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|ID||Category||Severity||Reproducibility||Date Submitted||Last Update|
|0009591||[DCSS] Bug Report||crash||always||2015-03-29 04:51||2015-07-01 19:04|
|Status||resolved||Product Branch||0.16 ancient branch|
|Summary||0009591: Core dump when starting a new game|
My last character was an ogre arcane marksman. As usual... he died. Upon starting a new game, I selected the same species and background, and immediately crashed before the first level was generated. This happened several times in a row. I'm attaching two example crash reports.
For kicks, I switched to human berserker, and the game started normally. Then, I tried ogre arcane marksman again, and it started normally.
|Tags||No tags attached.|
crash--20150328-224755.txt [^] (4,820 bytes) 2015-03-29 04:51 [Show Content]
crash--20150328-224639.txt [^] (4,820 bytes) 2015-03-29 04:52 [Show Content]
crash--20150425-135354.txt [^] (4,497 bytes) 2015-04-25 22:08 [Show Content]
|Forgot to mention, I'm running Arch Linux.|
|It seems to be happening for other arcane marksmen starts too. The crash is before I select a weapon.|
I hit 8577, which had similar symptoms. You might be able to work around the problem by following the same steps neil sent me: remove any line setting the "weapon = " option in your rc file or delete the start-ns.prf file.
The problem looks to be referring to a weapon subtype or property type that is beyond any the game knows of, in itemprop.cc weapon_base_name().
|I had the same issue when i was trying to choose "centaur hunter". (There was one saved game). Then i choose another race and background and this problem has gone. Ubuntu, 0.16.1|
edited on: 2015-04-25 22:07
I also ran into this bug. It crashed when I started a Demonspawn Hunter. The common denominator here looks to be the hunter/marksman class, regardless of race. Picking "Demonspawn Fighter" but backing out at the weapon selection screen and going back to "Demonspawn Hunter" caused the bug to disappear without restarting the game. Guess I should mention I'm on Windows 7 64bit.
|I had the same thing happen to me. Was trying to play HaHu, last game was OgHu.|
|Issue still existing. Attempting to play KoHu causes the game to crash before weapon selection.|
Fixed in trunk (0.17-a0-1473-gfb315ab) and stable (0.16.1-51-g6203257), thanks!
The problem was when we tried to look up the name for the fake WPN_THROWN we use to record weapon choice, so it only happened if you chose a throwing hunter in your previous game.
|2015-03-29 04:51||chikinn||New Issue|
|2015-03-29 04:51||chikinn||File Added: crash--20150328-224755.txt|
|2015-03-29 04:52||chikinn||File Added: crash--20150328-224639.txt|
|2015-03-29 04:53||chikinn||Note Added: 0028733|
|2015-03-29 04:57||chikinn||Note Added: 0028734|
|2015-03-31 03:42||Frenoss||Note Added: 0028745|
|2015-03-31 03:42||Frenoss||Issue Monitored: Frenoss|
|2015-03-31 15:26||chikinn||Note Added: 0028747|
|2015-04-10 22:49||Abradox||Note Added: 0028829|
|2015-04-25 22:07||Hobgoblinbutter||Note Added: 0028975|
|2015-04-25 22:07||Hobgoblinbutter||Note Edited: 0028975|
|2015-04-25 22:08||Hobgoblinbutter||File Added: crash--20150425-135354.txt|
|2015-05-12 20:46||andrew||Note Added: 0029052|
|2015-05-27 20:24||PleasingFungus||Relationship added||has duplicate 0009745|
|2015-05-27 21:39||wheals||Relationship added||has duplicate 0009464|
|2015-06-15 14:05||wheals||Relationship added||has duplicate 0009786|
|2015-06-17 22:36||Gunthar||Note Added: 0029186|
|2015-06-17 22:41||Gunthar||Issue Monitored: Gunthar|
|2015-07-01 18:03||wheals||Relationship added||has duplicate 0009830|
|2015-07-01 18:34||neil||Status||new => assigned|
|2015-07-01 18:34||neil||Assigned To||=> neil|
|2015-07-01 19:04||neil||Note Added: 0029272|
|2015-07-01 19:04||neil||Status||assigned => resolved|
|2015-07-01 19:04||neil||Fixed in Branch||=> 0.16 pre-release branch|
|2015-07-01 19:04||neil||Resolution||open => done|
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