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|ID||Category||Severity||Reproducibility||Date Submitted||Last Update|
|0009818||[DCSS] Bug Report||minor||always||2015-06-26 04:56||2015-11-10 17:50|
|Status||resolved||Product Branch||0.17 ancient branch|
|Summary||0009818: Weapon attack delay description does not take speed brand into account|
A +3 dagger of speed. A double-edged fighting knife with a sharp point. Base accuracy: +6 Base damage: 4 Base attack delay: 1.0 This weapon's minimum attack delay of 0.5 is reached at skill level 10. (Your skill: 0.0)
Ideally, the display of the attack delay and minimum attack delay should take the speed brand into account.
|Tags||No tags attached.|
The problem with taking speed brand into account is that mindelay for a weapon is not necessarily equivalent to 100% of attacks taking the same amount of time.
Two potential solutions:
a) take speed brand into account and show mindelay to two decimal places (problem: not obvious that attacks are randomly rounded to the nearest 0,1)
b) reword speed brand line to better make explicit that it reduces your attack delay by x%.
Option a seems preferable, to show the actual value. Another reason to explicitly show the correct mindelay: making it clear whether it affects how much weapon skill you need to reach that mindelay. (For that matter, it would be nice to display the *current* effective delay based on your current weapon skill.)
One other option:
c) change speed to not randomly round to the nearest 0.1, and use deterministic and consistent values instead. That might be significantly harder, though.
|(c) is pretty impossible; the game simulation only runs to a precision of 0.1.|
|Fixed in https://github.com/crawl/crawl/commit/2733cf4fda70. [^]|
|2015-06-26 04:56||josh||New Issue|
|2015-06-26 05:45||chequers||Note Added: 0029237|
|2015-06-26 06:34||josh||Note Added: 0029238|
|2015-06-26 07:08||PleasingFungus||Note Added: 0029239|
|2015-11-10 17:50||wheals||Note Added: 0029769|
|2015-11-10 17:50||wheals||Status||new => resolved|
|2015-11-10 17:50||wheals||Fixed in Branch||=> 0.18 development branch|
|2015-11-10 17:50||wheals||Resolution||open => done|
|2015-11-10 17:50||wheals||Assigned To||=> wheals|
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