Search found 747 matches
Tuesday, 23rd August 2022, 06:37
Forum: Game Design Discussion
Topic: Ally Swapping vs Opportunity Attacks
Replies: 7
Views: 11984
Tuesday, 23rd August 2022, 02:52
Forum: Game Design Discussion
Topic: Playing pure Summoner is not fun
Replies: 5
Views: 10587
Re: Playing pure Summoner is not fun
Saturday, 25th December 2021, 01:32
Forum: Game Design Discussion
Topic: Draining in Hells
Replies: 5
Views: 11709
Re: Draining in Hells
Thursday, 23rd December 2021, 17:59
Forum: Game Design Discussion
Topic: Draining in Hells
Replies: 5
Views: 11709
Re: Draining in Hells
Thursday, 23rd December 2021, 02:01
Forum: Game Design Discussion
Topic: Draining in Hells
Replies: 5
Views: 11709
Draining in Hells
Sunday, 25th November 2018, 23:17
Forum: Game Design Discussion
Topic: Change manuals for gnolls
Replies: 34
Views: 12227
Thursday, 22nd November 2018, 23:10
Forum: Dungeon Crawling Advice
Topic: How to Play SpEE
Replies: 17
Views: 7154
Re: How to Play SpEE
Wednesday, 21st November 2018, 17:08
Forum: Dungeon Crawling Advice
Topic: How to Play SpEE
Replies: 17
Views: 7154
Re: How to Play SpEE
Wednesday, 21st November 2018, 15:56
Forum: Dungeon Crawling Advice
Topic: How to Play SpEE
Replies: 17
Views: 7154
Re: How to Play SpEE
Saturday, 17th November 2018, 04:36
Forum: Dungeon Crawling Advice
Topic: learning magic on characters with poor aptitudes
Replies: 16
Views: 5975
Re: learning magic on characters with poor aptitudes
Wednesday, 14th November 2018, 21:16
Forum: Dungeon Crawling Advice
Topic: Getting over the hump.
Replies: 10
Views: 3921
Re: Getting over the hump.
Monday, 12th November 2018, 15:04
Forum: Game Design Discussion
Topic: rework Beogh
Replies: 23
Views: 8722
Re: rework Beogh
Thursday, 8th November 2018, 07:22
Forum: Game Design Discussion
Topic: Remove Translocations
Replies: 58
Views: 18359
Re: Remove Translocations
Saturday, 3rd November 2018, 00:34
Forum: Dungeon Crawling Advice
Topic: A plea for reason
Replies: 2
Views: 1895
Re: A plea for reason
Agony is very good. Pain is also so good that it might be worth learning even at this level, for finishing things that have been agonied a few times, but something else works too.
Friday, 2nd November 2018, 17:08
Forum: Game Design Discussion
Topic: Suggestion: Make ID scrolls much rarer
Replies: 29
Views: 9406
Re: Suggestion: Make ID scrolls much rarer
Thursday, 1st November 2018, 03:50
Forum: Game Design Discussion
Topic: Suggestion: Make ID scrolls much rarer
Replies: 29
Views: 9406
Re: Suggestion: Make ID scrolls much rarer
Sunday, 28th October 2018, 19:31
Forum: Dungeon Crawling Advice
Topic: Is this randart great sword worth switching for?
Replies: 29
Views: 10114
Re: Is this randart great sword worth switching for?
Friday, 26th October 2018, 00:41
Forum: Dungeon Crawling Advice
Topic: math question
Replies: 7
Views: 3006
Saturday, 20th October 2018, 19:22
Forum: Game Design Discussion
Topic: Destroy consumables in monsters' inventories when they die
Replies: 10
Views: 5021
Re: Destroy consumables in monsters' inventories when they d
Saturday, 20th October 2018, 14:34
Forum: Game Design Discussion
Topic: Allie command Stand here.
Replies: 9
Views: 3716
Re: Allie command Stand here.
Friday, 19th October 2018, 00:11
Forum: Game Design Discussion
Topic: Ancestor not blocking or being blocked with line of sight
Replies: 6
Views: 2996
Re: Ancestor not blocking or being blocked with line of sigh
Thursday, 18th October 2018, 22:21
Forum: Game Design Discussion
Topic: Give backrounds consumables on start
Replies: 39
Views: 14754
Re: Give backrounds consumables on start
Wednesday, 17th October 2018, 14:44
Forum: Game Design Discussion
Topic: Give backrounds consumables on start
Replies: 39
Views: 14754
Re: Give backrounds consumables on start
duvessa wrote:My favourite part of this list is that it suggests giving Wr a scroll of blinking
Wednesday, 17th October 2018, 04:08
Forum: Dungeon Crawling Advice
Topic: Planned Slinger got no slings but a quickblade, need advice
Replies: 9
Views: 3522
Re: Planned Slinger got no slings but a quickblade, need adv
Friday, 12th October 2018, 15:18
Forum: Crazy Yiuf's Corner
Topic: Does anyone enjoy the "you fall through 3 floors" thing?
Replies: 31
Views: 12762
Re: Does anyone enjoy the "you fall through 3 floors" thing?
