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ID | Category | Severity | Reproducibility | Date Submitted | Last Update | ||||||||
0008731 | [DCSS] Bug Report | crash | always | 2014-06-23 07:27 | 2014-07-04 22:55 | ||||||||
Reporter | SchwaWarrior | View Status | public | ||||||||||
Assigned To | PleasingFungus | ||||||||||||
Priority | normal | Resolution | done | ||||||||||
Status | resolved | Product Branch | 0.15 ancient branch | ||||||||||
Summary | 0008731: Segfault game crash when I try to go up stairs | ||||||||||||
Description |
I'm in the Shoals, with an Alligator Snapping Turtle snapping at my heels, and I'm trying to go up the stairs to get away. Problem is that whenever I do so, my game crashes, saying it has a Segfault Error. This has happened three times in a row with the exact same going-up-stairs action (I have not tried a different staircase somewhere else on the level, mostly because I don't want to drag a dangerous turtle halfway across the level with me). Log file: http://dobrazupa.org/morgue/SchwaWarrior/crash-SchwaWarrior-20140623-052159.txt [^] I'm playing the latest Trunk build, on the CSZO server. |
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(0026609) PleasingFungus (administrator) 2014-06-23 07:51 |
I have something that I think will fix this, but I'd really like a copy of the save to be sure. If you can log into cszo in console and use advanced options (in trunk) to dump your character, that'd be enormously helpful. (IRC can help walk you through this.) |
(0026610) SchwaWarrior (reporter) 2014-06-23 08:33 |
It happened a second time! Vaults:2 going down to Vaults:3. Here's the log for this one: http://dobrazupa.org/morgue/SchwaWarrior/crash-SchwaWarrior-20140623-060521.txt [^] Here's a character dump: http://dobrazupa.org/morgue/SchwaWarrior/SchwaWarrior.txt [^] And after lots of step-by-step help in the IRC, I managed to get a backup save file for you too: https://dobrazupa.org/saves/SchwaWarrior-crawl-git-cf26eb8ff3-140623-0633.tar.bz2 [^] Let me know if you need anything else! That last one was a doozy. |
(0026687) PleasingFungus (administrator) 2014-07-04 22:55 |
17ba3dd85 seems to have fixed this. |
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