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ID | Category | Severity | Reproducibility | Date Submitted | Last Update | ||||||||
0009043 | [DCSS] Bug Report | minor | always | 2014-10-13 02:55 | 2015-12-21 22:41 | ||||||||
Reporter | brendan | View Status | public | ||||||||||
Assigned To | Medar | ||||||||||||
Priority | normal | Resolution | done | ||||||||||
Status | resolved | Product Branch | 0.15 ancient branch | ||||||||||
Summary | 0009043: Automatically placed exclusions do not force more | ||||||||||||
Description |
If you round a corner and find yourself face to face with an oklob, an exclusion is placed on the plant. Since you're already in the exclusion zone, further movement does not prompt the player. We should force more when exclusions are automatically generated to prevent stupid deaths: Marking area around the oklob plant as unsafe for travelling. The oklob plant spits acid at you. The splash of acid hits you! The acid burns! Found a potion of curing. The oklob plant spits acid at you. The splash of acid hits you! * * * LOW HITPOINT WARNING * * * The acid corrodes your equipment! The acid burns! You die... |
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Additional Information | |||||||||||||
Tags | No tags attached. | ||||||||||||
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Notes | |
(0030053) Medar (developer) 2015-12-21 22:40 edited on: 2015-12-21 22:41 |
This was fixed by bh in https://github.com/crawl/crawl/commit/38d16b392e3a [^] Changed to use standard force_more_message option later: https://github.com/crawl/crawl/commit/91d98883de9f [^] Edit: This was before 0.16. |
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