybe)
Replies: 107
Views: 28763
Re: Bring itemdest back (and corrosion, maybe)
Tuesday, 19th August 2014, 22:04
Forum: Game Design Discussion
Topic: Spell change: Conjure flame > Funeral Pyre
Replies: 7
Views: 2757
Re: Spell change: Conjure flame > Funeral Pyre
Sunday, 17th August 2014, 08:58
Forum: Game Design Discussion
Topic: Why is there an MP cap?
Replies: 19
Views: 5586
Re: Why is there an MP cap?
Saturday, 16th August 2014, 20:34
Forum: Game Design Discussion
Topic: Proposal: Qalzal should protect your allies from your clouds
Replies: 6
Views: 2245
Re: Proposal: Qalzal should protect your allies from your cl
Saturday, 16th August 2014, 17:19
Forum: Game Design Discussion
Topic: Proposal: Qalzal should protect your allies from your clouds
Replies: 6
Views: 2245
Re: Proposal: Qalzal should protect your allies from your cl
Thursday, 14th August 2014, 09:08
Forum: Game Design Discussion
Topic: Should monsters have a fixed max hp or variable max hp?
Replies: 102
Views: 27501
Re: Should monsters have a fixed max hp or variable max hp?
Wednesday, 13th August 2014, 09:47
Forum: Game Design Discussion
Topic: Clarify failure to teleport 'right now'
Replies: 10
Views: 4292
Re: Clarify failure to teleport 'right now'
https://crawl.develz.org/mantis/view.php?id=8869
Monday, 23rd June 2014, 11:00
Forum: Game Design Discussion
Topic: do not generate enchanted plain equipment.
Replies: 41
Views: 10600
Re: do not generate enchanted plain equipment.
Sunday, 22nd June 2014, 18:55
Forum: Game Design Discussion
Topic: Removal: Fish ponds
Replies: 36
Views: 12365
Re: Removal: Fish ponds
Thursday, 19th June 2014, 17:29
Forum: Game Design Discussion
Topic: What is the viability of a no-reading race?
Replies: 56
Views: 18943
Re: What is the viability of a no-reading race?
Wednesday, 18th June 2014, 13:12
Forum: Game Design Discussion
Topic: Holy Enemies
Replies: 39
Views: 8971
Re: Holy Enemies
Thursday, 12th June 2014, 08:28
Forum: Game Design Discussion
Topic: Buff spells drain mp while active
Replies: 121
Views: 37970
Re: Buff spells drain mp while active
Monday, 9th June 2014, 20:07
Forum: Game Design Discussion
Topic: There is something blocking the doorway
Replies: 20
Views: 5063
Re: There is something blocking the doorway
Sunday, 8th June 2014, 06:43
Forum: Game Design Discussion
Topic: Spell proposal: Multicast
Replies: 6
Views: 1910
Re: Spell proposal: Multicast
Saturday, 7th June 2014, 20:25
Forum: Game Design Discussion
Topic: Spell proposal: Multicast
Replies: 6
Views: 1910
Re: Spell proposal: Multicast
- Search found 107 matches • Page 1 of 3 • 1, 2, 3