Search found 182 matches
Wednesday, 26th November 2014, 19:26
Forum: Coding
Topic: Quick species coding guide
Replies: 14
Views: 13001
Re: Quick species coding guide
The specific examples given will be severely out of date, but the principle still is sound.
Tuesday, 25th February 2014, 12:51
Forum: Crazy Yiuf's Corner
Topic: dpeg interview
Replies: 16
Views: 5548
Re: dpeg interview
Wednesday, 14th August 2013, 11:57
Forum: Game Design Discussion
Topic: Proposal: Give real numbers for weapon attack speed in game
Replies: 54
Views: 19529
Re: Proposal: Give real numbers for weapon attack speed in
Re: I want to help!
Sunday, 21st July 2013, 10:04
Forum: YASD! YAVP! and characters in progress too
Topic: Advice needed for XL15 DECj (equipment, spells)
Replies: 3
Views: 1883
Advice needed for XL15 DECj (equipment, spells)
Wednesday, 10th July 2013, 11:16
Forum: Game Design Discussion
Topic: DCSS: Successful Open-Source Game Development
Replies: 31
Views: 10688
Re: DCSS: Successful Open-Source Game Development
Wednesday, 10th July 2013, 10:52
Forum: Game Design Discussion
Topic: "Useless items"
Replies: 2
Views: 1715
Re: "Useless items"
Sounds like either size or weapons (or both?) are treated differently.
Sunday, 7th July 2013, 09:48
Forum: Game Design Discussion
Topic: I think Hall of Blades should be reworked (or removed?).
Replies: 105
Views: 36839
Re: I think Hall of Blades should be reworked (or removed?).
Friday, 5th July 2013, 07:04
Forum: Crazy Yiuf's Corner
Topic: DCSS' wikipedia page lists potentially incorrect information
Replies: 16
Views: 6470
Re: DCSS' wikipedia page lists potentially incorrect informa
Tuesday, 25th June 2013, 18:30
Forum: Game Design Discussion
Topic: Random gods revisited
Replies: 98
Views: 33203
Re: Random gods revisited
Friday, 29th March 2013, 11:38
Forum: Coding
Topic: Indepth development guides
Replies: 24
Views: 9684
Re: Indepth development guides
Sunday, 24th June 2012, 08:49
Forum: Game Design Discussion
Topic: Equipment command keys make no sense
Replies: 26
Views: 8276
Re: Equipment command keys make no sense
Saturday, 9th June 2012, 08:51
Forum: Technical Support
Topic: trying to change color of weapons on floor
Replies: 10
Views: 4001
Re: trying to change color of weapons on floor
evilmike wrote:eeviac wrote:As long as we're on the subject, I'd really like it if the devs changed the color of rods to differentiate them from enhancer staves.
Good idea. I changed it so rods are yellow now, and staves are brown.
Wasn't yellow one of the artefact colours?
Tuesday, 15th May 2012, 10:57
Forum: Game Design Discussion
Topic: Reordering Choices on Start Screen
Replies: 17
Views: 5759
Re: Reordering Choices on Start Screen
Thursday, 12th April 2012, 20:11
Forum: Game Design Discussion
Topic: Banners as a permafeature? For offline play as well?
Replies: 11
Views: 4042
Re: Banners as a permafeature? For offline play as well?
Re: Translations
Saturday, 31st March 2012, 13:00
Forum: Contributions
Topic: Translations
Replies: 262
Views: 190454
Re: Translations
Re: Translations
Thursday, 29th March 2012, 12:28
Forum: Contributions
Topic: Translations
Replies: 262
Views: 190454
Re: Translations
Re: Translations
Monday, 26th March 2012, 11:10
Forum: Contributions
Topic: DCSS Text Improvement Taskforce
Replies: 382
Views: 133396
Re: DCSS Text Improvement Taskforce
Re: Translations
Saturday, 24th March 2012, 18:34
Forum: Contributions
Topic: Translations
Replies: 262
Views: 190454
Re: Translations
Saturday, 24th March 2012, 15:13
Forum: Contributions
Topic: What should one do to make an artefact?
Replies: 3
Views: 2275
Re: What should one do to make an artefact?
Wednesday, 21st March 2012, 18:19
Forum: Crazy Yiuf's Corner
Topic: I love it when...
Replies: 1478
Views: 3333578
Re: I love it when...
Mankeli wrote:...I summon one Brother in Arms to help my MuBe with the fight against Lom Lobon and I have to interfere with their battle because it seems my BiA is actually winning the fight .
Late, I know, but why would you want to interfere? Is there a reason to keep him alive?
