# A short timed walk through the Abyss.
#
# Usage: ./crawl --no-save --rc test/stress/abyss_short_run.rc
#
# Wizmode is needed.

name = Abyss_runner
species = mu
background = be
# CK is slowed down by constant tension checks.
weapon = mace
restart_after_game = false
show_more = false
autofight_stop = 0

Lua{
bot_start = true
last_turn = -1
local cmds = {string.char(9), 'u', 'k', 'l', 'n', '.'}
function ready()
  local esc = string.char(27)
  local eol = string.char(13)
  if you.turns() == 0 and bot_start then
    bot_start = false
    crawl.enable_more(false)
    crawl.sendkeys("&Y" .. esc)
    crawl.sendkeys("&" .. string.char(20) ..
                   "debug.disable('confirmations')" .. eol ..
                   "debug.disable('death')" .. eol ..
                   --# don't let them stop us gearing up
                   "debug.disable('mon_act')" .. eol .. esc)
    crawl.sendkeys("&Y" .. esc)
    crawl.sendkeys("&" .. string.char(12) .. "27" .. eol .. "N")
    crawl.sendkeys("&A27" .. eol)
    crawl.sendkeys("&@27 12 12" .. eol)
    crawl.sendkeys("&o)demon whip" .. eol .. "chaos" .. eol)
    crawl.sendkeys("g&o[boots" .. eol .. "running" .. eol)
    crawl.sendkeys("g&o[gold dragon armour" .. eol .. "flying" .. eol)
    crawl.sendkeys("g&o[large shield" .. eol .. "reflection" .. eol)
    crawl.sendkeys("g&o[helmet" .. eol .. "see invis" .. eol)
    crawl.sendkeys("g&o[gloves" .. eol .. "strength" .. eol)
    crawl.sendkeys("g&o[cloak" .. eol .. "" .. eol)
    --# somehow ga doesn't work... why?
    crawl.sendkeys("gwcWdWeWfWgWhWi")
    crawl.sendkeys("&tca9" .. eol .. "b9" .. eol .. esc)
    crawl.sendkeys("&tda2" .. eol .. esc)
    crawl.sendkeys("&tea12" .. eol .. esc)
    crawl.sendkeys("&tfa3" .. eol .. esc)
    crawl.sendkeys("&tga2" .. eol .. esc)
    crawl.sendkeys("&tha2" .. eol .. esc)
    crawl.sendkeys("&tia2" .. eol .. esc)
    crawl.sendkeys("ah") -- flight
    --# re-enable monsters
    crawl.sendkeys("&" .. string.char(20) ..
                   "debug.disable('mon_act', false)" .. eol .. esc)
    --# exit the Abyss then go back, so it's not the special starting Abyss
    crawl.sendkeys("&B")
  end
  if you.turns() ~= last_turn then
    command = 1
    last_turn = you.turns()

    if you.turns() >= 1000 then
      crawl.sendkeys("*qyes" .. eol .. esc .. esc)
    end
  else
    command = command + 1
  end
  --# don't spam
  if (command == 1) and you.feel_safe() then
      command = 2
  end
  crawl.sendkeys(cmds[command])
end
}
