Search found 65 matches

Monday, 24th October 2016, 06:27

Forum: Technical Support

Topic: [Firefox+linux+Webtiles]conflict with shortcuts

Replies: 2

Views: 1795

Re: [Firefox+linux+Webtiles]conflict with shortcuts

Right, I forgot this option. Thanks.

Monday, 24th October 2016, 06:12

Forum: Technical Support

Topic: [Firefox+linux+Webtiles]conflict with shortcuts

Replies: 2

Views: 1795

[Firefox+linux+Webtiles]conflict with shortcuts

So i'm plyaing on webtiles into my firefox on linux.

I can't use some commands (ctrl+W, ctrl+A) because they are mapped to firefox shortcuts too. I wonder is someone has a way to remove firefox shortcut on webtile tab? or maybe an option I missed in my config?

Sunday, 18th September 2016, 17:59

Forum: Dungeon Crawling Advice

Topic: I'm Back

Replies: 2

Views: 1305

Re: I'm Back

Ah right, MarvinPA's rc is the one I need. Still the best dpeg :)

Sunday, 18th September 2016, 16:26

Forum: Dungeon Crawling Advice

Topic: I'm Back

Replies: 2

Views: 1305

I'm Back

Ah this place is still the same... Hello boys and girls :) I have paused my play on crawl some years ago, and now I feel like I want to go lurk a bit in the dungeon again. And It seems some versions was born (at least 5), and some servers too. And a few questions occur too me: First, I created an ac...

Tuesday, 8th April 2014, 18:05

Forum: Coding

Topic: Bit of help with Boris

Replies: 13

Views: 4820

Re: Bit of help with Boris

khalil wrote:Thanks. I mostly code in java and python, although out of those I prefer python.


They you miss all the pleasure (andfor most pain) to play with the memory :p

Friday, 4th April 2014, 16:50

Forum: The Dart Board

Topic: Tournament Clans for Crawl 0.14 (Closed)

Replies: 129

Views: 42367

Re: Tournament Clans for Crawl 0.14 (Recruiting)

*raising hand*

A small place for a really terrible player?

Monday, 31st March 2014, 17:02

Forum: The Dart Board

Topic: Xom's VeXing Challenge

Replies: 14

Views: 5271

Re: Xom's VeXing Challenge

I'm In!!

Saturday, 22nd March 2014, 21:44

Forum: The Dart Board

Topic: CSDC Week 9 - TrAM, CLOSED

Replies: 33

Views: 10280

Re: Week 9 - TrAM

WalkerBoh wrote:In summary, Depths is really hard at xl13.


You know... Even at xl18 it's really hard...

Wednesday, 29th January 2014, 18:22

Forum: The Dart Board

Topic: CSDC Week 1 - DgCj, CLOSED

Replies: 107

Views: 30181

Re: CSDC Week 1 - DgCj

I'd say the best part of this challenge is : "YAY!! I beated dpeg!!!!" :p

Tuesday, 28th January 2014, 09:14

Forum: Game Design Discussion

Topic: Things in Crawl that are confusing

Replies: 47

Views: 12442

Re: Things in Crawl that are confusing

Stay focused boys. I think we could discuss about an IHM feature. This topic shows the heavy root of the problem : understanding. Various players comes with various experience, and various ways to understand their environement. We should provide them various option to understand things (and I mean i...

Tuesday, 28th January 2014, 08:34

Forum: The Dart Board

Topic: CSDC Week 1 - DgCj, CLOSED

Replies: 107

Views: 30181

Re: CSDC Week 1 - DgCj

Miskeying or misjudgement is quite punitive, but it's also the interest of this challenge. Due to heavy changes in my life atm, i have less time to play, but the challenge teach me to be more... accurate? prudent? well, better player :p

Thanks WalkerBoh, and good luck to all the promising players :)

Friday, 17th January 2014, 08:38

Forum: Suggestions & Criticism

Topic: Proposal: how to REPLY in GDD

Replies: 6

Views: 3590

Re: Proposal: how to REPLY in GDD

Maybe add a "take your time : If you wan't to answer a particular post under emotive treshold, wait half a day, and rewrite your reply."

Thursday, 16th January 2014, 10:50

Forum: The Dart Board

Topic: Crawl "Sudden Death" Challenges Season 1 - Complete

Replies: 228

Views: 81618

Re: Crawl Challenges

I'm in (such competition need bad players).