Friday, 16th March 2012, 18:41
Forum: Technical Support
Topic: Help with mouse controls
Replies: 2
Views: 1485
Re: Help with mouse controls
Friday, 9th March 2012, 18:37
Forum: Game Design Discussion
Topic: Tiles Lantern of Shadows is annoying
Replies: 19
Views: 5403
Re: Tiles Lantern of Shadows is annoying
Monday, 5th March 2012, 00:01
Forum: Game Design Discussion
Topic: Quick word about MD
Replies: 13
Views: 5372
Re: Quick word about MD
Wednesday, 29th February 2012, 21:11
Forum: Game Design Discussion
Topic: Dev Wiki vs. IRC vs. Tavern for Discussion
Replies: 17
Views: 8469
Re: Dev Wiki vs. IRC vs. Tavern for Discussion
Monday, 27th February 2012, 20:56
Forum: Technical Support
Topic: Sorting Inventory
Replies: 22
Views: 6962
Re: Sorting Inventory
Monday, 27th February 2012, 17:59
Forum: Technical Support
Topic: Sorting Inventory
Replies: 22
Views: 6962
Re: Sorting Inventory
As far as I know, the latter only groups by item type, with items within each group sorted by slot letter.
Sunday, 8th January 2012, 11:22
Forum: Game Design Discussion
Topic: Improving Xom!!!
Replies: 68
Views: 27935
Re: Improving Xom!!!
Saturday, 7th January 2012, 15:36
Forum: Game Design Discussion
Topic: Improving Xom!!!
Replies: 68
Views: 27935
Re: Xom!!!
Saturday, 7th January 2012, 13:24
Forum: Game Design Discussion
Topic: Improving Xom!!!
Replies: 68
Views: 27935
Improving Xom!!!
Tuesday, 1st November 2011, 19:51
Forum: Game Design Discussion
Topic: What is the logic for ammo pickup sorting?
Replies: 8
Views: 12758
Re: What is the logic for ammo pickup sorting?
Sunday, 30th October 2011, 09:57
Forum: Technical Support
Topic: Want to Edit Crawl Files
Replies: 5
Views: 3718
Re: Want to Edit Crawl Files
Saturday, 29th October 2011, 06:58
Forum: Game Design Discussion
Topic: Merfolk berserker - I want my spear at start !!
Replies: 24
Views: 6764
Re: Merfolk berserker - I want my spear at start !!
Tuesday, 18th October 2011, 18:43
Forum: Technical Support
Topic: Can't compile Stone Soup a second time?
Replies: 3
Views: 2034
Re: Can't compile Stone Soup a second time?
Saturday, 15th October 2011, 21:26
Forum: Game Design Discussion
Topic: Food reform
Replies: 164
Views: 50727
Re: Food reform
Sunday, 9th October 2011, 12:42
Forum: Game Design Discussion
Topic: Re-evaluating monster fleeing behaviour
Replies: 40
Views: 13777
Re: Re-evaluating monster fleeing behaviour
Saturday, 8th October 2011, 08:05
Forum: Game Design Discussion
Topic: Food reform
Replies: 164
Views: 50727
Re: Food reform
Friday, 7th October 2011, 17:35
Forum: Game Design Discussion
Topic: Food reform
Replies: 164
Views: 50727
Re: Food reform
Sunday, 2nd October 2011, 23:03
Forum: Game Design Discussion
Topic: Voting on implementables! [Updated]
Replies: 98
Views: 108480
Re: Vote on what features you'd most like to see implemented
Sunday, 2nd October 2011, 18:27
Forum: Game Design Discussion
Topic: Subsequent Trog gifts strictly worse than previous ones
Replies: 54
Views: 16527
Re: Subsequent Trog gifts strictly worse than previous ones
Sunday, 2nd October 2011, 08:03
Forum: Game Design Discussion
Topic: Cloud traps
Replies: 111
Views: 27150
Re: Comments about latest Trunk features (.10)
Wednesday, 28th September 2011, 17:31
Forum: Game Design Discussion
Topic: Proposed L1/2 transformation: Aspect of Demon
Replies: 58
Views: 17788
Re: Proposed L1/2 transformation: Aspect of Demon
Wednesday, 28th September 2011, 11:08
Forum: Game Design Discussion
Topic: Proposed L1/2 transformation: Aspect of Demon
Replies: 58
Views: 17788
Re: Proposed L1/2 transformation: Aspect of Demon
Tuesday, 20th September 2011, 18:30
Forum: Technical Support
Topic: Problem accessing Wizard Mode
Replies: 3
Views: 2651
Re: Problem accessing Wizard Mode
Monday, 19th September 2011, 18:28
Forum: Game Design Discussion
Topic: Orcish Mines and Hopping
Replies: 42
Views: 12426
Re: Orcish Mines and Hopping
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