Saturday, 6th October 2018, 21:29
Forum: Crazy Yiuf's Corner
Topic: Gnolls / Yokkaso
Replies: 3
Views: 2211
Re: Gnolls / Yokkaso
Friday, 28th September 2018, 01:56
Forum: Game Design Discussion
Topic: Ziggs, Pandemonium, and Farming
Replies: 15
Views: 5426
Re: Ziggs, Pandemonium, and Farming
Thursday, 27th September 2018, 21:35
Forum: Game Design Discussion
Topic: Kobolds are just worse deep elves
Replies: 47
Views: 19834
Re: Kobolds are just worse deep elves
Monday, 24th September 2018, 02:53
Forum: Crazy Yiuf's Corner
Topic: New species proposal: Primordial
Replies: 8
Views: 3940
Re: New species proposal: Primordial
Monday, 24th September 2018, 02:43
Forum: Crazy Yiuf's Corner
Topic: New species proposal: Primordial
Replies: 8
Views: 3940
Re: New species proposal: Primordial
Sunday, 23rd September 2018, 22:20
Forum: Crazy Yiuf's Corner
Topic: Some items never generating?
Replies: 10
Views: 4765
Re: Some items never generating?
Saturday, 22nd September 2018, 19:41
Forum: Dungeon Crawling Advice
Topic: DsTm of Okawaru, 3rd rune advice
Replies: 16
Views: 6158
Re: DsTm of Okawaru, 3rd rune advice
Tuesday, 18th September 2018, 21:16
Forum: Game Design Discussion
Topic: Species Proposal: Yokkaso
Replies: 46
Views: 16019
Re: Species Proposal: Yokkaso
Tuesday, 18th September 2018, 21:08
Forum: Game Design Discussion
Topic: Kobolds are just worse deep elves
Replies: 47
Views: 19834
Re: Kobolds are just worse deep elves
Tuesday, 18th September 2018, 16:55
Forum: Game Design Discussion
Topic: Ozo's Armour change discussion
Replies: 22
Views: 9091
Re: Ozo's Armour change discussion
Tuesday, 18th September 2018, 02:12
Forum: Game Design Discussion
Topic: Species Proposal: Yokkaso
Replies: 46
Views: 16019
Re: Species Proposal: Yokkaso
Saturday, 15th September 2018, 05:13
Forum: Game Design Discussion
Topic: Bug in Labyrinth? a stash with translucent stone walls
Replies: 20
Views: 8813
Re: Bug in Labyrinth? a stash with translucent stone walls
Friday, 14th September 2018, 16:48
Forum: Crazy Yiuf's Corner
Topic: New Crawl players will never get to experience...
Replies: 57
Views: 23289
Re: New Crawl players will never get to experience...
Wednesday, 12th September 2018, 16:08
Forum: Game Design Discussion
Topic: Trident of the Octopus King
Replies: 3
Views: 2246
Re: Trident of the Octopus King
Monday, 10th September 2018, 02:45
Forum: Crazy Yiuf's Corner
Topic: Hybridization-encouraging monsters
Replies: 16
Views: 5461
Re: Hybridization-encouraging monsters
Thursday, 6th September 2018, 21:27
Forum: Crazy Yiuf's Corner
Topic: Hybridization-encouraging monsters
Replies: 16
Views: 5461
Re: Hybridization-encouraging monsters
Hybridization-encouraging monsters
Why? I feel like there's a good balance between all character types.
Wednesday, 29th August 2018, 17:22
Forum: Game Design Discussion
Topic: Should we solve world hunger?
Replies: 22
Views: 7472
Re: Should we solve world hunger?
Re: Memes
Sunday, 26th August 2018, 18:49
Forum: Game Design Discussion
Topic: Robot - new hard species
Replies: 59
Views: 18833
Re: Robot - new hard species
Saturday, 18th August 2018, 19:13
Forum: Crazy Yiuf's Corner
Topic: Balancing damage of weapon categories
Replies: 13
Views: 4701
Re: Balancing damage of weapon categories
duvessa wrote:Quarterstaff damage down, since this is my only option for fixing how they're a no-brainer starting weapon when available.
Isn't the drawback that you can't realistically find an upgrade and end up with a bad weapon, or wasted skill points and having to train a new skill from 0? I think that's fair.
Thursday, 9th August 2018, 01:09
Forum: Game Design Discussion
Topic: Idea: Grey Misty Cube
Replies: 3
Views: 2383
Re: Idea: Grey Misty Cube
I don't know the reference.
Sunday, 5th August 2018, 03:22
Forum: Game Design Discussion
Topic: Can we tone down the number of two-headed ogres
Replies: 90
Views: 41068
Re: Can we tone down the number of two-headed ogres
Wednesday, 1st August 2018, 18:04
Forum: Game Design Discussion
Topic: Make transporter vaults have transparent walls
Replies: 45
Views: 12471
Re: Make transporter vaults have transparent walls
Sunday, 29th July 2018, 20:01
Forum: Game Design Discussion
Topic: Introduce Fatigue
Replies: 8
Views: 3446
Re: Introduce Fatigue
Saturday, 21st July 2018, 23:47
Forum: Crazy Yiuf's Corner
Topic: Top 5 monsters that should get removed
Replies: 12
Views: 5893
Re: Top 5 monsters that should get removed
2. Spark Wasp
1. Shock Serpent