Wednesday, 15th January 2014, 15:15

Forum: Game Design Discussion

Topic: Toxic feedback

Replies: 51

Views: 12577

Re: Toxic feedback

From my experience as a feared moderator, I could give an advice to you: harden your decision. Just nuke anything you suspect to be dangerous (for the team or somebody specificaly). Rules are for users. Deciding people can adjust rules as their will. The counterpart of such comportement is it'll be ...

Sunday, 5th January 2014, 14:43

Forum: Contributions

Topic: Work in progress dungeon sprint map that could use feedback

Replies: 8

Views: 4307

Re: Work in progress dungeon sprint map that could use feedb

Trying it with the last trunck version : Regenerating des: e:/DCSSCODE/crawl/crawl-ref/source/dat/des/sprint/orbsprint.des e:/DCSSCODE/crawl/crawl-ref/source/dat/des/sprint/orbsprint.des:420: Bad item name: 'double sword' so remember to adjust words name for double sword and triple sword (bastard sw...

Thursday, 12th December 2013, 17:14

Forum: Game Design Discussion

Topic: MR

Replies: 100

Views: 34778

Re: MR

Working on it (comments waited) : ⋅ adding MR to the resist collum ⋅ 5 consecutives dots (no space) ⋅ one plus represent 40MR (full MR starting 200) ⋅ no colouring Should I do the same for stealth? Related thought, if we consider MR as a five level resist, sho...

Wednesday, 11th December 2013, 12:57

Forum: Game Design Discussion

Topic: MR

Replies: 100

Views: 34778

Re: MR

I must light up an objection : the dot representation is nice, because elem resists are limited. As we can see with giann post, player could assume MR has a cap. And as all MR sources don't provide the same protection, I fear we will have other questions like "I got 3 MR+ items, why is display ...

Tuesday, 10th December 2013, 19:21

Forum: Coding

Topic: Git Patching Questions

Replies: 9

Views: 3619

Re: Git Patching Questions

My bad.

You must add the files you made changes on and then commit it. I'm a user of the short instruction (git commit -a) but manualy specifing wich files you want to add to your commit is safer.

Tuesday, 10th December 2013, 18:14

Forum: Coding

Topic: Git Patching Questions

Replies: 9

Views: 3619

Re: Git Patching Questions

You must commit your changes before changing branch.

Once the commit is done, it becomes part of the branch. And all non commited changes are transfered to the new branch when you switch via checkout.

Friday, 15th November 2013, 23:09

Forum: Game Design Discussion

Topic: Proposal: Scroll of curse item

Replies: 13

Views: 4122

Re: Proposal: Scroll of curse item

add to Dpeg option 2 :
curse scroll always random, but Ash follower can pray on it to fix a type (and then be able to select the item in the category)
XOR
ash follower using curse item scroll can select a category, and then it item from the category is randomly selected (even already cursed items?)

Monday, 28th October 2013, 09:29

Forum: Game Design Discussion

Topic: |||||||||||| Suggestion

Replies: 5

Views: 2715

Re: |||||||||||| Suggestion

Because it's a line. You know you'll have only one interesting thing at time, and manual traveling for an unknow umber of empty tiles is quite boring. I made the same mistakes too, and though runed door should be great mprovements too. I understand the use of empty corridors (for temporisation, esca...

Sunday, 30th June 2013, 20:34

Forum: Game Design Discussion

Topic: Discussion: Improving Skalds

Replies: 221

Views: 75445

Re: Discussion: Improving Skalds

What if infusion had an equal chance of draining one hp or one mp with each hit? Then it would last longer on D1 skalds with few mp. The problem can happends with a few MP skalds, but consider few HP skalds (like DE or felids) : killing myself because I hit an opponent seem a bit strange to me. And...

Tuesday, 25th June 2013, 22:27

Forum: Game Design Discussion

Topic: Discussion: Improving Skalds

Replies: 221

Views: 75445

Re: Discussion: Improving Skalds

Ode to the blade? Hymn of foo? Poems? Commandment march?

Tuesday, 25th June 2013, 19:53

Forum: Game Design Discussion

Topic: Discussion: Improving Skalds

Replies: 221

Views: 75445

Re: Discussion: Improving Skalds

The new spells really are powerfull. I quickly tried a HESk and found myself more confident than with all my previous skalds. Infusion is a really improvement to damage leading to oneshot any early mob. For the test,I tried some DESk and I found the survability really increased. I felt what people l...

