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|Viewing Issue Simple Details|
|ID||Category||Severity||Reproducibility||Date Submitted||Last Update|
|0009642||[DCSS] Patches||minor||N/A||2015-04-16 08:06||2015-04-20 09:51|
|Status||resolved||Product Branch||experimental branch|
|Summary||0009642: [PATCH] Buff Gozag|
Gozag is sort of weak in general, but especially in the post-3-rune game. These two patches improve the QoL for Gozag in extended without really changing pre-extended performance.
[PATCH] Remove cost scaling from Potion Petition.
Gold gain rate doesn't scale, and in fact tapers off as the ratio of
corpseless monsters increases.
[PATCH] Drop gold for corpseless monsters under Gozag.
Low-corpse branches give Gozagites very little "piety" and are
concentrated in extended, which made Gozag extremely poor there.
This change makes corpseless monsters drop gold at the same rate as
their more corporeal allies.
|Tags||No tags attached.|
|This is done, right? https://github.com/crawl/crawl/commit/9f0601aa7230642309df2fcb95d0edae1236e898 [^] and https://github.com/crawl/crawl/commit/43fafe5b8122fb8d3765ebc2021914a6f10010a3 [^] were applied a few days ago.|
|Yeah, forgot it had a Mantis issue too, thanks for the reminder.|
|2015-04-16 08:06||chequers||New Issue|
|2015-04-16 19:49||amalloy||Issue Monitored: amalloy|
|2015-04-20 01:17||amalloy||Note Added: 0028929|
|2015-04-20 09:51||MarvinPA||Note Added: 0028930|
|2015-04-20 09:51||MarvinPA||Status||new => resolved|
|2015-04-20 09:51||MarvinPA||Fixed in Branch||=> 0.16 pre-release branch|
|2015-04-20 09:51||MarvinPA||Resolution||open => done|
|2015-04-20 09:51||MarvinPA||Assigned To||=> MarvinPA|
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