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ID Category Severity Reproducibility Date Submitted Last Update
0009152 [DCSS] Bug Report tweak always 2014-11-07 14:12 2016-02-29 08:16
Reporter Le_Nerd View Status public  
Assigned To
Priority normal Resolution open  
Status new   Product Branch 0.16 ancient branch
Summary 0009152: Make undead minions turning hostile upon taking cold damage consistent.
Description Hi.

I have noticed that skeletons produced by animate skeleton WILL turn hostile if I use the AOE damage spell ozocubus refrigeration on them. If on the other hand I shoot a bolt of cold trough them they dont care and stay allied!
That seems inconsistent and weird, and I'd greatly appreciate a fix- either have refrigeration not turn them hostile OR BoC turn hostile as well.
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(0027696)
RoGGa (reporter)
2014-11-09 02:16
edited on: 2014-11-09 02:47

confirmed to also be the case in v.15.2 (Linux Tiles) so it isn't a trunk specific bug
...and I agree with Le_Nerd that it seems inconsistent.

It seems to be a more generalized and quite intriguing issue since:
+ sending a Freezing Cloud on an allied skeleton does not make it turn hostile,
but
- using Freeze or Throw Frost on an allied skeleton does make it hostile!

(0030251)
PleasingFungus (administrator)
2016-02-29 08:16

This seems to have been at least partially intentional at some point, looking at 49704efe: "Zombies and objects (like dancing weapons) are supposed to allow hitting them from afar. This enables some interesting tactics."

Baffling.

- Issue History
Date Modified Username Field Change
2014-11-07 14:12 Le_Nerd New Issue
2014-11-09 02:16 RoGGa Note Added: 0027696
2014-11-09 02:26 RoGGa Note Edited: 0027696
2014-11-09 02:46 RoGGa Note Edited: 0027696
2014-11-09 02:47 RoGGa Note Edited: 0027696
2014-11-09 02:47 RoGGa Issue Monitored: RoGGa
2016-02-29 08:16 PleasingFungus Note Added: 0030251
2019-03-20 01:46 RoGGa Issue End Monitor: RoGGa


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