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ID Category Severity Reproducibility Date Submitted Last Update
0008720 [DCSS] Patches feature N/A 2014-06-22 00:30 2014-06-23 02:13
Reporter infiniplex View Status public  
Assigned To Reaver
Priority normal Resolution done  
Status resolved   Product Branch 0.15 ancient branch
Summary 0008720: Update layout_regular_city and add to Lair
Description Here is the updated form of layout_regular_city (previously layout_city). It adds a Lair version and makes a few minor fix-ups in other branches.

-> Buildings no longer sometimes fail to place on the row closest to the edge.
-> The code order has been simplified a bit. Spacing has been made a bit more regular.
-> Support for thickness-4 walls added (but never appear outside Lair)

Lair variant:
-> Now appears in Lair at all depths
-> Thicker walls are common and increase with depth. At Lair:$, all rooms have thickness 3 or 4.
-> Lair buildings never have interior rooms or dividing walls
-> Door frequency decreases with depth, to 1/3 default at bottom
Additional Information
Tags No tags attached.
Attached Files ? file icon 0001-Update-layout_regular_city-and-add-to-Lair.patch [^] (6,436 bytes) 2014-06-22 00:30 [Show Content]
png file icon layout_regular_city.png [^] (25,964 bytes) 2014-06-22 00:30

- Relationships

-  Notes
infiniplex (reporter)
2014-06-22 00:36

Note that most of the "monsters" in Lair are plants and fungus. Wizmode reveal monsters makes them all appear as red on the minimap for some reason.

Also in Lair:
-> Buildings are never intentionally missing. They still do not appear if they would overlap the primary vault.

The layout looks the same as before in other branches, asside from less disappearing buildings.
Reaver (developer)
2014-06-23 02:13

Pushed, Thanks!

- Issue History
Date Modified Username Field Change
2014-06-22 00:30 infiniplex New Issue
2014-06-22 00:30 infiniplex File Added: 0001-Update-layout_regular_city-and-add-to-Lair.patch
2014-06-22 00:30 infiniplex File Added: layout_regular_city.png
2014-06-22 00:36 infiniplex Note Added: 0026575
2014-06-23 02:13 Reaver Note Added: 0026587
2014-06-23 02:13 Reaver Status new => resolved
2014-06-23 02:13 Reaver Fixed in Branch => 0.15 development branch
2014-06-23 02:13 Reaver Resolution open => done
2014-06-23 02:13 Reaver Assigned To => Reaver

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