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|ID||Category||Severity||Reproducibility||Date Submitted||Last Update|
|0009614||[DCSS] Patches||minor||always||2015-04-07 00:33||2015-04-11 07:18|
|Status||closed||Product Branch||0.17 ancient branch|
|Summary||0009614: Fix targeting of Dithmenos spell-shadowing|
|Description||See https://github.com/crawl/crawl/pull/3 [^] - before this change, Dithmenos's shadow spell-mimicking could cause a shadowed beam spell to hit something that you intentionally chose to avoid hitting. Tested locally in wizmode, and confirmed that this patch fixes the relevant behavior. I don't imagine it has side effects elsewhere, since it's a pretty targeted fix, but I don't know.|
|Tags||No tags attached.|
|Attached Files||shadow_bolt_targeting.patch [^] (956 bytes) 2015-04-07 00:33 [Show Content]|
edited on: 2015-04-07 23:58
Steps to reproduce original broken behavior:
Enter wizmode, give yourself Magic Dart, join dithmenos, set piety to 200.
Find a monster (sleeping for convenience), and get it a few tiles away from you, in a cardinal direction (eg, directly west).
Cast Magic Dart, targeted not at the monster but at a tile between you and it, via `za.` to target the floor tile between you and not go past it.
Your dart will not hit the monster, but if your shadow mimics your spell (likely but not guaranteed, I think, with 200 piety), the resulting shadow shard will hit the monster.
|In trunk (0.17-a0-482-g6233edf) and stable (0.16.1-12-gf5c4a84), thanks!|
|2015-04-07 00:33||amalloy||New Issue|
|2015-04-07 00:33||amalloy||File Added: shadow_bolt_targeting.patch|
|2015-04-07 23:56||amalloy||Note Added: 0028801|
|2015-04-07 23:58||amalloy||Note Edited: 0028801|
|2015-04-08 00:10||neil||Note Added: 0028802|
|2015-04-08 00:10||neil||Status||new => resolved|
|2015-04-08 00:10||neil||Fixed in Branch||=> 0.16 pre-release branch|
|2015-04-08 00:10||neil||Resolution||open => done|
|2015-04-08 00:10||neil||Assigned To||=> neil|
|2015-04-11 07:18||amalloy||Status||resolved => closed|
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