Sunday, 23rd June 2013, 10:05

Forum: Game Design Discussion

Topic: Trowel card's portals.

Replies: 10

Views: 2731

Re: Trowel card's portals.

Or timed out portals?

Monday, 6th May 2013, 07:54

Forum: Crazy Yiuf's Corner

Topic: Looking for tournament clan

Replies: 23

Views: 5642

Re: Looking for tournament clan

I like this name :)

Thursday, 2nd May 2013, 07:39

Forum: Crazy Yiuf's Corner

Topic: Looking for tournament clan

Replies: 23

Views: 5642

Re: Looking for tournament clan

I'm in! :P Let's start a noob clan!! Wooohhoooohhh!!!

... sorry...

Seriously, I'd like to play this tournament in a clan, I think it can be an interresting challenge.

Wednesday, 17th April 2013, 10:15

Forum: Game Design Discussion

Topic: Discussion: Improving Skalds

Replies: 221

Views: 75445

Re: Discussion: Improving Skalds

In my interactions with the community, nobody seems to like playing Skalds. I can't let you say this. I love playing Skalds. It's obvioulsy one of the hardest bg, and I always felt it as an invest for later. It's like a weak fighter with 100% later utility spells, and this only means playing skalds...

Monday, 4th February 2013, 10:50

Forum: YASD! YAVP! and characters in progress too

Topic: YAVP: DSGl First 15 rune win

Replies: 31

Views: 6416

Re: CIP: DSGl Pandemonium awaits

Ok. I think I have hard time determining at wich point AC/EV are enough. For me, such defensives skils (like MR) are "their is always not enough".

Monday, 4th February 2013, 09:42

Forum: YASD! YAVP! and characters in progress too

Topic: YAVP: DSGl First 15 rune win

Replies: 31

Views: 6416

Re: CIP: DSGl Pandemonium awaits

why don't you master your defensives skills (dodging/armour)?

Sunday, 3rd February 2013, 14:43

Forum: YASD! YAVP! and characters in progress too

Topic: YAVP - DsFi^Trog

Replies: 0

Views: 660

YAVP - DsFi^Trog

I play for years (since 2010), and after tons of death, 2 wins, here is my first 15 runes win: Dungeon Crawl Stone Soup version 0.11.0-9-gb634444 (webtiles) character file. 13116951 cedordark the Invulnerable (level 27, 234/234 (252) HPs) Began as a Demonspawn Fighter on Jan 31, 2013. Was a High Pri...

Tuesday, 29th January 2013, 17:50

Forum: Dungeon Crawling Advice

Topic: Rune in Dungeon:6

Replies: 4

Views: 1342

Re: Rune in Dungeon:6

I recently met this vault in early dungeon (playing 0.11), and, despite the fact the rune was obviously a mimic, I found it really fun.

Monday, 17th December 2012, 17:33

Forum: Dungeon Crawling Advice

Topic: Armour of the Dragon King and a HESk

Replies: 5

Views: 2105

Re: Armour of the Dragon King and a HESk

Yep, I thought the answer was obvious :) thanks :)

Friday, 14th December 2012, 13:09

Forum: Dungeon Crawling Advice

Topic: Armour of the Dragon King and a HESk

Replies: 5

Views: 2105

Armour of the Dragon King and a HESk

here is my current HESk and I just looted the the +9 armour of the Dragon King. As I need another 14 str to cancel the armour malus to dodge and spells, should I abandon it or try to exp armour? I have already a found a +12 GDA in a lab, but as it had a -5str, I leave it on the floor, but now, the q...

Monday, 3rd December 2012, 10:13

Forum: Dungeon Crawling Advice

Topic: When to unwield a distortion weapon?

Replies: 6

Views: 2944

Re: When to unwield a distortion weapon?

Ah right he said, swing, not hit.

Monday, 3rd December 2012, 09:59

Forum: Dungeon Crawling Advice

Topic: Question about skald

Replies: 5

Views: 2346

Re: Question about skald

As a skald lover (I have killed tons of them), I can give some comments: Consider skald as fragile fighter/gladiator with easy access to some valuable spells. The best way to raise a skald (except relying on lucky loot) is to master a weapon skill and a defensive skill (armour or dodging depending o...

Monday, 3rd December 2012, 09:43

Forum: Dungeon Crawling Advice

Topic: When to unwield a distortion weapon?

Replies: 6

Views: 2944

Re: When to unwield a distortion weapon?

