Search found 717 matches
Monday, 29th December 2014, 14:36
Forum: Game Design Discussion
Topic: New God: Wulndraste the Wayfarer (God of No Backtracking)
Replies: 52
Views: 26548
Wednesday, 3rd December 2014, 21:42
Forum: Game Design Discussion
Topic: Some comments on Cigotuvi's Embrace spell
Replies: 14
Views: 6256
Re: Some comments on Cigotuvi's Embrace spell
Embrace could work only when the corpse drops, like death channel.
Tuesday, 25th November 2014, 13:59
Forum: Dungeon Crawling Advice
Topic: Does ac reduce spell damage?
Replies: 7
Views: 2768
Tuesday, 25th November 2014, 13:23
Forum: Dungeon Crawling Advice
Topic: Does ac reduce spell damage?
Replies: 7
Views: 2768
Does ac reduce spell damage?
Monday, 10th November 2014, 13:01
Forum: Crazy Yiuf's Corner
Topic: Answer me these questions three (not really)
Replies: 9
Views: 2628
Answer me these questions three (not really)
Tuesday, 5th February 2013, 10:48
Forum: Game Design Discussion
Topic: Yet another close combat idea
Replies: 40
Views: 12123
Re: Yet another close combat idea
Thursday, 24th January 2013, 12:16
Forum: Game Design Discussion
Topic: Yet another close combat idea
Replies: 40
Views: 12123
Yet another close combat idea
Monday, 14th January 2013, 11:06
Forum: Game Design Discussion
Topic: An item to make stealth a bit more worthwile
Replies: 12
Views: 2801
Re: An item to make stealth a bit more worthwile
Those who use stabbing as main way of killing things get the short end of stick endgame, where there are hordes of sleeping demons in sight, who also get a flat bonus to noticing the player..
Friday, 11th January 2013, 03:01
Forum: Game Design Discussion
Topic: Long Blades, M&F effect brainstorm
Replies: 200
Views: 55497
Re: Long Blades, M&F effect brainstorm
Thursday, 10th January 2013, 21:24
Forum: Game Design Discussion
Topic: An item to make stealth a bit more worthwile
Replies: 12
Views: 2801
An item to make stealth a bit more worthwile
Thursday, 10th January 2013, 19:47
Forum: Game Design Discussion
Topic: Time stop
Replies: 49
Views: 13285
Re: Time stop
Thursday, 10th January 2013, 19:37
Forum: Game Design Discussion
Topic: Hexes School - Status Targeting Spells
Replies: 23
Views: 5937
Re: Hexes School - Status Targeting Spells
Thursday, 10th January 2013, 19:13
Forum: Game Design Discussion
Topic: Time stop
Replies: 49
Views: 13285
Thursday, 10th January 2013, 18:10
Forum: Game Design Discussion
Topic: Time stop
Replies: 49
Views: 13285
Re: Time stop
Tuesday, 29th November 2011, 19:58
Forum: Coding
Topic: A little technical here..
Replies: 7
Views: 3255
Re: A little technical here..
Tuesday, 29th November 2011, 13:12
Forum: Coding
Topic: A little technical here..
Replies: 7
Views: 3255
Re: A little technical here..
Tuesday, 29th November 2011, 11:07
Forum: Coding
Topic: A little technical here..
Replies: 7
Views: 3255