Yep, all theses suggestions are what I thought. But as I'm a terribl bad player, I wanted to be sure. I love the mutation roulette, but yes, it's now a really dangerous way, and don't want to go into this. So thanks for all you three. PS : Koboldlord, you said something strange : what is the relatio...

Monday, 3rd December 2012, 00:39

Forum: Dungeon Crawling Advice

Topic: When to unwield a distortion weapon?

Replies: 6

Views: 2944

When to unwield a distortion weapon?

Oka had fun with me, giving me a distortion spiked flail : Dungeon Crawl Stone Soup version 0.11.0-9-gb634444 (webtiles) character file. cedordark the Protected (Hill Orc Skald) Turns: 16083, Time: 01:57:56 HP 111/111 AC 19 Str 19 XL: 13 Next: 75% MP 25/25 EV 8 Int 10 (16) Go...

Thursday, 15th November 2012, 11:27

Forum: Game Design Discussion

Topic: New Species: Half-Giant

Replies: 17

Views: 3232

Re: New Species: Half-Giant

maybe add a fast metabolism mutation.

Friday, 9th November 2012, 18:10

Forum: Game Design Discussion

Topic: Minor suggestion for next tourny

Replies: 5

Views: 1819

Re: Minor suggestion for next tourny

That's why I mentionned a specific page for combo score board. I think it can be help full to have a form to select wich god or combo we want, and if the player has switch or not.

Friday, 9th November 2012, 09:23

Forum: Game Design Discussion

Topic: Question on Haste

Replies: 60

Views: 16990

Re: Question on Haste

Haste spell and haste effect (from pots and wand) can be differenciated, and the spell nerfed (or the effet powerred, with a loot chance reduced for the items)?

Friday, 9th November 2012, 09:16

Forum: Game Design Discussion

Topic: Minor suggestion for next tourny

Replies: 5

Views: 1819

Re: Minor suggestion for next tourny

my 2 cents : and maybe a combo score board? During the turnament, when trying to work on a nemelex choice, I searched who was playing such combo, and get some idea of the main difficulties/point of interet was a bit hard (The current play board is helpfull, because I found the two other main player ...

Saturday, 20th October 2012, 11:43

Forum: Dungeon Crawling Advice

Topic: Xom and Stealth

Replies: 1

Views: 798

Xom and Stealth

I actually try some random CK and, sometimes RNG give me small races. Is it a good choice to go on stealth/stabbing while following xom? I fear his untimely actions will break the stealth advantage.

Tuesday, 11th September 2012, 17:15

Forum: Dungeon Crawling Advice

Topic: RNG, why have you forsaken me?

Replies: 4

Views: 1345

Re: RNG, why have you forsaken me?

step out of time?

Saturday, 18th August 2012, 10:05

Forum: Contributions

Topic: Tutorial changes, testing and comments appreciated

Replies: 9

Views: 5932

Re: Tutorial changes, testing and comments appreciated

Is there a way to make tutorail check point unstopable? I mean, as the reminder for auto explore is out of track, I missed it when exploring level 3, so I came back to read it, and was really disappointed about the text. If it was on the track but don't stop autoexplore, it could be nice reminder, b...

Saturday, 18th August 2012, 09:32

Forum: YASD! YAVP! and characters in progress too

Topic: CiP ->YAVP : DsSk ^Ash

Replies: 5

Views: 1668

Re: CiP ->YAVP : DsSk ^Ash

And this has gone to my first win ( full morgue here ) And want to thanks Elynae for all the advice, and ##crawl for the advices and fun. The rule for winning I had the most difficulties to learn, is concentration. All the game is base on staying concentrated on what appends, and all my previous fai...

Thursday, 16th August 2012, 14:23

Forum: Game Design Discussion

Topic: Spider god

Replies: 167

Views: 93801

Re: Spider god

Of course it is. I just tought of the tile indicator for the allies (sorry for the console players) : it's a small heart. Sometimes I imagine my zombies or my orcs gathering around for a large hug party because of this. For the mating aspect, when Ix apply the spider form to the humanoid, we could h...

Thursday, 16th August 2012, 13:20

Forum: Game Design Discussion

Topic: Spider god

Replies: 167

Views: 93801

Re: Spider god

And consider it as a pure parasitism action (egg injection into the body, using it as incubator (leading to the target dead))
Next

Return to advanced search

cron
Powered by phpBB © 2000, 2002, 2005, 2007 phpBB Group.
Designed by ST Software for PTF.